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#
# TyrQuake Makefile (tested under Linux and MinGW/Msys)
#
# By default, all executables will be built and placed in the ./bin
# subdirectory. If you want to build just one, type e.g. "make bin/tyr-quake".
#
# ============================================================================
# User configurable options here:
# ============================================================================
BUILD_DIR ?= build
BIN_DIR ?= bin
DOC_DIR ?= doc
DIST_DIR ?= dist
DEBUG ?= Y# Compile with debug info
OPTIMIZED_CFLAGS ?= N# Enable compiler optimisations (if DEBUG != Y)
USE_X86_ASM ?= $(I386_GUESS)
USE_SDL ?= Y# New (experimental) SDL video/sound/input targets
LOCALBASE ?= /usr/local
QBASEDIR ?= .# Default basedir for quake data files (Linux/BSD only)
TARGET_OS ?= $(HOST_OS)
TARGET_UNIX ?= $(if $(filter UNIX,$(TARGET_OS)),$(HOST_UNIX),)
# ============================================================================
.PHONY: default clean docs
# ============================================================================
TYR_RELEASE := v0.66
TYR_GIT := $(shell git describe --dirty 2> /dev/null)
TYR_VERSION := $(if $(TYR_GIT),$(TYR_GIT),$(TYR_RELEASE))
TYR_VERSION_NUM ?= $(patsubst v%,%,$(TYR_VERSION))
# Ensure the build directory exists
$(shell if [ ! -d "$(BUILD_DIR)" ]; then mkdir -p "$(BUILD_DIR)"; fi)
# Create/update the build version file
# Any source files which use TYR_VERSION will depend on this
BUILD_VERSION_FILE = $(BUILD_DIR)/.build_version
$(shell \
if [ ! -f "$(BUILD_VERSION_FILE)" ] || \
[ "`cat $(BUILD_VERSION_FILE)`" != "$(TYR_VERSION)" ]; then \
printf '%s' "$(TYR_VERSION)" > "$(BUILD_VERSION_FILE)"; \
fi)
# Create/update the build version time file
# Any source files which use TYR_VERSION_TIME will depend on this
TYR_VERSION_TIME := $(shell \
if [ -n "$(TYR_GIT)" ] && [ -z "$$(git status -s -uno)" ]; then \
git show -s --pretty='format:%at'; \
else \
date +%s; \
fi)
BUILD_VERSION_TIME_FILE = $(BUILD_DIR)/.build_version_time
$(shell \
if [ ! -f "$(BUILD_VERSION_TIME_FILE)" ] || \
[ "`cat $(BUILD_VERSION_TIME_FILE)`" != "$(TYR_VERSION_TIME)" ]; then \
printf '%s' "$(TYR_VERSION_TIME)" > "$(BUILD_VERSION_TIME_FILE)"; \
fi)
# ---------------------------------------
# Attempt detection of the build host OS
# ---------------------------------------
SYSNAME := $(shell uname -s)
TOPDIR := $(shell pwd)
ifneq (,$(findstring MINGW32,$(SYSNAME)))
HOST_OS = WIN32
else
ifneq (,$(findstring MINGW64,$(SYSNAME)))
HOST_OS = WIN64
else
ifneq (,$(findstring $(SYSNAME),FreeBSD NetBSD IRIX64))
HOST_OS = UNIX
HOST_UNIX = bsd
else
ifneq (,$(findstring $(SYSNAME),OpenBSD))
HOST_OS = UNIX
HOST_UNIX = openbsd
else
ifneq (,$(findstring $(SYSNAME),Darwin))
HOST_OS = UNIX
HOST_UNIX = darwin
OSX_VERSION_MAJOR := $(shell sw_vers -productVersion | cut -d. -f1)
OSX_VERSION_MINOR := $(shell sw_vers -productVersion | cut -d. -f2)
else
ifneq (,$(findstring $(SYSNAME),Linux))
HOST_OS = UNIX
HOST_UNIX = linux
else
$(error OS type not detected.)
endif
endif
endif
endif
endif
endif
# --------------------------------------------------------------------
# Setup driver options, choosing sensible defaults based on target OS
# --------------------------------------------------------------------
# USE_SDL -> shortcut to select all SDL targets
ifeq ($(USE_SDL),Y)
VID_TARGET ?= sdl
IN_TARGET ?= sdl
SND_TARGET ?= sdl
endif
ifeq ($(TARGET_OS),UNIX)
EXT =
ifeq ($(TARGET_UNIX),darwin)
VID_TARGET ?= sdl
IN_TARGET ?= sdl
SND_TARGET ?= sdl
CD_TARGET ?= null
SNAPSHOT_TARGET = $(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-osx.dmg
else
# All other unix can default to X11
VID_TARGET ?= x11
IN_TARGET ?= x11
endif
ifeq ($(TARGET_UNIX),bsd)
CD_TARGET ?= null
SND_TARGET ?= sdl
endif
ifeq ($(TARGET_UNIX),openbsd)
CD_TARGET ?= bsd
SND_TARGET ?= sndio
endif
ifeq ($(TARGET_UNIX),linux)
CD_TARGET ?= linux
SND_TARGET ?= oss
endif
endif
ifneq (,$(findstring $(TARGET_OS),WIN32 WIN64))
EXT = .exe
CD_TARGET ?= win
VID_TARGET ?= win
IN_TARGET ?= win
SND_TARGET ?= win
ifneq (,$(findstring $(TARGET_OS),WIN64))
SNAPSHOT_TARGET = $(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-win64.zip
else
SNAPSHOT_TARGET = $(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-win32.zip
endif
endif
# --------------------------------------------------------------
# Executable file extension and possible cross-compiler options
# --------------------------------------------------------------
ifeq ($(TARGET_OS),WIN32)
EXT = .exe
ifneq ($(HOST_OS),WIN32)
TARGET ?= $(MINGW32_CROSS_GUESS)
CC = $(TARGET)-gcc
STRIP = $(TARGET)-strip
WINDRES = $(TARGET)-windres
endif
else
ifeq ($(TARGET_OS),WIN64)
EXT=.exe
ifneq ($(HOST_OS),WIN64)
TARGET ?= $(MINGW64_CROSS_GUESS)
CC = $(TARGET)-gcc
STRIP = $(TARGET)-strip
WINDRES = $(TARGET)-windres
endif
else
EXT=
endif
endif
# For generating html/text documentation
GROFF ?= groff
# Now that defaults are set, if we are using SDL set the CFLAGS/LFLAGS
ifneq (,$(filter sdl,$(VID_TARGET) $(SND_TARGET) $(IN_TARGET)))
ifeq (,$(filter-out UNIX,$(TARGET_OS))$(filter-out darwin,$(TARGET_UNIX)))
SDL_CFLAGS_DEFAULT := -iquote /Library/Frameworks/SDL2.framework/Versions/Current/Headers
SDL_LFLAGS_DEFAULT := -F/Library/Frameworks -framework SDL2 -Xlinker -rpath -Xlinker @executable_path/../Frameworks
else
SDL_CFLAGS_DEFAULT := $(shell sdl2-config --cflags)
SDL_LFLAGS_DEFAULT := $(shell sdl2-config --libs)
endif
SDL_CFLAGS ?= $(SDL_CFLAGS_DEFAULT)
SDL_LFLAGS ?= -L/usr/lib32 $(SDL_LFLAGS_DEFAULT)
endif
# ============================================================================
# Helper functions
# ============================================================================
# ---------------------------------------------------
# Remove duplicates from a list, preserving ordering
# ---------------------------------------------------
# (I wonder if Make optimises the tail recursion here?)
filter-dups = $(if $(1),$(firstword $(1)) $(call filter-dups,$(filter-out $(firstword $(1)),$(1))),)
# ----------------------------------------------
# Try to guess the location of X11 includes/libs
# ----------------------------------------------
# $(1) - header file to search for
# $(2) - library name to search for
# $(3) - list of directories to search in
IGNORE_DIRS = /usr $(LOCALBASE)
find-localbase = $(shell \
for DIR in $(IGNORE_DIRS); do \
if [ -e $$DIR/include/$(1) ] && \
[ -e $$DIR/lib/lib$(2).a ] || \
[ -e $$DIR/lib/lib$(2).la ] || \
[ -e $$DIR/lib/lib$(2).dylib ]; then exit 0; fi; \
done; \
for DIR in $(3); do \
if [ -e $$DIR/include/$(1) ] && \
[ -e $$DIR/lib/lib$(2).a ] || \
[ -e $$DIR/lib/lib$(2).la ] || \
[ -e $$DIR/lib/lib$(2).dylib ]; then echo $$DIR; exit 0; fi; \
done )
X11DIRS = /usr/X11R7 /usr/local/X11R7 /usr/X11R6 /usr/local/X11R6 /opt/X11 /opt/local
X11BASE_GUESS := $(call find-localbase,X11/Xlib.h,X11,$(X11DIRS))
X11BASE ?= $(X11BASE_GUESS)
OGLDIRS = /opt/local /opt/X11
OGLBASE_GUESS := $(call find-localbase,GL/GL.h,GL,$(OGLDIRS))
OGLBASE ?= $(OGLBASE_GUESS)
# ------------------------------------------------------------------------
# Try to guess the MinGW cross compiler executables
# - I've seen i386-mingw32msvc, i586-mingw32msvc (Debian) and now
# i486-mingw32 (Arch).
# ------------------------------------------------------------------------
MINGW32_CROSS_GUESS := $(shell \
if which i486-mingw32-gcc > /dev/null 2>&1; then \
echo i486-mingw32; \
elif which i586-mingw32msvc-gcc > /dev/null 2>&1; then \
echo i586-mingw32msvc; \
else \
echo i386-mingw32msvc; \
fi)
MINGW64_CROSS_GUESS := $(shell \
if which x86_64-w64-mingw32-gcc > /dev/null 2>&1; then \
echo x86_64-w64-mingw32; \
else \
echo x86_64-w64-mingw32; \
fi)
# --------------------------------
# GCC version and option checking
# --------------------------------
cc-version = $(shell sh $(TOPDIR)/scripts/gcc-version \
$(if $(1), $(1), $(CC)))
cc-option = $(shell if $(CC) $(CFLAGS) -Werror $(1) -S -o /dev/null -xc /dev/null \
> /dev/null 2>&1; then echo "$(1)"; else echo "$(2)"; fi ;)
cc-i386 = $(if $(subst __i386,,$(shell echo __i386 | $(CC) -E -xc - | tail -n 1)),Y,N)
libdir-check = $(shell if [ -d "$(1)" ]; then printf -- '-L%s' "$(1)"; fi)
GCC_VERSION := $(call cc-version,)
I386_GUESS := $(call cc-i386)
# -------------------------
# Special include/lib dirs
# -------------------------
DX_INC = $(TOPDIR)/wine-dx
# ---------------------------------------
# Define some build variables
# ---------------------------------------
STRIP ?= strip
WINDRES ?= windres
CFLAGS ?=
CFLAGS := $(CFLAGS) -Wall -Wno-trigraphs -Wwrite-strings -D__BIG_ENDIAN__=1 -O0 -Wno-error -I/usr/sgug/include/libdicl-0.1 -D_SGI_SOURCE -D_SGI_MP_SOURCE -D_SGI_REENTRANT_FUNCTIONS
CFLAGS += $(call cc-option,-std=gnu99)
ifeq ($(G4),Y)
# Playing with PPC OSX GCC Flags
CFLAGS += -mcpu=7450 -mtune=7450
# This stuff is enabled by Apple's "-fast" option, but you can't
# override any of the options if you use "-fast" and some are
# problematic (see below)
CFLAGS += -O3
CFLAGS += -falign-loops-max-skip=15
CFLAGS += -falign-jumps-max-skip=15
CFLAGS += -falign-loops=16
CFLAGS += -falign-jumps=16
CFLAGS += -falign-functions=16
CFLAGS += -malign-natural
CFLAGS += -ffast-math
CFLAGS += -fstrict-aliasing
CFLAGS += -funroll-loops
#CFLAGS += -ftree-loop-linear # This one generates bad code, at least in Mod_CalculateAliasModelBounds()
#CFLAGS += -ftree-loop-memset # This one ICE's on Con_DrawInput()
CFLAGS += -fsched-interblock
CFLAGS += -fgcse-sm
# Not part of "-fast"
CFLAGS += -ftree-vectorize
endif
ifeq ($(DEBUG),Y)
CFLAGS += -g
else
ifeq ($(OPTIMIZED_CFLAGS),Y)
CFLAGS += -O2
# -funit-at-a-time is buggy for MinGW GCC > 3.2
# I'm assuming it's fixed for MinGW GCC >= 4.0 when that comes about
CFLAGS += $(shell if [ $(GCC_VERSION) -lt 0400 ] ;\
then echo $(call cc-option,-fno-unit-at-a-time,); fi ;)
CFLAGS += $(call cc-option,-fweb,)
CFLAGS += $(call cc-option,-frename-registers,)
# Enable some math optimisations, but not -funsafe-math-optimisations,
# which is causing problems with the software renderer currently.
CFLAGS += $(call cc-option,-fno-math-errno)
CFLAGS += $(call cc-option,-ffinite-math-only)
CFLAGS += $(call cc-option,-fno-signaling-nans)
endif
endif
# --------------------------------------------------------------------------
# Each binary needs to build it's own object files in separate directories
# due to the {NQ,QW}_HACK ifdefs still present in the common files.
# --------------------------------------------------------------------------
# (sw = software renderer, gl = OpenGL renderer, sv = server)
NQSWDIR = $(BUILD_DIR)/nqsw
NQGLDIR = $(BUILD_DIR)/nqgl
QWSWDIR = $(BUILD_DIR)/qwsw
QWGLDIR = $(BUILD_DIR)/qwgl
QWSVDIR = $(BUILD_DIR)/qwsv
APPS = tyr-quake$(EXT) tyr-glquake$(EXT) \
tyr-qwcl$(EXT) tyr-glqwcl$(EXT) \
tyr-qwsv$(EXT)
default: all
all: $(patsubst %,$(BIN_DIR)/%,$(APPS))
# To make warnings more obvious, be less verbose as default
# Use 'make V=1' to see the full commands
ifdef V
quiet =
else
quiet = quiet_
endif
quiet_cmd_mkdir = ' MKDIR $(@D)'
cmd_mkdir = mkdir -p $(@D)
define do_mkdir
@if [ ! -d $(@D) ]; then \
echo $($(quiet)cmd_mkdir); \
$(cmd_mkdir); \
fi
endef
quiet_cmd_cp = ' CP $@'
cmd_cp = cp $< $@
define do_cp
$(do_mkdir)
@echo $($(quiet)cmd_cp)
@$(cmd_cp)
endef
quiet_cmd_rsync = ' RSYNC $@'
cmd_rsync = rsync $(1)
define do_rsync
$(do_mkdir)
@echo $(call $(quiet)cmd_rsync,$(1))
@$(call cmd_rsync,$(1))
endef
# cmd_fixdep => Turn all pre-requisites into targets with no commands, to
# prevent errors when moving files around between builds (e.g. from NQ or QW
# dirs to the common dir.)
# Add dependency on build version time if needed.
cmd_fixdep = \
cp $(@D)/.$(@F).d $(@D)/.$(@F).d.tmp && \
sed -e 's/\#.*//' -e 's/^[^:]*: *//' -e 's/ *\\$$//' -e '/^$$/ d' \
-e 's/$$/ :/' < $(@D)/.$(@F).d.tmp >> $(@D)/.$(@F).d && \
rm -f $(@D)/.$(@F).d.tmp
cmd_cc_dep_c = \
$(CC) -MM -MT $@ $(CPPFLAGS) -o $(@D)/.$(@F).d $< && \
$(cmd_fixdep)
quiet_cmd_cc_o_c = ' CC $@'
cmd_cc_o_c = $(CC) -c $(CPPFLAGS) $(CFLAGS) -o $@ $<
define do_cc_o_c
@$(do_mkdir);
@echo $($(quiet)cmd_cc_o_c);
@$(cmd_cc_dep_c);
@$(cmd_cc_o_c);
endef
cmd_cc_dep_m = $(cmd_cc_dep_c)
quiet_cmd_cc_o_m = ' CC $@'
cmd_cc_o_m = $(CC) -c $(CPPFLAGS) $(CFLAGS) -o $@ $<
define do_cc_o_m
@$(do_mkdir);
@echo $($(quiet)cmd_cc_o_m);
@$(cmd_cc_dep_m);
@$(cmd_cc_o_m);
endef
cmd_cc_dep_rc = \
$(CC) -x c-header -MM -MT $@ $(CPPFLAGS) -o $(@D)/.$(@F).d $< ; \
$(cmd_fixdep)
quiet_cmd_windres_res_rc = ' WINDRES $@'
cmd_windres_res_rc = $(WINDRES) -I $(<D) -I ./build/icons -i $< -O coff -o $@
define do_windres_res_rc
@$(do_mkdir);
@$(cmd_cc_dep_rc);
@echo $($(quiet)cmd_windres_res_rc);
@$(cmd_windres_res_rc);
endef
quiet_cmd_cc_link = ' LINK $@'
cmd_cc_link = $(CC) -o $@ $^ $(1)
define do_cc_link
@$(do_mkdir);
@echo $($(quiet)cmd_cc_link);
@$(call cmd_cc_link,$(1))
endef
quiet_cmd_strip = ' STRIP $(1)'
cmd_strip = $(STRIP) $(1)
ifeq ($(DEBUG),Y)
do_strip=
else
ifeq ($(STRIP),)
do_strip=
else
define do_strip
@echo $(call $(quiet)cmd_strip,$(1));
@$(call cmd_strip,$(1));
endef
endif
endif
git_date = $(shell git log -1 --date=short --format="%ad" -- $< 2>/dev/null)
doc_version = $(git_date) $(TYR_VERSION)
quiet_cmd_man2man = ' MAN2MAN $@'
cmd_man2man = \
sed -e 's/TYR_VERSION/$(doc_version)/' < $< > $(@D)/.$(@F).tmp && \
mv $(@D)/.$(@F).tmp $@
define do_man2man
@$(do_mkdir)
@echo $(if $(quiet),$(quiet_cmd_man2man),"$(cmd_man2man)");
@$(cmd_man2man);
endef
# The sed/awk magic is a little ugly, but I wanted something that
# would work across Linux/BSD/Msys/Darwin
quiet_cmd_man2txt = ' MAN2TXT $@'
cmd_man2txt = \
$(GROFF) -man -Tascii $< | cat -v | \
sed -e 's/\^\[\[\([0-9]\)\{1,2\}[a-z]//g' \
-e 's/.\^H//g' | \
awk '{ gsub("$$", "\r"); print $$0;}' - > $(@D)/.$(@F).tmp && \
mv $(@D)/.$(@F).tmp $@
loud_cmd_man2txt = \
$(subst ",\",$(subst $$,\$$,$(subst "\r","\\r",$(cmd_man2txt))))
define do_man2txt
@$(do_mkdir)
@echo $(if $(quiet),$(quiet_cmd_man2txt),"$(loud_cmd_man2txt)");
@$(cmd_man2txt);
endef
quiet_cmd_man2html = ' MAN2HTML $@'
cmd_man2html = \
$(GROFF) -man -Thtml $< > $(@D)/.$(@F).tmp && \
mv $(@D)/.$(@F).tmp $@
define do_man2html
@$(do_mkdir)
@echo $(if $(quiet),$(quiet_cmd_man2html),"$(cmd_man2html)");
@$(cmd_man2html);
endef
# cmd_zip ~ takes a leading path to be stripped from the archive members
# (basically simulates tar's -C option).
# $(1) - leading path to strip from files
NOTHING:=
SPACE:=$(NOTHING) $(NOTHING)
quiet_cmd_zip = ' ZIP $@'
cmd_zip = ( \
cd $(1) && \
zip -q $(subst $(SPACE),/,$(patsubst %,..,$(subst /, ,$(1))))/$@ \
$(patsubst $(1)/%,%,$^) )
# $@ - the archive file
# $^ - files to be added
# $(1) - leading path to strip from files
define do_zip
@$(do_mkdir)
@echo $(if $(quiet),$(quiet_cmd_zip),"$(call cmd_zip,$(1))")
@$(call cmd_zip,$(1))
endef
DEPFILES := \
$(wildcard \
$(BUILD_DIR)/*/.*.d \
$(BUILD_DIR)/*/*/.*.d \
)
ifneq ($(DEPFILES),)
-include $(DEPFILES)
endif
# ----------------------------------------------------------------------------
# Build rule generation
# ----------------------------------------------------------------------------
# Because I want to do nasty things like build for multiple architectures
# with a single make invocation (and not resort to recursion) I generate the
# rules for building using defines.
# define rulesets for building object files
# $(1) - the build directory
# $(2) - CPPFLAGS
# $(3) - CFLAGS
define NQCL_RULES
$(1)/buildinfo.o: $(BUILD_VERSION_FILE) $(BUILD_VERSION_TIME_FILE)
$(1)/%.o: CPPFLAGS = $(2)
$(1)/%.o: CFLAGS += $(3)
$(1)/%.o: common/%.S ; $$(do_cc_o_c)
$(1)/%.o: NQ/%.S ; $$(do_cc_o_c)
$(1)/%.o: common/%.c ; $$(do_cc_o_c)
$(1)/%.o: NQ/%.c ; $$(do_cc_o_c)
$(1)/%.res: common/%.rc ; $$(do_windres_res_rc)
$(1)/%.res: NQ/%.rc $(BUILD_DIR)/icons/tyrquake.ico ; $$(do_windres_res_rc)
endef
define QWCL_RULES
$(1)/buildinfo.o: $(BUILD_VERSION_FILE) $(BUILD_VERSION_TIME_FILE)
$(1)/%.o: CPPFLAGS = $(2)
$(1)/%.o: CFLAGS += $(3)
$(1)/%.o: common/%.S ; $$(do_cc_o_c)
$(1)/%.o: QW/client/%.S ; $$(do_cc_o_c)
$(1)/%.o: QW/common/%.S ; $$(do_cc_o_c)
$(1)/%.o: common/%.c ; $$(do_cc_o_c)
$(1)/%.o: QW/client/%.c ; $$(do_cc_o_c)
$(1)/%.o: QW/common/%.c ; $$(do_cc_o_c)
$(1)/%.res: common/%.rc ; $$(do_windres_res_rc)
$(1)/%.res: QW/client/%.rc $(BUILD_DIR)/icons/tyrquake.ico ; $$(do_windres_res_rc)
endef
define QWSV_RULES
$(1)/buildinfo.o: $(BUILD_VERSION_FILE) $(BUILD_VERSION_TIME_FILE)
$(1)/%.o: CPPFLAGS = $(2)
$(1)/%.o: CFLAGS += $(3)
$(1)/%.o: QW/server/%.S ; $$(do_cc_o_c)
$(1)/%.o: QW/common/%.S ; $$(do_cc_o_c)
$(1)/%.o: common/%.S ; $$(do_cc_o_c)
$(1)/%.o: QW/server/%.c ; $$(do_cc_o_c)
$(1)/%.o: QW/common/%.c ; $$(do_cc_o_c)
$(1)/%.o: common/%.c ; $$(do_cc_o_c)
endef
# Another level of indirection
# Generate five sets of rules for the five target build directories
# $(1) - build sub-directory
# $(2) - extra cflags for arch
define TARGET_RULES
$(eval $(call NQCL_RULES,$$(BUILD_DIR)/$(1)/nqsw,$$(ALL_NQSW_CPPFLAGS),$(2)))
$(eval $(call NQCL_RULES,$$(BUILD_DIR)/$(1)/nqgl,$$(ALL_NQGL_CPPFLAGS),$(2)))
$(eval $(call QWCL_RULES,$$(BUILD_DIR)/$(1)/qwsw,$$(ALL_QWSW_CPPFLAGS),$(2)))
$(eval $(call QWCL_RULES,$$(BUILD_DIR)/$(1)/qwgl,$$(ALL_QWGL_CPPFLAGS),$(2)))
$(eval $(call QWSV_RULES,$$(BUILD_DIR)/$(1)/qwsv,$$(ALL_QWSV_CPPFLAGS),$(2)))
endef
# Standard build rules
$(eval $(call NQCL_RULES,$$(BUILD_DIR)/nqsw,$$(ALL_NQSW_CPPFLAGS),))
$(eval $(call NQCL_RULES,$$(BUILD_DIR)/nqgl,$$(ALL_NQGL_CPPFLAGS),))
$(eval $(call QWCL_RULES,$$(BUILD_DIR)/qwsw,$$(ALL_QWSW_CPPFLAGS),))
$(eval $(call QWCL_RULES,$$(BUILD_DIR)/qwgl,$$(ALL_QWGL_CPPFLAGS),))
$(eval $(call QWSV_RULES,$$(BUILD_DIR)/qwsv,$$(ALL_QWSV_CPPFLAGS),))
ifeq ($(OSX_VERSION_MAJOR).$(OSX_VERSION_MINOR),10.5)
# On OSX 10.5 we build universal binaries for four archs
# NOTE: This requires an older or patched version of SDL2 for now
$(eval $(call TARGET_RULES,osx-intel-32,-arch i386 -mmacosx-version-min=10.5))
$(eval $(call TARGET_RULES,osx-intel-64,-arch x86_64 -mmacosx-version-min=10.5))
$(eval $(call TARGET_RULES,osx-ppc-32,-arch ppc -mmacosx-version-min=10.5))
$(eval $(call TARGET_RULES,osx-ppc-64,-arch ppc64 -mmacosx-version-min=10.5))
else
# On modern OSX, we only build for intel-64
# (support for everything else is now removed from the XCode libraries/utilties!)
$(eval $(call TARGET_RULES,osx-intel-64,-arch x86_64 -mmacosx-version-min=10.6))
endif
# Win32 and Win64 builds ?? - cross compiler...
$(eval $(call TARGET_RULES,win32,))
$(eval $(call TARGET_RULES,win64,))
# ----------------------------------
# Output the build Options: Output
# ----------------------------------
$(info Compile Options:)
$(info . DEBUG = $(DEBUG))
$(info . TARGET_OS = $(TARGET_OS))
$(info . TARGET_UNIX = $(TARGET_UNIX))
$(info . USE_X86_ASM = $(USE_X86_ASM))
$(info . CD_TARGET = $(CD_TARGET))
$(info . SND_TARGET = $(SND_TARGET))
$(info . VID_TARGET = $(VID_TARGET))
$(info . IN_TARGET = $(IN_TARGET))
# ============================================================================
# Object Files, libraries and options
# ============================================================================
#
# Provide a set of makefile variables to which we can attach lists of object
# files, libraries to link against, preprocessor and linker options, etc. The
# prefixes tell us to which targets the variables apply:
#
# Shared lists:
# COMMON_ - objects common to all five targets
# CL_ - objects common to the four client targets (NQ, QW, SW & GL)
# SV_ - objects common to the three server targets (NQ SW&GL, QWSV)
# NQCL_ - objects common to the NQ client targets (SW & GL)
# QWCL_ - objects common to the QW client targets (SW & GL)
# QW_ - objects common to the QW targets (CL & SV)
# SW_ - objects common to the software rendering clients
# GL_ - objects common to the OpenGL rendering clients
#
# Target specific lists:
# NQSW_
# NQGL_
# QWSW_
# QWGL_
# QWSV_
#
# The suffix describes where the list is used
# _OBJS - list of object files used as dependency and for linker
# _LIBS - list of libs to pass to the linker
# _CPPFLAGS - C preprocessor flags, e.g. include directories or defines
# _LFLAGS - linker flags, e.g. library directories
#
# Then we have configuration options which will alter the content of the lists:
# - VID_TARGET - video driver
# - IN_TARGET - input driver (usually tied to video driver)
# - CD_TARGET - cd audio driver
# - SND_TARGET - sound driver
# - USE_X86_ASM - conditionally replace C code with assembly
#
#
# 1. Set up lists of object files which aren't affected by config options
# 2. Go through the various config options and append to the appropriate lists
#
#
# TODO: Think about different groupings?
# e.g. SW_RENDER_OBJS, GL_RENDER_OBJS, NET_DRIVER_OBJS...
#
# --------------------------------------------------------------------------
# Object File Lists - Static wrt. config options
# --------------------------------------------------------------------------
COMMON_OBJS := \
buildinfo.o \
cmd.o \
common.o \
crc.o \
cvar.o \
mathlib.o \
model.o \
rb_tree.o \
shell.o \
zone.o
CL_OBJS := \
alias_model.o \
cd_common.o \
cl_demo.o \
cl_input.o \
cl_main.o \
cl_parse.o \
cl_tent.o \
console.o \
developer.o \
keys.o \
menu.o \
pcx.o \
r_lerp.o \
r_efrag.o \
r_light.o \
r_model.o \
r_part.o \
sbar.o \
screen.o \
snd_dma.o \
snd_mem.o \
snd_mix.o \
sprite_model.o \
vid_mode.o \
view.o \
wad.o
SV_OBJS := \
pr_cmds.o \
pr_edict.o \
pr_exec.o \
sv_main.o \
sv_move.o \
sv_phys.o \
sv_user.o
NQCL_OBJS := \
chase.o \
host.o \
host_cmd.o \
net_common.o \
net_dgrm.o \
net_loop.o \
net_main.o \
world.o
QWCL_OBJS := \
cl_cam.o \
cl_ents.o \
cl_pred.o \
skin.o
QW_OBJS := \
md4.o \
net_chan.o \
pmove.o \
pmovetst.o
SW_OBJS := \
d_edge.o \
d_fill.o \
d_init.o \
d_modech.o \
d_part.o \
d_polyse.o \
d_scan.o \
d_sky.o \
d_sprite.o \
d_surf.o \
d_vars.o \
draw.o \
r_aclip.o \
r_alias.o \
r_bsp.o \
r_draw.o \
r_edge.o \
r_main.o \
r_misc.o \
r_sky.o \
r_sprite.o \
r_surf.o \
r_vars.o
GL_OBJS := \
drawhulls.o \
gl_draw.o \
gl_extensions.o \
gl_fog.o \
gl_mesh.o \
gl_model.o \
gl_rmain.o \
gl_rmisc.o \
gl_rsurf.o \
gl_sky.o \
gl_textures.o \
gl_warp.o \
qpic.o \
tga.o
NQSW_OBJS :=
NQGL_OBJS :=
QWSW_OBJS :=
QWGL_OBJS := \
gl_ngraph.o
QWSV_OBJS := \
sv_ccmds.o \
sv_ents.o \
sv_init.o \
sv_nchan.o \
sv_send.o \
world.o
# ----------------------------------------------------------------------------
# Start off the CPPFLAGS, config independent stuff
# ----------------------------------------------------------------------------
# Defines
COMMON_CPPFLAGS += -DTYR_VERSION=$(TYR_VERSION_NUM)
COMMON_CPPFLAGS += -DTYR_VERSION_TIME=$(TYR_VERSION_TIME)LL
COMMON_CPPFLAGS += -DQBASEDIR="$(QBASEDIR)"
NQCL_CPPFLAGS += -DNQ_HACK
QW_CPPFLAGS += -DQW_HACK
QWSV_CPPFLAGS += -DSERVERONLY
GL_CPPFLAGS += -DGLQUAKE
ifeq ($(DEBUG),Y)
COMMON_CPPFLAGS += -DDEBUG
else
COMMON_CPPFLAGS += -DNDEBUG
endif
# Includes
COMMON_CPPFLAGS += -iquote $(TOPDIR)/include -iquote $(BUILD_DIR)/include
COMMON_CPPFLAGS += $(if $(LOCALBASE),-idirafter $(LOCALBASE)/include,)
COMMON_LFLAGS += -Wl,--allow-shlib-undefined $(if $(LOCALBASE),$(call libdir-check,$(LOCALBASE)/lib,),) -ldicl-0.1
NQCL_CPPFLAGS += -iquote $(TOPDIR)/NQ
QW_CPPFLAGS += -iquote $(TOPDIR)/QW/client
QWSV_CPPFLAGS += -iquote $(TOPDIR)/QW/server
# If we are on OSX (Darwin) and this is not the GLX target, we will link with
# "-framework OpenGL" instead. Otherwise, link with libGL as normal
# => if ($TARGET_OS == UNIX && $TARGET_UNIX == darwin && $VID_TARGET != x11)...
ifeq ($(filter-out UNIX,$(TARGET_OS))$(filter-out darwin,$(TARGET_UNIX))$(filter x11,$(VID_TARGET)),)
GL_CPPFLAGS += -DAPPLE_OPENGL
GL_CPPFLAGS += -DGL_SILENCE_DEPRECATION
GL_LFLAGS += -framework OpenGL
else
GL_CPPFLAGS += $(if $(OGLBASE),-idirafter $(OGLBASE)/include,)
GL_LFLAGS += -lGL -lGLcore $(if $(OGLBASE),$(call libdir-check,$(OGLBASE)/lib,),)
endif
# ----------------------------------------------------------------------------
# Add objects depending whether using x86 assembly
# ----------------------------------------------------------------------------
ifeq ($(USE_X86_ASM),Y)
COMMON_CPPFLAGS += -DUSE_X86_ASM
COMMON_OBJS += sys_wina.o math.o
CL_OBJS += snd_mixa.o
COMMON_OBJS += modela.o
SW_OBJS += d_draw.o d_draw16.o d_parta.o d_polysa.o d_scana.o d_spr8.o \
d_varsa.o r_aclipa.o r_aliasa.o r_drawa.o r_edgea.o r_varsa.o \
surf8.o surf16.o
else
SW_OBJS += nonintel.o
endif
# ----------------------------------------------------------------------------
# Quick sanity check to make sure the lists have no overlap
# ----------------------------------------------------------------------------
dups-only = $(if $(1),$(if $(filter $(firstword $(1)),$(wordlist 2,$(words $(1)),$(1))),$(firstword $(1)),) $(call dups-only,$(filter-out $(firstword $(1)),$(1))),)
ALL_OBJS := $(COMMON_OBJS) $(CL_OBJS) $(SV_OBJS) $(NQCL_OBJS) $(QWCL_OBJS) \
$(QW_OBJS) $(SW_OBJS) $(GL_OBJS) $(NQSW_OBJS) $(NQGL_OBJS) \
$(QWSW_OBJS) $(QWGL_OBJS) $(QWSV_OBJS))
MSG_DUP = WARNING: Duplicate words detected in group
DUPS := $(strip $(call dups-only,$(ALL_OBJS)))
DUMMY := $(if $(DUPS),$(warning $(MSG_DUP): $(DUPS)),)
# ----------------------------------------------------------------------------
# Target OS Options
# ----------------------------------------------------------------------------
ifneq (,$(findstring $(TARGET_OS),WIN32 WIN64))
COMMON_CPPFLAGS += -DWIN32_LEAN_AND_MEAN
COMMON_OBJS += net_wins.o sys_win.o
CL_OBJS += winquake.res
NQCL_OBJS += conproc.o net_win.o
COMMON_LIBS += ws2_32 winmm dxguid
GL_LIBS += opengl32
ifeq ($(DEBUG),Y)
CL_LFLAGS += -mconsole
else
CL_LFLAGS += -mwindows
endif
QWSV_LFLAGS += -mconsole
endif
ifeq ($(TARGET_OS),UNIX)
COMMON_CPPFLAGS += -DELF
COMMON_OBJS += net_udp.o sys_unix.o
COMMON_LIBS += m
NQCL_OBJS += net_bsd.o
# FIXME - stupid hack
ifeq ($(APP_BUNDLE),Y)
COMMON_CPPFLAGS += -Dmain=SDL_main
endif
# If we are on OSX (Darwin) and this is not the GLX target, we will link with
# "-framework OpenGL" instead. Otherwise, link with libGL as normal
# => if ($TARGET_UNIX != darwin || $VID_TARGET == x11)...
ifneq ($(filter-out darwin,$(TARGET_UNIX))$(filter x11,$(VID_TARGET)),)
GL_LIBS += GL
endif
endif
# ----------------------------------------------------------------------------
# Driver Options
# NOTE: there is some duplication that may happen here, e.g. adding common
# libs/objs multiple times. We will strip out duplicates later.
# ----------------------------------------------------------------------------
# ----------------
# 1. Video driver
# ----------------
ifeq ($(VID_TARGET),x11)
CL_CPPFLAGS += -DX11
CL_OBJS += x11_core.o vid_x11_common.o
SW_OBJS += vid_x.o
GL_OBJS += vid_glx.o
CL_LIBS += X11 Xext Xxf86vm
ifneq ($(X11BASE),)
CL_CPPFLAGS += -idirafter $(X11BASE)/include
CL_LFLAGS += $(call libdir-check,$(X11BASE)/lib)
endif
endif
ifeq ($(VID_TARGET),win)
CL_CPPFLAGS += -idirafter $(DX_INC)
SW_OBJS += vid_win.o
GL_OBJS += vid_wgl.o
CL_LIBS += gdi32
GL_LIBS += comctl32
endif
ifeq ($(VID_TARGET),sdl)
SW_OBJS += vid_sdl.o sdl_common.o
GL_OBJS += vid_sgl.o sdl_common.o
CL_CPPFLAGS += $(SDL_CFLAGS)
CL_LFLAGS += $(SDL_LFLAGS)
endif
# ----------------
# 2. Input driver
# ----------------
# TODO: is it worth allowing input and video to be specified separately?
# they can be pretty tightly bound...
ifeq ($(IN_TARGET),x11)
CL_OBJS += x11_core.o in_x11.o
CL_LIBS += X11
ifneq ($(X11BASE),)
CL_LFLAGS += $(call libdir-check,$(X11BASE)/lib)
endif
endif
ifeq ($(IN_TARGET),win)
CL_OBJS += in_win.o
endif
ifeq ($(IN_TARGET),sdl)
CL_OBJS += in_sdl.o sdl_common.o
endif
# ----------------
# 3. CD driver
# ----------------
ifeq ($(CD_TARGET),null)
CL_OBJS += cd_null.o
endif
ifeq ($(CD_TARGET),linux)
CL_OBJS += cd_linux.o
endif
ifeq ($(CD_TARGET),bsd)
CL_OBJS += cd_bsd.o
endif
ifeq ($(CD_TARGET),win)
CL_OBJS += cd_win.o
endif
# ----------------
# 4. Sound driver
# ----------------
ifeq ($(SND_TARGET),null)
CL_OBJS += snd_null.o
endif
ifeq ($(SND_TARGET),win)
CL_CPPFLAGS += -idirafter $(DX_INC)
CL_OBJS += snd_win.o
# FIXME - direct sound libs?
endif
ifeq ($(SND_TARGET),oss)
CL_OBJS += snd_oss.o
endif
ifeq ($(SND_TARGET),sndio)
CL_OBJS += snd_sndio.o
CL_LIBS += sndio
endif
ifeq ($(SND_TARGET),sdl)
CL_OBJS += snd_sdl.o sdl_common.o
CL_CPPFLAGS += $(SDL_CFLAGS)
CL_LFLAGS += $(SDL_LFLAGS)
endif
# ----------------------------------------------------------------------------
# Combining the lists
# ----------------------------------------------------------------------------
nqsw-list = $(COMMON_$(1)) $(CL_$(1)) $(SV_$(1)) $(NQCL_$(1)) $(SW_$(1)) $(NQSW_$(1))
nqgl-list = $(COMMON_$(1)) $(CL_$(1)) $(SV_$(1)) $(NQCL_$(1)) $(GL_$(1)) $(NQGL_$(1))
qwsw-list = $(COMMON_$(1)) $(CL_$(1)) $(QW_$(1)) $(QWCL_$(1)) $(SW_$(1)) $(QWSW_$(1))
qwgl-list = $(COMMON_$(1)) $(CL_$(1)) $(QW_$(1)) $(QWCL_$(1)) $(GL_$(1)) $(QWGL_$(1))
qwsv-list = $(COMMON_$(1)) $(SV_$(1)) $(QW_$(1)) $(QWSV_$(1))
ALL_NQSW_CPPFLAGS := $(call nqsw-list,CPPFLAGS)
ALL_NQGL_CPPFLAGS := $(call nqgl-list,CPPFLAGS)
ALL_QWSW_CPPFLAGS := $(call qwsw-list,CPPFLAGS)
ALL_QWGL_CPPFLAGS := $(call qwgl-list,CPPFLAGS)
ALL_QWSV_CPPFLAGS := $(call qwsv-list,CPPFLAGS)
ALL_NQSW_OBJS := $(sort $(call nqsw-list,OBJS))
ALL_NQGL_OBJS := $(sort $(call nqgl-list,OBJS))
ALL_QWSW_OBJS := $(sort $(call qwsw-list,OBJS))
ALL_QWGL_OBJS := $(sort $(call qwgl-list,OBJS))
ALL_QWSV_OBJS := $(sort $(call qwsv-list,OBJS))
ALL_NQSW_LIBS := $(call filter-dups,$(call nqsw-list,LIBS))
ALL_NQGL_LIBS := $(call filter-dups,$(call nqgl-list,LIBS))
ALL_QWSW_LIBS := $(call filter-dups,$(call qwsw-list,LIBS))
ALL_QWGL_LIBS := $(call filter-dups,$(call qwgl-list,LIBS))
ALL_QWSV_LIBS := $(call filter-dups,$(call qwsv-list,LIBS))
ALL_NQSW_LFLAGS := $(call nqsw-list,LFLAGS)
ALL_NQGL_LFLAGS := $(call nqgl-list,LFLAGS)
ALL_QWSW_LFLAGS := $(call qwsw-list,LFLAGS)
ALL_QWGL_LFLAGS := $(call qwgl-list,LFLAGS)
ALL_QWSV_LFLAGS := $(call qwsv-list,LFLAGS)
ALL_NQSW_LFLAGS += $(patsubst %,-l%,$(ALL_NQSW_LIBS))
ALL_NQGL_LFLAGS += $(patsubst %,-l%,$(ALL_NQGL_LIBS))
ALL_QWSW_LFLAGS += $(patsubst %,-l%,$(ALL_QWSW_LIBS))
ALL_QWGL_LFLAGS += $(patsubst %,-l%,$(ALL_QWGL_LIBS))
ALL_QWSV_LFLAGS += $(patsubst %,-l%,$(ALL_QWSV_LIBS))
# ============================================================================
# Build Rules
# ============================================================================
$(BIN_DIR)/tyr-quake$(EXT): $(patsubst %,$(NQSWDIR)/%,$(ALL_NQSW_OBJS))
$(call do_cc_link,$(ALL_NQSW_LFLAGS))
$(call do_strip,$@)
$(BIN_DIR)/tyr-glquake$(EXT): $(patsubst %,$(NQGLDIR)/%,$(ALL_NQGL_OBJS))
$(call do_cc_link,$(ALL_NQGL_LFLAGS))
$(call do_strip,$@)
$(BIN_DIR)/tyr-qwcl$(EXT): $(patsubst %,$(QWSWDIR)/%,$(ALL_QWSW_OBJS))
$(call do_cc_link,$(ALL_QWSW_LFLAGS))
$(call do_strip,$@)
$(BIN_DIR)/tyr-glqwcl$(EXT): $(patsubst %,$(QWGLDIR)/%,$(ALL_QWGL_OBJS))
$(call do_cc_link,$(ALL_QWGL_LFLAGS))
$(call do_strip,$@)
$(BIN_DIR)/tyr-qwsv$(EXT): $(patsubst %,$(QWSVDIR)/%,$(ALL_QWSV_OBJS))
$(call do_cc_link,$(ALL_QWSV_LFLAGS))
$(call do_strip,$@)
# Build man pages, text and html docs from source
$(DOC_DIR)/%.6: man/%.6 $(BUILD_VERSION_FILE) ; $(do_man2man)
$(DOC_DIR)/%.txt: $(DOC_DIR)/%.6 ; $(do_man2txt)
$(DOC_DIR)/%.html: $(DOC_DIR)/%.6 ; $(do_man2html)
# ----------------------------------------------------------------------------
# Documentation
# ----------------------------------------------------------------------------
SRC_DOCS = tyrquake.6
MAN_DOCS = $(patsubst %.6,$(DOC_DIR)/%.6,$(SRC_DOCS))
HTML_DOCS = $(patsubst %.6,$(DOC_DIR)/%.html,$(SRC_DOCS))
TEXT_DOCS = $(patsubst %.6,$(DOC_DIR)/%.txt,$(SRC_DOCS))
docs: $(MAN_DOCS) $(HTML_DOCS) $(TEXT_DOCS)
# ----------------------------------------------------------------------------
# Very basic clean target
# ----------------------------------------------------------------------------
# Main clean function...
clean:
@rm -rf $(BUILD_DIR)
@rm -rf $(BIN_DIR)
@rm -rf $(DOC_DIR)
@rm -rf $(DIST_DIR)
@find . \( -name '*~' -o -name '#*#' -o -name '*.o' -o -name '*.res' \) -exec rm -f {} +
# ----------------------------------------------------------------------------
# Windows ICO file
# ----------------------------------------------------------------------------
quiet_cmd_resize = ' RESIZE $@'
cmd_resize = convert $< -resize $(1)x$(2) -background white $@
define do_resize
$(do_mkdir)
@echo $(call $(quiet)cmd_resize,$(1),$(2))
@$(call cmd_resize,$(1),$(2))
endef
quiet_cmd_ico = ' ICO $@'
cmd_ico = convert $^ $@
define do_ico
$(do_mkdir)
@echo $($(quiet)cmd_ico)
@$(cmd_ico)
endef
$(BUILD_DIR)/icons/tyrquake_%.png: icons/tyrquake-1024x1024.png; $(call do_resize,$*,$*)
$(BUILD_DIR)/icons/tyrquake_%.bmp: icons/tyrquake-1024x1024.png; $(call do_resize,$*,$*)
WINDOWS_ICON_SOURCE_FILES = \
$(BUILD_DIR)/icons/tyrquake_256.png \
$(BUILD_DIR)/icons/tyrquake_48.bmp \
$(BUILD_DIR)/icons/tyrquake_32.bmp \
$(BUILD_DIR)/icons/tyrquake_16.bmp
.SECONDARY: $(WINDOWS_ICON_SOURCE_FILES)
$(BUILD_DIR)/icons/tyrquake.ico: $(WINDOWS_ICON_SOURCE_FILES)
$(do_ico)
# ----------------------------------------------------------------------------
# X11 Icon (raw RGBA data in header file)
# ----------------------------------------------------------------------------
quiet_cmd_iconheader = ' GENERATE $@'
cmd_iconheader = convert $< -resize $(1)x$(2) -define h:format=rgba -depth 8 -size $(1)x$(2) $@
define do_iconheader
$(do_mkdir)
@echo $(call $(quiet)cmd_iconheader)
@$(call cmd_iconheader,$(1),$(2))
endef
#$(BUILD_DIR)/include/tyrquake_icon_%.h: icons/tyrquake-1024x1024.png; $(call do_iconheader,$*,$*)
#RGBA_ICON_HEADER = $(BUILD_DIR)/include/tyrquake_icon_128.h
#common/vid_x11_common.c: $(RGBA_ICON_HEADER)
#common/sdl_common.c: $(RGBA_ICON_HEADER)
# ----------------------------------------------------------------------------
# OSX Packaging Tools (WIP)
# ----------------------------------------------------------------------------
PLIST ?= /usr/libexec/PlistBuddy
IBTOOL ?= ibtool
ICONUTIL ?= iconutil
LIPO ?= lipo
HDIUTIL ?= hdiutil
quiet_cmd_plist_set = ' PLIST $@ $(1)'
cmd_plist_set = $(PLIST) -c "Set :$(1) $(2)" $(@D)/.$(@F).tmp
define do_plist_set
@echo $(call $(quiet)cmd_plist_set,$(1),$(2));
@$(call cmd_plist_set,$(1),$(2))
endef
quiet_cmd_ibtool_nib = ' IBTOOL $@'
cmd_ibtool_nib = $(IBTOOL) --compile $@ $(<D)
# NOTE: ibtool seems to launch an agent process to do it's compiling and this
# agent hangs around after ibtool has finished. Unfortunately make
# detects that there is still a sub-process running, so doesn't exit
# until the agent times out (30-seconds). The timeout used to be
# settable on the command line, but that option has been removed now.
# Oh well, just be patient then...
define do_ibtool_nib
$(do_mkdir)
@echo $($(quiet)cmd_ibtool_nib)
@$(cmd_ibtool_nib)
endef
quiet_cmd_iconutil_icns = ' ICONUTIL $@'
cmd_iconutil_icns = $(ICONUTIL) -c icns -o $@ $(<D)
define do_iconutil_icns
$(do_mkdir)
@echo $($(quiet)cmd_iconutil_icns)
@$(cmd_iconutil_icns)
endef
quiet_cmd_hdiutil = ' HDIUTIL $@'
cmd_hdiutil = $(HDIUTIL) create $@ -srcfolder $(1) -ov -volname $(2)
define do_hdiutil
$(do_mkdir)
@echo $(call $(quiet)cmd_hdiutil,$(1),$(2))
@$(call cmd_hdiutil,$(1),$(2)) $(if $(quiet),>/dev/null,)
endef
quiet_cmd_lipo = ' LIPO $@'
cmd_lipo = lipo -create $^ -output $@
define do_lipo
$(do_mkdir)
@echo $($(quiet)cmd_lipo)
@$(cmd_lipo)
endef
quiet_cmd_sips = ' SIPS $@'
cmd_sips = sips -z $(1) $(1) $< --out $@ >/dev/null
define do_sips
$(do_mkdir)
@echo $(call $(quiet)cmd_sips,$(1))
@$(call cmd_sips,$(1))
endef
# ----------------------------------------------------------------------------
# OSX Launcher - Application stub which launches the main quake executable
# ----------------------------------------------------------------------------
LAUNCHER_CPPFLAGS := $(COMMON_CPPFLAGS)
LAUNCHER_CPPFLAGS += $(SDL_CFLAGS)
LAUNCHER_LFLAGS = $(ALL_$(1)_LFLAGS) -lobjc -framework Cocoa
LAUNCHER_DIR = $(BUILD_DIR)/launcher
LAUNCHER_OBJS = \
AppController.o \
QuakeArgument.o \
QuakeArguments.o \
SDLApplication.o \
SDLMain.o \
ScreenInfo.o
# ----------------------------------------------------------------------------
# Application bundle contents
# ----------------------------------------------------------------------------
OSX_DIR = $(DIST_DIR)/osx
# Build Iconset
$(BUILD_DIR)/icons/tyrquake.iconset/icon_512x512@2x.png: icons/tyrquake-1024x1024.png ; $(call do_sips,1024)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_512x512.png: icons/tyrquake-1024x1024.png ; $(call do_sips,512)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_256x256@2x.png: icons/tyrquake-1024x1024.png ; $(call do_sips,512)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_256x256.png: icons/tyrquake-1024x1024.png ; $(call do_sips,256)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_128x128@2x.png: icons/tyrquake-1024x1024.png ; $(call do_sips,256)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_128x128.png: icons/tyrquake-1024x1024.png ; $(call do_sips,128)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_32x32@2x.png: icons/tyrquake-1024x1024.png ; $(call do_sips,64)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_32x32.png: icons/tyrquake-1024x1024.png ; $(call do_sips,32)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_16x16@2x.png: icons/tyrquake-1024x1024.png ; $(call do_sips,32)
$(BUILD_DIR)/icons/tyrquake.iconset/icon_16x16.png: icons/tyrquake-1024x1024.png ; $(call do_sips,16)
.SECONDARY: $(BUILD_DIR)/icons/tyrquake.iconset/icon_%.png
ICNS_FILES = \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_512x512@2x.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_512x512.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_256x256@2x.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_256x256.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_128x128@2x.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_128x128.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_32x32@2x.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_32x32.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_16x16@2x.png \
$(BUILD_DIR)/icons/tyrquake.iconset/icon_16x16.png
# Pre-built using 'Icon Composer' on OSX 10.5
ICNS_PREBUILT_10_5 = icons/tyrquake.icns.10.5
# No iconutil on OSX 10.5, so we just use a pre-built version
ifeq ($(OSX_VERSION_MAJOR).$(OSX_VERSION_MINOR),10.5)
$(BUILD_DIR)/icons/tyrquake.icns: $(ICNS_PREBUILT_10_5) ; $(do_cp)
else
$(BUILD_DIR)/icons/tyrquake.icns: $(ICNS_FILES) ; $(do_iconutil_icns)
endif
$(OSX_DIR)/%/Contents/Resources/tyrquake.icns: $(BUILD_DIR)/icons/tyrquake.icns ; $(do_cp)
$(OSX_DIR)/%/Contents/Info.plist: launcher/osx/Info.plist $(BUILD_VERSION_FILE)
$(do_mkdir)
@cp $< $(@D)/.$(@F).tmp
$(call do_plist_set,CFBundleName,TyrQuake)
$(call do_plist_set,CFBundleExecutable,Launcher)
$(call do_plist_set,CFBundleShortVersionString,$(TYR_VERSION))
$(call do_plist_set,CFBundleIconFile,tyrquake.icns)
$(call do_plist_set,NSMainNibFile,Launcher)
@mv $(@D)/.$(@F).tmp $@
$(OSX_DIR)/%/Contents/Resources/English.lproj/Launcher.nib: launcher/osx/English.lproj/Launcher.nib/designable.nib
@$(do_ibtool_nib)
$(OSX_DIR)/%/Contents/PkgInfo: launcher/osx/PkgInfo
$(do_cp)
# Arch specific launcher binaries
# $(1) - arch build dir
# $(2) - client build dir
# $(3) - target client uppercase for ALL_*_OBJS
launcher-objs = \
$(patsubst %,$(BUILD_DIR)/$(1)/launcher/%,$(LAUNCHER_OBJS)) \
$(patsubst %,$(BUILD_DIR)/$(1)/$(2)/%,$(filter-out sys_unix.o,$(ALL_$(3)_OBJS))) \
$(BUILD_DIR)/$(1)/launcher/sys_unix-$(2).o
# $(1) - which LFLAGS to use
# $(2) - linker arch option
define do_link_launcher
$(call do_cc_link,$(2) $(call LAUNCHER_LFLAGS,$(1)))
$(call do_strip,$@)
endef
# $(1) - arch build dir
# $(2) - arch compiler option
define LAUNCHER_ARCH_RULES
# The launcher uses a hack to rename 'main' to SDL_main - so need to compile
# separate versions of the sys_unix.o files for each app
$$(BUILD_DIR)/$(1)/launcher/sys_unix-nqsw.o: CPPFLAGS = $$(ALL_NQSW_CPPFLAGS) -Dmain=SDL_main
$$(BUILD_DIR)/$(1)/launcher/sys_unix-nqgl.o: CPPFLAGS = $$(ALL_NQGL_CPPFLAGS) -Dmain=SDL_main
$$(BUILD_DIR)/$(1)/launcher/sys_unix-qwsw.o: CPPFLAGS = $$(ALL_QWSW_CPPFLAGS) -Dmain=SDL_main
$$(BUILD_DIR)/$(1)/launcher/sys_unix-qwgl.o: CPPFLAGS = $$(ALL_QWGL_CPPFLAGS) -Dmain=SDL_main
$$(BUILD_DIR)/$(1)/launcher/sys_unix-%.o: common/sys_unix.c; $$(do_cc_o_c)
# The shared launcher objects (from .m) just use the common cflags
$$(BUILD_DIR)/$(1)/launcher/%.o: CPPFLAGS = $$(COMMON_CPPFLAGS) $$(SDL_CFLAGS)
$$(BUILD_DIR)/$(1)/launcher/%.o: CFLAGS += $(2)
$$(BUILD_DIR)/$(1)/launcher/%.o: launcher/osx/%.m ; $$(do_cc_o_m)
# Finally, give a recipie to build the arch launcher
$$(BUILD_DIR)/$(1)/nqsw/Launcher: $$(call launcher-objs,$(1),nqsw,NQSW) ; $$(call do_link_launcher,NQSW,$(2))
$$(BUILD_DIR)/$(1)/nqgl/Launcher: $$(call launcher-objs,$(1),nqgl,NQGL) ; $$(call do_link_launcher,NQGL,$(2))
$$(BUILD_DIR)/$(1)/qwsw/Launcher: $$(call launcher-objs,$(1),qwsw,QWSW) ; $$(call do_link_launcher,QWSW,$(2))
$$(BUILD_DIR)/$(1)/qwgl/Launcher: $$(call launcher-objs,$(1),qwgl,QWGL) ; $$(call do_link_launcher,QWGL,$(2))
endef
# Rules to build the individual architecture launchers
ifeq ($(OSX_VERSION_MAJOR).$(OSX_VERSION_MINOR),10.5)
$(eval $(call LAUNCHER_ARCH_RULES,osx-intel-32,-arch i386 -mmacosx-version-min=10.5))
$(eval $(call LAUNCHER_ARCH_RULES,osx-intel-64,-arch x86_64 -mmacosx-version-min=10.5))
$(eval $(call LAUNCHER_ARCH_RULES,osx-ppc-32,-arch ppc -mmacosx-version-min=10.5))
$(eval $(call LAUNCHER_ARCH_RULES,osx-ppc-64,-arch ppc64 -mmacosx-version-min=10.5))
launcher-arch-files = \
$(BUILD_DIR)/osx-intel-32/$(1)/Launcher \
$(BUILD_DIR)/osx-intel-64/$(1)/Launcher \
$(BUILD_DIR)/osx-ppc-32/$(1)/Launcher \
$(BUILD_DIR)/osx-ppc-64/$(1)/Launcher
else
$(eval $(call LAUNCHER_ARCH_RULES,osx-intel-64,-arch x86_64 -mmacosx-version-min=10.6))
launcher-arch-files = \
$(BUILD_DIR)/osx-intel-64/$(1)/Launcher
endif
$(OSX_DIR)/Tyr-Quake.app/Contents/MacOS/Launcher: $(call launcher-arch-files,nqsw) ; $(do_lipo)
$(OSX_DIR)/Tyr-GLQuake.app/Contents/MacOS/Launcher: $(call launcher-arch-files,nqgl) ; $(do_lipo)
$(OSX_DIR)/Tyr-QWCL.app/Contents/MacOS/Launcher: $(call launcher-arch-files,qwsw) ; $(do_lipo)
$(OSX_DIR)/Tyr-GLQWCL.app/Contents/MacOS/Launcher: $(call launcher-arch-files,qwgl) ; $(do_lipo)
# Make a copy of the SDL2.framework for the bundle
$(OSX_DIR)/%/Contents/Frameworks/SDL2.framework: /Library/Frameworks/SDL2.framework
$(call do_rsync,-rltp --delete "$<" "$(@D)/")
BUNDLE_FILES = \
Contents/PkgInfo \
Contents/Info.plist \
Contents/Resources/English.lproj/Launcher.nib \
Contents/Resources/tyrquake.icns \
Contents/MacOS/Launcher \
Contents/Frameworks/SDL2.framework
NQSW_BUNDLE_FILES = $(patsubst %,$(OSX_DIR)/Tyr-Quake.app/%,$(BUNDLE_FILES))
NQGL_BUNDLE_FILES = $(patsubst %,$(OSX_DIR)/Tyr-GLQuake.app/%,$(BUNDLE_FILES))
QWSW_BUNDLE_FILES = $(patsubst %,$(OSX_DIR)/Tyr-QWCL.app/%,$(BUNDLE_FILES))
QWGL_BUNDLE_FILES = $(patsubst %,$(OSX_DIR)/Tyr-GLQWCL.app/%,$(BUNDLE_FILES))
# ----------------------------------------------------------------------------
# Packaging Rules
# ----------------------------------------------------------------------------
# OSX
$(DIST_DIR)/osx/%.txt: %.txt ; $(do_cp)
$(DIST_DIR)/osx/doc/%.txt: doc/%.txt ; $(do_cp)
$(DIST_DIR)/osx/doc/%.html: doc/%.html ; $(do_cp)
ALL_BUNDLE_FILES = \
$(NQSW_BUNDLE_FILES) \
$(NQGL_BUNDLE_FILES) \
$(QWSW_BUNDLE_FILES) \
$(QWGL_BUNDLE_FILES)
DIST_FILES_OSX = \
$(ALL_BUNDLE_FILES) \
$(DIST_DIR)/osx/readme.txt \
$(DIST_DIR)/osx/changelog.txt \
$(DIST_DIR)/osx/gnu.txt \
$(DIST_DIR)/osx/doc/tyrquake.txt \
$(DIST_DIR)/osx/doc/tyrquake.html
$(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-osx.dmg: $(DIST_FILES_OSX)
$(call do_hdiutil,$(DIST_DIR)/osx,"TyrQuake $(TYR_VERSION)")
# ----------------------------------------------------------------------------
# WIN32
$(DIST_DIR)/win32/%.txt: %.txt ; $(do_cp)
$(DIST_DIR)/win32/doc/%.txt: doc/%.txt ; $(do_cp)
$(DIST_DIR)/win32/doc/%.html: doc/%.html ; $(do_cp)
$(DIST_DIR)/win32/%.exe: $(BIN_DIR)/%.exe ; $(do_cp)
DIST_FILES_WIN32 = \
$(patsubst %,$(DIST_DIR)/win32/%,$(APPS)) \
$(DIST_DIR)/win32/readme.txt \
$(DIST_DIR)/win32/changelog.txt \
$(DIST_DIR)/win32/gnu.txt \
$(DIST_DIR)/win32/doc/tyrquake.txt \
$(DIST_DIR)/win32/doc/tyrquake.html
$(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-win32.zip: $(DIST_FILES_WIN32)
$(call do_zip,$(DIST_DIR)/win32)
# ----------------------------------------------------------------------------
# WIN64
$(DIST_DIR)/win64/%.txt: %.txt ; $(do_cp)
$(DIST_DIR)/win64/doc/%.txt: doc/%.txt ; $(do_cp)
$(DIST_DIR)/win64/doc/%.html: doc/%.html ; $(do_cp)
$(DIST_DIR)/win64/%.exe: $(BIN_DIR)/%.exe ; $(do_cp)
DIST_FILES_WIN64 = \
$(patsubst %,$(DIST_DIR)/win64/%,$(APPS)) \
$(DIST_DIR)/win64/readme.txt \
$(DIST_DIR)/win64/changelog.txt \
$(DIST_DIR)/win64/gnu.txt \
$(DIST_DIR)/win64/doc/tyrquake.txt \
$(DIST_DIR)/win64/doc/tyrquake.html
$(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM)-win64.zip: $(DIST_FILES_WIN64)
$(call do_zip,$(DIST_DIR)/win64)
# ----------------------------------------------------------------------------
# Source tarball creation
quiet_cmd_git_archive = ' GIT-ARCV $@'
cmd_git_archive = \
git archive --format=tar --prefix=tyrutils-$(TYR_VERSION_NUM)/ HEAD \
> $(@D)/.$(@F).tmp && \
mv $(@D)/.$(@F).tmp $@
define do_git_archive
$(do_mkdir)
@echo $(if $(quiet),$(quiet_cmd_git_archive),"$(cmd_git_archive)");
@$(cmd_git_archive)
endef
$(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM).tar:
$(do_git_archive)
quiet_cmd_gzip = ' GZIP $@'
cmd_gzip = gzip -S .gz $<
define do_gzip
$(do_mkdir)
@echo $($(quiet)cmd_gzip)
@$(cmd_gzip)
endef
%.gz: %
$(do_gzip)
# ----------------------------------------------------------------------------
.PHONY: bundles tarball snapshot
bundles: $(ALL_BUNDLE_FILES)
snapshot: $(SNAPSHOT_TARGET)
tarball: $(DIST_DIR)/tyrquake-$(TYR_VERSION_NUM).tar.gz
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