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@uchidama
Last active April 16, 2024 17:02
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# Unityフォルダ構成のルールについて # https://qiita.com/takish/items/8608ba9070755da3ae6d # ここで書かれたフォルダ構成をUnityの空のプロジェクトを作ったあとに作成するスクリプト # 空のプロジェクトのルートフォルダにおいて実行
#!/bin/bash
#
# Unityフォルダ構成のルールについて
# https://qiita.com/takish/items/8608ba9070755da3ae6d
# ここで書かれたフォルダ構成をUnityの空のプロジェクトを作ったあとに作成するスクリプト
# 空のプロジェクトのルートフォルダにおいて実行
# Base directory for Unity project Assets
base_dir="./Assets"
# List of directories to create
directories=(
"Scenes"
"Prefabs"
"Scripts"
"Animations"
"Materials"
"PhysicsMaterials"
"Fonts"
"Textures"
"Audio"
"Resources"
"Editor"
"Plugins"
)
# Create each directory
for dir in "${directories[@]}"; do
mkdir -p "$base_dir/$dir"
done
echo "Directory structure created successfully in $base_dir."
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