Skip to content

Instantly share code, notes, and snippets.

@typebrook
Forked from JoeThunyathep/index.html
Last active September 29, 2020 12:32
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save typebrook/6ad0ad910c26f068c95e79e151b02020 to your computer and use it in GitHub Desktop.
Save typebrook/6ad0ad910c26f068c95e79e151b02020 to your computer and use it in GitHub Desktop.
Index file for Cesium NYC application #cesium #3d #arcgis #nlsc #citygml
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta
name="viewport"
content="initial-scale=1,maximum-scale=1,user-scalable=no"
/>
<title>Intro to SceneLayer | Sample | ArcGIS API for JavaScript 4.16</title>
<style>
html,
body,
#viewDiv {
padding: 0;
margin: 0;
height: 100%;
width: 100%;
}
</style>
<link
rel="stylesheet"
href="https://js.arcgis.com/4.16/esri/themes/light/main.css"
/>
<script src="https://js.arcgis.com/4.16/"></script>
<script>
require([
"esri/Map",
"esri/views/SceneView",
"esri/layers/SceneLayer"
], function (Map, SceneView, SceneLayer) {
// Create Map
var map = new Map({
basemap: "dark-gray-vector",
ground: "world-elevation"
});
// Create the SceneView
var view = new SceneView({
container: "viewDiv",
map: map,
camera: {
position: [121.738843, 25.131318, 707],
tilt: 81,
heading: 50
}
});
// Create SceneLayer and add to the map
var sceneLayer = new SceneLayer({
url: "https://mapserver01.nlsc.gov.tw/LOD1/i3s/rest/services/nlsc/SceneServer/layers/3"
});
map.add(sceneLayer);
// Create MeshSymbol3D for symbolizing SceneLayer
var symbol = {
type: "mesh-3d", // autocasts as new MeshSymbol3D()
symbolLayers: [
{
type: "fill", // autocasts as new FillSymbol3DLayer()
// If the value of material is not assigned, the default color will be grey
material: {
color: [244, 247, 134]
}
}
]
};
// Add the renderer to sceneLayer
sceneLayer.renderer = {
type: "simple", // autocasts as new SimpleRenderer()
symbol: symbol
};
});
</script>
</head>
<body>
<div id="viewDiv"></div>
</body>
</html>
<html lang="en">
<head>
<meta charset="utf-8">
<script src="https://cesium.com/downloads/cesiumjs/releases/1.68/Build/Cesium/Cesium.js"></script>
<link href="https://cesium.com/downloads/cesiumjs/releases/1.68/Build/Cesium/Widgets/widgets.css" rel="stylesheet">
</head>
<body>
<div id="cesiumContainer" style="width: 100%; height:100%"></div>
<script>
var viewer = new Cesium.Viewer('cesiumContainer');
var tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url: "https://mapserver01.nlsc.gov.tw/LOD1/tiles3d/基隆市近似模型/tileset.json",
}))
Cesium.when(tileset.readyPromise).then(function (tileset) {viewer.flyTo(tileset)}) // fly to 3D tiles after loading!
</script>
</body>
</html>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment