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A simple matrix like display using console. A project for fun back in 2004 - did it to see how simply I could recreate the effect. Meant to run with custom windows console settings (width,height, and text color). My original exe seems to be flagged as a trojan by microsoft security essentials so I've included the makefile to see if I can recreat…
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# Project: Project1 | |
# Makefile created by Dev-C++ 4.9.9.0 | |
CPP = g++.exe | |
CC = gcc.exe | |
WINDRES = windres.exe | |
RES = | |
OBJ = main.o $(RES) | |
LINKOBJ = main.o $(RES) | |
LIBS = -L"G:/Program Files/Dev-Cpp/lib" | |
INCS = -I"G:/Program Files/Dev-Cpp/include" | |
CXXINCS = -I"G:/Program Files/Dev-Cpp/include/c++/3.3.1" -I"G:/Program Files/Dev-Cpp/include/c++/3.3.1/mingw32" -I"G:/Program Files/Dev-Cpp/include/c++/3.3.1/backward" -I"G:/Program Files/Dev-Cpp/lib/gcc-lib/mingw32/3.3.1/include" -I"G:/Program Files/Dev-Cpp/include" | |
BIN = matrix.exe | |
CXXFLAGS = $(CXXINCS) | |
CFLAGS = $(INCS) | |
.PHONY: all all-before all-after clean clean-custom | |
all: all-before matrix.exe all-after | |
clean: clean-custom | |
rm -f $(OBJ) $(BIN) | |
$(BIN): $(OBJ) | |
$(CC) $(LINKOBJ) -o "matrix.exe" $(LIBS) | |
main.o: main.c | |
$(CC) -c main.c -o main.o $(CFLAGS) |
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <math.h> | |
#include <string.h> | |
#include <time.h> | |
#define SIZESCREEN 249 | |
int randomizer(int lower, int upper) //uses diffrence to get range, then lower as base (ie rand()% diff + lower) | |
{ | |
return ((rand()%((upper+1)-lower))+lower); | |
} | |
int main(int argc, char *argv[]) | |
{ | |
srand((unsigned int)time(0)); //set seed | |
int i; | |
int j; | |
int k; | |
int l; | |
int m; | |
int end = 100; | |
int rand1; | |
int rand2; | |
int rand3; | |
int rand4; | |
int charconstant = 48; | |
int timera; | |
int timerd; | |
int pos[SIZESCREEN]; | |
int matrix[SIZESCREEN]; | |
for(l=0;l<SIZESCREEN;l++) pos[l]=32; | |
while(end!=0) | |
{ | |
end--; | |
rand2 = randomizer(1,20); | |
for(k=0;k<rand2;k++) | |
{ | |
for(l=0;l<79;l++) | |
{ | |
rand3 = randomizer(0,SIZESCREEN); | |
rand4 = randomizer(0,59); | |
if(rand4==0) pos[rand3]=0; | |
if(rand4==1) pos[rand3]=1; | |
if(rand4>1) pos[rand3]=32; | |
} | |
for(m=0;m<SIZESCREEN;m++) | |
{ | |
matrix[m]=pos[m]; | |
} | |
rand1 = randomizer(5,20); | |
for(j=0;j<rand1;j++) | |
{ | |
for(i=0;i<SIZESCREEN;i++) | |
{ | |
if(matrix[i]<2 || (matrix[i]>47 && matrix[i]<123)) | |
{ | |
matrix[i] = randomizer(49,121); | |
}else{ | |
matrix[i] = 32; | |
} | |
printf("%c", matrix[i]); | |
//+48 | |
} | |
timera=0; | |
while(timera<6000000) timera++; | |
if(10000 == randomizer(1,10000)) {system("cls");} | |
printf("\n"); | |
} | |
} | |
} | |
system("PAUSE"); | |
return 0; | |
} |
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