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Created April 9, 2013 14:44
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Tactics Ogre frame #36 (1024x1024)
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFlush
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexSync
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 04000000 W: 512
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src: 044000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Src Rect TL: 433, 225
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest: 08b0d000 W: 48
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dst: b0d000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Dest Rect TL: 1, 1
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Rect Size: 48 x 48
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Block Transfer Start
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufWidth: 262656
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00044000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd38 to 08b0f480, ret=08b0cd3c
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Alpha test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Stencil test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Color Test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Logic op enable: 0
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 1
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Dither Enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Fog Enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clip Enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Lighting enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Antialias enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Antialias enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Z test enable: 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFunc 0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend mode: 000032
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend fix A: 000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Blend fix B: 000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture U Offset: 0.000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture V Offset: 0.000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture U Scale: 1.000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture V Scale: 1.000000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFilter min: 0 mag: 0
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture map enable: 1
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Scissor TL: 112, 128
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Scissor BR: 367, 143
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Region BR: 367 143
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd50 to 08aa7a10, ret=08b0cd54
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexMode 00000001
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFormat 00000004
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture BUFWIDTHess 0: 080100
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture address 0: aa7210
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Texture Size 0: 000408, width : 256, height : 16
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 TexFlush
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd58 to 08aa7a80, ret=08b0cd5c
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut format: 00ff03
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT addr upper 00080000
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT base addr: aa7a40
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut load
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 SetVertexType: 800102
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 VADDR: 8b72c34
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08b0f428
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD CALL - 08b0cd80 to 08aa7af0, ret=08b0cd84
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut format: 00ff03
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT addr upper 00080000
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CLUT base addr: aa7ab0
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Clut load
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD RET
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 00005d
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 SetVertexType: 800102
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 VADDR: 8b0f450
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08b0f428
40:54:286 NowLoadingTh N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD FINISH 000001
40:54:286 NowLoadingTh N[HLE]: GPUCommon.cpp:413 CMD END
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 0: 240.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 1: -136.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 3: 2048.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport param 4: 2048.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufWidth: 512
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00088000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Width: 000200
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Ptr: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport Z scale: -0.305180
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Viewport Z pos: 0.457771
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 MinZ: 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 MaxZ: 0.000000
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08bac458 to 08bac474
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000701
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 80011c
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8b0f450
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: RECTANGLES count: 2 vaddr= 08bac45c
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000000
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test mode: 7
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Clip Enable: 0
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 cull: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture map enable: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex map mode: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex shade light sources: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap 00000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 0 mag: 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap Mode: 1 Offset: 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture U Scale: 1.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture V Scale: 1.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture U Offset: 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture V Offset: 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test settings
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Shade: 000001 (gouraud)
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Lighting enable: 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW # 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 1.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -0.707092
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.044193
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -1.414185
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.094280
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.166378
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.002002
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -1.001984
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 1 mag: 1
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Dither Enable: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPixeFormat: 1
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufWidth: 512
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 FramebufPtr: 00000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Width: 000200
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Zbuf Ptr: 088000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFlush
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex map mode: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Tex shade light sources: 000000
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 TexWrap Mode: 1 Offset: 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Texture map enable: 1
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 0
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Ambient Color: ffffff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Alpha Color: 0000ff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Diffuse Color: ffffff
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Material Specular Color: ffffff
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 ZMask: 000001
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 0
40:54:286 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:286 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Color Test enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Stencil test enable: 0
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Fog Enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Lighting enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Antialias enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Logic op enable: 0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Offset X: 28928
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Offset Y: 30592
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD CALL - 08bac5f4 to 08ac5e00, ret=08bac5f8
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexSync
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexMode 00000000
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexFormat 00000001
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture BUFWIDTHess 0: 040200 * bufw set here
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture address 0: 088000
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 Texture Size 0: 000a0a, width : 1024, height : 1024 * texsize set here
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 TexFlush
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD RET
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08bac5fc to 08bae600
40:54:287 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 800103
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac474
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac600
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac640
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac640
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac680
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac680
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac6c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac6c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac700
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac700
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac740
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac740
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac780
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac780
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac7c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac7c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac800
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac800
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac840
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac840
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac880
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac880
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac8c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac8c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac900
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac900
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac940
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac940
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac980
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac980
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bac9c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bac9c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baca80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baca80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacac0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacac0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacb80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacb80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacbc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacbc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacc80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacc80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baccc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baccc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacd80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacd80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacdc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacdc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bace80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bace80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacec0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacec0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacf80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacf80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bacfc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bacfc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad040
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad040
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad080
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad080
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad0c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad0c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad100
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad100
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad140
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad140
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad180
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad180
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad1c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad1c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad200
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad200
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad240
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad240
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad280
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad280
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad2c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad2c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad300
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad300
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad340
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad340
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad380
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad380
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad3c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad3c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad400
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad400
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad440
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad440
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad480
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad480
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad4c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad4c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad500
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad500
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad540
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad540
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad580
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad580
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad5c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad5c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad600
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad600
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad640
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad640
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad680
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad680
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad6c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad6c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad700
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad700
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad740
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad740
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad780
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad780
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad7c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad7c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad800
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad800
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad840
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad840
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad880
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad880
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad8c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad8c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad900
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad900
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad940
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad940
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad980
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad980
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bad9c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bad9c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bada80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bada80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badac0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badac0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badb80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badb80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badbc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badbc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badc80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badc80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badcc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badcc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badd80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badd80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8baddc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08baddc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bade80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bade80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badec0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badec0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf00
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf40
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badf80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badf80
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8badfc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08badfc0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae040
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae040
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae080
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae080
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae0c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae0c0
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae100
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae100
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae140
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae140
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae180
40:54:287 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae180
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae1c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae1c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae200
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae200
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae240
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae240
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae280
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae280
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae2c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae2c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae300
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae300
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae340
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae340
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae380
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae380
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae3c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae3c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae400
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae400
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae440
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae440
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae480
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae480
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae4c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae4c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae500
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae500
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae540
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae540
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae580
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae580
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae5c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 08bae5c0
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:288 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08baec08 to 08baec24
40:54:288 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:288 taco_thread E[HLE]: GLES\TextureCache.cpp:918 Frame=36, level=0, texsize=b8000a0a (1024x1024), bufw=a8040200 ** this is the flush
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000401
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 SetVertexType: 80011c
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VADDR: 8bae600
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 DrawPrim type: RECTANGLES count: 2 vaddr= 08baec0c
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Clear mode: 000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 TexFilter min: 1 mag: 1
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Dither Enable: 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 BASE: 080000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD JUMP - 08baec48 to 08bb4c3c
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 TexFunc 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CullFace Enable: 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Z test enable: 0
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test enable: 1
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha blend enable: 1
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend mode: 000032
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend fix A: 000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Blend fix B: 000000
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Alpha test settings
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.004167
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.007353
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor TL: 0, 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Scissor BR: 479, 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region TL: 0 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 Region BR: 479 271
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW # 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 1.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -0.707092
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.707092
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # 0.044193
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 VIEW data # -1.414185
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION # 0
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.094280
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.166378
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.002002
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -0.000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # -1.001984
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 PROJECTION matrix data # 1.000000
40:54:292 taco_thread N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD FINISH 000000
40:54:292 taco_thread N[HLE]: GPUCommon.cpp:413 CMD END
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