Skip to content

Instantly share code, notes, and snippets.

@unknownbrackets
Created June 25, 2013 06:24
Show Gist options
  • Save unknownbrackets/5856370 to your computer and use it in GitHub Desktop.
Save unknownbrackets/5856370 to your computer and use it in GitHub Desktop.
Tales of the World 1 frame dump
FramebufPixelFormat: 3
FramebufWidth: 512
================ FLUSH ================
FramebufPtr: 00088000
BASE: 080000
CMD JUMP - 08e0f810 to 08e0f82c
================ FLUSH ================
Clear mode: 000701 (on, color, alpha/stencil, depth)
SetVertexType: through, ABGR 8888 colors, u16 coords
BASE: 080000
VADDR: e0f814 => 08e0f814
DrawPrim type: RECTANGLES count: 2 vaddr= 08e0f814
================ FLUSH ================
Clear mode: 000000 (off)
BASE: 080000
CMD CALL - 08e0f848 to 08400000, ret=08e0f84c
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
Offset X: 28928
Offset Y: 30592
Unknown: ff000000
BONE #0
BONE data #0 1.000000
BONE data #1 0.000000
BONE data #2 0.000000
BONE data #3 0.000000
BONE data #4 1.000000
BONE data #5 0.000000
BONE data #6 0.000000
BONE data #7 0.000000
BONE data #8 1.000000
BONE data #9 0.000000
BONE data #10 0.000000
BONE data #11 0.000000
World # 0
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
Cull: 000000
================ FLUSH ================
CullFace enable: 1
================ FLUSH ================
ZMask: 000000
Z test enable: 1
Z test mode: 7 ( >= )
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Alpha blend enable: 1
Alpha test settings: ff0006 (00 > (c & ff))
TexFunc 0 RGBA modulate
================ FLUSH ================
Texture map enable: 0
================ FLUSH ================
Lighting enable: 1
Lightmode: 000001 (separate spec)
Ambient color: 333333
Ambient alpha: 0000ff
================ FLUSH ================
FogColor ffffff
================ FLUSH ================
Fog1 -20000.000000
================ FLUSH ================
Fog2 -0.000100
================ FLUSH ================
Fog enable: 0
PROJECTION # 0
PROJECTION matrix data # -2.556702
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 4.511841
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 1.020386
PROJECTION matrix data # 1.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # 0.000000
PROJECTION matrix data # -1.020386
PROJECTION matrix data # 0.000000
VIEW # 0
VIEW data # -0.574387
VIEW data # -0.384209
VIEW data # -0.722794
VIEW data # -0.818573
VIEW data # 0.269600
VIEW data # 0.507187
VIEW data # 0.000000
VIEW data # 0.882996
VIEW data # -0.469360
VIEW data # -7.030884
VIEW data # 2.224304
VIEW data # 15.072754
================ FLUSH ================
Light 0 enable: 0
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
Clip enable: 1
Fog enable: 0
================ FLUSH ================
Lighting enable: 0
Lighting enable: 0
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
Material update: 7
World # 0
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
Cull: 000000
CullFace enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
Fog enable: 1
ZMask: 000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
================ FLUSH ================
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
================ FLUSH ================
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 056a40
================ FLUSH ================
Texture size 0: 000706, width : 64, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 058a80
================ FLUSH ================
Clut load: 000020
TexFlush
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 080000
VADDR: ff6e00 => 08ff6e00
DrawPrim type: TRIANGLES count: 3429 vaddr= 08ff6e00
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 155000
Texture size 0: 000706, width : 64, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 05eac0
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 018580 => 09018580
DrawPrim type: TRIANGLES count: 1605 vaddr= 09018580
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 05ef40
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 05ff80
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 0268c0 => 090268c0
DrawPrim type: TRIANGLES count: 1314 vaddr= 090268c0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 157000
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 061540
================ FLUSH ================
Clut load: 000015
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 0323c0 => 090323c0
DrawPrim type: TRIANGLES count: 1092 vaddr= 090323c0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 158000
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 062880
================ FLUSH ================
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 03bec0 => 0903bec0
DrawPrim type: TRIANGLES count: 420 vaddr= 0903bec0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 05a4c0
================ FLUSH ================
Texture size 0: 000706, width : 64, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 05c500
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 03fbc0 => 0903fbc0
DrawPrim type: TRIANGLES count: 840 vaddr= 0903fbc0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 154000
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 05a040
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 047340 => 09047340
DrawPrim type: TRIANGLES count: 216 vaddr= 09047340
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 062e40
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 063e80
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 0492c0 => 090492c0
DrawPrim type: TRIANGLES count: 432 vaddr= 090492c0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 06eb40
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 06fb80
================ FLUSH ================
Clut load: 00001e
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 04d180 => 0904d180
DrawPrim type: TRIANGLES count: 540 vaddr= 0904d180
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 0684c0
================ FLUSH ================
Texture size 0: 000706, width : 64, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 06a500
================ FLUSH ================
Clut load: 000020
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 052c00 => 09052c00
DrawPrim type: TRIANGLES count: 396 vaddr= 09052c00
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
================ FLUSH ================
Lighting enable: 1
Lighting enable: 1
Lighting enable: 1
================ FLUSH ================
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # 0.853760
World data # 0.520660
World data # 0.000000
World data # -0.520660
World data # 0.853760
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.126099
World data # 3.318909
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
================ FLUSH ================
Material ambient color: 959595
Material alpha color: 0000ff
================ FLUSH ================
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090080
================ FLUSH ================
Texture address 0: 0835c0
================ FLUSH ================
Texture size 0: 000707, width : 128, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 087600
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.606598
BONE data #1 0.064377
BONE data #2 -0.164116
BONE data #3 -0.025350
BONE data #4 1.573334
BONE data #5 0.368996
BONE data #6 0.174461
BONE data #7 -0.364220
BONE data #8 1.564972
BONE data #9 -0.129276
BONE data #10 0.208252
BONE data #11 0.010960
Unknown: ff000000
BONE #12
BONE data #12 1.616241
BONE data #13 -0.000053
BONE data #14 -0.000000
BONE data #15 0.000051
BONE data #16 1.573547
BONE data #17 0.368950
BONE data #18 -0.000012
BONE data #19 -0.368950
BONE data #20 1.573547
BONE data #21 0.000008
BONE data #22 0.213036
BONE data #23 0.001314
Unknown: ff000000
BONE #8
BONE data #24 0.549820
BONE data #25 0.096376
BONE data #26 -1.516815
BONE data #27 0.082479
BONE data #28 1.608734
BONE data #29 0.132114
BONE data #30 1.517609
BONE data #31 -0.122345
BONE data #32 0.542328
BONE data #33 -1.046204
BONE data #34 0.026618
BONE data #35 0.869339
Unknown: ff000000
BONE #4
BONE data #36 0.528824
BONE data #37 -0.169880
BONE data #38 -1.517761
BONE data #39 0.171867
BONE data #40 1.602600
BONE data #41 -0.119493
BONE data #42 1.517578
BONE data #43 -0.122303
BONE data #44 0.542435
BONE data #45 -1.042236
BONE data #46 0.085939
BONE data #47 0.871582
Unknown: ff000000
BONE #0
BONE data #48 1.606598
BONE data #49 -0.064562
BONE data #50 0.164074
BONE data #51 0.025542
BONE data #52 1.573334
BONE data #53 0.368996
BONE data #54 -0.174461
BONE data #55 -0.364204
BONE data #56 1.564972
BONE data #57 0.129272
BONE data #58 0.208237
BONE data #59 0.010957
Unknown: ff000000
BONE #12
BONE data #60 0.549850
BONE data #61 -0.096439
BONE data #62 1.516785
BONE data #63 -0.082291
BONE data #64 1.608765
BONE data #65 0.132118
BONE data #66 -1.517609
BONE data #67 -0.122169
BONE data #68 0.542374
BONE data #69 1.046173
BONE data #70 0.026496
BONE data #71 0.869308
Unknown: ff000000
BONE #8
BONE data #72 0.528885
BONE data #73 0.169563
BONE data #74 1.517792
BONE data #75 -0.171482
BONE data #76 1.602661
BONE data #77 -0.119291
BONE data #78 -1.517578
BONE data #79 -0.122004
BONE data #80 0.542435
BONE data #81 1.042267
BONE data #82 0.085670
BONE data #83 0.871597
Unknown: ff000000
BONE #4
BONE data #84 1.616241
BONE data #85 -0.000093
BONE data #86 -0.000021
BONE data #87 0.000094
BONE data #88 1.616028
BONE data #89 0.025530
BONE data #90 0.000020
BONE data #91 -0.025530
BONE data #92 1.616028
BONE data #93 -0.000019
BONE data #94 -0.061258
BONE data #95 -0.023916
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 074300 => 09074300
DrawPrim type: TRIANGLE_STRIP count: 1125 vaddr= 09074300
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.616241
BONE data #1 -0.000093
BONE data #2 -0.000021
BONE data #3 0.000094
BONE data #4 1.616028
BONE data #5 0.025530
BONE data #6 0.000020
BONE data #7 -0.025530
BONE data #8 1.616028
BONE data #9 -0.000019
BONE data #10 -0.061258
BONE data #11 -0.023916
Unknown: ff000000
BONE #12
BONE data #12 1.616241
BONE data #13 -0.000053
BONE data #14 -0.000000
BONE data #15 0.000051
BONE data #16 1.573547
BONE data #17 0.368950
BONE data #18 -0.000012
BONE data #19 -0.368950
BONE data #20 1.573547
BONE data #21 0.000008
BONE data #22 0.213036
BONE data #23 0.001314
Unknown: ff000000
BONE #8
BONE data #24 1.616241
BONE data #25 -0.000093
BONE data #26 -0.000021
BONE data #27 0.000095
BONE data #28 1.599701
BONE data #29 0.230362
BONE data #30 0.000008
BONE data #31 -0.230362
BONE data #32 1.599701
BONE data #33 -0.000009
BONE data #34 0.106382
BONE data #35 -0.013688
Unknown: ff000000
BONE #4
BONE data #36 1.616241
BONE data #37 -0.000053
BONE data #38 -0.000000
BONE data #39 0.000053
BONE data #40 1.616028
BONE data #41 0.025546
BONE data #42 -0.000001
BONE data #43 -0.025546
BONE data #44 1.616028
BONE data #45 0.000001
BONE data #46 0.016039
BONE data #47 -0.019321
Unknown: ff000000
BONE #0
BONE data #48 1.615509
BONE data #49 -0.003886
BONE data #50 0.048079
BONE data #51 -0.004147
BONE data #52 1.593750
BONE data #53 0.268173
BONE data #54 -0.048055
BONE data #55 -0.268181
BONE data #56 1.593048
BONE data #57 0.023550
BONE data #58 0.014832
BONE data #59 -0.006482
Unknown: ff000000
BONE #12
BONE data #60 1.615448
BONE data #61 0.004307
BONE data #62 -0.049692
BONE data #63 0.003987
BONE data #64 1.593811
BONE data #65 0.267776
BONE data #66 0.049716
BONE data #67 -0.267776
BONE data #68 1.593048
BONE data #69 -0.024374
BONE data #70 0.014693
BONE data #71 -0.006539
Unknown: ff000000
BONE #8
BONE data #72 1.616241
BONE data #73 -0.000026
BONE data #74 0.000163
BONE data #75 0.000026
BONE data #76 1.616241
BONE data #77 0.000030
BONE data #78 -0.000163
BONE data #79 -0.000030
BONE data #80 1.616241
BONE data #81 0.019897
BONE data #82 -0.005569
BONE data #83 -0.000810
Unknown: ff000000
BONE #4
BONE data #84 1.616241
BONE data #85 0.000072
BONE data #86 -0.000087
BONE data #87 -0.000072
BONE data #88 1.616241
BONE data #89 0.000114
BONE data #90 0.000087
BONE data #91 -0.000114
BONE data #92 1.616241
BONE data #93 -0.020608
BONE data #94 -0.005683
BONE data #95 -0.000767
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 07b640 => 0907b640
DrawPrim type: TRIANGLE_STRIP count: 503 vaddr= 0907b640
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.616241
BONE data #1 -0.000053
BONE data #2 -0.000000
BONE data #3 0.000053
BONE data #4 1.616028
BONE data #5 0.025546
BONE data #6 -0.000001
BONE data #7 -0.025546
BONE data #8 1.616028
BONE data #9 0.000001
BONE data #10 0.016039
BONE data #11 -0.019321
Unknown: ff000000
BONE #12
BONE data #12 1.615509
BONE data #13 -0.003947
BONE data #14 0.047918
BONE data #15 0.012871
BONE data #16 1.587463
BONE data #17 -0.303154
BONE data #18 -0.046325
BONE data #19 0.303398
BONE data #20 1.586792
BONE data #21 0.023311
BONE data #22 -0.147896
BONE data #23 -0.013149
Unknown: ff000000
BONE #8
BONE data #24 1.615479
BONE data #25 0.004208
BONE data #26 -0.049663
BONE data #27 -0.013464
BONE data #28 1.587402
BONE data #29 -0.303444
BONE data #30 0.047987
BONE data #31 0.303719
BONE data #32 1.586670
BONE data #33 -0.024151
BONE data #34 -0.148033
BONE data #35 -0.013196
Unknown: ff000000
BONE #4
BONE data #36 1.615509
BONE data #37 -0.003886
BONE data #38 0.048079
BONE data #39 -0.004147
BONE data #40 1.593750
BONE data #41 0.268173
BONE data #42 -0.048055
BONE data #43 -0.268181
BONE data #44 1.593048
BONE data #45 0.023550
BONE data #46 0.014832
BONE data #47 -0.006482
Unknown: ff000000
BONE #0
BONE data #48 1.615448
BONE data #49 0.004307
BONE data #50 -0.049692
BONE data #51 0.003987
BONE data #52 1.593811
BONE data #53 0.267776
BONE data #54 0.049716
BONE data #55 -0.267776
BONE data #56 1.593048
BONE data #57 -0.024374
BONE data #58 0.014693
BONE data #59 -0.006539
Unknown: ff000000
BONE #12
BONE data #60 0.528824
BONE data #61 -0.169880
BONE data #62 -1.517761
BONE data #63 0.171867
BONE data #64 1.602600
BONE data #65 -0.119493
BONE data #66 1.517578
BONE data #67 -0.122303
BONE data #68 0.542435
BONE data #69 -1.042236
BONE data #70 0.085939
BONE data #71 0.871582
Unknown: ff000000
BONE #8
BONE data #72 0.521057
BONE data #73 -0.313469
BONE data #74 -1.497467
BONE data #75 0.722626
BONE data #76 1.444763
BONE data #77 -0.050996
BONE data #78 1.348480
BONE data #79 -0.653076
BONE data #80 0.606018
BONE data #81 -0.913101
BONE data #82 0.529282
BONE data #83 0.817505
Unknown: ff000000
BONE #4
BONE data #84 0.520950
BONE data #85 0.313339
BONE data #86 1.497528
BONE data #87 -0.722610
BONE data #88 1.444794
BONE data #89 -0.050922
BONE data #90 -1.348541
BONE data #91 -0.653122
BONE data #92 0.605865
BONE data #93 0.913086
BONE data #94 0.529312
BONE data #95 0.817642
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 07ea00 => 0907ea00
DrawPrim type: TRIANGLE_STRIP count: 391 vaddr= 0907ea00
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.528885
BONE data #1 0.169563
BONE data #2 1.517792
BONE data #3 -0.171482
BONE data #4 1.602661
BONE data #5 -0.119291
BONE data #6 -1.517578
BONE data #7 -0.122004
BONE data #8 0.542435
BONE data #9 1.042267
BONE data #10 0.085670
BONE data #11 0.871597
Unknown: ff000000
BONE #12
BONE data #12 0.520950
BONE data #13 0.313339
BONE data #14 1.497528
BONE data #15 -0.722610
BONE data #16 1.444794
BONE data #17 -0.050922
BONE data #18 -1.348541
BONE data #19 -0.653122
BONE data #20 0.605865
BONE data #21 0.913086
BONE data #22 0.529312
BONE data #23 0.817642
Unknown: ff000000
BONE #8
BONE data #24 1.616241
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.616241
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.616241
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.616241
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.616241
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.616241
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.616241
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.616241
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.616241
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.616241
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.616241
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.616241
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.616241
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.616241
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.616241
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.616241
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.616241
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.616241
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 081280 => 09081280
DrawPrim type: TRIANGLE_STRIP count: 27 vaddr= 09081280
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0826c0
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 082b00
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.616241
BONE data #1 -0.000093
BONE data #2 -0.000021
BONE data #3 0.000094
BONE data #4 1.616028
BONE data #5 0.025530
BONE data #6 0.000020
BONE data #7 -0.025530
BONE data #8 1.616028
BONE data #9 -0.000019
BONE data #10 -0.061258
BONE data #11 -0.023916
Unknown: ff000000
BONE #12
BONE data #12 1.616241
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.616241
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.616241
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.616241
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.616241
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.616241
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.616241
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.616241
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.616241
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.616241
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.616241
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.616241
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.616241
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.616241
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.616241
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.616241
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.616241
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.616241
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.616241
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.616241
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.616241
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 081600 => 09081600
DrawPrim type: TRIANGLE_STRIP count: 30 vaddr= 09081600
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0830c0
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 083500
================ FLUSH ================
Clut load: 000003
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.616241
BONE data #1 -0.000093
BONE data #2 -0.000021
BONE data #3 0.000094
BONE data #4 1.616028
BONE data #5 0.025530
BONE data #6 0.000020
BONE data #7 -0.025530
BONE data #8 1.616028
BONE data #9 -0.000019
BONE data #10 -0.061258
BONE data #11 -0.023916
Unknown: ff000000
BONE #12
BONE data #12 1.616241
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.616241
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.616241
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.616241
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.616241
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.616241
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.616241
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.616241
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.616241
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.616241
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.616241
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.616241
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.616241
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.616241
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.616241
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.616241
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.616241
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.616241
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.616241
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.616241
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.616241
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 081940 => 09081940
DrawPrim type: TRIANGLE_STRIP count: 79 vaddr= 09081940
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -0.873550
World data # -0.486710
World data # 0.000000
World data # 0.486710
World data # -0.873550
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.975464
World data # 1.830719
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
================ FLUSH ================
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090080
================ FLUSH ================
Texture address 0: 0acf80
================ FLUSH ================
Texture size 0: 000707, width : 128, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0b0fc0
================ FLUSH ================
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.700104
BONE data #1 0.023595
BONE data #2 -0.095734
BONE data #3 -0.026642
BONE data #4 1.701904
BONE data #5 -0.053670
BONE data #6 0.094931
BONE data #7 0.055078
BONE data #8 1.699432
BONE data #9 -0.071438
BONE data #10 -0.036234
BONE data #11 -0.000288
Unknown: ff000000
BONE #12
BONE data #12 0.565430
BONE data #13 -0.072498
BONE data #14 -1.604767
BONE data #15 0.144505
BONE data #16 1.696655
BONE data #17 -0.025733
BONE data #18 1.599854
BONE data #19 -0.127621
BONE data #20 0.569473
BONE data #21 -1.110687
BONE data #22 0.109585
BONE data #23 0.978424
Unknown: ff000000
BONE #8
BONE data #24 0.550644
BONE data #25 -0.220215
BONE data #26 -1.596375
BONE data #27 0.193245
BONE data #28 1.683868
BONE data #29 -0.165623
BONE data #30 1.599854
BONE data #31 -0.127594
BONE data #32 0.569443
BONE data #33 -1.108215
BONE data #34 0.143528
BONE data #35 0.979126
Unknown: ff000000
BONE #4
BONE data #36 1.702972
BONE data #37 -0.000063
BONE data #38 -0.000000
BONE data #39 0.000063
BONE data #40 1.702118
BONE data #41 -0.053623
BONE data #42 0.000002
BONE data #43 0.053623
BONE data #44 1.702118
BONE data #45 -0.000001
BONE data #46 -0.034727
BONE data #47 -0.003975
Unknown: ff000000
BONE #0
BONE data #48 1.702972
BONE data #49 -0.000056
BONE data #50 -0.000000
BONE data #51 0.000056
BONE data #52 1.702759
BONE data #53 0.026917
BONE data #54 -0.000001
BONE data #55 -0.026917
BONE data #56 1.702759
BONE data #57 0.000001
BONE data #58 0.013700
BONE data #59 -0.004365
Unknown: ff000000
BONE #12
BONE data #60 0.565262
BONE data #61 0.098295
BONE data #62 1.603424
BONE data #63 -0.154354
BONE data #64 1.695282
BONE data #65 -0.049508
BONE data #66 -1.598969
BONE data #67 -0.128895
BONE data #68 0.571594
BONE data #69 1.110046
BONE data #70 0.112736
BONE data #71 0.976776
Unknown: ff000000
BONE #8
BONE data #72 1.700104
BONE data #73 -0.023774
BONE data #74 0.095730
BONE data #75 0.026821
BONE data #76 1.701904
BONE data #77 -0.053670
BONE data #78 -0.094921
BONE data #79 0.055088
BONE data #80 1.699432
BONE data #81 0.071430
BONE data #82 -0.036241
BONE data #83 -0.000288
Unknown: ff000000
BONE #4
BONE data #84 0.549667
BONE data #85 0.245689
BONE data #86 1.592987
BONE data #87 -0.202827
BONE data #88 1.680237
BONE data #89 -0.189159
BONE data #90 -1.598999
BONE data #91 -0.128674
BONE data #92 0.571579
BONE data #93 1.107422
BONE data #94 0.146507
BONE data #95 0.977020
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 09d6c0 => 0909d6c0
DrawPrim type: TRIANGLE_STRIP count: 725 vaddr= 0909d6c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.677094
BONE data #1 0.295723
BONE data #2 0.000092
BONE data #3 -0.295723
BONE data #4 1.677094
BONE data #5 0.000575
BONE data #6 0.000009
BONE data #7 -0.000582
BONE data #8 1.702972
BONE data #9 0.047083
BONE data #10 -0.016659
BONE data #11 -0.003396
Unknown: ff000000
BONE #12
BONE data #12 1.694153
BONE data #13 0.140385
BONE data #14 0.100840
BONE data #15 -0.142376
BONE data #16 1.696686
BONE data #17 0.029961
BONE data #18 -0.097998
BONE data #19 -0.038237
BONE data #20 1.699646
BONE data #21 0.049886
BONE data #22 -0.006959
BONE data #23 -0.008621
Unknown: ff000000
BONE #8
BONE data #24 1.677063
BONE data #25 -0.295784
BONE data #26 0.000176
BONE data #27 0.295784
BONE data #28 1.677063
BONE data #29 -0.000097
BONE data #30 -0.000156
BONE data #31 0.000126
BONE data #32 1.702972
BONE data #33 -0.027153
BONE data #34 -0.017064
BONE data #35 -0.003365
Unknown: ff000000
BONE #4
BONE data #36 1.695923
BONE data #37 -0.144051
BONE data #38 -0.056442
BONE data #39 0.146317
BONE data #40 1.695160
BONE data #41 0.070057
BONE data #42 0.050258
BONE data #43 -0.074617
BONE data #44 1.700531
BONE data #45 -0.026924
BONE data #46 -0.005170
BONE data #47 -0.007162
Unknown: ff000000
BONE #0
BONE data #48 1.702972
BONE data #49 -0.000090
BONE data #50 -0.000003
BONE data #51 0.000090
BONE data #52 1.702759
BONE data #53 0.026773
BONE data #54 0.000001
BONE data #55 -0.026773
BONE data #56 1.702759
BONE data #57 -0.000000
BONE data #58 0.032471
BONE data #59 -0.004251
Unknown: ff000000
BONE #12
BONE data #60 1.702972
BONE data #61 -0.000063
BONE data #62 -0.000000
BONE data #63 0.000063
BONE data #64 1.702118
BONE data #65 -0.053623
BONE data #66 0.000002
BONE data #67 0.053623
BONE data #68 1.702118
BONE data #69 -0.000001
BONE data #70 -0.034727
BONE data #71 -0.003975
Unknown: ff000000
BONE #8
BONE data #72 1.702972
BONE data #73 -0.000056
BONE data #74 -0.000000
BONE data #75 0.000056
BONE data #76 1.702759
BONE data #77 0.026917
BONE data #78 -0.000001
BONE data #79 -0.026917
BONE data #80 1.702759
BONE data #81 0.000001
BONE data #82 0.013700
BONE data #83 -0.004365
Unknown: ff000000
BONE #4
BONE data #84 1.694183
BONE data #85 0.140366
BONE data #86 0.100706
BONE data #87 -0.137547
BONE data #88 1.696655
BONE data #89 -0.050843
BONE data #90 -0.104525
BONE data #91 0.042446
BONE data #92 1.699249
BONE data #93 0.051635
BONE data #94 -0.028622
BONE data #95 -0.008682
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 0a2180 => 090a2180
DrawPrim type: TRIANGLE_STRIP count: 1053 vaddr= 090a2180
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.695923
BONE data #1 -0.144005
BONE data #2 -0.056544
BONE data #3 0.141289
BONE data #4 1.695221
BONE data #5 -0.079773
BONE data #6 0.063034
BONE data #7 0.074751
BONE data #8 1.700165
BONE data #9 -0.030373
BONE data #10 -0.045262
BONE data #11 -0.007401
Unknown: ff000000
BONE #12
BONE data #12 1.702972
BONE data #13 -0.000056
BONE data #14 -0.000000
BONE data #15 0.000056
BONE data #16 1.702759
BONE data #17 0.026917
BONE data #18 -0.000001
BONE data #19 -0.026917
BONE data #20 1.702759
BONE data #21 0.000001
BONE data #22 0.013700
BONE data #23 -0.004365
Unknown: ff000000
BONE #8
BONE data #24 1.695923
BONE data #25 -0.144051
BONE data #26 -0.056442
BONE data #27 0.146317
BONE data #28 1.695160
BONE data #29 0.070057
BONE data #30 0.050258
BONE data #31 -0.074617
BONE data #32 1.700531
BONE data #33 -0.026924
BONE data #34 -0.005170
BONE data #35 -0.007162
Unknown: ff000000
BONE #4
BONE data #36 0.550644
BONE data #37 -0.220215
BONE data #38 -1.596375
BONE data #39 0.193245
BONE data #40 1.683868
BONE data #41 -0.165623
BONE data #42 1.599854
BONE data #43 -0.127594
BONE data #44 0.569443
BONE data #45 -1.108215
BONE data #46 0.143528
BONE data #47 0.979126
Unknown: ff000000
BONE #0
BONE data #48 0.415848
BONE data #49 -0.209328
BONE data #50 -1.638031
BONE data #51 0.478348
BONE data #52 1.632019
BONE data #53 -0.087122
BONE data #54 1.580597
BONE data #55 -0.438866
BONE data #56 0.457314
BONE data #57 -1.049042
BONE data #58 0.374908
BONE data #59 1.077606
Unknown: ff000000
BONE #12
BONE data #60 0.280838
BONE data #61 0.169991
BONE data #62 1.670990
BONE data #63 -0.483673
BONE data #64 1.630585
BONE data #65 -0.084593
BONE data #66 -1.608490
BONE data #67 -0.460663
BONE data #68 0.317169
BONE data #69 1.021729
BONE data #70 0.370209
BONE data #71 1.195404
Unknown: ff000000
BONE #8
BONE data #72 0.549667
BONE data #73 0.245689
BONE data #74 1.592987
BONE data #75 -0.202827
BONE data #76 1.680237
BONE data #77 -0.189159
BONE data #78 -1.598999
BONE data #79 -0.128674
BONE data #80 0.571579
BONE data #81 1.107422
BONE data #82 0.146507
BONE data #83 0.977020
Unknown: ff000000
BONE #4
BONE data #84 1.702972
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.702972
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.702972
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 0a8d40 => 090a8d40
DrawPrim type: TRIANGLE_STRIP count: 273 vaddr= 090a8d40
Material emissive color: 000000
Material diffuse color: ffffff
================ FLUSH ================
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0abd00
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0ac140
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.702972
BONE data #1 -0.000090
BONE data #2 -0.000003
BONE data #3 0.000090
BONE data #4 1.702759
BONE data #5 0.026773
BONE data #6 0.000001
BONE data #7 -0.026773
BONE data #8 1.702759
BONE data #9 -0.000000
BONE data #10 0.032471
BONE data #11 -0.004251
Unknown: ff000000
BONE #12
BONE data #12 1.702972
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.702972
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.702972
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.702972
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.702972
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.702972
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.702972
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.702972
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.702972
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.702972
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.702972
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.702972
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.702972
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.702972
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.702972
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.702972
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.702972
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.702972
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.702972
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.702972
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.702972
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 0aa9c0 => 090aa9c0
DrawPrim type: TRIANGLE_STRIP count: 131 vaddr= 090aa9c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0ac700
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0acb40
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.702972
BONE data #1 -0.000090
BONE data #2 -0.000003
BONE data #3 0.000090
BONE data #4 1.702759
BONE data #5 0.026773
BONE data #6 0.000001
BONE data #7 -0.026773
BONE data #8 1.702759
BONE data #9 -0.000000
BONE data #10 0.032471
BONE data #11 -0.004251
Unknown: ff000000
BONE #12
BONE data #12 1.702972
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.702972
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.702972
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.702972
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.702972
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.702972
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.702972
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.702972
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.702972
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.702972
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.702972
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.702972
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.702972
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.702972
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.702972
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.702972
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.702972
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.702972
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.702972
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.702972
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.702972
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 0ab4c0 => 090ab4c0
DrawPrim type: TRIANGLE_STRIP count: 21 vaddr= 090ab4c0
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # 0.999969
World data # 0.005944
World data # 0.000000
World data # -0.005944
World data # 0.999969
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -3.846497
World data # -3.768188
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090080
================ FLUSH ================
Texture address 0: 0d9240
================ FLUSH ================
Texture size 0: 000707, width : 128, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0dd280
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.800232
BONE data #1 0.000100
BONE data #2 0.000001
BONE data #3 -0.000100
BONE data #4 1.800049
BONE data #5 0.025573
BONE data #6 0.000001
BONE data #7 -0.025573
BONE data #8 1.800049
BONE data #9 -0.000003
BONE data #10 0.031887
BONE data #11 -0.013530
Unknown: ff000000
BONE #12
BONE data #12 1.800232
BONE data #13 0.000093
BONE data #14 -0.000001
BONE data #15 -0.000092
BONE data #16 1.799713
BONE data #17 0.043032
BONE data #18 0.000003
BONE data #19 -0.043032
BONE data #20 1.799713
BONE data #21 -0.000004
BONE data #22 0.042106
BONE data #23 -0.013299
Unknown: ff000000
BONE #8
BONE data #24 1.788910
BONE data #25 0.030252
BONE data #26 -0.199234
BONE data #27 -0.025629
BONE data #28 1.799530
BONE data #29 0.043122
BONE data #30 0.199883
BONE data #31 -0.040015
BONE data #32 1.788666
BONE data #33 -0.150349
BONE data #34 0.039093
BONE data #35 -0.000130
Unknown: ff000000
BONE #4
BONE data #36 0.610718
BONE data #37 0.069344
BONE data #38 -1.692108
BONE data #39 0.014045
BONE data #40 1.798492
BONE data #41 0.078772
BONE data #42 1.693420
BONE data #43 -0.039923
BONE data #44 0.609558
BONE data #45 -1.141083
BONE data #46 0.034566
BONE data #47 1.058167
Unknown: ff000000
BONE #0
BONE data #48 0.611862
BONE data #49 -0.041775
BONE data #50 1.692596
BONE data #51 -0.024852
BONE data #52 1.799316
BONE data #53 0.053393
BONE data #54 -1.692902
BONE data #55 -0.041512
BONE data #56 0.610931
BONE data #57 1.140747
BONE data #58 0.038865
BONE data #59 1.057190
Unknown: ff000000
BONE #12
BONE data #60 1.788971
BONE data #61 -0.029903
BONE data #62 0.198761
BONE data #63 0.025290
BONE data #64 1.799530
BONE data #65 0.043116
BONE data #66 -0.199402
BONE data #67 -0.040053
BONE data #68 1.788696
BONE data #69 0.149971
BONE data #70 0.039123
BONE data #71 -0.000170
Unknown: ff000000
BONE #8
BONE data #72 1.787567
BONE data #73 0.144749
BONE data #74 0.156425
BONE data #75 -0.120159
BONE data #76 1.775818
BONE data #77 -0.270134
BONE data #78 -0.176025
BONE data #79 0.257797
BONE data #80 1.772980
BONE data #81 0.081095
BONE data #82 -0.111382
BONE data #83 -0.017260
Unknown: ff000000
BONE #4
BONE data #84 1.787476
BONE data #85 -0.144268
BONE data #86 -0.157833
BONE data #87 0.119440
BONE data #88 1.775818
BONE data #89 -0.270515
BONE data #90 0.177372
BONE data #91 0.258125
BONE data #92 1.772797
BONE data #93 -0.081755
BONE data #94 -0.111521
BONE data #95 -0.017265
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 0cae80 => 090cae80
DrawPrim type: TRIANGLE_STRIP count: 507 vaddr= 090cae80
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.787567
BONE data #1 0.144749
BONE data #2 0.156425
BONE data #3 -0.120159
BONE data #4 1.775818
BONE data #5 -0.270134
BONE data #6 -0.176025
BONE data #7 0.257797
BONE data #8 1.772980
BONE data #9 0.081095
BONE data #10 -0.111382
BONE data #11 -0.017260
Unknown: ff000000
BONE #12
BONE data #12 1.787567
BONE data #13 0.144901
BONE data #14 0.156418
BONE data #15 -0.163803
BONE data #16 1.778625
BONE data #17 0.224327
BONE data #18 -0.136482
BONE data #19 -0.236980
BONE data #20 1.779297
BONE data #21 0.069818
BONE data #22 0.021943
BONE data #23 -0.011870
Unknown: ff000000
BONE #8
BONE data #24 1.787476
BONE data #25 -0.144268
BONE data #26 -0.157833
BONE data #27 0.119440
BONE data #28 1.775818
BONE data #29 -0.270515
BONE data #30 0.177372
BONE data #31 0.258125
BONE data #32 1.772797
BONE data #33 -0.081755
BONE data #34 -0.111521
BONE data #35 -0.017265
Unknown: ff000000
BONE #4
BONE data #36 1.787506
BONE data #37 -0.144070
BONE data #38 -0.157753
BONE data #39 0.163063
BONE data #40 1.778839
BONE data #41 0.223141
BONE data #42 0.138020
BONE data #43 -0.235851
BONE data #44 1.779327
BONE data #45 -0.070513
BONE data #46 0.021598
BONE data #47 -0.011947
Unknown: ff000000
BONE #0
BONE data #48 1.800232
BONE data #49 0.000093
BONE data #50 -0.000001
BONE data #51 -0.000092
BONE data #52 1.799713
BONE data #53 0.043032
BONE data #54 0.000003
BONE data #55 -0.043032
BONE data #56 1.799713
BONE data #57 -0.000004
BONE data #58 0.042106
BONE data #59 -0.013299
Unknown: ff000000
BONE #12
BONE data #60 1.800232
BONE data #61 0.000175
BONE data #62 -0.000237
BONE data #63 -0.000172
BONE data #64 1.800049
BONE data #65 0.025651
BONE data #66 0.000240
BONE data #67 -0.025651
BONE data #68 1.800049
BONE data #69 -0.000190
BONE data #70 0.022972
BONE data #71 -0.015489
Unknown: ff000000
BONE #8
BONE data #72 1.772827
BONE data #73 0.312981
BONE data #74 -0.000021
BONE data #75 -0.312981
BONE data #76 1.772827
BONE data #77 -0.000147
BONE data #78 -0.000005
BONE data #79 0.000148
BONE data #80 1.800232
BONE data #81 0.063046
BONE data #82 -0.002393
BONE data #83 -0.002886
Unknown: ff000000
BONE #4
BONE data #84 1.772949
BONE data #85 -0.312325
BONE data #86 -0.000005
BONE data #87 0.312325
BONE data #88 1.772949
BONE data #89 0.000050
BONE data #90 -0.000004
BONE data #91 -0.000050
BONE data #92 1.800232
BONE data #93 -0.063646
BONE data #94 -0.002675
BONE data #95 -0.002884
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 0ce300 => 090ce300
DrawPrim type: TRIANGLE_STRIP count: 1141 vaddr= 090ce300
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.603607
BONE data #1 -0.165127
BONE data #2 -1.687927
BONE data #3 0.093367
BONE data #4 1.792175
BONE data #5 -0.141937
BONE data #6 1.693451
BONE data #7 -0.039953
BONE data #8 0.609482
BONE data #9 -1.140015
BONE data #10 0.092728
BONE data #11 1.059113
Unknown: ff000000
BONE #12
BONE data #12 0.610718
BONE data #13 0.069344
BONE data #14 -1.692108
BONE data #15 0.014045
BONE data #16 1.798492
BONE data #17 0.078772
BONE data #18 1.693420
BONE data #19 -0.039923
BONE data #20 0.609558
BONE data #21 -1.141083
BONE data #22 0.034566
BONE data #23 1.058167
Unknown: ff000000
BONE #8
BONE data #24 0.596909
BONE data #25 -0.285942
BONE data #26 -1.674133
BONE data #27 0.424812
BONE data #28 1.743256
BONE data #29 -0.146282
BONE data #30 1.644379
BONE data #31 -0.346542
BONE data #32 0.645584
BONE data #33 -1.100098
BONE data #34 0.368347
BONE data #35 1.026794
Unknown: ff000000
BONE #4
BONE data #36 0.611862
BONE data #37 -0.041775
BONE data #38 1.692596
BONE data #39 -0.024852
BONE data #40 1.799316
BONE data #41 0.053393
BONE data #42 -1.692902
BONE data #43 -0.041512
BONE data #44 0.610931
BONE data #45 1.140747
BONE data #46 0.038865
BONE data #47 1.057190
Unknown: ff000000
BONE #0
BONE data #48 0.603485
BONE data #49 0.192509
BONE data #50 1.685089
BONE data #51 -0.104324
BONE data #52 1.789429
BONE data #53 -0.167065
BONE data #54 -1.692841
BONE data #55 -0.041648
BONE data #56 0.611023
BONE data #57 1.139343
BONE data #58 0.097111
BONE data #59 1.057190
Unknown: ff000000
BONE #12
BONE data #60 0.454781
BONE data #61 0.254593
BONE data #62 1.723114
BONE data #63 -0.428940
BONE data #64 1.742401
BONE data #65 -0.144234
BONE data #66 -1.688171
BONE data #67 -0.374123
BONE data #68 0.500916
BONE data #69 1.080292
BONE data #70 0.370468
BONE data #71 1.154236
Unknown: ff000000
BONE #8
BONE data #72 1.800232
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.800232
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.800232
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.800232
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.800232
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.800232
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 0d57c0 => 090d57c0
DrawPrim type: TRIANGLE_STRIP count: 251 vaddr= 090d57c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0d8d40
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0d9180
================ FLUSH ================
Clut load: 000003
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.800232
BONE data #1 0.000175
BONE data #2 -0.000237
BONE data #3 -0.000172
BONE data #4 1.800049
BONE data #5 0.025651
BONE data #6 0.000240
BONE data #7 -0.025651
BONE data #8 1.800049
BONE data #9 -0.000190
BONE data #10 0.022972
BONE data #11 -0.015489
Unknown: ff000000
BONE #12
BONE data #12 1.800232
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.800232
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.800232
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.800232
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.800232
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.800232
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.800232
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.800232
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.800232
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.800232
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.800232
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.800232
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.800232
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.800232
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.800232
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.800232
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.800232
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.800232
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.800232
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.800232
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.800232
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 0d7200 => 090d7200
DrawPrim type: TRIANGLE_STRIP count: 85 vaddr= 090d7200
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: 959595
Material alpha color: 0000ff
Material specular color: e5e5e5
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 0d8340
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 0d8780
================ FLUSH ================
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.800232
BONE data #1 0.000175
BONE data #2 -0.000237
BONE data #3 -0.000172
BONE data #4 1.800049
BONE data #5 0.025651
BONE data #6 0.000240
BONE data #7 -0.025651
BONE data #8 1.800049
BONE data #9 -0.000190
BONE data #10 0.022972
BONE data #11 -0.015489
Unknown: ff000000
BONE #12
BONE data #12 1.800232
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.800232
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.800232
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.800232
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.800232
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.800232
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.800232
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.800232
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.800232
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.800232
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.800232
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.800232
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.800232
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.800232
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.800232
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.800232
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.800232
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.800232
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.800232
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.800232
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.800232
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, ABGR 4444 colors, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 0d7980 => 090d7980
DrawPrim type: TRIANGLE_STRIP count: 41 vaddr= 090d7980
================ FLUSH ================
Fog enable: 0
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -1.000000
World data # -0.000000
World data # 0.000000
World data # 0.000000
World data # -1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -0.289139
World data # -8.403564
World data # -0.889359
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
================ FLUSH ================
Material ambient color: ffffff
Material alpha color: 0000ff
================ FLUSH ================
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080020
================ FLUSH ================
Texture address 0: fcaa40
================ FLUSH ================
Texture size 0: 000405, width : 32, height : 16
TexFlush
Clut format: 00ff03 (ABGR 8888)
================ FLUSH ================
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcac80
================ FLUSH ================
Clut load: 00000d
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fba7c0 => 08fba7c0
DrawPrim type: TRIANGLE_STRIP count: 110 vaddr= 08fba7c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fcf140
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fd0180
================ FLUSH ================
Clut load: 00001d
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fbb4c0 => 08fbb4c0
DrawPrim type: TRIANGLE_STRIP count: 260 vaddr= 08fbb4c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fbd200 => 08fbd200
DrawPrim type: TRIANGLE_STRIP count: 201 vaddr= 08fbd200
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080020
================ FLUSH ================
Texture address 0: fcd100
================ FLUSH ================
Texture size 0: 000605, width : 32, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcd940
================ FLUSH ================
Clut load: 00001b
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.689575
BONE data #1 -0.300804
BONE data #2 0.354691
BONE data #3 0.362305
BONE data #4 1.689362
BONE data #5 -0.293144
BONE data #6 -0.291611
BONE data #7 0.355957
BONE data #8 1.690979
BONE data #9 0.088617
BONE data #10 -0.221848
BONE data #11 -0.013674
Unknown: ff000000
BONE #12
BONE data #12 1.511627
BONE data #13 -0.881821
BONE data #14 -0.091433
BONE data #15 0.874985
BONE data #16 1.513062
BONE data #17 -0.126644
BONE data #18 0.142670
BONE data #19 0.063591
BONE data #20 1.745453
BONE data #21 -0.118980
BONE data #22 -0.037944
BONE data #23 -0.013022
Unknown: ff000000
BONE #8
BONE data #24 1.089996
BONE data #25 -1.365051
BONE data #26 -0.139763
BONE data #27 1.371796
BONE data #28 1.088501
BONE data #29 0.067053
BONE data #30 0.034582
BONE data #31 -0.151115
BONE data #32 1.745605
BONE data #33 -0.077366
BONE data #34 0.038342
BONE data #35 -0.012205
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fbfb40 => 08fbfb40
DrawPrim type: TRIANGLE_STRIP count: 69 vaddr= 08fbfb40
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080020
================ FLUSH ================
Texture address 0: fd56c0
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fd5b00
================ FLUSH ================
Clut load: 000018
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc04c0 => 08fc04c0
DrawPrim type: TRIANGLE_STRIP count: 14 vaddr= 08fc04c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fca0c0
================ FLUSH ================
Texture size 0: 000506, width : 64, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fca900
================ FLUSH ================
Clut load: 000008
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc0700 => 08fc0700
DrawPrim type: TRIANGLE_STRIP count: 25 vaddr= 08fc0700
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080010
================ FLUSH ================
Texture address 0: fcafc0
================ FLUSH ================
Texture size 0: 000303, width : 8, height : 8
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcb080
================ FLUSH ================
Clut load: 000001
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.412781
BONE data #13 -1.036530
BONE data #14 0.024718
BONE data #15 1.036682
BONE data #16 1.411499
BONE data #17 -0.062458
BONE data #18 0.017033
BONE data #19 0.064976
BONE data #20 1.751129
BONE data #21 -0.039953
BONE data #22 -0.040421
BONE data #23 -0.015434
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc0a80 => 08fc0a80
DrawPrim type: TRIANGLE_STRIP count: 15 vaddr= 08fc0a80
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080020
================ FLUSH ================
Texture address 0: fd56c0
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fd5b00
================ FLUSH ================
Clut load: 000018
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc0d40 => 08fc0d40
DrawPrim type: TRIANGLE_STRIP count: 13 vaddr= 08fc0d40
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fcc5c0
================ FLUSH ================
Texture size 0: 000506, width : 64, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcce00
================ FLUSH ================
Clut load: 000015
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.522415
BONE data #1 -0.269714
BONE data #2 -1.650787
BONE data #3 0.630280
BONE data #4 1.633698
BONE data #5 -0.067463
BONE data #6 1.549438
BONE data #7 -0.573639
BONE data #8 0.584076
BONE data #9 -1.088165
BONE data #10 0.379761
BONE data #11 0.985107
Unknown: ff000000
BONE #12
BONE data #12 0.405014
BONE data #13 -0.549347
BONE data #14 -1.614105
BONE data #15 0.711441
BONE data #16 1.562134
BONE data #17 -0.353149
BONE data #18 1.549469
BONE data #19 -0.573639
BONE data #20 0.584030
BONE data #21 -1.061829
BONE data #22 0.444214
BONE data #23 0.978546
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc2400 => 08fc2400
DrawPrim type: TRIANGLE_STRIP count: 38 vaddr= 08fc2400
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.405014
BONE data #1 -0.549347
BONE data #2 -1.614105
BONE data #3 0.711441
BONE data #4 1.562134
BONE data #5 -0.353149
BONE data #6 1.549469
BONE data #7 -0.573639
BONE data #8 0.584030
BONE data #9 -1.061829
BONE data #10 0.444214
BONE data #11 0.978546
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc3080 => 08fc3080
DrawPrim type: TRIANGLE_STRIP count: 38 vaddr= 08fc3080
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fcf140
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fd0180
================ FLUSH ================
Clut load: 00001d
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.752350
BONE data #1 -0.013226
BONE data #2 0.009904
BONE data #3 0.012007
BONE data #4 1.740906
BONE data #5 0.200279
BONE data #6 -0.011351
BONE data #7 -0.200203
BONE data #8 1.740906
BONE data #9 -0.026049
BONE data #10 0.176468
BONE data #11 -0.004883
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc3880 => 08fc3880
DrawPrim type: TRIANGLE_STRIP count: 21 vaddr= 08fc3880
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fcc5c0
================ FLUSH ================
Texture size 0: 000506, width : 64, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcce00
================ FLUSH ================
Clut load: 000015
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.877411
BONE data #1 0.112074
BONE data #2 1.512848
BONE data #3 0.768250
BONE data #4 1.474152
BONE data #5 -0.554764
BONE data #6 -1.308044
BONE data #7 0.940933
BONE data #8 0.688919
BONE data #9 0.939453
BONE data #10 -0.521362
BONE data #11 0.880554
Unknown: ff000000
BONE #12
BONE data #12 0.648590
BONE data #13 -0.273254
BONE data #14 1.604828
BONE data #15 0.969223
BONE data #16 1.452789
BONE data #17 -0.144341
BONE data #18 -1.307983
BONE data #19 0.941071
BONE data #20 0.688858
BONE data #21 0.885773
BONE data #22 -0.609497
BONE data #23 0.899048
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc3b80 => 08fc3b80
DrawPrim type: TRIANGLE_STRIP count: 40 vaddr= 08fc3b80
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.877411
BONE data #1 0.112074
BONE data #2 1.512848
BONE data #3 0.768250
BONE data #4 1.474152
BONE data #5 -0.554764
BONE data #6 -1.308044
BONE data #7 0.940933
BONE data #8 0.688919
BONE data #9 0.939453
BONE data #10 -0.521362
BONE data #11 0.880554
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc4880 => 08fc4880
DrawPrim type: TRIANGLE_STRIP count: 39 vaddr= 08fc4880
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080020
================ FLUSH ================
Texture address 0: fcd100
================ FLUSH ================
Texture size 0: 000605, width : 32, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcd940
================ FLUSH ================
Clut load: 00001b
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.689575
BONE data #1 -0.300804
BONE data #2 0.354691
BONE data #3 0.362305
BONE data #4 1.689362
BONE data #5 -0.293144
BONE data #6 -0.291611
BONE data #7 0.355957
BONE data #8 1.690979
BONE data #9 0.088617
BONE data #10 -0.221848
BONE data #11 -0.013674
Unknown: ff000000
BONE #12
BONE data #12 1.511627
BONE data #13 -0.881821
BONE data #14 -0.091433
BONE data #15 0.874985
BONE data #16 1.513062
BONE data #17 -0.126644
BONE data #18 0.142670
BONE data #19 0.063591
BONE data #20 1.745453
BONE data #21 -0.118980
BONE data #22 -0.037944
BONE data #23 -0.013022
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc4f00 => 08fc4f00
DrawPrim type: TRIANGLE_STRIP count: 42 vaddr= 08fc4f00
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.689575
BONE data #1 -0.300804
BONE data #2 0.354691
BONE data #3 0.362305
BONE data #4 1.689362
BONE data #5 -0.293144
BONE data #6 -0.291611
BONE data #7 0.355957
BONE data #8 1.690979
BONE data #9 0.088617
BONE data #10 -0.221848
BONE data #11 -0.013674
Unknown: ff000000
BONE #12
BONE data #12 1.752411
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.752411
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.752411
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.752411
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.752411
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.752411
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.752411
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.752411
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.752411
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, float weights (0)
BASE: 080000
VADDR: fc5500 => 08fc5500
DrawPrim type: TRIANGLE_STRIP count: 9 vaddr= 08fc5500
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 1.689636
BONE data #1 -0.300560
BONE data #2 0.354614
BONE data #3 0.343948
BONE data #4 1.707733
BONE data #5 -0.191395
BONE data #6 -0.312744
BONE data #7 0.254135
BONE data #8 1.705536
BONE data #9 0.094461
BONE data #10 -0.191330
BONE data #11 -0.015640
Unknown: ff000000
BONE #12
BONE data #12 1.689575
BONE data #13 -0.300804
BONE data #14 0.354691
BONE data #15 0.362305
BONE data #16 1.689362
BONE data #17 -0.293144
BONE data #18 -0.291611
BONE data #19 0.355957
BONE data #20 1.690979
BONE data #21 0.088617
BONE data #22 -0.221848
BONE data #23 -0.013674
Unknown: ff000000
BONE #8
BONE data #24 1.089996
BONE data #25 -1.365051
BONE data #26 -0.139763
BONE data #27 1.371796
BONE data #28 1.088501
BONE data #29 0.067053
BONE data #30 0.034582
BONE data #31 -0.151115
BONE data #32 1.745605
BONE data #33 -0.077366
BONE data #34 0.038342
BONE data #35 -0.012205
Unknown: ff000000
BONE #4
BONE data #36 1.090057
BONE data #37 -1.364990
BONE data #38 -0.139759
BONE data #39 1.371857
BONE data #40 1.080292
BONE data #41 0.148933
BONE data #42 -0.029850
BONE data #43 -0.202049
BONE data #44 1.740570
BONE data #45 -0.058292
BONE data #46 0.053220
BONE data #47 -0.008813
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc5940 => 08fc5940
DrawPrim type: TRIANGLE_STRIP count: 70 vaddr= 08fc5940
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fcde40
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fcee80
================ FLUSH ================
Clut load: 000012
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.689636
BONE data #1 -0.300560
BONE data #2 0.354614
BONE data #3 0.343948
BONE data #4 1.707733
BONE data #5 -0.191395
BONE data #6 -0.312744
BONE data #7 0.254135
BONE data #8 1.705536
BONE data #9 0.094461
BONE data #10 -0.191330
BONE data #11 -0.015640
Unknown: ff000000
BONE #12
BONE data #12 1.745728
BONE data #13 0.153160
BONE data #14 -0.000278
BONE data #15 -0.153160
BONE data #16 1.745728
BONE data #17 -0.000244
BONE data #18 0.000256
BONE data #19 0.000267
BONE data #20 1.752411
BONE data #21 0.074711
BONE data #22 -0.200871
BONE data #23 0.000024
Unknown: ff000000
BONE #8
BONE data #24 1.090057
BONE data #25 -1.364990
BONE data #26 -0.139759
BONE data #27 1.371857
BONE data #28 1.080292
BONE data #29 0.148933
BONE data #30 -0.029850
BONE data #31 -0.202049
BONE data #32 1.740570
BONE data #33 -0.058292
BONE data #34 0.053220
BONE data #35 -0.008813
Unknown: ff000000
BONE #4
BONE data #36 1.005341
BONE data #37 -1.435364
BONE data #38 0.000102
BONE data #39 1.435364
BONE data #40 1.005341
BONE data #41 -0.000226
BONE data #42 0.000126
BONE data #43 0.000213
BONE data #44 1.752411
BONE data #45 -0.065916
BONE data #46 0.036028
BONE data #47 0.000027
Unknown: ff000000
BONE #0
BONE data #48 1.752411
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.752411
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.752411
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.752411
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.752411
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.752411
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.752411
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.752411
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.752411
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.752411
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.752411
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.752411
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: float UVs, ABGR 8888 colors, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fc6d00 => 08fc6d00
DrawPrim type: TRIANGLE_STRIP count: 121 vaddr= 08fc6d00
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fe0f00
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fe1f40
================ FLUSH ================
Clut load: 00000c
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.316757
BONE data #1 -0.429649
BONE data #2 -1.262390
BONE data #3 0.556412
BONE data #4 1.221741
BONE data #5 -0.276192
BONE data #6 1.211823
BONE data #7 -0.448647
BONE data #8 0.456772
BONE data #9 -1.061829
BONE data #10 0.444214
BONE data #11 0.978546
Unknown: ff000000
BONE #12
BONE data #12 0.316765
BONE data #13 -0.429634
BONE data #14 -1.262299
BONE data #15 0.556381
BONE data #16 1.221680
BONE data #17 -0.276184
BONE data #18 1.211823
BONE data #19 -0.448639
BONE data #20 0.456772
BONE data #21 -1.061829
BONE data #22 0.444199
BONE data #23 0.978531
Unknown: ff000000
BONE #8
BONE data #24 0.686218
BONE data #25 0.087652
BONE data #26 1.183197
BONE data #27 0.600845
BONE data #28 1.152924
BONE data #29 -0.433876
BONE data #30 -1.023010
BONE data #31 0.735901
BONE data #32 0.538803
BONE data #33 0.939453
BONE data #34 -0.521362
BONE data #35 0.880554
Unknown: ff000000
BONE #4
BONE data #36 0.481056
BONE data #37 0.134270
BONE data #38 1.276276
BONE data #39 0.211670
BONE data #40 1.336029
BONE data #41 -0.220341
BONE data #42 -1.265808
BONE data #43 0.274452
BONE data #44 0.448204
BONE data #45 1.080109
BONE data #46 -0.064150
BONE data #47 1.006836
Unknown: ff000000
BONE #0
BONE data #48 1.370575
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.370575
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.370575
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.370575
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.370575
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.370575
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.370575
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.370575
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.370575
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.370575
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.370575
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.370575
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fdf2c0 => 08fdf2c0
DrawPrim type: TRIANGLE_STRIP count: 297 vaddr= 08fdf2c0
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fe3d80
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fe4dc0
================ FLUSH ================
Clut load: 000006
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.996170
BONE data #1 0.087397
BONE data #2 -0.000159
BONE data #3 -0.087399
BONE data #4 0.996170
BONE data #5 -0.000139
BONE data #6 0.000146
BONE data #7 0.000153
BONE data #8 1.000000
BONE data #9 0.074711
BONE data #10 -0.200871
BONE data #11 0.000024
Unknown: ff000000
BONE #12
BONE data #12 0.964172
BONE data #13 -0.171509
BONE data #14 0.202354
BONE data #15 0.196266
BONE data #16 0.974487
BONE data #17 -0.109217
BONE data #18 -0.178463
BONE data #19 0.145020
BONE data #20 0.973236
BONE data #21 0.094461
BONE data #22 -0.191330
BONE data #23 -0.015640
Unknown: ff000000
BONE #8
BONE data #24 0.573685
BONE data #25 -0.819061
BONE data #26 0.000058
BONE data #27 0.819061
BONE data #28 0.573685
BONE data #29 -0.000129
BONE data #30 0.000072
BONE data #31 0.000121
BONE data #32 1.000000
BONE data #33 -0.065916
BONE data #34 0.036028
BONE data #35 0.000027
Unknown: ff000000
BONE #4
BONE data #36 0.622025
BONE data #37 -0.778915
BONE data #38 -0.079750
BONE data #39 0.782837
BONE data #40 0.616455
BONE data #41 0.084986
BONE data #42 -0.017033
BONE data #43 -0.115297
BONE data #44 0.993225
BONE data #45 -0.058292
BONE data #46 0.053220
BONE data #47 -0.008813
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fe2400 => 08fe2400
DrawPrim type: TRIANGLE_STRIP count: 243 vaddr= 08fe2400
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fdcfc0
================ FLUSH ================
Texture size 0: 000706, width : 64, height : 128
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00080000
================ FLUSH ================
CLUT base addr: fdf000
================ FLUSH ================
Clut load: 000012
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.241486
BONE data #1 -0.676971
BONE data #2 -0.114180
BONE data #3 0.674973
BONE data #4 1.246704
BONE data #5 -0.052784
BONE data #6 0.125526
BONE data #7 -0.008132
BONE data #8 1.413086
BONE data #9 -0.144222
BONE data #10 0.012161
BONE data #11 -0.008737
Unknown: ff000000
BONE #12
BONE data #12 1.143707
BONE data #13 -0.839111
BONE data #14 0.020010
BONE data #15 0.839249
BONE data #16 1.142670
BONE data #17 -0.050563
BONE data #18 0.013789
BONE data #19 0.052601
BONE data #20 1.417633
BONE data #21 -0.039953
BONE data #22 -0.040421
BONE data #23 -0.015434
Unknown: ff000000
BONE #8
BONE data #24 0.422920
BONE data #25 -0.218349
BONE data #26 -1.336395
BONE data #27 0.510239
BONE data #28 1.322540
BONE data #29 -0.054615
BONE data #30 1.254333
BONE data #31 -0.464394
BONE data #32 0.472832
BONE data #33 -1.088165
BONE data #34 0.379761
BONE data #35 0.985107
Unknown: ff000000
BONE #4
BONE data #36 1.367798
BONE data #37 -0.243511
BONE data #38 0.287132
BONE data #39 0.293297
BONE data #40 1.367615
BONE data #41 -0.237312
BONE data #42 -0.236073
BONE data #43 0.288162
BONE data #44 1.368927
BONE data #45 0.088617
BONE data #46 -0.221848
BONE data #47 -0.013674
Unknown: ff000000
BONE #0
BONE data #48 1.223724
BONE data #49 -0.713867
BONE data #50 -0.074018
BONE data #51 0.708344
BONE data #52 1.224884
BONE data #53 -0.102526
BONE data #54 0.115499
BONE data #55 0.051479
BONE data #56 1.413025
BONE data #57 -0.118980
BONE data #58 -0.037944
BONE data #59 -0.013022
Unknown: ff000000
BONE #12
BONE data #60 0.882401
BONE data #61 -1.105072
BONE data #62 -0.113146
BONE data #63 1.110535
BONE data #64 0.881195
BONE data #65 0.054283
BONE data #66 0.027996
BONE data #67 -0.122334
BONE data #68 1.413147
BONE data #69 -0.077366
BONE data #70 0.038342
BONE data #71 -0.012205
Unknown: ff000000
BONE #8
BONE data #72 1.015350
BONE data #73 -0.978836
BONE data #74 0.153461
BONE data #75 0.987762
BONE data #76 1.017181
BONE data #77 -0.047339
BONE data #78 -0.077372
BONE data #79 0.140732
BONE data #80 1.409546
BONE data #81 0.041161
BONE data #82 -0.123856
BONE data #83 -0.005510
Unknown: ff000000
BONE #4
BONE data #84 0.525055
BONE data #85 -0.221210
BONE data #86 1.299164
BONE data #87 0.784622
BONE data #88 1.176086
BONE data #89 -0.116852
BONE data #90 -1.058868
BONE data #91 0.761841
BONE data #92 0.557663
BONE data #93 0.885773
BONE data #94 -0.609497
BONE data #95 0.899048
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 080000
VADDR: fd9640 => 08fd9640
DrawPrim type: TRIANGLE_STRIP count: 572 vaddr= 08fd9640
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -0.954391
World data # 0.298531
World data # 0.000000
World data # -0.298531
World data # -0.954391
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -0.773285
World data # -8.848877
World data # 0.522964
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 117540
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
Clut format: 00ff03 (ABGR 8888)
================ FLUSH ================
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 118580
================ FLUSH ================
Clut load: 000020
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 1.000000
BONE data #1 0.000041
BONE data #2 0.000012
BONE data #3 -0.000024
BONE data #4 0.297729
BONE data #5 0.954681
BONE data #6 0.000036
BONE data #7 -0.954681
BONE data #8 0.297729
BONE data #9 -0.000006
BONE data #10 0.176418
BONE data #11 0.080397
Unknown: ff000000
BONE #12
BONE data #12 1.000000
BONE data #13 0.000041
BONE data #14 0.000012
BONE data #15 -0.000041
BONE data #16 0.837112
BONE data #17 0.547012
BONE data #18 0.000013
BONE data #19 -0.547012
BONE data #20 0.837112
BONE data #21 -0.000002
BONE data #22 0.109623
BONE data #23 0.028530
Unknown: ff000000
BONE #8
BONE data #24 1.000000
BONE data #25 0.000041
BONE data #26 0.000012
BONE data #27 -0.000031
BONE data #28 0.486961
BONE data #29 0.873383
BONE data #30 0.000030
BONE data #31 -0.873383
BONE data #32 0.486961
BONE data #33 -0.000004
BONE data #34 0.148365
BONE data #35 0.085472
Unknown: ff000000
BONE #4
BONE data #36 0.934784
BONE data #37 -0.117065
BONE data #38 -0.335327
BONE data #39 0.350914
BONE data #40 0.449974
BONE data #41 0.821152
BONE data #42 0.054761
BONE data #43 -0.885284
BONE data #44 0.461716
BONE data #45 -0.017347
BONE data #46 0.153877
BONE data #47 0.098309
Unknown: ff000000
BONE #0
BONE data #48 0.392319
BONE data #49 0.081224
BONE data #50 -0.916229
BONE data #51 0.566742
BONE data #52 0.763199
BONE data #53 0.310333
BONE data #54 0.724472
BONE data #55 -0.641022
BONE data #56 0.253380
BONE data #57 -0.190239
BONE data #58 0.071051
BONE data #59 0.189495
Unknown: ff000000
BONE #12
BONE data #60 0.995224
BONE data #61 0.093801
BONE data #62 0.024675
BONE data #63 -0.090540
BONE data #64 0.989807
BONE data #65 -0.110231
BONE data #66 -0.034811
BONE data #67 0.107431
BONE data #68 0.993546
BONE data #69 0.002101
BONE data #70 0.038112
BONE data #71 -0.002909
Unknown: ff000000
BONE #8
BONE data #72 0.995239
BONE data #73 -0.093676
BONE data #74 -0.024724
BONE data #75 0.090410
BONE data #76 0.989822
BONE data #77 -0.110235
BONE data #78 0.034846
BONE data #79 0.107435
BONE data #80 0.993546
BONE data #81 -0.002107
BONE data #82 0.038113
BONE data #83 -0.002914
Unknown: ff000000
BONE #4
BONE data #84 0.999954
BONE data #85 0.001280
BONE data #86 -0.003619
BONE data #87 -0.000371
BONE data #88 0.970367
BONE data #89 0.241714
BONE data #90 0.003846
BONE data #91 -0.241684
BONE data #92 0.970398
BONE data #93 0.000458
BONE data #94 0.061528
BONE data #95 0.002465
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 1100c0 => 091100c0
DrawPrim type: TRIANGLE_STRIP count: 227 vaddr= 091100c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.573242
BONE data #1 -0.443237
BONE data #2 -0.689117
BONE data #3 0.617081
BONE data #4 0.786835
BONE data #5 0.007283
BONE data #6 0.539001
BONE data #7 -0.429382
BONE data #8 0.724594
BONE data #9 -0.151691
BONE data #10 0.042065
BONE data #11 0.132595
Unknown: ff000000
BONE #12
BONE data #12 0.555679
BONE data #13 0.480858
BONE data #14 0.678192
BONE data #15 -0.638794
BONE data #16 0.769028
BONE data #17 -0.021824
BONE data #18 -0.532059
BONE data #19 -0.421059
BONE data #20 0.734543
BONE data #21 0.153057
BONE data #22 0.043191
BONE data #23 0.134434
Unknown: ff000000
BONE #8
BONE data #24 1.000000
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.000000
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.000000
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.000000
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.000000
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.000000
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 111700 => 09111700
DrawPrim type: TRIANGLE_STRIP count: 180 vaddr= 09111700
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.950500
BONE data #1 0.203114
BONE data #2 -0.235092
BONE data #3 -0.032178
BONE data #4 0.817001
BONE data #5 0.575760
BONE data #6 0.309013
BONE data #7 -0.539703
BONE data #8 0.783096
BONE data #9 -0.002451
BONE data #10 0.060978
BONE data #11 0.010029
Unknown: ff000000
BONE #12
BONE data #12 0.999954
BONE data #13 0.001280
BONE data #14 -0.003619
BONE data #15 -0.000371
BONE data #16 0.970367
BONE data #17 0.241714
BONE data #18 0.003846
BONE data #19 -0.241684
BONE data #20 0.970398
BONE data #21 0.000458
BONE data #22 0.061528
BONE data #23 0.002465
Unknown: ff000000
BONE #8
BONE data #24 0.995224
BONE data #25 0.093801
BONE data #26 0.024675
BONE data #27 -0.090540
BONE data #28 0.989807
BONE data #29 -0.110231
BONE data #30 -0.034811
BONE data #31 0.107431
BONE data #32 0.993546
BONE data #33 0.002101
BONE data #34 0.038112
BONE data #35 -0.002909
Unknown: ff000000
BONE #4
BONE data #36 0.392319
BONE data #37 0.081224
BONE data #38 -0.916229
BONE data #39 0.566742
BONE data #40 0.763199
BONE data #41 0.310333
BONE data #42 0.724472
BONE data #43 -0.641022
BONE data #44 0.253380
BONE data #45 -0.190239
BONE data #46 0.071051
BONE data #47 0.189495
Unknown: ff000000
BONE #0
BONE data #48 0.934784
BONE data #49 -0.117065
BONE data #50 -0.335327
BONE data #51 0.350914
BONE data #52 0.449974
BONE data #53 0.821152
BONE data #54 0.054761
BONE data #55 -0.885284
BONE data #56 0.461716
BONE data #57 -0.017347
BONE data #58 0.153877
BONE data #59 0.098309
Unknown: ff000000
BONE #12
BONE data #60 -0.036641
BONE data #61 -0.408417
BONE data #62 -0.912033
BONE data #63 0.679260
BONE data #64 0.659256
BONE data #65 -0.322411
BONE data #66 0.732971
BONE data #67 -0.631363
BONE data #68 0.253181
BONE data #69 -0.151424
BONE data #70 0.116877
BONE data #71 0.193245
Unknown: ff000000
BONE #8
BONE data #72 -0.062161
BONE data #73 -0.386101
BONE data #74 -0.920334
BONE data #75 0.680206
BONE data #76 0.658401
BONE data #77 -0.322151
BONE data #78 0.730377
BONE data #79 -0.646042
BONE data #80 0.221684
BONE data #81 -0.146847
BONE data #82 0.117819
BONE data #83 0.203663
Unknown: ff000000
BONE #4
BONE data #84 0.999985
BONE data #85 0.000048
BONE data #86 0.000008
BONE data #87 -0.000048
BONE data #88 0.944611
BONE data #89 0.328148
BONE data #90 0.000008
BONE data #91 -0.328148
BONE data #92 0.944611
BONE data #93 0.000002
BONE data #94 -0.023131
BONE data #95 -0.053610
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 1128c0 => 091128c0
DrawPrim type: TRIANGLE_STRIP count: 296 vaddr= 091128c0
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.999985
BONE data #1 0.000048
BONE data #2 0.000008
BONE data #3 -0.000048
BONE data #4 0.944611
BONE data #5 0.328148
BONE data #6 0.000008
BONE data #7 -0.328148
BONE data #8 0.944611
BONE data #9 0.000002
BONE data #10 -0.023131
BONE data #11 -0.053610
Unknown: ff000000
BONE #12
BONE data #12 1.000000
BONE data #13 0.000041
BONE data #14 0.000012
BONE data #15 -0.000031
BONE data #16 0.486961
BONE data #17 0.873383
BONE data #18 0.000030
BONE data #19 -0.873383
BONE data #20 0.486961
BONE data #21 -0.000004
BONE data #22 0.148365
BONE data #23 0.085472
Unknown: ff000000
BONE #8
BONE data #24 0.934769
BONE data #25 0.117155
BONE data #26 0.335342
BONE data #27 -0.350967
BONE data #28 0.449944
BONE data #29 0.821152
BONE data #30 -0.054683
BONE data #31 -0.885284
BONE data #32 0.461716
BONE data #33 0.017333
BONE data #34 0.153877
BONE data #35 0.098310
Unknown: ff000000
BONE #4
BONE data #36 0.392311
BONE data #37 -0.081188
BONE data #38 0.916229
BONE data #39 -0.566818
BONE data #40 0.763138
BONE data #41 0.310326
BONE data #42 -0.724411
BONE data #43 -0.641098
BONE data #44 0.253372
BONE data #45 0.190231
BONE data #46 0.071068
BONE data #47 0.189499
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000041
BONE data #50 0.000012
BONE data #51 -0.000041
BONE data #52 0.837112
BONE data #53 0.547012
BONE data #54 0.000013
BONE data #55 -0.547012
BONE data #56 0.837112
BONE data #57 -0.000002
BONE data #58 0.109623
BONE data #59 0.028530
Unknown: ff000000
BONE #12
BONE data #60 0.999954
BONE data #61 -0.001204
BONE data #62 0.003404
BONE data #63 0.000348
BONE data #64 0.970367
BONE data #65 0.241760
BONE data #66 -0.003619
BONE data #67 -0.241734
BONE data #68 0.970383
BONE data #69 -0.000474
BONE data #70 0.061532
BONE data #71 0.002455
Unknown: ff000000
BONE #8
BONE data #72 0.995239
BONE data #73 -0.093676
BONE data #74 -0.024724
BONE data #75 0.090410
BONE data #76 0.989822
BONE data #77 -0.110235
BONE data #78 0.034846
BONE data #79 0.107435
BONE data #80 0.993546
BONE data #81 -0.002107
BONE data #82 0.038113
BONE data #83 -0.002914
Unknown: ff000000
BONE #4
BONE data #84 0.950577
BONE data #85 -0.203053
BONE data #86 0.234875
BONE data #87 0.032239
BONE data #88 0.816971
BONE data #89 0.575790
BONE data #90 -0.308807
BONE data #91 -0.539764
BONE data #92 0.783142
BONE data #93 0.002436
BONE data #94 0.060982
BONE data #95 0.010018
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 114540 => 09114540
DrawPrim type: TRIANGLE_STRIP count: 120 vaddr= 09114540
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Unknown: ff000000
BONE #0
BONE data #0 0.392311
BONE data #1 -0.081188
BONE data #2 0.916229
BONE data #3 -0.566818
BONE data #4 0.763138
BONE data #5 0.310326
BONE data #6 -0.724411
BONE data #7 -0.641098
BONE data #8 0.253372
BONE data #9 0.190231
BONE data #10 0.071068
BONE data #11 0.189499
Unknown: ff000000
BONE #12
BONE data #12 0.934769
BONE data #13 0.117155
BONE data #14 0.335342
BONE data #15 -0.350967
BONE data #16 0.449944
BONE data #17 0.821152
BONE data #18 -0.054683
BONE data #19 -0.885284
BONE data #20 0.461716
BONE data #21 0.017333
BONE data #22 0.153877
BONE data #23 0.098310
Unknown: ff000000
BONE #8
BONE data #24 -0.036649
BONE data #25 0.408524
BONE data #26 0.911987
BONE data #27 -0.679245
BONE data #28 0.659225
BONE data #29 -0.322495
BONE data #30 -0.732986
BONE data #31 -0.631317
BONE data #32 0.253250
BONE data #33 0.151436
BONE data #34 0.116869
BONE data #35 0.193222
Unknown: ff000000
BONE #4
BONE data #36 -0.062204
BONE data #37 0.386093
BONE data #38 0.920334
BONE data #39 -0.680206
BONE data #40 0.658401
BONE data #41 -0.322174
BONE data #42 -0.730377
BONE data #43 -0.646057
BONE data #44 0.221649
BONE data #45 0.146847
BONE data #46 0.117809
BONE data #47 0.203674
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, u16 normals, u16 coords, u8 weights (7)
BASE: 090000
VADDR: 115140 => 09115140
DrawPrim type: TRIANGLE_STRIP count: 46 vaddr= 09115140
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 116440
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 116880
================ FLUSH ================
Clut load: 000009
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.999985
BONE data #1 0.000048
BONE data #2 0.000008
BONE data #3 -0.000048
BONE data #4 0.944611
BONE data #5 0.328148
BONE data #6 0.000008
BONE data #7 -0.328148
BONE data #8 0.944611
BONE data #9 0.000002
BONE data #10 -0.023131
BONE data #11 -0.053610
Unknown: ff000000
BONE #12
BONE data #12 1.000000
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.000000
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.000000
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.000000
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.000000
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.000000
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.000000
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.000000
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.000000
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
================ FLUSH ================
SetVertexType: u16 UVs, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 115640 => 09115640
DrawPrim type: TRIANGLE_STRIP count: 7 vaddr= 09115640
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090040
================ FLUSH ================
Texture address 0: 116b40
================ FLUSH ================
Texture size 0: 000506, width : 64, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 117380
================ FLUSH ================
Clut load: 00000b
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.999985
BONE data #1 0.000048
BONE data #2 0.000008
BONE data #3 -0.000048
BONE data #4 0.944611
BONE data #5 0.328148
BONE data #6 0.000008
BONE data #7 -0.328148
BONE data #8 0.944611
BONE data #9 0.000002
BONE data #10 -0.023131
BONE data #11 -0.053610
Unknown: ff000000
BONE #12
BONE data #12 1.000000
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.000000
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.000000
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.000000
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.000000
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.000000
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.000000
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.000000
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.000000
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 115780 => 09115780
DrawPrim type: TRIANGLE_STRIP count: 34 vaddr= 09115780
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material specular coef: 0.000000
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000005 (CLUT8)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 090020
================ FLUSH ================
Texture address 0: 116440
================ FLUSH ================
Texture size 0: 000505, width : 32, height : 32
TexFlush
Clut format: 00ff03 (ABGR 8888)
CLUT addr upper 00090000
================ FLUSH ================
CLUT base addr: 116880
================ FLUSH ================
Clut load: 000009
TexFlush
Unknown: ff000000
BONE #0
BONE data #0 0.999985
BONE data #1 0.000048
BONE data #2 0.000008
BONE data #3 -0.000048
BONE data #4 0.944611
BONE data #5 0.328148
BONE data #6 0.000008
BONE data #7 -0.328148
BONE data #8 0.944611
BONE data #9 0.000002
BONE data #10 -0.023131
BONE data #11 -0.053610
Unknown: ff000000
BONE #12
BONE data #12 1.000000
BONE data #13 0.000000
BONE data #14 0.000000
BONE data #15 0.000000
BONE data #16 1.000000
BONE data #17 0.000000
BONE data #18 0.000000
BONE data #19 0.000000
BONE data #20 1.000000
BONE data #21 0.000000
BONE data #22 0.000000
BONE data #23 0.000000
Unknown: ff000000
BONE #8
BONE data #24 1.000000
BONE data #25 0.000000
BONE data #26 0.000000
BONE data #27 0.000000
BONE data #28 1.000000
BONE data #29 0.000000
BONE data #30 0.000000
BONE data #31 0.000000
BONE data #32 1.000000
BONE data #33 0.000000
BONE data #34 0.000000
BONE data #35 0.000000
Unknown: ff000000
BONE #4
BONE data #36 1.000000
BONE data #37 0.000000
BONE data #38 0.000000
BONE data #39 0.000000
BONE data #40 1.000000
BONE data #41 0.000000
BONE data #42 0.000000
BONE data #43 0.000000
BONE data #44 1.000000
BONE data #45 0.000000
BONE data #46 0.000000
BONE data #47 0.000000
Unknown: ff000000
BONE #0
BONE data #48 1.000000
BONE data #49 0.000000
BONE data #50 0.000000
BONE data #51 0.000000
BONE data #52 1.000000
BONE data #53 0.000000
BONE data #54 0.000000
BONE data #55 0.000000
BONE data #56 1.000000
BONE data #57 0.000000
BONE data #58 0.000000
BONE data #59 0.000000
Unknown: ff000000
BONE #12
BONE data #60 1.000000
BONE data #61 0.000000
BONE data #62 0.000000
BONE data #63 0.000000
BONE data #64 1.000000
BONE data #65 0.000000
BONE data #66 0.000000
BONE data #67 0.000000
BONE data #68 1.000000
BONE data #69 0.000000
BONE data #70 0.000000
BONE data #71 0.000000
Unknown: ff000000
BONE #8
BONE data #72 1.000000
BONE data #73 0.000000
BONE data #74 0.000000
BONE data #75 0.000000
BONE data #76 1.000000
BONE data #77 0.000000
BONE data #78 0.000000
BONE data #79 0.000000
BONE data #80 1.000000
BONE data #81 0.000000
BONE data #82 0.000000
BONE data #83 0.000000
Unknown: ff000000
BONE #4
BONE data #84 1.000000
BONE data #85 0.000000
BONE data #86 0.000000
BONE data #87 0.000000
BONE data #88 1.000000
BONE data #89 0.000000
BONE data #90 0.000000
BONE data #91 0.000000
BONE data #92 1.000000
BONE data #93 0.000000
BONE data #94 0.000000
BONE data #95 0.000000
SetVertexType: u16 UVs, u16 normals, u16 coords, u16 weights (0)
BASE: 090000
VADDR: 115ac0 => 09115ac0
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 09115ac0
================ FLUSH ================
Lighting enable: 0
Fog enable: 1
================ FLUSH ================
FogColor 000000
================ FLUSH ================
Fog1 -1000.000000
================ FLUSH ================
Fog2 -0.000999
================ FLUSH ================
Light 0 enable: 0
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
CullFace enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Lighting enable: 0
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
Material emissive color: 000000
Material diffuse color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material specular color: ffffff
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
Material update: 7
World # 0
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
Cull: 000000
CullFace enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Texture U offset: 0.000000
================ FLUSH ================
Texture V offset: 0.348030
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
================ FLUSH ================
TexFormat 000003 (8888)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 159000
================ FLUSH ================
Texture size 0: 000606, width : 64, height : 64
TexFlush
TexFlush
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 015340 => 09015340
DrawPrim type: TRIANGLES count: 348 vaddr= 09015340
Texture U offset: 0.000000
================ FLUSH ================
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000003 (8888)
TexFlush
Texture BUFWIDTHess 0: 040040
================ FLUSH ================
Texture address 0: 15d000
Texture size 0: 000606, width : 64, height : 64
TexFlush
TexFlush
SetVertexType: float UVs, ABGR 8888 colors, float normals, float coords
BASE: 090000
VADDR: 051ec0 => 09051ec0
DrawPrim type: TRIANGLES count: 84 vaddr= 09051ec0
================ FLUSH ================
Blend mode: add src.a, fixed
Blend fix A: 000000
================ FLUSH ================
Blend fix B: ffffff
================ FLUSH ================
ZMask: 000001
================ FLUSH ================
Fog enable: 0
Z test mode: 7 ( >= )
================ FLUSH ================
CullFace enable: 0
================ FLUSH ================
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
================ FLUSH ================
Blend fix B: 000000
================ FLUSH ================
ZMask: 000000
================ FLUSH ================
Fog enable: 1
================ FLUSH ================
Z test mode: 6 ( > )
Cull: 000000
================ FLUSH ================
CullFace enable: 1
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
================ FLUSH ================
Lighting enable: 1
Lighting enable: 1
Texture U scale: 1.000000
Texture V scale: 1.000000
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Lighting enable: 1
================ FLUSH ================
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # 0.853760
World data # 0.520660
World data # 0.000000
World data # -0.520660
World data # 0.853760
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.126099
World data # 3.318909
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
ZMask: 000001
================ FLUSH ================
Z test mode: 7 ( >= )
Z test enable: 1
Texture map enable: 1
================ FLUSH ================
CullFace enable: 0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
Texture map enable: 1
TexMode 000001 (swizzle, 0 levels, shared clut)
TexFormat 000003 (8888)
TexFlush
================ FLUSH ================
Texture BUFWIDTHess 0: 080040
================ FLUSH ================
Texture address 0: fea640
Texture size 0: 000606, width : 64, height : 64
TexFlush
TexFlush
World # 0
World data # 0.853760
World data # 0.520660
World data # 0.000000
World data # -0.520660
World data # 0.853760
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.126099
World data # 3.318909
World data # -1.273010
================ FLUSH ================
SetVertexType: float UVs, ABGR 8888 colors, float coords
BASE: 090000
VADDR: 082fc0 => 09082fc0
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 09082fc0
Cull: 000000
================ FLUSH ================
CullFace enable: 1
================ FLUSH ================
ZMask: 000000
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -0.873550
World data # -0.486710
World data # 0.000000
World data # 0.486710
World data # -0.873550
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.975464
World data # 1.830719
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
ZMask: 000001
Z test mode: 7 ( >= )
Z test enable: 1
Texture map enable: 1
================ FLUSH ================
CullFace enable: 0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
World # 0
World data # -0.873550
World data # -0.486710
World data # 0.000000
World data # 0.486710
World data # -0.873550
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # 5.975464
World data # 1.830719
World data # -1.273010
SetVertexType: float UVs, ABGR 8888 colors, float coords
BASE: 090000
VADDR: 0b1440 => 090b1440
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 090b1440
Cull: 000000
================ FLUSH ================
CullFace enable: 1
================ FLUSH ================
ZMask: 000000
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # 0.999969
World data # 0.005944
World data # 0.000000
World data # -0.005944
World data # 0.999969
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -3.846497
World data # -3.768188
World data # -1.273010
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
ZMask: 000001
Z test mode: 7 ( >= )
Z test enable: 1
Texture map enable: 1
================ FLUSH ================
CullFace enable: 0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
World # 0
World data # 0.999969
World data # 0.005944
World data # 0.000000
World data # -0.005944
World data # 0.999969
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -3.846497
World data # -3.768188
World data # -1.273010
SetVertexType: float UVs, ABGR 8888 colors, float coords
BASE: 090000
VADDR: 0dd6c0 => 090dd6c0
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 090dd6c0
Cull: 000000
================ FLUSH ================
CullFace enable: 1
================ FLUSH ================
ZMask: 000000
================ FLUSH ================
Fog enable: 0
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -1.000000
World data # -0.000000
World data # 0.000000
World data # 0.000000
World data # -1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -0.289139
World data # -8.403564
World data # -0.889359
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
Fog enable: 1
ZMask: 000000
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
================ FLUSH ================
ZMask: 000001
Z test mode: 7 ( >= )
Z test enable: 1
Texture map enable: 1
================ FLUSH ================
CullFace enable: 0
Texture U offset: 0.000000
Texture V offset: 0.000000
Texture U scale: 1.000000
Texture V scale: 1.000000
World # 0
World data # -1.000000
World data # -0.000000
World data # 0.000000
World data # 0.000000
World data # -1.000000
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -0.289139
World data # -8.403564
World data # -0.889359
SetVertexType: float UVs, ABGR 8888 colors, float coords
BASE: 090000
VADDR: 0f3ac0 => 090f3ac0
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 090f3ac0
Cull: 000000
================ FLUSH ================
CullFace enable: 1
================ FLUSH ================
ZMask: 000000
Light 0 enable: 1
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 0 color 1: 1.000000 1.000000 1.000000
Light 0 X pos: -1.000000
Light 0 Y pos: 0.000000
Light 0 Z pos: 0.000000
Light 0 type: 000002
Light 1 enable: 0
Light 2 enable: 0
Light 3 enable: 0
Ambient color: 333333
Ambient alpha: 0000ff
World # 0
World data # -0.954391
World data # 0.298531
World data # 0.000000
World data # -0.298531
World data # -0.954391
World data # 0.000000
World data # 0.000000
World data # 0.000000
World data # 1.000000
World data # -0.773285
World data # -8.848877
World data # 0.522964
Z test enable: 1
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Fog enable: 1
ZMask: 000000
================ FLUSH ================
ZMask: 000001
BASE: 080000
CMD JUMP - 08406b80 to 08406d04
================ FLUSH ================
Clear mode: 000401 (on, depth)
================ FLUSH ================
SetVertexType: through, ABGR 8888 colors, u16 coords
BASE: 080000
VADDR: 406b84 => 08406b84
DrawPrim type: RECTANGLES count: 32 vaddr= 08406b84
================ FLUSH ================
Clear mode: 000000 (off)
================ FLUSH ================
CullFace enable: 0
================ FLUSH ================
Z test enable: 0
Alpha test settings: ff0006 (00 > (c & ff))
Blend mode: add src.a, 1.0 - src.a
Blend fix A: 000000
Blend fix B: 000000
Alpha test enable: 1
Alpha blend enable: 1
Material ambient color: ffffff
Material alpha color: 0000ff
Material diffuse color: ffffff
Material specular color: ffffff
TexFunc 0 RGBA modulate
================ FLUSH ================
Lighting enable: 0
================ FLUSH ================
Z test enable: 1
CMD RET
================ FLUSH ================
CMD FINISH 000000
CMD END
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment