Created
April 23, 2013 15:20
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Popolocrois frame dump
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With the bed, etc. on screen: | |
16:01:696 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPtr: 00154000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufWidth: 512 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPixeFormat: 3 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufPtr: 00154000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 FramebufWidth: 512 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Zbuf ptr: 110000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Zbuf width: 000200 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08b22d60 to 08b22d7c | |
16:01:696 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Clear mode: 000701 | |
16:01:696 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: through, ABGR 8888 colors, u16 coords | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 VADDR: b22d64 => 08b22d64 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08b22d64 | |
16:01:696 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Clear mode: 000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Offset X: 28928 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 Offset Y: 30592 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION # 0 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000260 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
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16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
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16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 0.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 PROJECTION matrix data # 1.000000 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 VIEW # 0 | |
16:01:696 user_main N[HLE]: GPUCommon.cpp:424 VIEW data # 1.000000 | |
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16:01:697 user_main N[HLE]: GPUCommon.cpp:424 VIEW data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 VIEW data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World # 0 | |
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16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 1.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 1.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 World data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN # 0 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 1.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 1.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 1.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TGEN data # 0.000000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TexFilter min: 7 mag: 0 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 CMD CALL - 08b22e84 to 08a22dc0, ret=08b22e88 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Material ambient color: ffffff | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Material alpha color: 0000ff | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Material diffuse color: ffffff | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Material specular color: ffffff | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TexMode 000000 (no swizzle) | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TexFormat 000004 (CLUT8) | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TexFlush | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Texture address 0: 335700 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Texture BUFWIDTHess 0: 090200 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Texture size 0: 000809, width : 512, height : 256 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 TexFlush | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22e08 to 08a22e34 | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:697 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:697 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:698 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:698 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:698 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:698 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:698 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22e0c => 08a22e0c | |
16:01:698 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22e0c | |
16:01:698 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:700 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:700 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335610 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22e6c to 08a22e98 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22e70 => 08a22e70 | |
16:01:700 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22e70 | |
16:01:700 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:702 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22ec0 to 08a22eec | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22ec4 => 08a22ec4 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22ec4 | |
16:01:702 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:702 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:702 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22f24 to 08a22f50 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22f28 => 08a22f28 | |
16:01:702 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22f28 | |
16:01:702 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22f88 to 08a22fb4 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22f8c => 08a22f8c | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22f8c | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a22fdc to 08a23008 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a22fe0 => 08a22fe0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a22fe0 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23030 to 08a2305c | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23034 => 08a23034 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23034 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23084 to 08a230b0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23088 => 08a23088 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23088 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a230d8 to 08a23104 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a230dc => 08a230dc | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a230dc | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:704 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335610 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2313c to 08a23168 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23140 => 08a23140 | |
16:01:704 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23140 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23190 to 08a231bc | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23194 => 08a23194 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23194 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a231e4 to 08a23210 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a231e8 => 08a231e8 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a231e8 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23238 to 08a23264 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2323c => 08a2323c | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2323c | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2328c to 08a232b8 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23290 => 08a23290 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23290 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a232e0 to 08a2330c | |
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16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a232e4 => 08a232e4 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a232e4 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23334 to 08a23360 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23338 => 08a23338 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23338 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23388 to 08a233b4 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2338c => 08a2338c | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2338c | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:705 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:705 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a233ec to 08a23418 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a233f0 => 08a233f0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a233f0 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23440 to 08a2346c | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23444 => 08a23444 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23444 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23494 to 08a234c0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23498 => 08a23498 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23498 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a234f8 to 08a23524 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a234fc => 08a234fc | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a234fc | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2354c to 08a23578 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23550 => 08a23550 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23550 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a235a0 to 08a235cc | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a235a4 => 08a235a4 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a235a4 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a235f4 to 08a23620 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a235f8 => 08a235f8 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a235f8 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23648 to 08a23674 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2364c => 08a2364c | |
16:01:706 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2364c | |
16:01:706 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335610 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a236ac to 08a236d8 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a236b0 => 08a236b0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a236b0 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23700 to 08a2372c | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23704 => 08a23704 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23704 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23754 to 08a23780 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23758 => 08a23758 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23758 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a237a8 to 08a237d4 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a237ac => 08a237ac | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a237ac | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23800 => 08a23800 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23800 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23850 to 08a2387c | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23854 => 08a23854 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23854 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a238a4 to 08a238d0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a238a8 => 08a238a8 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a238a8 | |
16:01:707 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:707 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:707 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a238fc => 08a238fc | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a238fc | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2395c to 08a23988 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23960 => 08a23960 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23960 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a239b0 to 08a239dc | |
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16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a239b4 => 08a239b4 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a239b4 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23a14 to 08a23a40 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23a18 => 08a23a18 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23a18 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23a68 to 08a23a94 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23a6c => 08a23a6c | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23a6c | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23abc to 08a23ae8 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23ac0 => 08a23ac0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23ac0 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23b10 to 08a23b3c | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23b14 => 08a23b14 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23b14 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:708 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335610 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23b74 to 08a23ba0 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:708 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23b78 => 08a23b78 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23b78 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23bc8 to 08a23bf4 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23bcc => 08a23bcc | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23bcc | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23c1c to 08a23c48 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23c20 => 08a23c20 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23c20 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23c70 to 08a23c9c | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23c74 => 08a23c74 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23c74 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23cc4 to 08a23cf0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23cc8 => 08a23cc8 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23cc8 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23d18 to 08a23d44 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23d1c => 08a23d1c | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23d1c | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23d6c to 08a23d98 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23d70 => 08a23d70 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23d70 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23dd0 to 08a23dfc | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23dd4 => 08a23dd4 | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23dd4 | |
16:01:709 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:709 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:710 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:710 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23e34 to 08a23e60 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23e38 => 08a23e38 | |
16:01:710 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23e38 | |
16:01:710 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:711 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23e88 to 08a23eb4 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23e8c => 08a23e8c | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23e8c | |
16:01:711 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:711 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:711 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23eec to 08a23f18 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23ef0 => 08a23ef0 | |
16:01:711 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23ef0 | |
16:01:711 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23f50 to 08a23f7c | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23f54 => 08a23f54 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23f54 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23fa4 to 08a23fd0 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23fa8 => 08a23fa8 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23fa8 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a23ff8 to 08a24024 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a23ffc => 08a23ffc | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a23ffc | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335610 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2405c to 08a24088 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24060 => 08a24060 | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24060 | |
16:01:712 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:712 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a240b0 to 08a240dc | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a240b4 => 08a240b4 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a240b4 | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24114 to 08a24140 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24118 => 08a24118 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24118 | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24178 to 08a241a4 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2417c => 08a2417c | |
16:01:713 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2417c | |
16:01:713 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a241cc to 08a241f8 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a241d0 => 08a241d0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a241d0 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24220 to 08a2424c | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24224 => 08a24224 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24224 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24274 to 08a242a0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24278 => 08a24278 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24278 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a242d8 to 08a24304 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a242dc => 08a242dc | |
16:01:714 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a242dc | |
16:01:714 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2432c to 08a24358 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24330 => 08a24330 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24330 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24380 to 08a243ac | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24384 => 08a24384 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24384 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a243e4 to 08a24410 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a243e8 => 08a243e8 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a243e8 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24448 to 08a24474 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2444c => 08a2444c | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2444c | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a244ac to 08a244d8 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a244b0 => 08a244b0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a244b0 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24500 to 08a2452c | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24504 => 08a24504 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24504 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:715 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24564 to 08a24590 | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:715 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24568 => 08a24568 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24568 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a245b8 to 08a245e4 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a245bc => 08a245bc | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a245bc | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2461c to 08a24648 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24620 => 08a24620 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24620 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24670 to 08a2469c | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24674 => 08a24674 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24674 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a246c4 to 08a246f0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a246c8 => 08a246c8 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a246c8 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24718 to 08a24744 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2471c => 08a2471c | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2471c | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:716 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:716 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2477c to 08a247a8 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24780 => 08a24780 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24780 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a247d0 to 08a247fc | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a247d4 => 08a247d4 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a247d4 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24824 to 08a24850 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24828 => 08a24828 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24828 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24878 to 08a248a4 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2487c => 08a2487c | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2487c | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a248cc to 08a248f8 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a248d0 => 08a248d0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a248d0 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24920 to 08a2494c | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24924 => 08a24924 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24924 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24974 to 08a249a0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24978 => 08a24978 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24978 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:717 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a249d8 to 08a24a04 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a249dc => 08a249dc | |
16:01:717 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a249dc | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24a2c to 08a24a58 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24a30 => 08a24a30 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24a30 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24a90 to 08a24abc | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24a94 => 08a24a94 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24a94 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24ae4 to 08a24b10 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24ae8 => 08a24ae8 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24ae8 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24b48 to 08a24b74 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24b4c => 08a24b4c | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24b4c | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24b9c to 08a24bc8 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24ba0 => 08a24ba0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24ba0 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24c00 to 08a24c2c | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24c04 => 08a24c04 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24c04 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:718 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:718 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24c64 to 08a24c90 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24c68 => 08a24c68 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24c68 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24cb8 to 08a24ce4 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24cbc => 08a24cbc | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24cbc | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24d0c to 08a24d38 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24d10 => 08a24d10 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24d10 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24d60 to 08a24d8c | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24d64 => 08a24d64 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24d64 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24db4 to 08a24de0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24db8 => 08a24db8 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24db8 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:719 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24e08 to 08a24e34 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:719 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24e0c => 08a24e0c | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24e0c | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24e5c to 08a24e88 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24e60 => 08a24e60 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24e60 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24eb0 to 08a24edc | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24eb4 => 08a24eb4 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24eb4 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24f04 to 08a24f30 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24f08 => 08a24f08 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24f08 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24f58 to 08a24f84 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24f5c => 08a24f5c | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24f5c | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a24fac to 08a24fd8 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a24fb0 => 08a24fb0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a24fb0 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25010 to 08a2503c | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25014 => 08a25014 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25014 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25064 to 08a25090 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25068 => 08a25068 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25068 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:720 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:720 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a250c8 to 08a250f4 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a250cc => 08a250cc | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a250cc | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2511c to 08a25148 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25120 => 08a25120 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25120 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25180 to 08a251ac | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25184 => 08a25184 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25184 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a251d4 to 08a25200 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a251d8 => 08a251d8 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a251d8 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25228 to 08a25254 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2522c => 08a2522c | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2522c | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2527c to 08a252a8 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25280 => 08a25280 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25280 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a252d0 to 08a252fc | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a252d4 => 08a252d4 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a252d4 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:721 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25324 to 08a25350 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:721 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25328 => 08a25328 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25328 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25378 to 08a253a4 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2537c => 08a2537c | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2537c | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a253cc to 08a253f8 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a253d0 => 08a253d0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a253d0 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25420 to 08a2544c | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25424 => 08a25424 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25424 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25474 to 08a254a0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25478 => 08a25478 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25478 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a254c8 to 08a254f4 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a254cc => 08a254cc | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a254cc | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2551c to 08a25548 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25520 => 08a25520 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25520 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:722 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25570 to 08a2559c | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25574 => 08a25574 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25574 | |
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16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:722 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:722 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a255c4 to 08a255f0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a255c8 => 08a255c8 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a255c8 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25618 to 08a25644 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2561c => 08a2561c | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2561c | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2566c to 08a25698 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25670 => 08a25670 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25670 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a256c0 to 08a256ec | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a256c4 => 08a256c4 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a256c4 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25714 to 08a25740 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25718 => 08a25718 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25718 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25778 to 08a257a4 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2577c => 08a2577c | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2577c | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a257cc to 08a257f8 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a257d0 => 08a257d0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a257d0 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:723 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25820 to 08a2584c | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:723 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25824 => 08a25824 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25824 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25884 to 08a258b0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25888 => 08a25888 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25888 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a258d8 to 08a25904 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a258dc => 08a258dc | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a258dc | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2593c to 08a25968 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25940 => 08a25940 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25940 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25990 to 08a259bc | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25994 => 08a25994 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25994 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a259e4 to 08a25a10 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a259e8 => 08a259e8 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a259e8 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25a38 to 08a25a64 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25a3c => 08a25a3c | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25a3c | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25a8c to 08a25ab8 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25a90 => 08a25a90 | |
16:01:724 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25a90 | |
16:01:724 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:725 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25ae0 to 08a25b0c | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25ae4 => 08a25ae4 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25ae4 | |
16:01:725 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:725 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25b34 to 08a25b60 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25b38 => 08a25b38 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25b38 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25be0 => 08a25be0 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25c34 => 08a25c34 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25c88 => 08a25c88 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25cdc => 08a25cdc | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25cdc | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:725 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25d30 => 08a25d30 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25d30 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25d84 => 08a25d84 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25d84 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25dd8 => 08a25dd8 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25dd8 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25e28 to 08a25e54 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25e2c => 08a25e2c | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25e2c | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25e7c to 08a25ea8 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25e80 => 08a25e80 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25e80 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25ed0 to 08a25efc | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25ed4 => 08a25ed4 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25ed4 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25f24 to 08a25f50 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25f28 => 08a25f28 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25f28 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25f78 to 08a25fa4 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25f7c => 08a25f7c | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25f7c | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:726 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:726 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a25fcc to 08a25ff8 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a25fd0 => 08a25fd0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a25fd0 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26020 to 08a2604c | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26024 => 08a26024 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26024 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26084 to 08a260b0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26088 => 08a26088 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26088 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a260e8 to 08a26114 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a260ec => 08a260ec | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a260ec | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2614c to 08a26178 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26150 => 08a26150 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26150 | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:727 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a261b0 to 08a261dc | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a261b4 => 08a261b4 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a261b4 | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:727 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26208 => 08a26208 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26208 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26258 to 08a26284 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2625c => 08a2625c | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2625c | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a262ac to 08a262d8 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a262b0 => 08a262b0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a262b0 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26300 to 08a2632c | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26304 => 08a26304 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26304 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26354 to 08a26380 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26358 => 08a26358 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26358 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a263a8 to 08a263d4 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a263ac => 08a263ac | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a263ac | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a263fc to 08a26428 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26400 => 08a26400 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26400 | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26450 to 08a2647c | |
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16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26454 => 08a26454 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26454 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:728 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a264a4 to 08a264d0 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:728 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a264a8 => 08a264a8 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a264a8 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a264f8 to 08a26524 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a264fc => 08a264fc | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a264fc | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2654c to 08a26578 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26550 => 08a26550 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26550 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a265a0 to 08a265cc | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a265a4 => 08a265a4 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a265a4 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a265f4 to 08a26620 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a265f8 => 08a265f8 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a265f8 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26648 to 08a26674 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2664c => 08a2664c | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2664c | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2669c to 08a266c8 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a266a0 => 08a266a0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a266a0 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a266f0 to 08a2671c | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a266f4 => 08a266f4 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a266f4 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:729 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26744 to 08a26770 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26748 => 08a26748 | |
16:01:729 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26748 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26798 to 08a267c4 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2679c => 08a2679c | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2679c | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a267ec to 08a26818 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a267f0 => 08a267f0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a267f0 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26840 to 08a2686c | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26844 => 08a26844 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26844 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26894 to 08a268c0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26898 => 08a26898 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26898 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a268e8 to 08a26914 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a268ec => 08a268ec | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a268ec | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2693c to 08a26968 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26940 => 08a26940 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26940 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26990 to 08a269bc | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26994 => 08a26994 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26994 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:730 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:730 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a269f4 to 08a26a20 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a269f8 => 08a269f8 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a269f8 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26a58 to 08a26a84 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26a5c => 08a26a5c | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26a5c | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26aac to 08a26ad8 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26ab0 => 08a26ab0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26ab0 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26b00 to 08a26b2c | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26b04 => 08a26b04 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26b04 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26b54 to 08a26b80 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26b58 => 08a26b58 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26b58 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:731 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26ba8 to 08a26bd4 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:731 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26bac => 08a26bac | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26bac | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26bfc to 08a26c28 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26c00 => 08a26c00 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26c00 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26c50 to 08a26c7c | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26c54 => 08a26c54 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26c54 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26ca4 to 08a26cd0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26ca8 => 08a26ca8 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26ca8 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26cf8 to 08a26d24 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26cfc => 08a26cfc | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26cfc | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26d4c to 08a26d78 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26d50 => 08a26d50 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26d50 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:732 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a26da0 to 08a26dcc | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a26da4 => 08a26da4 | |
16:01:732 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a26da4 | |
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16:01:732 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:733 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:733 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:733 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27044 => 08a27044 | |
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16:01:733 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a271e8 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27248 to 08a27274 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2724c => 08a2724c | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2724c | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a272ac to 08a272d8 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a272b0 => 08a272b0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a272b0 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27304 => 08a27304 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27304 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27354 to 08a27380 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27358 => 08a27358 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27358 | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:734 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a273a8 to 08a273d4 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a273ac => 08a273ac | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a273ac | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
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16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:734 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27560 => 08a27560 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27560 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a275b4 => 08a275b4 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a275b4 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27608 => 08a27608 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27608 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2765c => 08a2765c | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2765c | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a276b0 => 08a276b0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a276b0 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27704 => 08a27704 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27704 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27754 to 08a27780 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27758 => 08a27758 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27758 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a277a8 to 08a277d4 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a277ac => 08a277ac | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a277ac | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:735 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27800 => 08a27800 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27800 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27850 to 08a2787c | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27854 => 08a27854 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27854 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a278a4 to 08a278d0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a278a8 => 08a278a8 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a278a8 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a278f8 to 08a27924 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a278fc => 08a278fc | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a278fc | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2795c to 08a27988 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27960 => 08a27960 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27960 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a279b0 to 08a279dc | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a279b4 => 08a279b4 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a279b4 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27a04 to 08a27a30 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27a08 => 08a27a08 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27a08 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27a5c => 08a27a5c | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27a5c | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27abc to 08a27ae8 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27ac0 => 08a27ac0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27ac0 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27b10 to 08a27b3c | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27b14 => 08a27b14 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27b14 | |
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16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27b64 to 08a27b90 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27b68 => 08a27b68 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27b68 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:736 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:736 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27bb8 to 08a27be4 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27bbc => 08a27bbc | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27bbc | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27c0c to 08a27c38 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27c10 => 08a27c10 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27c10 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27c60 to 08a27c8c | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27c64 => 08a27c64 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27c64 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27cb4 to 08a27ce0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27cb8 => 08a27cb8 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27cb8 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27d08 to 08a27d34 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27d0c => 08a27d0c | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27d0c | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27d5c to 08a27d88 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27d60 => 08a27d60 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27d60 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27db0 to 08a27ddc | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27db4 => 08a27db4 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27db4 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27e04 to 08a27e30 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27e08 => 08a27e08 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27e08 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27e58 to 08a27e84 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27e5c => 08a27e5c | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27e5c | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:737 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:737 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27eac to 08a27ed8 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27eb0 => 08a27eb0 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27eb0 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27f00 to 08a27f2c | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27f04 => 08a27f04 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27f04 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27f64 to 08a27f90 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27f68 => 08a27f68 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27f68 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:738 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a27fc8 to 08a27ff4 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a27fcc => 08a27fcc | |
16:01:738 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a27fcc | |
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16:01:738 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28608 => 08a28608 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28608 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28658 to 08a28684 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2865c => 08a2865c | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2865c | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a286ac to 08a286d8 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a286b0 => 08a286b0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a286b0 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28700 to 08a2872c | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28704 => 08a28704 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28704 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28754 to 08a28780 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28758 => 08a28758 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28758 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a287b8 to 08a287e4 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a287bc => 08a287bc | |
16:01:740 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a287bc | |
16:01:740 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a287bc => 08a287bc | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a287bc | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28844 to 08a28870 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28848 => 08a28848 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28848 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28898 to 08a288c4 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2889c => 08a2889c | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2889c | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a288fc to 08a28928 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28900 => 08a28900 | |
16:01:741 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28900 | |
16:01:741 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28950 to 08a2897c | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28954 => 08a28954 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28954 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a289b4 to 08a289e0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a289b8 => 08a289b8 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a289b8 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28a08 to 08a28a34 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28a0c => 08a28a0c | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28a0c | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28a6c to 08a28a98 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28a70 => 08a28a70 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28a70 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28ac0 to 08a28aec | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28ac4 => 08a28ac4 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28ac4 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:742 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28b14 to 08a28b40 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:742 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28b18 => 08a28b18 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28b18 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28b68 to 08a28b94 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28b6c => 08a28b6c | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28b6c | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28bbc to 08a28be8 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28bc0 => 08a28bc0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28bc0 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28c10 to 08a28c3c | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28c14 => 08a28c14 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28c14 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28c64 to 08a28c90 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28c68 => 08a28c68 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28c68 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28cc8 to 08a28cf4 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28ccc => 08a28ccc | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28ccc | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28d1c to 08a28d48 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28d20 => 08a28d20 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28d20 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28d70 to 08a28d9c | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28d74 => 08a28d74 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28d74 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28dd4 to 08a28e00 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28dd8 => 08a28dd8 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28dd8 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28e28 to 08a28e54 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28e2c => 08a28e2c | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28e2c | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28e7c to 08a28ea8 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28e80 => 08a28e80 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28e80 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:743 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28ed0 to 08a28efc | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:743 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28ed4 => 08a28ed4 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28ed4 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28f34 to 08a28f60 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28f38 => 08a28f38 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28f38 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28f88 to 08a28fb4 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28f8c => 08a28f8c | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28f8c | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a28fec to 08a29018 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a28ff0 => 08a28ff0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a28ff0 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29050 to 08a2907c | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29054 => 08a29054 | |
16:01:744 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29054 | |
16:01:744 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a290b4 to 08a290e0 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a290b8 => 08a290b8 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a290b8 | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29108 to 08a29134 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2910c => 08a2910c | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2910c | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:745 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2915c to 08a29188 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:745 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29160 => 08a29160 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29160 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a291b0 to 08a291dc | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a291b4 => 08a291b4 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a291b4 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29204 to 08a29230 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29208 => 08a29208 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29208 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29258 to 08a29284 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2925c => 08a2925c | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2925c | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a292ac to 08a292d8 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a292b0 => 08a292b0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a292b0 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29310 to 08a2933c | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29314 => 08a29314 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29314 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29364 to 08a29390 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29368 => 08a29368 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29368 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a293b8 to 08a293e4 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a293bc => 08a293bc | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a293bc | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2940c to 08a29438 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29410 => 08a29410 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29410 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29460 to 08a2948c | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29464 => 08a29464 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29464 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a294c4 to 08a294f0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a294c8 => 08a294c8 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a294c8 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:746 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:746 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29518 to 08a29544 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2951c => 08a2951c | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2951c | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2956c to 08a29598 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29570 => 08a29570 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29570 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a295c0 to 08a295ec | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a295c4 => 08a295c4 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a295c4 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29624 to 08a29650 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29628 => 08a29628 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29628 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29678 to 08a296a4 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2967c => 08a2967c | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2967c | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a296dc to 08a29708 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a296e0 => 08a296e0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a296e0 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29730 to 08a2975c | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29734 => 08a29734 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29734 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29794 to 08a297c0 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29798 => 08a29798 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29798 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29798 => 08a29798 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29798 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:747 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:747 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29820 to 08a2984c | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29824 => 08a29824 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29824 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29874 to 08a298a0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29878 => 08a29878 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29878 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a298c8 to 08a298f4 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a298cc => 08a298cc | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a298cc | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2991c to 08a29948 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29920 => 08a29920 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29920 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29970 to 08a2999c | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29974 => 08a29974 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29974 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a299c4 to 08a299f0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a299c8 => 08a299c8 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a299c8 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29a18 to 08a29a44 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29a1c => 08a29a1c | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29a1c | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29a6c to 08a29a98 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29a70 => 08a29a70 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29a70 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29ac0 to 08a29aec | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29ac4 => 08a29ac4 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29ac4 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29b24 to 08a29b50 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29b28 => 08a29b28 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29b28 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:748 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29b78 to 08a29ba4 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:748 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29b7c => 08a29b7c | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29b7c | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29bcc to 08a29bf8 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29bd0 => 08a29bd0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29bd0 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29c20 to 08a29c4c | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29c24 => 08a29c24 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29c24 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29c74 to 08a29ca0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29c78 => 08a29c78 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29c78 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29cc8 to 08a29cf4 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29ccc => 08a29ccc | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29ccc | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29d1c to 08a29d48 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29d20 => 08a29d20 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29d20 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29d80 to 08a29dac | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29d84 => 08a29d84 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29d84 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29dd4 to 08a29e00 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29dd8 => 08a29dd8 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29dd8 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29e28 to 08a29e54 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29e2c => 08a29e2c | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29e2c | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29e7c to 08a29ea8 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29e80 => 08a29e80 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29e80 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29ee0 to 08a29f0c | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29ee4 => 08a29ee4 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29ee4 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:749 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29f34 to 08a29f60 | |
16:01:749 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29f38 => 08a29f38 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29f38 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29f98 to 08a29fc4 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29f9c => 08a29f9c | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29f9c | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a29fec to 08a2a018 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a29ff0 => 08a29ff0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a29ff0 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a050 to 08a2a07c | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a054 => 08a2a054 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a054 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a0b4 to 08a2a0e0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a0b8 => 08a2a0b8 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a0b8 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a108 to 08a2a134 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a10c => 08a2a10c | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a10c | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a15c to 08a2a188 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a160 => 08a2a160 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a160 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a1b0 to 08a2a1dc | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a1b4 => 08a2a1b4 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a1b4 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a204 to 08a2a230 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a208 => 08a2a208 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a208 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a258 to 08a2a284 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a25c => 08a2a25c | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a25c | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:750 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a2ac to 08a2a2d8 | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:750 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a2b0 => 08a2a2b0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a2b0 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a300 to 08a2a32c | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a304 => 08a2a304 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a304 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a354 to 08a2a380 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a358 => 08a2a358 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a358 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a3b8 to 08a2a3e4 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a3bc => 08a2a3bc | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a3bc | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a41c to 08a2a448 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a420 => 08a2a420 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a420 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a480 to 08a2a4ac | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a484 => 08a2a484 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a484 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a4d4 to 08a2a500 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a4d8 => 08a2a4d8 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a4d8 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a528 to 08a2a554 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a52c => 08a2a52c | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a52c | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a57c to 08a2a5a8 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a580 => 08a2a580 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a580 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a5d0 to 08a2a5fc | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a5d4 => 08a2a5d4 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a5d4 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:751 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a624 to 08a2a650 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:751 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a628 => 08a2a628 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a628 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a678 to 08a2a6a4 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a67c => 08a2a67c | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a67c | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a6dc to 08a2a708 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a6e0 => 08a2a6e0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a6e0 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a730 to 08a2a75c | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a734 => 08a2a734 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a734 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a784 to 08a2a7b0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a788 => 08a2a788 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a788 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a7e8 to 08a2a814 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a7ec => 08a2a7ec | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a7ec | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a7ec => 08a2a7ec | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a7ec | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a874 to 08a2a8a0 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a878 => 08a2a878 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a878 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:752 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a8c8 to 08a2a8f4 | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:752 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a8cc => 08a2a8cc | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a8cc | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a92c to 08a2a958 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a930 => 08a2a930 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a930 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a990 to 08a2a9bc | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a994 => 08a2a994 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a994 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2a9f4 to 08a2aa20 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2a9f8 => 08a2a9f8 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2a9f8 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2aa58 to 08a2aa84 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2aa5c => 08a2aa5c | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2aa5c | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2aaac to 08a2aad8 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2aab0 => 08a2aab0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2aab0 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ab00 to 08a2ab2c | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ab04 => 08a2ab04 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ab04 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ab54 to 08a2ab80 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ab58 => 08a2ab58 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ab58 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2aba8 to 08a2abd4 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2abac => 08a2abac | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2abac | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:753 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2abfc to 08a2ac28 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:753 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ac00 => 08a2ac00 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ac00 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ac50 to 08a2ac7c | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ac54 => 08a2ac54 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ac54 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2aca4 to 08a2acd0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2aca8 => 08a2aca8 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2aca8 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ad08 to 08a2ad34 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ad0c => 08a2ad0c | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ad0c | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ad6c to 08a2ad98 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ad70 => 08a2ad70 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ad70 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2add0 to 08a2adfc | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2add4 => 08a2add4 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2add4 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ae24 to 08a2ae50 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ae28 => 08a2ae28 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ae28 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ae78 to 08a2aea4 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ae7c => 08a2ae7c | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ae7c | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2aecc to 08a2aef8 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2aed0 => 08a2aed0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2aed0 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2af20 to 08a2af4c | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2af24 => 08a2af24 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2af24 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2af74 to 08a2afa0 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2af78 => 08a2af78 | |
16:01:754 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2af78 | |
16:01:754 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2afc8 to 08a2aff4 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2afcc => 08a2afcc | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2afcc | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b02c to 08a2b058 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b030 => 08a2b030 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b030 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b080 to 08a2b0ac | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b084 => 08a2b084 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b084 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b0d4 to 08a2b100 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b0d8 => 08a2b0d8 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b0d8 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b138 to 08a2b164 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b13c => 08a2b13c | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b13c | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b19c to 08a2b1c8 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b1a0 => 08a2b1a0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b1a0 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b1f0 to 08a2b21c | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b1f4 => 08a2b1f4 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b1f4 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b244 to 08a2b270 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b248 => 08a2b248 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b248 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b2a8 to 08a2b2d4 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b2ac => 08a2b2ac | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b2ac | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:755 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:755 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b2ac => 08a2b2ac | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b2ac | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b334 to 08a2b360 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b338 => 08a2b338 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b338 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b398 to 08a2b3c4 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b39c => 08a2b39c | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b39c | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b3f0 => 08a2b3f0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b3f0 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b444 => 08a2b444 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b494 to 08a2b4c0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b498 => 08a2b498 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b4e8 to 08a2b514 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b4ec => 08a2b4ec | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b4ec | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b53c to 08a2b568 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b540 => 08a2b540 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b540 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b590 to 08a2b5bc | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b594 => 08a2b594 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b594 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b5e4 to 08a2b610 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b5e8 => 08a2b5e8 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b5e8 | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:756 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b648 to 08a2b674 | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:756 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b64c => 08a2b64c | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b64c | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
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16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b6ac to 08a2b6d8 | |
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16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b6b0 => 08a2b6b0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b6b0 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b710 to 08a2b73c | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b714 => 08a2b714 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b714 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b764 to 08a2b790 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b768 => 08a2b768 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b768 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b7b8 to 08a2b7e4 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b7bc => 08a2b7bc | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b7bc | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b80c to 08a2b838 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b810 => 08a2b810 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b810 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b860 to 08a2b88c | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b864 => 08a2b864 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b864 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b8b4 to 08a2b8e0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b8b8 => 08a2b8b8 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b8b8 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b908 to 08a2b934 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b90c => 08a2b90c | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b90c | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b96c to 08a2b998 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b970 => 08a2b970 | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b970 | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:757 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:757 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b970 => 08a2b970 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b970 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2b9f8 to 08a2ba24 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2b9fc => 08a2b9fc | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2b9fc | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ba4c to 08a2ba78 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ba50 => 08a2ba50 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ba50 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bab0 to 08a2badc | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bab4 => 08a2bab4 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bab4 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bb04 to 08a2bb30 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bb08 => 08a2bb08 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bb08 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bb58 to 08a2bb84 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bb5c => 08a2bb5c | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bb5c | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bbac to 08a2bbd8 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bbb0 => 08a2bbb0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bbb0 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bc00 to 08a2bc2c | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bc04 => 08a2bc04 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bc04 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bc54 to 08a2bc80 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bc58 => 08a2bc58 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bc58 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bca8 to 08a2bcd4 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bcac => 08a2bcac | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bcac | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:758 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:758 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bd0c to 08a2bd38 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bd10 => 08a2bd10 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bd10 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bd70 to 08a2bd9c | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bd74 => 08a2bd74 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bd74 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bdd4 to 08a2be00 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bdd8 => 08a2bdd8 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bdd8 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2be28 to 08a2be54 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2be2c => 08a2be2c | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2be2c | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2be7c to 08a2bea8 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2be80 => 08a2be80 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2be80 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bed0 to 08a2befc | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bed4 => 08a2bed4 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bed4 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bf24 to 08a2bf50 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bf28 => 08a2bf28 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bf28 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bf78 to 08a2bfa4 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bf7c => 08a2bf7c | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bf7c | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2bfdc to 08a2c008 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2bfe0 => 08a2bfe0 | |
16:01:759 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2bfe0 | |
16:01:759 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c030 to 08a2c05c | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c034 => 08a2c034 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c034 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c094 to 08a2c0c0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c098 => 08a2c098 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c098 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c0e8 to 08a2c114 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c0ec => 08a2c0ec | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c0ec | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c13c to 08a2c168 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c140 => 08a2c140 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c140 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c190 to 08a2c1bc | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c194 => 08a2c194 | |
16:01:760 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c194 | |
16:01:760 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c1e4 to 08a2c210 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c1e8 => 08a2c1e8 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c1e8 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c248 to 08a2c274 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c24c => 08a2c24c | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c24c | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c2ac to 08a2c2d8 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c2b0 => 08a2c2b0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c2b0 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c310 to 08a2c33c | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c314 => 08a2c314 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c314 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c364 to 08a2c390 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c368 => 08a2c368 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c368 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c3b8 to 08a2c3e4 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c3bc => 08a2c3bc | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c3bc | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c40c to 08a2c438 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c410 => 08a2c410 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c410 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c470 to 08a2c49c | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c474 => 08a2c474 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c474 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c4d4 to 08a2c500 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c4d8 => 08a2c4d8 | |
16:01:761 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c4d8 | |
16:01:761 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c528 to 08a2c554 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c52c => 08a2c52c | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c52c | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c58c to 08a2c5b8 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c590 => 08a2c590 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c590 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c5e0 to 08a2c60c | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c5e4 => 08a2c5e4 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c5e4 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:762 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c634 to 08a2c660 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:762 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c638 => 08a2c638 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c638 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c698 to 08a2c6c4 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c69c => 08a2c69c | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c69c | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c6ec to 08a2c718 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c6f0 => 08a2c6f0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c6f0 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c740 to 08a2c76c | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c744 => 08a2c744 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c744 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c7a4 to 08a2c7d0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c7a8 => 08a2c7a8 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c7a8 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c808 to 08a2c834 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c80c => 08a2c80c | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c80c | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c86c to 08a2c898 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c870 => 08a2c870 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c870 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c8c0 to 08a2c8ec | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c8c4 => 08a2c8c4 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c8c4 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c924 to 08a2c950 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c928 => 08a2c928 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c928 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:763 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c988 to 08a2c9b4 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:763 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c98c => 08a2c98c | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c98c | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2c9dc to 08a2ca08 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2c9e0 => 08a2c9e0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2c9e0 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ca40 to 08a2ca6c | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ca44 => 08a2ca44 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ca44 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ca94 to 08a2cac0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ca98 => 08a2ca98 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ca98 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2caf8 to 08a2cb24 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cafc => 08a2cafc | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cafc | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cb4c to 08a2cb78 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cb50 => 08a2cb50 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cb50 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cbb0 to 08a2cbdc | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cbb4 => 08a2cbb4 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cbb4 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cc04 to 08a2cc30 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cc08 => 08a2cc08 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cc08 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cc58 to 08a2cc84 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cc5c => 08a2cc5c | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cc5c | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ccbc to 08a2cce8 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ccc0 => 08a2ccc0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ccc0 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:764 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cd10 to 08a2cd3c | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:764 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cd14 => 08a2cd14 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cd14 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cd74 to 08a2cda0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cd78 => 08a2cd78 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cd78 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cdc8 to 08a2cdf4 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cdcc => 08a2cdcc | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cdcc | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ce1c to 08a2ce48 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ce20 => 08a2ce20 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ce20 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ce80 to 08a2ceac | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ce84 => 08a2ce84 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ce84 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cee4 to 08a2cf10 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cee8 => 08a2cee8 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cee8 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cf38 to 08a2cf64 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cf3c => 08a2cf3c | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cf3c | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:765 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cf9c to 08a2cfc8 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:765 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cfa0 => 08a2cfa0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cfa0 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2cff0 to 08a2d01c | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2cff4 => 08a2cff4 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2cff4 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d054 to 08a2d080 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d058 => 08a2d058 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d058 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d0a8 to 08a2d0d4 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d0ac => 08a2d0ac | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d0ac | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d10c to 08a2d138 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d110 => 08a2d110 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d110 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d160 to 08a2d18c | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d164 => 08a2d164 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d164 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d1c4 to 08a2d1f0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d1c8 => 08a2d1c8 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d1c8 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d218 to 08a2d244 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d21c => 08a2d21c | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d21c | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d27c to 08a2d2a8 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d280 => 08a2d280 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d280 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:766 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d2d0 to 08a2d2fc | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:766 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d2d4 => 08a2d2d4 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d2d4 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d334 to 08a2d360 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d338 => 08a2d338 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d338 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d388 to 08a2d3b4 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d38c => 08a2d38c | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d38c | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d3dc to 08a2d408 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d3e0 => 08a2d3e0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d3e0 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d430 to 08a2d45c | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d434 => 08a2d434 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d434 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d494 to 08a2d4c0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d498 => 08a2d498 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d498 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d4e8 to 08a2d514 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d4ec => 08a2d4ec | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d4ec | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d54c to 08a2d578 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d550 => 08a2d550 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d550 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d5a0 to 08a2d5cc | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d5a4 => 08a2d5a4 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d5a4 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d5f4 to 08a2d620 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d5f8 => 08a2d5f8 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d5f8 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d648 to 08a2d674 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d64c => 08a2d64c | |
16:01:767 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d64c | |
16:01:767 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d6ac to 08a2d6d8 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d6b0 => 08a2d6b0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d6b0 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d710 to 08a2d73c | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d714 => 08a2d714 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d714 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d764 to 08a2d790 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d768 => 08a2d768 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d768 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d7c8 to 08a2d7f4 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d7cc => 08a2d7cc | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d7cc | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d81c to 08a2d848 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d820 => 08a2d820 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d820 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d880 to 08a2d8ac | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d884 => 08a2d884 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d884 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d8d4 to 08a2d900 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d8d8 => 08a2d8d8 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d8d8 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d938 to 08a2d964 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d93c => 08a2d93c | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d93c | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d98c to 08a2d9b8 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d990 => 08a2d990 | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d990 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:768 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:768 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2d9f0 to 08a2da1c | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2d9f4 => 08a2d9f4 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2d9f4 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2da44 to 08a2da70 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2da48 => 08a2da48 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2da48 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2daa8 to 08a2dad4 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2daac => 08a2daac | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2daac | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dafc to 08a2db28 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2db00 => 08a2db00 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2db00 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2db50 to 08a2db7c | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2db54 => 08a2db54 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2db54 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dbb4 to 08a2dbe0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dbb8 => 08a2dbb8 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dbb8 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dc08 to 08a2dc34 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dc0c => 08a2dc0c | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dc0c | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dc5c to 08a2dc88 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dc60 => 08a2dc60 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dc60 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dcb0 to 08a2dcdc | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dcb4 => 08a2dcb4 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dcb4 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dd14 to 08a2dd40 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dd18 => 08a2dd18 | |
16:01:769 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dd18 | |
16:01:769 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dd68 to 08a2dd94 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dd6c => 08a2dd6c | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dd6c | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ddcc to 08a2ddf8 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ddd0 => 08a2ddd0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ddd0 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3355c0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2de30 to 08a2de5c | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2de34 => 08a2de34 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2de34 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2de94 to 08a2dec0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2de98 => 08a2de98 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2de98 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dee8 to 08a2df14 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2deec => 08a2deec | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2deec | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2df3c to 08a2df68 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2df40 => 08a2df40 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2df40 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dfa0 to 08a2dfcc | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dfa4 => 08a2dfa4 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dfa4 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2dff4 to 08a2e020 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2dff8 => 08a2dff8 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2dff8 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e058 to 08a2e084 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e05c => 08a2e05c | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e05c | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:770 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e0ac to 08a2e0d8 | |
16:01:770 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e0b0 => 08a2e0b0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e0b0 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e110 to 08a2e13c | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e114 => 08a2e114 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e114 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e164 to 08a2e190 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e168 => 08a2e168 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e168 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e1c8 to 08a2e1f4 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e1cc => 08a2e1cc | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e1cc | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e21c to 08a2e248 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e220 => 08a2e220 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e220 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e270 to 08a2e29c | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e274 => 08a2e274 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e274 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e2d4 to 08a2e300 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e2d8 => 08a2e2d8 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e2d8 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e328 to 08a2e354 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e32c => 08a2e32c | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e32c | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e37c to 08a2e3a8 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e380 => 08a2e380 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e380 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e3d0 to 08a2e3fc | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e3d4 => 08a2e3d4 | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e3d4 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:771 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:771 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e434 to 08a2e460 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e438 => 08a2e438 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e438 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e488 to 08a2e4b4 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e48c => 08a2e48c | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e48c | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e4ec to 08a2e518 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e4f0 => 08a2e4f0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e4f0 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e550 to 08a2e57c | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e554 => 08a2e554 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e554 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e5a4 to 08a2e5d0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e5a8 => 08a2e5a8 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e5a8 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e5f8 to 08a2e624 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e5fc => 08a2e5fc | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e5fc | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e65c to 08a2e688 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e660 => 08a2e660 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e660 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e6b0 to 08a2e6dc | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e6b4 => 08a2e6b4 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e6b4 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e704 to 08a2e730 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e708 => 08a2e708 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e708 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:772 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e40 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e768 to 08a2e794 | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:772 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e76c => 08a2e76c | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e76c | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e7bc to 08a2e7e8 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e7c0 => 08a2e7c0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e7c0 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e820 to 08a2e84c | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e824 => 08a2e824 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e824 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e874 to 08a2e8a0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e878 => 08a2e878 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e878 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e8c8 to 08a2e8f4 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e8cc => 08a2e8cc | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e8cc | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e92c to 08a2e958 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e930 => 08a2e930 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e930 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e980 to 08a2e9ac | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e984 => 08a2e984 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e984 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2e9d4 to 08a2ea00 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2e9d8 => 08a2e9d8 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2e9d8 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ea28 to 08a2ea54 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ea2c => 08a2ea2c | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ea2c | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ea8c to 08a2eab8 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ea90 => 08a2ea90 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ea90 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:773 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2eae0 to 08a2eb0c | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:773 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2eae4 => 08a2eae4 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2eae4 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2eb34 to 08a2eb60 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2eb38 => 08a2eb38 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2eb38 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2eb88 to 08a2ebb4 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2eb8c => 08a2eb8c | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2eb8c | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334e90 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ebec to 08a2ec18 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ebf0 => 08a2ebf0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ebf0 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ec40 to 08a2ec6c | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ec44 => 08a2ec44 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ec44 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ec94 to 08a2ecc0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ec98 => 08a2ec98 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ec98 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ece8 to 08a2ed14 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ecec => 08a2ecec | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ecec | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ed4c to 08a2ed78 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ed50 => 08a2ed50 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ed50 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2eda0 to 08a2edcc | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2eda4 => 08a2eda4 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2eda4 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2edf4 to 08a2ee20 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2edf8 => 08a2edf8 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2edf8 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ee48 to 08a2ee74 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ee4c => 08a2ee4c | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ee4c | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:774 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:774 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2eeac to 08a2eed8 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2eeb0 => 08a2eeb0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2eeb0 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ef00 to 08a2ef2c | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ef04 => 08a2ef04 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ef04 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ef54 to 08a2ef80 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ef58 => 08a2ef58 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ef58 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2efa8 to 08a2efd4 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2efac => 08a2efac | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2efac | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f00c to 08a2f038 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f010 => 08a2f010 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f010 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f060 to 08a2f08c | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f064 => 08a2f064 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f064 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f0b4 to 08a2f0e0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f0b8 => 08a2f0b8 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f0b8 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f108 to 08a2f134 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f10c => 08a2f10c | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f10c | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f16c to 08a2f198 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f170 => 08a2f170 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f170 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f1c0 to 08a2f1ec | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f1c4 => 08a2f1c4 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f1c4 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:775 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:775 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f224 to 08a2f250 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f228 => 08a2f228 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f228 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f278 to 08a2f2a4 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f27c => 08a2f27c | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f27c | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f2dc to 08a2f308 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f2e0 => 08a2f2e0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f2e0 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f2e0 => 08a2f2e0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f2e0 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f358 to 08a2f384 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f35c => 08a2f35c | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f35c | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f35c => 08a2f35c | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f35c | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f3e4 to 08a2f410 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f3e8 => 08a2f3e8 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f3e8 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f438 to 08a2f464 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f43c => 08a2f43c | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f43c | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335340 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f49c to 08a2f4c8 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f4a0 => 08a2f4a0 | |
16:01:776 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f4a0 | |
16:01:776 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:777 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:777 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f500 to 08a2f52c | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f504 => 08a2f504 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f504 | |
16:01:777 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:777 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f554 to 08a2f580 | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:777 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f558 => 08a2f558 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f558 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f5a8 to 08a2f5d4 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f5ac => 08a2f5ac | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f5ac | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f60c to 08a2f638 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f610 => 08a2f610 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f610 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f660 to 08a2f68c | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f664 => 08a2f664 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f664 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f6c4 to 08a2f6f0 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f6c8 => 08a2f6c8 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f6c8 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f6c8 => 08a2f6c8 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f6c8 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f740 to 08a2f76c | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f744 => 08a2f744 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f744 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f744 => 08a2f744 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f744 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f7bc to 08a2f7e8 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:778 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:778 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f7c0 => 08a2f7c0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f7c0 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f7c0 => 08a2f7c0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f7c0 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f838 to 08a2f864 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f83c => 08a2f83c | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f83c | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f83c => 08a2f83c | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f83c | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f8b4 to 08a2f8e0 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f8b8 => 08a2f8b8 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f8b8 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f8b8 => 08a2f8b8 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f8b8 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f930 to 08a2f95c | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f934 => 08a2f934 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f934 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f934 => 08a2f934 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f934 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2f9ac to 08a2f9d8 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f9b0 => 08a2f9b0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f9b0 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2f9b0 => 08a2f9b0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2f9b0 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:779 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:779 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fa28 to 08a2fa54 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fa2c => 08a2fa2c | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fa2c | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fa2c => 08a2fa2c | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fa2c | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fab4 to 08a2fae0 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fab8 => 08a2fab8 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fab8 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335340 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fb18 to 08a2fb44 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fb1c => 08a2fb1c | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fb1c | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fb7c to 08a2fba8 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fb80 => 08a2fb80 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fb80 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fbd0 to 08a2fbfc | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fbd4 => 08a2fbd4 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fbd4 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fc24 to 08a2fc50 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fc28 => 08a2fc28 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fc28 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fc78 to 08a2fca4 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fc7c => 08a2fc7c | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fc7c | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fcdc to 08a2fd08 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fce0 => 08a2fce0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fce0 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:780 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fd30 to 08a2fd5c | |
16:01:780 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fd34 => 08a2fd34 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fd34 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fd94 to 08a2fdc0 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fd98 => 08a2fd98 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fd98 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fd98 => 08a2fd98 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fd98 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fe10 to 08a2fe3c | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fe14 => 08a2fe14 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fe14 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fe14 => 08a2fe14 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fe14 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2fe8c to 08a2feb8 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fe90 => 08a2fe90 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fe90 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2fe90 => 08a2fe90 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2fe90 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ff08 to 08a2ff34 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ff0c => 08a2ff0c | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ff0c | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ff0c => 08a2ff0c | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ff0c | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a2ff84 to 08a2ffb0 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:781 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:781 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ff88 => 08a2ff88 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ff88 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a2ff88 => 08a2ff88 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a2ff88 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30000 to 08a3002c | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30004 => 08a30004 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30004 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30004 => 08a30004 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30004 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3007c to 08a300a8 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30080 => 08a30080 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30080 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30080 => 08a30080 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30080 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a300f8 to 08a30124 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a300fc => 08a300fc | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a300fc | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a300fc => 08a300fc | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a300fc | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30184 to 08a301b0 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30188 => 08a30188 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30188 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:782 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a301d8 to 08a30204 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:782 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a301dc => 08a301dc | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a301dc | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3023c to 08a30268 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30240 => 08a30240 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30240 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30240 => 08a30240 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30240 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a302b8 to 08a302e4 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a302bc => 08a302bc | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a302bc | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a302bc => 08a302bc | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a302bc | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30344 to 08a30370 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30348 => 08a30348 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30348 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30398 to 08a303c4 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3039c => 08a3039c | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3039c | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:783 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:783 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a303fc to 08a30428 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30400 => 08a30400 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30400 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30450 to 08a3047c | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30454 => 08a30454 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30454 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a304b4 to 08a304e0 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a304b8 => 08a304b8 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a304b8 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a304b8 => 08a304b8 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a304b8 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30530 to 08a3055c | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30534 => 08a30534 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30534 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30534 => 08a30534 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30534 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a305ac to 08a305d8 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a305b0 => 08a305b0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a305b0 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a305b0 => 08a305b0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a305b0 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30628 to 08a30654 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:784 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:784 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3062c => 08a3062c | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3062c | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3062c => 08a3062c | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3062c | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a306a4 to 08a306d0 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a306a8 => 08a306a8 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a306a8 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a306a8 => 08a306a8 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a306a8 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30720 to 08a3074c | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30724 => 08a30724 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30724 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30724 => 08a30724 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30724 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3079c to 08a307c8 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a307a0 => 08a307a0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a307a0 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a307a0 => 08a307a0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a307a0 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30828 to 08a30854 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3082c => 08a3082c | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3082c | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3087c to 08a308a8 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30880 => 08a30880 | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30880 | |
16:01:785 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:785 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335020 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a308e0 to 08a3090c | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a308e4 => 08a308e4 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a308e4 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a308e4 => 08a308e4 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a308e4 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3095c to 08a30988 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30960 => 08a30960 | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30960 | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:786 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:786 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30960 => 08a30960 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30960 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a309e8 to 08a30a14 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a309ec => 08a309ec | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a309ec | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30a4c to 08a30a78 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30a50 => 08a30a50 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30a50 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30a50 => 08a30a50 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30a50 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30ac8 to 08a30af4 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30acc => 08a30acc | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30acc | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30acc => 08a30acc | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30acc | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30b44 to 08a30b70 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30b48 => 08a30b48 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30b48 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30b48 => 08a30b48 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30b48 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30bc0 to 08a30bec | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:787 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30bc4 => 08a30bc4 | |
16:01:787 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30bc4 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30bc4 => 08a30bc4 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30bc4 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30c4c to 08a30c78 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30c50 => 08a30c50 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30c50 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30cb0 to 08a30cdc | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30cb4 => 08a30cb4 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30cb4 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30d04 to 08a30d30 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30d08 => 08a30d08 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30d08 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30d68 to 08a30d94 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30d6c => 08a30d6c | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30d6c | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30d6c => 08a30d6c | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30d6c | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30de4 to 08a30e10 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30de8 => 08a30de8 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30de8 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30de8 => 08a30de8 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30de8 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30e60 to 08a30e8c | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:788 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:788 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30e64 => 08a30e64 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30e64 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30e64 => 08a30e64 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30e64 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334d00 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30eec to 08a30f18 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30ef0 => 08a30ef0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30ef0 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30f40 to 08a30f6c | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30f44 => 08a30f44 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30f44 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335020 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a30fa4 to 08a30fd0 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30fa8 => 08a30fa8 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30fa8 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a30fa8 => 08a30fa8 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a30fa8 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31020 to 08a3104c | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31024 => 08a31024 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31024 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31024 => 08a31024 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31024 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a310ac to 08a310d8 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a310b0 => 08a310b0 | |
16:01:789 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a310b0 | |
16:01:789 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31110 to 08a3113c | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31114 => 08a31114 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31114 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31174 to 08a311a0 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31178 => 08a31178 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31178 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31178 => 08a31178 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31178 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a311f0 to 08a3121c | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a311f4 => 08a311f4 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a311f4 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a311f4 => 08a311f4 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a311f4 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334df0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3127c to 08a312a8 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31280 => 08a31280 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31280 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a312e0 to 08a3130c | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a312e4 => 08a312e4 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a312e4 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a312e4 => 08a312e4 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a312e4 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:790 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:790 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3135c to 08a31388 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31360 => 08a31360 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31360 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31360 => 08a31360 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31360 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335660 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a313e8 to 08a31414 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a313ec => 08a313ec | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a313ec | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3144c to 08a31478 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31450 => 08a31450 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31450 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31450 => 08a31450 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31450 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a314c8 to 08a314f4 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a314cc => 08a314cc | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a314cc | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a314cc => 08a314cc | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a314cc | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31544 to 08a31570 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31548 => 08a31548 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31548 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31548 => 08a31548 | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31548 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:791 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:791 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334ee0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a315d0 to 08a315fc | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a315d4 => 08a315d4 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a315d4 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 335020 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31634 to 08a31660 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31638 => 08a31638 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31638 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31638 => 08a31638 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31638 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a316b0 to 08a316dc | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a316b4 => 08a316b4 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a316b4 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a316b4 => 08a316b4 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a316b4 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334da0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3173c to 08a31768 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31740 => 08a31740 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31740 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:792 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:792 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a317a0 to 08a317cc | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a317a4 => 08a317a4 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a317a4 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a317a4 => 08a317a4 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a317a4 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a3181c to 08a31848 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31820 => 08a31820 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31820 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31820 => 08a31820 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31820 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31898 to 08a318c4 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3189c => 08a3189c | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3189c | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3189c => 08a3189c | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3189c | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31914 to 08a31940 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31918 => 08a31918 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31918 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31918 => 08a31918 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31918 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31990 to 08a319bc | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31994 => 08a31994 | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31994 | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:793 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:793 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31994 => 08a31994 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31994 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31a0c to 08a31a38 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31a10 => 08a31a10 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31a10 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31a10 => 08a31a10 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31a10 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31a88 to 08a31ab4 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31a8c => 08a31a8c | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31a8c | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31a8c => 08a31a8c | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31a8c | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 3350c0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31b14 to 08a31b40 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0000aa | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31b18 => 08a31b18 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31b18 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Clut format: 00ff03 (ABGR 8888) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CLUT base addr: 334f80 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CLUT addr upper 00090000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Clut load: 000002 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31b78 to 08a31ba4 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31b7c => 08a31b7c | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31b7c | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31b7c => 08a31b7c | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31b7c | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31bf4 to 08a31c20 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31bf8 => 08a31bf8 | |
16:01:794 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31bf8 | |
16:01:794 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31bf8 => 08a31bf8 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31bf8 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31c70 to 08a31c9c | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31c74 => 08a31c74 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31c74 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31c74 => 08a31c74 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31c74 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31cec to 08a31d18 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31cf0 => 08a31cf0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31cf0 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31cf0 => 08a31cf0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31cf0 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31d68 to 08a31d94 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31d6c => 08a31d6c | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31d6c | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31d6c => 08a31d6c | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31d6c | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31de4 to 08a31e10 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31de8 => 08a31de8 | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31de8 | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:795 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:795 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31de8 => 08a31de8 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31de8 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31e60 to 08a31e8c | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31e64 => 08a31e64 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31e64 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31e64 => 08a31e64 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31e64 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31edc to 08a31f08 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31ee0 => 08a31ee0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31ee0 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31ee0 => 08a31ee0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31ee0 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31f58 to 08a31f84 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31f5c => 08a31f5c | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31f5c | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31f5c => 08a31f5c | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31f5c | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a31fd4 to 08a32000 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31fd8 => 08a31fd8 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31fd8 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a31fd8 => 08a31fd8 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a31fd8 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32050 to 08a3207c | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:796 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:796 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32054 => 08a32054 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32054 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32054 => 08a32054 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32054 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a320cc to 08a320f8 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a320d0 => 08a320d0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a320d0 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a320d0 => 08a320d0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a320d0 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32148 to 08a32174 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3214c => 08a3214c | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3214c | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3214c => 08a3214c | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3214c | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a321c4 to 08a321f0 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a321c8 => 08a321c8 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a321c8 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a321c8 => 08a321c8 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a321c8 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32240 to 08a3226c | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:797 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32244 => 08a32244 | |
16:01:797 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32244 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32244 => 08a32244 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32244 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a322bc to 08a322e8 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a322c0 => 08a322c0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a322c0 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a322c0 => 08a322c0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a322c0 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32338 to 08a32364 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3233c => 08a3233c | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3233c | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3233c => 08a3233c | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3233c | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a323b4 to 08a323e0 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a323b8 => 08a323b8 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a323b8 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a323b8 => 08a323b8 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a323b8 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32430 to 08a3245c | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:798 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:798 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32434 => 08a32434 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32434 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a32434 => 08a32434 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a32434 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a324ac to 08a324d8 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a324b0 => 08a324b0 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a324b0 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a324b0 => 08a324b0 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a324b0 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a32528 to 08a32554 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff7f02 ( != ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 000076 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: 000000 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: 000000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3252c => 08a3252c | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3252c | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff8002 ( != ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend mode: 0002aa | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix A: ffffff | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Blend fix B: ffffff | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 SetVertexType: float UVs, float coords | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 080000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 VADDR: a3252c => 08a3252c | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 DrawPrim type: RECTANGLES count: 2 vaddr= 08a3252c | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Alpha test settings: ff0006 ( <= ) | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 1 | |
16:01:799 user_main N[HLE]: GLES\DisplayListInterpreter.cpp:296 ================ FLUSH ================ | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 Z test enable: 0 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 BASE: 480000 | |
16:01:799 user_main N[HLE]: GPUCommon.cpp:424 CMD JUMP - 08a325a4 to 08a325d0 | |
16:01:79 |
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