Created
October 5, 2013 09:25
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Log of missing text in Phantasy Star Portable 1.
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FramebufPixelFormat: 1 | |
FramebufWidth: 200, address high 00 | |
================ FLUSH ================ | |
FramebufPtr: 00000000 | |
BASE: 040000 | |
CMD JUMP - 04130010 to 041300d4 | |
================ FLUSH ================ | |
Clear mode: 000701 (on, color, alpha/stencil, depth) | |
================ FLUSH ================ | |
SetVertexType: through, ABGR 8888 colors, u16 coords | |
BASE: 040000 | |
VADDR: 130014 => 04130014 | |
DrawPrim type: RECTANGLES count: 16 vaddr= 04130014 | |
================ FLUSH ================ | |
*** Blank black is drawn, not sure about depth or stencil *** | |
Clear mode: 000000 (off) | |
Fog enable: 0 | |
Z test enable: 1 | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
ZMask: 000000 | |
Alpha test enable: 1 | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
ZMask: 000000 | |
================ FLUSH ================ | |
Ambient color: e5e5e5 | |
Ambient alpha: 0000ff | |
Light 0 enable: 1 | |
Light 0 color 0: 0.000000 0.000000 0.000000 | |
Light 0 color 1: 0.498039 0.498039 0.698039 | |
Light 0 color 2: 0.498039 0.498039 0.698039 | |
Light 0 X pos: 0.577347 | |
Light 0 Y pos: -0.675095 | |
Light 0 Z pos: 0.459229 | |
Light 0 type: 000001 | |
Light 1 enable: 1 | |
Light 1 color 0: 0.000000 0.000000 0.000000 | |
Light 1 color 1: 0.600000 0.698039 0.800000 | |
Light 1 color 2: 0.600000 0.698039 0.800000 | |
Light 1 X pos: -0.577347 | |
Light 1 Y pos: 0.675095 | |
Light 1 Z pos: -0.459229 | |
Light 1 type: 000001 | |
Light 2 enable: 0 | |
Light 3 enable: 0 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.000033 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -1.000031 | |
PROJECTION matrix data # 0.000000 | |
DitherMatrix 0 = 001d0c | |
DitherMatrix 1 = 00f3e2 | |
DitherMatrix 2 = 000c1d | |
DitherMatrix 3 = 00e2f3 | |
================ FLUSH ================ | |
Dither enable: 1 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.006711 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -201.339844 | |
PROJECTION matrix data # 0.000000 | |
================ FLUSH ================ | |
Viewport Z scale: -0.074342 | |
================ FLUSH ================ | |
Viewport Z pos: 0.078233 | |
================ FLUSH ================ | |
MinZ: 0.000000 | |
================ FLUSH ================ | |
MaxZ: 0.000000 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.000133 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -4.000488 | |
PROJECTION matrix data # 0.000000 | |
================ FLUSH ================ | |
Viewport Z scale: -0.421683 | |
================ FLUSH ================ | |
Viewport Z pos: 0.574273 | |
================ FLUSH ================ | |
MinZ: 0.000000 | |
633 ================ FLUSH ================ | |
MaxZ: 0.000000 | |
================ FLUSH ================ | |
Dither enable: 0 | |
Texture U scale: 1.000000 | |
Texture V scale: 1.000000 | |
Texture U offset: 0.000000 | |
Texture V offset: 0.000000 | |
================ FLUSH ================ | |
Dither enable: 1 | |
Viewport Z scale: -0.421683 | |
================ FLUSH ================ | |
Viewport Z pos: 0.574304 | |
MinZ: 0.000000 | |
MaxZ: 0.000000 | |
================ FLUSH ================ | |
Dither enable: 0 | |
Viewport Z scale: -0.421683 | |
================ FLUSH ================ | |
Viewport Z pos: 0.574273 | |
MinZ: 0.000000 | |
MaxZ: 0.000000 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.000033 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -1.000031 | |
PROJECTION matrix data # 0.000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
================ FLUSH ================ | |
Ambient color: 808080 | |
Ambient alpha: 0000ff | |
================ FLUSH ================ | |
Material ambient color: ffffff | |
Material alpha color: 0000ff | |
================ FLUSH ================ | |
Material diffuse color: ffffff | |
================ FLUSH ================ | |
Material specular color: ffffff | |
Texture U scale: 1.000000 | |
Texture V scale: 1.000000 | |
Texture U offset: 0.000000 | |
Texture V offset: 0.000000 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
BASE: 040000 | |
CMD JUMP - 04130338 to 04130354 | |
================ FLUSH ================ | |
Clear mode: 000401 (on, depth) | |
SetVertexType: through, ABGR 8888 colors, u16 coords | |
BASE: 040000 | |
VADDR: 13033c => 0413033c | |
DrawPrim type: RECTANGLES count: 2 vaddr= 0413033c | |
================ FLUSH ================ | |
*** Blank black is drawn, not sure about depth or stencil *** | |
Clear mode: 000000 (off) | |
Fog enable: 0 | |
Z test enable: 1 | |
================ FLUSH ================ | |
Z test mode: 1 (ALWAYS) | |
================ FLUSH ================ | |
ZMask: 000001 | |
Fog enable: 0 | |
Fog enable: 0 | |
Z test enable: 1 | |
Z test enable: 1 | |
================ FLUSH ================ | |
Z test mode: 7 ( >= ) | |
================ FLUSH ================ | |
ZMask: 000000 | |
Alpha test enable: 1 | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
ZMask: 000000 | |
================ FLUSH ================ | |
Z test enable: 0 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
Alpha test settings: ff0a06 (0a > (c & ff)) | |
================ FLUSH ================ | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
================ FLUSH ================ | |
Material diffuse color: 000000 | |
================ FLUSH ================ | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0a06 (0a > (c & ff)) | |
================ FLUSH ================ | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
================ FLUSH ================ | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
================ FLUSH ================ | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04130428 to 0940fbec, ret=0413042c | |
Clut format: 00ff03 (ABGR 8888) | |
================ FLUSH ================ | |
CLUT addr upper 00090000 | |
================ FLUSH ================ | |
CLUT base addr: 40f750 | |
Clut load: 000020 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
TexFormat 000005 (CLUT8) | |
================ FLUSH ================ | |
Texture address 0: 3ef900 | |
================ FLUSH ================ | |
Texture BUFWIDTHess 0: 0901e0 | |
================ FLUSH ================ | |
Texture size 0: 000909, width : 512, height : 512 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
BASE: 040000 | |
CMD JUMP - 04130498 to 0413051c | |
================ FLUSH ================ | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 13049c => 0413049c | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 0413049c | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
*** Background image is now visible. *** | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Alpha test enable: 1 | |
Z test enable: 1 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
Stencil test enable: 0 | |
Alpha blend enable: 1 | |
CullFace enable: 0 | |
Dither enable: 0 | |
Fog enable: 0 | |
Clip enable: 1 | |
Texture map enable: 1 | |
Lighting enable: 0 | |
Light 0 enable: 1 | |
Light 1 enable: 1 | |
Light 2 enable: 0 | |
Light 3 enable: 0 | |
Antialias enable: 0 | |
Patch cull enable: 0 | |
Color test enable: 0 | |
Logic op enable: 0 | |
Reverse normal: 0 | |
Patch Facing: 0 | |
TexFunc 0 RGBA modulate | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
Alpha test settings: ff0a06 (0a > (c & ff)) | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0a06 (0a > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04130614 to 0940fc8c, ret=04130618 | |
Clut format: 00ff03 (ABGR 8888) | |
CLUT addr upper 00090000 | |
================ FLUSH ================ | |
CLUT base addr: 3d8630 | |
Clut load: 000020 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
TexFormat 000005 (CLUT8) | |
================ FLUSH ================ | |
Texture address 0: 3c86e0 | |
================ FLUSH ================ | |
Texture BUFWIDTHess 0: 0900f0 | |
================ FLUSH ================ | |
Texture size 0: 000908, width : 256, height : 512 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
BASE: 040000 | |
CMD JUMP - 04130684 to 04130708 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130688 => 04130688 | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 04130688 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
*** Character is now visible *** | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Alpha test enable: 1 | |
Z test enable: 1 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
Stencil test enable: 0 | |
Alpha blend enable: 1 | |
CullFace enable: 0 | |
Dither enable: 0 | |
Fog enable: 0 | |
Clip enable: 1 | |
Texture map enable: 1 | |
Lighting enable: 0 | |
Light 0 enable: 1 | |
Light 1 enable: 1 | |
Light 2 enable: 0 | |
Light 3 enable: 0 | |
Antialias enable: 0 | |
Patch cull enable: 0 | |
Color test enable: 0 | |
Logic op enable: 0 | |
Reverse normal: 0 | |
Patch Facing: 0 | |
TexFunc 0 RGBA modulate | |
================ FLUSH ================ | |
Ambient color: e5e5e5 | |
Ambient alpha: 0000ff | |
Light 0 enable: 1 | |
Light 0 color 0: 0.000000 0.000000 0.000000 | |
Light 0 color 1: 0.498039 0.498039 0.698039 | |
Light 0 color 2: 0.498039 0.498039 0.698039 | |
Light 0 X pos: 0.577347 | |
================ FLUSH ================ | |
Light 0 Y pos: -0.577316 | |
================ FLUSH ================ | |
Light 0 Z pos: -0.577362 | |
Light 0 type: 000001 | |
Light 1 enable: 1 | |
Light 1 color 0: 0.000000 0.000000 0.000000 | |
Light 1 color 1: 0.600000 0.698039 0.800000 | |
Light 1 color 2: 0.600000 0.698039 0.800000 | |
Light 1 X pos: -0.577347 | |
================ FLUSH ================ | |
Light 1 Y pos: 0.577316 | |
================ FLUSH ================ | |
Light 1 Z pos: 0.577362 | |
Light 1 type: 000001 | |
Light 2 enable: 0 | |
Light 3 enable: 0 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.829163 | |
PROJECTION matrix data # -0.698517 | |
PROJECTION matrix data # -0.000033 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -1.000031 | |
PROJECTION matrix data # 0.000000 | |
Ambient color: e5e5e5 | |
Ambient alpha: 0000ff | |
Light 0 enable: 1 | |
Light 0 color 0: 0.000000 0.000000 0.000000 | |
Light 0 color 1: 0.498039 0.498039 0.698039 | |
Light 0 color 2: 0.498039 0.498039 0.698039 | |
Light 0 X pos: 0.577347 | |
================ FLUSH ================ | |
Light 0 Y pos: -0.675095 | |
================ FLUSH ================ | |
Light 0 Z pos: 0.459229 | |
Light 0 type: 000001 | |
Light 1 enable: 1 | |
Light 1 color 0: 0.000000 0.000000 0.000000 | |
Light 1 color 1: 0.600000 0.698039 0.800000 | |
Light 1 color 2: 0.600000 0.698039 0.800000 | |
Light 1 X pos: -0.577347 | |
================ FLUSH ================ | |
Light 1 Y pos: 0.675095 | |
================ FLUSH ================ | |
Light 1 Z pos: -0.459229 | |
Light 1 type: 000001 | |
Light 2 enable: 0 | |
Light 3 enable: 0 | |
PROJECTION # 0 | |
PROJECTION matrix data # 1.368408 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 2.414856 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -0.000033 | |
PROJECTION matrix data # -1.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # 0.000000 | |
PROJECTION matrix data # -1.000031 | |
PROJECTION matrix data # 0.000000 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
Viewport Z scale: -0.421683 | |
Viewport Z pos: 0.574273 | |
MinZ: 0.000000 | |
MaxZ: 0.000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
================ FLUSH ================ | |
Ambient color: 808080 | |
Ambient alpha: 0000ff | |
================ FLUSH ================ | |
Material ambient color: ffffff | |
Material alpha color: 0000ff | |
================ FLUSH ================ | |
Material diffuse color: ffffff | |
================ FLUSH ================ | |
Material specular color: ffffff | |
Texture U scale: 1.000000 | |
Texture V scale: 1.000000 | |
Texture U offset: 0.000000 | |
Texture V offset: 0.000000 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
Scissor TL: 0, 0 | |
Scissor BR: 479, 271 | |
Region TL: 0 0 | |
Region BR: 479 271 | |
================ FLUSH ================ | |
TexFilter min: 1 mag: 1 | |
Z test enable: 1 | |
================ FLUSH ================ | |
Z test mode: 1 (ALWAYS) | |
================ FLUSH ================ | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
================ FLUSH ================ | |
Material diffuse color: 000000 | |
================ FLUSH ================ | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 1 (ALWAYS) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
================ FLUSH ================ | |
Blend mode: add src.a, fixed | |
Blend fix A: 000000 | |
================ FLUSH ================ | |
Blend fix B: ffffff | |
Fog enable: 0 | |
Lighting enable: 0 | |
================ FLUSH ================ | |
Texture map enable: 0 | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
Z test enable: 1 | |
================ FLUSH ================ | |
Z test mode: 7 ( >= ) | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
================ FLUSH ================ | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
================ FLUSH ================ | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
================ FLUSH ================ | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
================ FLUSH ================ | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04130a68 to 0931bedc, ret=04130a6c | |
Clut format: 00ff03 (ABGR 8888) | |
================ FLUSH ================ | |
CLUT addr upper 00040000 | |
================ FLUSH ================ | |
CLUT base addr: 1e1e10 | |
================ FLUSH ================ | |
Clut load: 000002 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
================ FLUSH ================ | |
TexFormat 000004 (CLUT4) | |
================ FLUSH ================ | |
Texture address 0: 1d9dc0 | |
================ FLUSH ================ | |
Texture BUFWIDTHess 0: 040100 | |
================ FLUSH ================ | |
Texture size 0: 000808, width : 256, height : 256 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
BASE: 040000 | |
CMD JUMP - 04130ad8 to 04130bdc | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130adc => 04130adc | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04130adc | |
BASE: 040000 | |
CMD JUMP - 04130bf0 to 04130cf4 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130bf4 => 04130bf4 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04130bf4 | |
BASE: 040000 | |
CMD JUMP - 04130d08 to 04130e0c | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130d0c => 04130d0c | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04130d0c | |
BASE: 040000 | |
CMD JUMP - 04130e20 to 04130f24 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130e24 => 04130e24 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04130e24 | |
BASE: 040000 | |
CMD JUMP - 04130f38 to 0413103c | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 130f3c => 04130f3c | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04130f3c | |
BASE: 040000 | |
CMD JUMP - 04131050 to 04131154 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 131054 => 04131054 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04131054 | |
BASE: 040000 | |
CMD JUMP - 04131168 to 041311ec | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 13116c => 0413116c | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 0413116c | |
BASE: 040000 | |
CMD JUMP - 04131200 to 04131284 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 131204 => 04131204 | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 04131204 | |
BASE: 040000 | |
CMD JUMP - 04131298 to 0413139c | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 13129c => 0413129c | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 0413129c | |
BASE: 040000 | |
CMD JUMP - 041313b0 to 041314b4 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 1313b4 => 041313b4 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 041313b4 | |
BASE: 040000 | |
CMD JUMP - 041314c8 to 041315cc | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 1314cc => 041314cc | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 041314cc | |
BASE: 040000 | |
CMD JUMP - 041315e0 to 041316e4 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 1315e4 => 041315e4 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 041315e4 | |
BASE: 040000 | |
CMD JUMP - 041316f8 to 041317fc | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 1316fc => 041316fc | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 041316fc | |
BASE: 040000 | |
CMD JUMP - 04131810 to 04131914 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 131814 => 04131814 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04131814 | |
BASE: 040000 | |
CMD JUMP - 04131928 to 041319ac | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 13192c => 0413192c | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 0413192c | |
BASE: 040000 | |
CMD JUMP - 041319c0 to 04131a44 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 1319c4 => 041319c4 | |
DrawPrim type: TRIANGLE_STRIP count: 4 vaddr= 041319c4 | |
BASE: 040000 | |
CMD JUMP - 04131a58 to 04131b5c | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 131a5c => 04131a5c | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04131a5c | |
BASE: 040000 | |
CMD JUMP - 04131b70 to 04131c74 | |
SetVertexType: float UVs, ABGR 8888 colors, float coords | |
BASE: 040000 | |
VADDR: 131b74 => 04131b74 | |
DrawPrim type: TRIANGLE_STRIP count: 8 vaddr= 04131b74 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
*** Dialog box now visible *** | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04131d00 to 0931c034, ret=04131d04 | |
Clut format: 00ff03 (ABGR 8888) | |
CLUT addr upper 00040000 | |
================ FLUSH ================ | |
CLUT base addr: 1bf770 | |
================ FLUSH ================ | |
Clut load: 000020 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
================ FLUSH ================ | |
TexFormat 000005 (CLUT8) | |
================ FLUSH ================ | |
Texture address 0: 1baf20 | |
Texture BUFWIDTHess 0: 040100 | |
================ FLUSH ================ | |
Texture size 0: 000708, width : 256, height : 128 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
================ FLUSH ================ | |
ZMask: 000001 | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000001 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
================ FLUSH ================ | |
Blend mode: add src.a, fixed | |
Blend fix A: 000000 | |
================ FLUSH ================ | |
Blend fix B: ffffff | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04131dec to 0931c034, ret=04131df0 | |
Clut format: 00ff03 (ABGR 8888) | |
CLUT addr upper 00040000 | |
CLUT base addr: 1bf770 | |
Clut load: 000020 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
TexFormat 000005 (CLUT8) | |
Texture address 0: 1baf20 | |
Texture BUFWIDTHess 0: 040100 | |
Texture size 0: 000708, width : 256, height : 128 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
Z test enable: 1 | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
================ FLUSH ================ | |
ZMask: 000000 | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
================ FLUSH ================ | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
================ FLUSH ================ | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
TexFilter min: 7 mag: 1 | |
BASE: 090000 | |
CMD CALL - 04131edc to 0931bfcc, ret=04131ee0 | |
Clut format: 00ff03 (ABGR 8888) | |
CLUT addr upper 00040000 | |
================ FLUSH ================ | |
CLUT base addr: 1ccc50 | |
Clut load: 000020 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
TexFormat 000005 (CLUT8) | |
================ FLUSH ================ | |
Texture address 0: 1bfc00 | |
================ FLUSH ================ | |
Texture BUFWIDTHess 0: 040200 | |
================ FLUSH ================ | |
Texture size 0: 000709, width : 512, height : 128 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
Alpha test settings: ff0006 (00 > (c & ff)) | |
BASE: 040000 | |
CMD JUMP - 04131f54 to 041322f8 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Material ambient color: 000000 | |
Material alpha color: 0000ff | |
Material diffuse color: 000000 | |
Material specular color: 000000 | |
Shade: 000001 (gouraud) | |
CullFace enable: 0 | |
Color test enable: 0 | |
Stencil test enable: 0 | |
Alpha test enable: 1 | |
Alpha test settings: ff0106 (01 > (c & ff)) | |
Z test enable: 1 | |
Z test mode: 7 ( >= ) | |
Logic op enable: 0 | |
ZMask: 000000 | |
MaskRGB: 000000 | |
MaskAlpha: 000000 | |
Alpha blend enable: 1 | |
Blend mode: add src.a, 1.0 - src.a | |
Blend fix A: 000000 | |
Blend fix B: 000000 | |
Fog enable: 0 | |
Lighting enable: 0 | |
Texture map enable: 1 | |
TexFunc 0 RGBA modulate | |
TexWrap 000101 | |
Tex map mode: 000000 | |
Tex shade light sources: 000100 | |
================ FLUSH ================ | |
TexFilter min: 0 mag: 0 | |
BASE: 090000 | |
CMD CALL - 04132374 to 090a5ccc, ret=04132378 | |
Clut format: 00ff03 (ABGR 8888) | |
================ FLUSH ================ | |
CLUT addr upper 00090000 | |
================ FLUSH ================ | |
CLUT base addr: 0bb780 | |
================ FLUSH ================ | |
Clut load: 000002 | |
TexMode 000001 (swizzle, 0 levels, shared clut) | |
================ FLUSH ================ | |
TexFormat 000004 (CLUT4) | |
================ FLUSH ================ | |
Texture address 0: 0bb7c0 | |
================ FLUSH ================ | |
Texture BUFWIDTHess 0: 090200 | |
================ FLUSH ================ | |
Texture size 0: 000809, width : 512, height : 256 | |
TexFlush | |
CMD RET | |
World # 0 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 1.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
World data # 0.000000 | |
VIEW # 0 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 1.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
VIEW data # 0.000000 | |
================ FLUSH ================ | |
TexFilter min: 1 mag: 1 | |
================ FLUSH ================ | |
SetVertexType: through, u16 UVs, ABGR 8888 colors, u16 coords | |
BASE: 040000 | |
VADDR: 131f58 => 04131f58 | |
DrawPrim type: RECTANGLES count: 58 vaddr= 04131f58 | |
Alpha test enable: 1 | |
================ FLUSH ================ | |
*** Text should now be visible *** | |
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