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@tzellman
Last active August 29, 2015 14:15
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<!DOCTYPE html>
<meta charset="utf-8">
<style>
svg circle {
cursor: pointer;
fill-opacity: 0.2;
}
</style>
<body>
<script src="http://d3js.org/d3.v3.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/lodash.js/3.1.0/lodash.min.js"></script>
<script src="http://marak.com/faker.js/js/faker.min.js"></script>
<script>
// assume these are passed in from somewhere (e.g in an Ember component)
var width = 1024,
data = [
{label: "1", value: 10},
{label: "2", value: 20},
{label: "3", value: 15},
{label: "4", value: 5},
{label: "5", value: 5}
],
height = 800,
rows = 2,
strokeWidth = 3;
var bound = Math.min(width, height),
nodes = [],
foci = [],
fill = d3.scale.category10(),
_id = 0,
cols = Math.ceil((data.length) / rows),
fociBound = {x: Math.floor(width / cols), y: Math.floor(height / rows)},
// add padding in between foci
padding = {x: Math.floor(width / 30), y: 0},
//add a margin at the beginning
margin = {x: Math.floor(width / 15), y: Math.floor(height / 15)};
var svg = d3.select("body").append("svg")
.attr("height", height)
.attr("width", width);
data.forEach(function (d, i) {
d.foci = i;
d._id = _id++;
nodes.push(d);
var row = Math.floor(i / cols),
col = Math.floor(i % cols),
yCenter = row * fociBound.y + Math.floor(fociBound.y / (row === 0 ? 2 : 3)) + row * padding.y,
xCenter = col * fociBound.x + Math.floor(fociBound.x / rows) + col * padding.x;
var point = {x: xCenter, y: yCenter};
foci.push(point);
d.x = foci[d.foci].x;
d.y = foci[d.foci].y;
});
var values = d3.extent(data, function (n) {
return n.value;
});
var radius = d3.scale.linear()
.domain(values)
.range([bound / 16, bound / 8]);
var zoomRadius = d3.scale.linear()
.domain(values)
.range([bound / 12, bound / 6]);
var charge = d3.scale.log()
.domain(values)
.range([-300, -200]);
var force = d3.layout.force()
.nodes(nodes)
.charge(function (n) {
return charge(n.value);
})
.friction(0.95)
.gravity(0.05)
.size([width - margin.x * 2, height - margin.y * 2])
.on("tick", tick.bind(this));
var node = svg.selectAll('g.entity')
.data(nodes)
.enter()
.append('g')
.attr('class', 'entity')
.attr("transform", function (d) {
return "translate(" + d.x + "," + d.y + ")";
})
.call(force.drag);
function updateCircle() {
d3.select(this)
.transition().duration(300)
.ease("linear")
.attr("r", function (d) {
var radFun = d.zoom ? zoomRadius : radius;
return radFun.call(null, d.value);
});
}
node.append('circle')
.style("stroke", function (d) {
return d3.rgb(fill(d.foci)).darker(2);
})
.style("fill", function (d) {
return d3.rgb(fill(d.foci));
})
.style("stroke-width", function (d) {
return strokeWidth;
})
.each(updateCircle);
// Suppose the image is square, and is centered in a circle with radius r.
// Then, the square image should hit at 45 degrees, meaning that the width
// and height should be 2*sin(tao/8) * r
var imageWH = function (d) {
var radFun = d.zoom ? zoomRadius : radius;
return 2 * Math.sin(6.28 / 8) * (radFun.call(null, d.value) - strokeWidth);
};
function updateImage() {
d3.select(this).transition().duration(300)
.ease("linear")
.attr("x", function (d) {
return -imageWH(d) / 2;
})
.attr("y", function (d) {
return -imageWH(d) / 2;
})
.attr("width", imageWH)
.attr("height", imageWH);
}
node.append("image")
.attr("xlink:href", function (d) {
return faker.internet.avatar();
}).each(updateImage);
node.on('mouseover', function (n) {
d3.selectAll("g.entity > circle")
.filter(function (d) {
return d._id === n._id;
})
.each(function (d, i) {
d.zoom = true;
d3.selectAll("image").each(updateImage);
updateCircle.call(this);
});
});
node.on('mouseout', function (n) {
d3.selectAll("g.entity > circle")
.filter(function (d) {
return d._id === n._id;
})
.each(function (d, i) {
d.zoom = false;
d3.selectAll("image").each(updateImage);
updateCircle.call(this);
});
});
force.start();
function tick(e) {
var k = 0.1 * e.alpha;
// Push nodes toward their designated focus.
nodes.forEach(function (o) {
o.y += (foci[o.foci].y - o.y) * k;
o.x += (foci[o.foci].x - o.x) * k;
});
var q = d3.geom.quadtree(nodes),
i = 0,
n = nodes.length;
while (++i < n) {
q.visit(collide(nodes[i], radius));
}
svg.selectAll("g.entity")
.attr('transform', function (n) {
var r = radius(n.value);
n.x = Math.max(r, Math.min(width - r, n.x, width - margin.x), margin.x);
n.y = Math.max(r, Math.min(height - r, n.y, height - margin.y), margin.y);
return 'translate(' + n.x + ',' + n.y + ')';
});
}
function collide(node, radius) {
var r = radius(node.value) + 10,
nx1 = node.x - r,
nx2 = node.x + r,
ny1 = node.y - r,
ny2 = node.y + r;
return function (quad, x1, y1, x2, y2) {
if (quad.point && (quad.point !== node)) {
var x = node.x - quad.point.x,
y = node.y - quad.point.y,
l = Math.sqrt(x * x + y * y),
r = radius(node.value) + radius(quad.point.value);
if (l < r) {
l = (l - r) / l * 0.5;
node.x -= x *= l;
node.y -= y *= l;
quad.point.x += x;
quad.point.y += y;
}
}
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1;
};
}
</script>
</body>
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