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@unity3dcollege
Last active February 12, 2023 21:08
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Player with Horizontal Movement
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
var horizontal = Input.GetAxis("Horizontal");
Debug.Log(horizontal);
Rigidbody2D rb = GetComponent<Rigidbody2D>();
rb.velocity = new Vector2(horizontal, rb.velocity.y);
}
}
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