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@twist84
Last active June 20, 2021 22:42
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Halo MCC PC map ids
enum class e_map_id
{
_map_id_halo1_pillar_of_autumn = 0,
_map_id_halo1_halo,
_map_id_halo1_truth_and_reconciliation,
_map_id_halo1_silent_cartographer,
_map_id_halo1_assault_on_the_control_room,
_map_id_halo1_343_guilty_spark,
_map_id_halo1_the_library,
_map_id_halo1_two_betrayals,
_map_id_halo1_keyes,
_map_id_halo1_the_maw,
_map_id_halo1_battle_creek,
_map_id_halo1_sidewinder,
_map_id_halo1_damnation,
_map_id_halo1_rat_race,
_map_id_halo1_prisoner,
_map_id_halo1_hang_em_high,
_map_id_halo1_chill_out,
_map_id_halo1_derelict,
_map_id_halo1_boarding_action,
_map_id_halo1_chiron,
_map_id_halo1_blood_gulch,
_map_id_halo1_wizard,
_map_id_halo1_longest,
_map_id_halo1_death_island,
_map_id_halo1_danger_canyon,
_map_id_halo1_infinity,
_map_id_halo1_timberland,
_map_id_halo1_ice_fields,
_map_id_halo1_gephyrophobia,
_map_id_halo2_the_heretic,
_map_id_halo2_the_armory,
_map_id_halo2_cairo_station,
_map_id_halo2_outskirts,
_map_id_halo2_metropolis,
_map_id_halo2_the_arbiter,
_map_id_halo2_the_oracle,
_map_id_halo2_delta_halo,
_map_id_halo2_regret,
_map_id_halo2_sacred_icon,
_map_id_halo2_quarantine_zone,
_map_id_halo2_gravemind,
_map_id_halo2_uprising,
_map_id_halo2_high_charity,
_map_id_halo2_the_great_journey,
_map_id_halo2_lockout,
_map_id_halo2_ascension,
_map_id_halo2_midship,
_map_id_halo2_ivory_tower,
_map_id_halo2_beaver_creek,
_map_id_halo2_burial_mounds,
_map_id_halo2_colossus,
_map_id_halo2_zanzibar,
_map_id_halo2_coagulation,
_map_id_halo2_headlong,
_map_id_halo2_waterworks,
_map_id_halo2_foundation,
_map_id_halo2_containment,
_map_id_halo2_warlock,
_map_id_halo2_sanctuary,
_map_id_halo2_turf,
_map_id_halo2_backwash,
_map_id_halo2_elongation,
_map_id_halo2_gemini,
_map_id_halo2_relic,
_map_id_halo2_terminal,
_map_id_halo2_desolation,
_map_id_halo2_tombstone,
_map_id_halo2_district,
_map_id_halo2_uplift,
_map_id_halo3_arrival,
_map_id_halo3_sierra_117,
_map_id_halo3_crows_nest,
_map_id_halo3_tsavo_highway,
_map_id_halo3_the_storm,
_map_id_halo3_floodgate,
_map_id_halo3_the_ark,
_map_id_halo3_the_covenant,
_map_id_halo3_cortana,
_map_id_halo3_halo,
_map_id_halo3_construct,
_map_id_halo3_epitaph,
_map_id_halo3_guardian,
_map_id_halo3_high_ground,
_map_id_halo3_isolation,
_map_id_halo3_last_resort,
_map_id_halo3_narrows,
_map_id_halo3_sandtrap,
_map_id_halo3_snowbound,
_map_id_halo3_the_pit,
_map_id_halo3_valhalla,
_map_id_halo3_foundry,
_map_id_halo3_rats_nest,
_map_id_halo3_standoff,
_map_id_halo3_avalanche,
_map_id_halo3_blackout,
_map_id_halo3_ghost_town,
_map_id_halo3_cold_storage,
_map_id_halo3_assembly,
_map_id_halo3_orbital,
_map_id_halo3_sandbox,
_map_id_halo3_citadel,
_map_id_halo3_heretic,
_map_id_halo3_longshore,
_map_id_halo4_prologue,
_map_id_halo4_dawn,
_map_id_halo4_requiem,
_map_id_halo4_forerunner,
_map_id_halo4_infinity,
_map_id_halo4_reclaimer,
_map_id_halo4_shutdown,
_map_id_halo4_composer,
_map_id_halo4_midnight,
_map_id_halo4_epilogue,
_map_id_halo4_multiplayer_first_DONOTUSE_OR_REMOVE,
_map_id_halo4_adrift,
_map_id_halo4_abandon,
_map_id_halo4_complex,
_map_id_halo4_exile,
_map_id_halo4_haven,
_map_id_halo4_longbow,
_map_id_halo4_meltdown,
_map_id_halo4_ragnarok,
_map_id_halo4_solace,
_map_id_halo4_vortex,
_map_id_halo4_ravine,
_map_id_halo4_impact,
_map_id_halo4_erosion,
_map_id_halo4_forge_island,
_map_id_halo4_wreckage,
_map_id_halo4_harvest,
_map_id_halo4_shatter,
_map_id_halo4_landfall,
_map_id_halo4_monolith,
_map_id_halo4_skyline,
_map_id_halo4_daybreak,
_map_id_halo4_outcast,
_map_id_halo4_perdition,
_map_id_halo4_pitfall,
_map_id_halo4_vertigo,
_map_id_halo4_spartan_ops_first_DONOTUSE_OR_REMOVE,
_map_id_halo4_ff_chopperbowl,
_map_id_halo4_ff_sniperalley,
_map_id_halo4_ff_fortsw,
_map_id_halo4_ff_temple,
_map_id_halo4_ff_scurve,
_map_id_halo4_ff_courtyard,
_map_id_halo4_ff_complex,
_map_id_halo4_ff_valhalla,
_map_id_halo4_ff_factory,
_map_id_halo4_ff_mezzanie,
_map_id_halo4_ff_caverns,
_map_id_halo4_ff_vortex,
_map_id_halo4_ff_breach,
_map_id_halo4_ff_hillside,
_map_id_halo4_ff_engine,
_map_id_groundhog_lockout,
_map_id_groundhog_ascension,
_map_id_groundhog_zanzibar,
_map_id_groundhog_coagulation,
_map_id_groundhog_warlock,
_map_id_groundhog_sanctuary,
_map_id_groundhog_forge_skybox01,
_map_id_groundhog_forge_skybox02,
_map_id_groundhog_forge_skybox03,
_map_id_halo3_extracredit_first_DONOTUSE_OR_REMOVE,
_map_id_halo3_epilogue,
_map_id_halo3odst_prepare_to_drop,
_map_id_halo3odst_mombasa_streets,
_map_id_halo3odst_tayari_plaza,
_map_id_halo3odst_uplift_reserve,
_map_id_halo3odst_kizingo_boulevard,
_map_id_halo3odst_oni_alpha_site,
_map_id_halo3odst_nmpd_hq,
_map_id_halo3odst_kikowani_station,
_map_id_halo3odst_data_hive,
_map_id_halo3odst_coastal_highway,
_map_id_halo3odst_epilogue,
_map_id_groundhog_relic,
_map_id_haloreach_noble_actual,
_map_id_haloreach_winter_contingency,
_map_id_haloreach_oni_sword_base,
_map_id_haloreach_nightfall,
_map_id_haloreach_tip_of_the_spear,
_map_id_haloreach_long_night_of_solace,
_map_id_haloreach_exodus,
_map_id_haloreach_new_alexandria,
_map_id_haloreach_the_package,
_map_id_haloreach_the_pillar_of_autumn,
_map_id_haloreach_the_pillar_of_autumn_credits,
_map_id_haloreach_lone_wolf,
_map_id_haloreach_boardwalk,
_map_id_haloreach_boneyard,
_map_id_haloreach_countdown,
_map_id_haloreach_powerhouse,
_map_id_haloreach_reflection,
_map_id_haloreach_spire,
_map_id_haloreach_sword_base,
_map_id_haloreach_zealot,
_map_id_haloreach_anchor_9,
_map_id_haloreach_breakpoint,
_map_id_haloreach_tempest,
_map_id_haloreach_condemned,
_map_id_haloreach_highlands,
_map_id_haloreach_battle_canyon,
_map_id_haloreach_penance,
_map_id_haloreach_ridgeline,
_map_id_haloreach_solitary,
_map_id_haloreach_high_noon,
_map_id_haloreach_breakneck,
_map_id_haloreach_forge_world,
_map_id_haloreach_beachhead,
_map_id_haloreach_corvette,
_map_id_haloreach_courtyard,
_map_id_haloreach_glacier,
_map_id_haloreach_holdout,
_map_id_haloreach_outpost,
_map_id_haloreach_overlook,
_map_id_haloreach_waterfront,
_map_id_haloreach_unearthed,
_map_id_haloreach_installation_04,
k_count,
k_invalid = -1
};
@twist84
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twist84 commented Jun 20, 2021

Is there any way I can persuading you in updating this gist? It's definitely been extremely helpful! I've been using this with an API to humanize the map names, but I think there might be Halo 5 maps missing, haven't exactly played in a long time and just started with writing this API wrapper.

Halo 5 isn't a part of MCC so none of the map ids need to be added, this gist was forgotten about so use the full version comparison gist, both are basically abandoned at this point though.

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