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April 9, 2013 14:44
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Tactics Ogre frame #36 (1024x1024)
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40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFlush | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexSync | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 04000000 W: 512 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 044000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src Rect TL: 433, 225 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest: 08b0d000 W: 48 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dst: b0d000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest Rect TL: 1, 1 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Rect Size: 48 x 48 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Start | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufWidth: 262656 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00044000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd38 to 08b0f480, ret=08b0cd3c | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Alpha test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Stencil test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Color Test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Logic op enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 1 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Dither Enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Fog Enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clip Enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Lighting enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Antialias enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Antialias enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFunc 0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend mode: 000032 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend fix A: 000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend fix B: 000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture U Offset: 0.000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture V Offset: 0.000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture U Scale: 1.000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture V Scale: 1.000000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFilter min: 0 mag: 0 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture map enable: 1 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Scissor TL: 112, 128 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Scissor BR: 367, 143 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Region BR: 367 143 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd50 to 08aa7a10, ret=08b0cd54 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexMode 00000001 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFormat 00000004 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture BUFWIDTHess 0: 080100 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture address 0: aa7210 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture Size 0: 000408, width : 256, height : 16 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFlush | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd58 to 08aa7a80, ret=08b0cd5c | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut format: 00ff03 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT addr upper 00080000 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT base addr: aa7a40 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut load | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 SetVertexType: 800102 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 VADDR: 8b72c34 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08b0f428 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd80 to 08aa7af0, ret=08b0cd84 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut format: 00ff03 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT addr upper 00080000 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT base addr: aa7ab0 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut load | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 00005d | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 SetVertexType: 800102 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 VADDR: 8b0f450 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08b0f428 | |
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD FINISH 000001 | |
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD END | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 0: 240.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 1: -136.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 3: 2048.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 4: 2048.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufWidth: 512 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00088000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Width: 000200 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Ptr: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport Z scale: -0.305180 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport Z pos: 0.457771 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 MinZ: 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 MaxZ: 0.000000 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08bac458 to 08bac474 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000701 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 80011c | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8b0f450 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: RECTANGLES count: 2 vaddr= 08bac45c | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000000 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test mode: 7 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clip Enable: 0 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 cull: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture map enable: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex map mode: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex shade light sources: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap 00000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 0 mag: 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap Mode: 1 Offset: 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture U Scale: 1.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture V Scale: 1.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture U Offset: 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture V Offset: 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test settings | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Shade: 000001 (gouraud) | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Lighting enable: 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW # 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 1.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -0.707092 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.044193 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -1.414185 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.094280 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.166378 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.002002 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -1.001984 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 1 mag: 1 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Dither Enable: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufWidth: 512 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Width: 000200 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Ptr: 088000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFlush | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex map mode: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex shade light sources: 000000 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap Mode: 1 Offset: 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture map enable: 1 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 0 | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 ZMask: 000001 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 0 | |
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Color Test enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Stencil test enable: 0 | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Fog Enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Lighting enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Antialias enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Logic op enable: 0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Offset X: 28928 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Offset Y: 30592 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD CALL - 08bac5f4 to 08ac5e00, ret=08bac5f8 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexSync | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexMode 00000000 | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexFormat 00000001 | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture BUFWIDTHess 0: 040200 * bufw set here | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture address 0: 088000 | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture Size 0: 000a0a, width : 1024, height : 1024 * texsize set here | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexFlush | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD RET | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08bac5fc to 08bae600 | |
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 800103 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac474 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac600 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac640 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac640 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac680 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac680 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac6c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac6c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac700 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac700 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac740 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac740 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac780 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac780 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac7c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac7c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac800 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac800 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac840 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac840 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac880 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac880 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac8c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac8c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac900 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac900 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac940 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac940 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac980 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac980 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac9c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac9c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacac0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacac0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacbc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacbc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baccc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baccc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacdc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacdc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacec0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacec0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacfc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacfc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad040 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad040 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad080 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad080 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad0c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad0c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad100 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad100 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad140 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad140 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad180 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad180 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad1c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad1c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad200 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad200 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad240 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad240 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad280 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad280 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad2c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad2c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad300 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad300 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad340 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad340 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad380 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad380 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad3c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad3c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad400 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad400 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad440 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad440 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad480 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad480 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad4c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad4c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad500 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad500 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad540 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad540 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad580 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad580 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad5c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad5c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad600 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad600 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad640 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad640 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad680 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad680 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad6c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad6c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad700 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad700 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad740 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad740 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad780 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad780 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad7c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad7c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad800 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad800 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad840 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad840 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad880 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad880 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad8c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad8c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad900 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad900 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad940 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad940 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad980 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad980 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad9c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad9c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badac0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badac0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badbc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badbc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badcc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badcc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baddc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baddc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badec0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badec0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf00 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf40 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf80 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badfc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badfc0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae040 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae040 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae080 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae080 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae0c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae0c0 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae100 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae100 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae140 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae140 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae180 | |
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae180 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae1c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae1c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae200 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae200 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae240 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae240 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae280 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae280 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae2c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae2c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae300 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae300 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae340 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae340 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae380 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae380 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae3c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae3c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae400 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae400 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae440 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae440 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae480 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae480 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae4c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae4c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae500 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae500 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae540 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae540 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae580 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae580 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae5c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae5c0 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08baec08 to 08baec24 | |
40:54:288 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:288 taco_thread E[HLE]: GLES\TextureCache.cpp:918 Frame=36, level=0, texsize=b8000a0a (1024x1024), bufw=a8040200 ** this is the flush | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000401 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 80011c | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae600 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: RECTANGLES count: 2 vaddr= 08baec0c | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 1 mag: 1 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Dither Enable: 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08baec48 to 08bb4c3c | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 0 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 1 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 1 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend mode: 000032 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend fix A: 000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend fix B: 000000 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test settings | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.004167 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.007353 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW # 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 1.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -0.707092 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.044193 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -1.414185 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.094280 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.166378 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.002002 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -1.001984 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000 | |
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD FINISH 000000 | |
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD END |
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