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Unity3d basic .gitignore and git setup (as of Unity 4.5.1)
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# .gitignore for unity | |
# =============== # | |
# Unity generated # | |
# =============== # | |
[Tt]emp/ | |
[Ll]ibrary/ | |
#Unity3D Generated File On Crash Reports | |
sysinfo.txt | |
# ===================================== # | |
# Visual Studio / MonoDevelop generated # | |
# ===================================== # | |
ExportedObj/ | |
[Oo]bj/ | |
*.svd | |
*.userprefs | |
/*.csproj | |
*.pidb | |
*.suo | |
/*.sln | |
*.user | |
*.unityproj | |
*.booproj | |
# ============ # | |
# OS generated # | |
# ============ # | |
.DS_Store | |
.DS_Store? | |
._* | |
.Spotlight-V100 | |
.Trashes | |
ehthumbs.db | |
Thumbs.db | |
#Switch to Visible Meta Files in Edit → Project Settings → Editor → Version Control Mode | |
#Switch to Force Text in Edit → Project Settings → Editor → Asset Serialization Mode | |
#Save scene and project from File menu |
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