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@udonba
udonba / TerminalExtensions.cs
Last active December 11, 2023 05:00
Open terminal that "adb" command available.
using System.Diagnostics;
using System.IO;
using UnityEditor;
public static class TerminalExtensions
{
[MenuItem("Window/Run Terminal (at android sdk path) %t")]
private static void RunTerminalAtAdbAvailableDir()
{
var adbDir = Path.Combine(UnityEditor.Android.AndroidExternalToolsSettings.sdkRootPath, "platform-tools");
@udonba
udonba / LogPrompter.cs
Created September 3, 2020 13:16
TextMeshPro(TextMeshProUGUI)にDebug.Log出力を表示する
using UnityEngine;
using System;
using System.Text;
using TMPro;
namespace Udonba
{
/// <summary>
/// Debug.LogをTextMeshProに表示
/// </summary>
@udonba
udonba / CatchLog.cs
Last active March 1, 2024 23:56
UI.TextにDebug.Log出力を表示する
using UnityEngine;
using UnityEngine.UI;
using System;
using System.Text;
using System.Collections;
using System.Collections.Generic;
/// <summary>
/// Debug.Log()をUI.Textに表示
/// </summary>