Created
October 29, 2009 15:11
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#import "CLLocation+Vector.h" | |
#define CARDINAL_DIRECTIONS [NSArray arrayWithObjects:@"North",@"Northeast",@"East",@"Southeast",@"South",@"Southwest",@"West",@"Northwest",nil] | |
@implementation CLLocation(Vectors) | |
- (float)angleBetween:(CLLocationCoordinate2D)coord | |
{ | |
float lat1 = self.coordinate.latitude * M_PI / 180.0; | |
float lat2 = coord.latitude * M_PI / 180.0; | |
float lon1 = self.coordinate.longitude * M_PI / 180.0; | |
float lon2 = coord.longitude * M_PI / 180.0; | |
float b = atan2f(sinf(lon2-lon1)*cosf(lat2), cosf(lat1)*sinf(lat2)-sinf(lat1)*cosf(lat2)*cosf(lon2-lon1)); | |
float a = (2*M_PI); | |
float c = b - (floor(b/a) * a); | |
return (c * (180/ M_PI)); | |
} | |
- (NSString*)directionFromCoordinate:(CLLocationCoordinate2D)coord | |
{ | |
float degrees = [self angleBetween:coord]; | |
if (degrees > 0) { | |
return [CARDINAL_DIRECTIONS objectAtIndex:((int)floor((fabs(degrees) + 22.5)/45) )]; | |
}else{ | |
return @""; | |
} | |
} | |
@end |
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