Created
May 6, 2024 12:04
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align cards on circle edge
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// https://discussions.unity.com/t/need-help-with-positioning-while-object-is-rotated/344542/2 | |
private void SetCardPosition(int index) | |
{ | |
//The angle is based on how far the card is from the midpoint of the hand. | |
//Note that the midpoint will either be a whole number or x.5 | |
float midpoint = (cards.Count-1) / 2f; | |
float angle = angleDelta * (midpoint - index); | |
//Positive angles rotate counterclockwise, negative angles rotate clockwise | |
cards[index].transform.eulerAngles = new Vector3(0, 0, angle); | |
//Mathf uses radians | |
//A card that is rotated counterclockwise is on the left side of the hand, | |
//while a card rotated clockwise should be on the right side of the hand. | |
//This means we need to flip either the angle or the x value when calculating the | |
//position. | |
angle *= -Mathf.Deg2Rad; | |
float x = Mathf.Sin(angle) * radius; | |
float y = Mathf.Cos(angle) * radius; | |
cards[index].transform.position = new Vector3(center.x + x, center.y + y, 0); | |
} |
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