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@tylerlindell
Created September 26, 2017 04:00
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TargetFrameRate : MonoBehaviour{
void Awake()
{
//frame jacking so we can traing through as many generations as possible very fast
Application.targetFrameRate = 300;
QualitySettings.vSyncCount = 0;
}
// Update is called once per frame
void Update () {
//frame jacking so we can traing through as many generations as possible very fast
Application.targetFrameRate = 300;
QualitySettings.vSyncCount = 0;
}
}
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