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Created September 29, 2011 17:33
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Colorize output streams with ANSI color codes
/*
* Copyright (c) 2011 Jose Miguel Pérez, Twoixter S.L.
*
* Licensed under the MIT License: http://www.opensource.org/licenses/mit-license.php
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#ifndef ANSI_COLORSTREAMS_H
#define ANSI_COLORSTREAMS_H
#include <iostream>
#include <string>
#include <unistd.h> // For isatty
/**
* Definition of the public functions. It is a "define" in which for every
* color it implements a pair of inline functions like:
*
* Example function Implements
* std::ostream & color(std::ostream &__out) ==> cout << ansi::color;
* std::string color(STRING_TYPE __str) ==> cout << ansi::color("string")
*
*/
#define IMPLEMENT(COLOR, SIZE) \
inline std::ostream & (COLOR)(std::ostream &__os) \
{ if (can_colorize) __os.write(raw::_##COLOR, SIZE); return __os; } \
\
template <typename T> \
inline std::string (COLOR)(const T __str) \
{ return __wrap__(raw::_##COLOR, __str); }
#define IMPLEMENT_WITH_BG(COLOR, SIZE) \
IMPLEMENT(COLOR, SIZE) \
\
inline std::ostream & (COLOR##_bg)(std::ostream &__os) \
{ if (can_colorize) __os.write(raw::_##COLOR##_bg, SIZE); return __os; } \
namespace ansi {
/**
* Global indicating if you can safely use ansi colors on streams.
*
* Since we are using color_streams.h as a header, we need to declare
* can_colorize as a weak symbol so that there is no complains by the
* linker. However, __attribute__ is a GNU extension.
* I'm looking for alternatives... :-)
*
* This global variable should be initialized as part of the
* initialization sequence (global constructors, etc.)
* It is initialized to whatever "isatty" returns, so in 99% of the use
* cases we can be sure "cout" is being redirected. This is what the "ls"
* source code does, so I'm pretty confident on it. :-)
*
* Notice however that since this is a global in your program, you can
* always turn colorization on/off using something like:
*
* ansi::can_colorize = true;
*
* Or read it if you need to know "cout" has been redirected with
*
* if (ansi::can_colorize) { ... }
*
*/
bool __attribute__((weak)) can_colorize( isatty(STDOUT_FILENO) );
/**
* Constant strings for ANSI color codes representation.
* Internal use only. :-)
*/
namespace raw {
const char _reset[] = "\x1b[0m";
const char _bright[] = "\x1b[1m";
const char _underline[] = "\x1b[4m";
const char _blink[] = "\x1b[5m";
const char _inverse[] = "\x1b[7m";
const char _black[] = "\x1b[30m";
const char _red[] = "\x1b[31m";
const char _green[] = "\x1b[32m";
const char _yellow[] = "\x1b[33m";
const char _blue[] = "\x1b[34m";
const char _magenta[] = "\x1b[35m";
const char _cyan[] = "\x1b[36m";
const char _white[] = "\x1b[37m";
const char _black_bg[] = "\x1b[40m";
const char _red_bg[] = "\x1b[41m";
const char _green_bg[] = "\x1b[42m";
const char _yellow_bg[] = "\x1b[43m";
const char _blue_bg[] = "\x1b[44m";
const char _magenta_bg[] = "\x1b[45m";
const char _cyan_bg[] = "\x1b[46m";
const char _white_bg[] = "\x1b[47m";
}
/**
* Templated inline function to wrap a string with ansi colors.
* Used internally for the ansi::color(string) stream helpers.
*/
template <typename _StrT>
inline std::string __wrap__(const char *__col, const _StrT __in)
{
std::string __ostr(__col);
return __ostr.append(__in).append(raw::_reset);
}
/**
* Implementation of the various colors and control codes
*/
IMPLEMENT(reset, 4)
IMPLEMENT(bright, 4)
IMPLEMENT(underline, 4)
IMPLEMENT(blink, 4)
IMPLEMENT(inverse, 4)
IMPLEMENT_WITH_BG(black, 5)
IMPLEMENT_WITH_BG(red, 5)
IMPLEMENT_WITH_BG(green, 5)
IMPLEMENT_WITH_BG(yellow, 5)
IMPLEMENT_WITH_BG(blue, 5)
IMPLEMENT_WITH_BG(magenta, 5)
IMPLEMENT_WITH_BG(cyan, 5)
IMPLEMENT_WITH_BG(white, 5)
}
/**
* Helper functions injected into the std namespace to help with resetting
* ansi colors. Example usage:
*
* std::cout << endc; ==> std::cout << ansi::reset;
* std::cout << endlc; ==> std::cout << ansi::reset << std:endl;
*
*/
namespace std {
template<typename _CharT, typename _Traits>
inline basic_ostream<_CharT, _Traits>&
endc(basic_ostream<_CharT, _Traits>& __os)
{ return __os << ansi::reset; }
template<typename _CharT, typename _Traits>
inline basic_ostream<_CharT, _Traits>&
endlc(basic_ostream<_CharT, _Traits>& __os)
{ return __os << ansi::reset << std::endl; }
}
#endif // define ANSI_COLORSTREAMS_H
@twoixter
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Quick usage guide:

    std::cout << ansi::red << "This should be red" << ansi::reset << std::endl;

Alternative syntax with embedded string so that you don't need to reset colors:

    std::cout << ansi::red("This should be red") << endl;

Alternative color reset using endc and endlc:

    std::cout << ansi::blue << "You can reset colors using 'endc'" << endc << endl;
    std::cout << ansi::green << "Additionally you can use 'endlc' if reset is followed by new line" << endlc;

The best part of this library is that the ansi colors are automatically stripped if the output is not a tty (piped, redirected, etc).

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