Skip to content

Instantly share code, notes, and snippets.

@ultimateprogramer
Last active Jan 25, 2020
Embed
What would you like to do?
First Game Jam

About the game

The objective of the game is to make sure we are able to complete level 3 having picked all the keys. You are required to code the logic that will allow the rules to apply as so:

Rules

  • Crystals: we should make sure all the crystals are picked in a level before we enable the yellow doors.
  • Yellow doors: Provide access to the section that is locked from normal game play, but allow us to access the key that will allow the main level exit door to function.
  • The level exit door: Allow us to move to Stage 2 and Stage 3. The door is only to be activated if the level's key is picked.

How the game works

  • Each time a new stage begins, the exit and yellow doors are de-activated.
  • The player can collect crystals. The crystals should unlock the yellow doors.
  • The yellow doors should be used to then access the key, that should enable the level exit door.
  • The player can access each yellow door from each side. The yellow door transports the player character to and from the key's location (back and forth).

Coding instructions

There are 2 major functions you can use to activate yellow doors and the exit door:

  • setExitDoorActive(true | false);
  • setYellowDoorsActive(true | false);

Functions that should be implemented to respond to events

The following functions should be implemented to respond to events during game play:

  • crystalPicked(totalNumCrystals) - The totalNumCrystals will denote how many crystals in total there are in the current level / room.
  • keyPicked() - Invoked when a key is picked by the player.
  • roomChanged() - Invoked when a new stage is loaded / re-loaded (when the game room changes).
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment