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Simple unicode keyboard automation for windows
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# coding: utf-8 | |
import ctypes | |
import time | |
import sys | |
LONG = ctypes.c_long | |
DWORD = ctypes.c_ulong | |
ULONG_PTR = ctypes.POINTER(DWORD) | |
WORD = ctypes.c_ushort | |
INPUT_MOUSE = 0 | |
INPUT_KEYBOARD = 1 | |
INPUT_HARDWARE = 2 | |
KEYEVENTF_EXTENDEDKEY = 0x0001 | |
KEYEVENTF_KEYUP = 0x0002 | |
KEYEVENTF_SCANCODE = 0x0008 | |
KEYEVENTF_UNICODE = 0x0004 | |
VK_RETURN = 0x0D # ENTER key | |
UNICODE_TO_VK = { | |
'\r': VK_RETURN, | |
'\n': VK_RETURN, | |
} | |
class MOUSEINPUT(ctypes.Structure): | |
_fields_ = (('dx', LONG), | |
('dy', LONG), | |
('mouseData', DWORD), | |
('dwFlags', DWORD), | |
('time', DWORD), | |
('dwExtraInfo', ULONG_PTR)) | |
class KEYBDINPUT(ctypes.Structure): | |
_fields_ = (('wVk', WORD), | |
('wScan', WORD), | |
('dwFlags', DWORD), | |
('time', DWORD), | |
('dwExtraInfo', ULONG_PTR)) | |
class HARDWAREINPUT(ctypes.Structure): | |
_fields_ = (('uMsg', DWORD), | |
('wParamL', WORD), | |
('wParamH', WORD)) | |
class _INPUTunion(ctypes.Union): | |
_fields_ = (('mi', MOUSEINPUT), | |
('ki', KEYBDINPUT), | |
('hi', HARDWAREINPUT)) | |
class INPUT(ctypes.Structure): | |
_fields_ = (('type', DWORD), | |
('union', _INPUTunion)) | |
def send_input(*inputs): | |
nInputs = len(inputs) | |
LPINPUT = INPUT * nInputs | |
pInputs = LPINPUT(*inputs) | |
cbSize = ctypes.c_int(ctypes.sizeof(INPUT)) | |
return ctypes.windll.user32.SendInput(nInputs, pInputs, cbSize) | |
def input_structure(structure): | |
if isinstance(structure, MOUSEINPUT): | |
return INPUT(INPUT_MOUSE, _INPUTunion(mi=structure)) | |
if isinstance(structure, KEYBDINPUT): | |
return INPUT(INPUT_KEYBOARD, _INPUTunion(ki=structure)) | |
if isinstance(structure, HARDWAREINPUT): | |
return INPUT(INPUT_HARDWARE, _INPUTunion(hi=structure)) | |
raise TypeError('Cannot create INPUT structure!') | |
def keyboard_input_unicode(code, flags=0): | |
flags = KEYEVENTF_UNICODE | flags | |
return KEYBDINPUT(0, code, flags, 0, None) | |
def keyboard_input_vk(code, flags=0): | |
return KEYBDINPUT(code, code, flags, 0, None) | |
def keyboard_event_unicode(code, flags=0): | |
return input_structure(keyboard_input_unicode(code)) | |
def keyboard_event_vk(code, flags=0): | |
return input_structure(keyboard_input_vk(code, flags)) | |
def press_vk(code): | |
send_input(keyboard_event_vk(code, flags=0)) | |
send_input(keyboard_event_vk(code, KEYEVENTF_KEYUP)) | |
def press(character): | |
if character in UNICODE_TO_VK: | |
return press_vk(UNICODE_TO_VK[character]) | |
code = ord(character) | |
send_input(keyboard_event_unicode(code)) | |
send_input(keyboard_event_unicode(code, KEYEVENTF_KEYUP)) | |
def main(): | |
time.sleep(3) | |
for char in u'O\nשש2E6UXoשש2E^uXh#:SHn&HQ': | |
press(char) | |
time.sleep(0.5) | |
if __name__ == '__main__': | |
main() |
@ubershmekel Excellent work. Same question, wondering what license this code was under.
I think I modified a stackoverflow answer from here: https://stackoverflow.com/questions/11906925/python-simulate-keydown but I can't really remember. If it's up to me then take this as public domain or MIT. Whatever works for you.
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What license is this code under? Ideally, I'd like to use it in an MIT licensed project, but I can go for another open source license.