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December 24, 2023 15:58
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[ByteBufferSource] 直接接收 ByteArray 作为数据来源的 okio Source 实现 #Kotlin #Okio
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/** | |
* 直接接收 ByteArray 作为数据来源的 okio Source 实现 | |
*/ | |
class ByteBufferSource : Source { | |
private val buffer = Buffer() | |
private val queue: BlockingQueue<ByteArray> = ArrayBlockingQueue(1024) | |
private val isClosed = AtomicBoolean(false) | |
fun onDataReceived(data: ByteArray) { | |
queue.put(data) | |
} | |
override fun read(sink: Buffer, byteCount: Long): Long { | |
// 检查是否有可用数据或流是否已经关闭 | |
while (buffer.size < byteCount && !isClosed.get()) { | |
val data = queue.poll() | |
if (data != null) { | |
buffer.write(data) | |
} else if (isClosed.get()) { | |
break // 如果没有数据并且流已关闭,则跳出循环 | |
} | |
} | |
return if (buffer.size == 0L && isClosed.get()) { | |
-1 // 流结束 | |
} else { | |
buffer.read(sink, minOf(buffer.size, byteCount)) | |
} | |
} | |
override fun timeout() = buffer.timeout() | |
override fun close() { | |
isClosed.set(true) | |
} | |
} |
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