Created
June 10, 2016 20:19
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public static List<Wallet> GetWallets(Database Db, User user) | |
{ | |
double pendingCredits = Wallet.GetPendingCredits(Db, user.customerId); | |
/* | |
* Get the customer's current sum of activity this week. According to the SP, | |
* it follows this formula: | |
* total = amountWon + creditAdjustment + casinoAmountWon | |
* - amountLost - debitAdjustment - casinoAmountLost | |
*/ | |
//double thisWeeksActivity = 0; | |
var parameters = new Dictionary<string, object> { | |
{ "customerID", user.customerId } | |
}; | |
object result = Db.ExecuteStoredProcedureScalar("spInetGetThisWeeksFigure", parameters); | |
double thisWeeksActivity = (!Convert.IsDBNull(result)) ? double.Parse(result.ToString()) : 0; | |
/* | |
* Now fetch balances | |
*/ | |
IDataReader data = Db.ExecuteStoredProcedure("spInetGetCustomerBalances", parameters); | |
/* | |
* Every user has precisely two wallets, "cash" and "free-play." These are both | |
* constructed from the same (single) customer balance record. | |
*/ | |
Wallet cash = new Wallet("cash"); | |
Wallet freeplay = new Wallet("free-play"); | |
if (data.Read()) | |
{ | |
bool weeklyLimits = (!Convert.IsDBNull(data["WeeklyLimitFlag"])) && Convert.ToChar(data["WeeklyLimitFlag"]) == 'Y'; | |
/* CASH */ | |
cash.pendingBalance = Convert.ToDouble(data["PendingWagerBalance"]) / 100; | |
cash.pendingWagers = Convert.ToInt32(data["PendingWagerCount"]); | |
cash.balance = Convert.ToDouble(data["CurrentBalance"]) / 100; | |
cash.balance += Convert.ToDouble(data["CreditLimit"]) / 100; | |
cash.creditLimit = Convert.ToDouble(data["CreditLimit"])/100; | |
cash.balance += Convert.ToDouble(data["CasinoBalance"]) / 100; | |
cash.casinoBalance = Convert.ToDouble(data["CasinoBalance"]) / 100; | |
cash.currentBalance = Convert.ToDouble(data["CurrentBalance"]) / 100; | |
cash.balance += pendingCredits / 100; | |
if (weeklyLimits) | |
{ | |
cash.balance += thisWeeksActivity / 100; | |
cash.balance -= Convert.ToDouble(data["PendingWagerBalance"]) / 100; | |
} | |
else | |
{ | |
/* | |
* If the user has been extended credit from the sportsbook, then | |
* subtract their pending wager balance from their available balance. | |
*/ | |
if (user.isCredit) | |
{ | |
cash.balance -= Convert.ToDouble(data["PendingWagerBalance"]) / 100; | |
} | |
} | |
/* FREE PLAY */ | |
freeplay.balance = Convert.ToDouble(data["FreePlayBalance"]) / 100; | |
freeplay.pendingBalance = Convert.ToDouble(data["FreePlayPendingBalance"]) / 100; | |
freeplay.pendingWagers = Convert.ToInt32(data["FreePlayPendingCount"]); | |
} | |
data.Close(); | |
List<Wallet> wallets = new List<Wallet>(); | |
cash.balance = Math.Round(cash.balance, 2, MidpointRounding.AwayFromZero); | |
cash.creditLimit = Math.Round(cash.creditLimit, 2, MidpointRounding.AwayFromZero); | |
cash.casinoBalance = Math.Round(cash.casinoBalance, 2, MidpointRounding.AwayFromZero); | |
cash.currentBalance = Math.Round(cash.currentBalance, 2, MidpointRounding.AwayFromZero); | |
cash.pendingBalance = Math.Round(cash.pendingBalance, 2, MidpointRounding.AwayFromZero); | |
freeplay.balance = Math.Round(freeplay.balance, 2, MidpointRounding.AwayFromZero); | |
freeplay.pendingBalance = Math.Round(freeplay.pendingBalance, 2, MidpointRounding.AwayFromZero); | |
wallets.Add(cash); | |
wallets.Add(freeplay); | |
return wallets; | |
} |
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