Created
January 16, 2018 04:28
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Facer your fear _ Processing code
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import org.openkinect.processing.*; | |
import processing.serial.*; | |
// Kinect Library object | |
Kinect kinect; | |
PImage img; | |
float minThresh = 900; | |
float maxThresh = 940; | |
float mf; | |
float sumX = 0; | |
float sumY = 0; | |
float totalPixels = 0; | |
// For Arduino | |
PImage shadow; | |
PVector a = new PVector(150, 0); | |
PVector b = new PVector(0, 150); | |
float angle; | |
PVector v1; | |
PVector v2; | |
float q; | |
float len; | |
float root; | |
float avgX; | |
float avgY; | |
Serial myPort; | |
void setup() { | |
size(1440, 1080); | |
kinect = new Kinect(this); | |
kinect.initDepth(); | |
frameRate(30); | |
img = createImage(kinect.width, kinect.height, RGB); | |
//setup for arduino code | |
shadow = loadImage("shadow.png"); | |
printArray(Serial.list()); // improved function | |
String portName = Serial.list()[3]; //change the 0 to a 1 or 2 etc. to match your port | |
myPort = new Serial(this, portName, 9600); | |
} | |
void draw() { | |
background(0); | |
img.loadPixels(); | |
sumX = 0; | |
sumY = 0; | |
totalPixels = 0; | |
// Get the raw depth as array of integers | |
int[] depth = kinect.getRawDepth(); | |
for (int x = 0; x < kinect.width; x++) { | |
for (int y = 0; y < kinect.height; y++) { | |
int offset = x + y * kinect.width; | |
int d = depth[offset]; | |
if (d>minThresh && d<maxThresh) { | |
img.pixels[offset] = color(0); | |
sumX += x; | |
sumY += y; | |
totalPixels ++; | |
} else { | |
img.pixels[offset] = color(0); | |
} | |
} | |
img.updatePixels(); | |
avgX = sumX/ totalPixels; | |
avgY = sumY/ totalPixels; | |
avgX = 2.25 *avgX; | |
avgY = 2.25 *avgY; | |
fill(255); | |
} | |
image(img, 0, 0); | |
// draw loop for arduino | |
pushMatrix(); | |
fill(255); | |
translate(width/2, height/2); | |
ellipse(0,0,190,190); | |
fill(255); | |
noStroke(); | |
line(0, 0, a.x, a.y); | |
line(0, 0, b.x, b.y); | |
b.set(avgX-width/2, avgY-height/2, 0); | |
//float calculatedAngle = angle(a, b); | |
float ang = atan2(b.y, b.x) - atan2(a.y, a.x); | |
if (ang < 0) ang += TWO_PI; | |
text(int(degrees(ang)), 0, 0); | |
q = degrees(ang); | |
myPort.write(int(q)/4); | |
popMatrix(); | |
translate(width/2, height/2); | |
rotate(radians(q+90)); | |
len = sq(avgX-(width/2)) + sq(avgY-(height/2)); | |
root = sqrt(len); | |
image(shadow, -120, 0, 240, 1.2 * root); | |
println(frameRate); | |
} |
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