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@uphy
Last active August 29, 2015 14:03
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Add progress indicator feature to any JavaFX scene.While displaying progress indicator, it blocks all mouse events from user.
/**
* Copyright (C) 2014 uphy.jp
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package jp.uphy.gfpb.common;
import javafx.animation.Animation;
import javafx.animation.FadeTransition;
import javafx.geometry.Pos;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.StackPane;
import javafx.util.Duration;
/**
* @author Yuhi Ishikura
*/
public final class ProgressIndicatorUtil {
private ProgressIndicatorUtil() {
}
public static ProgressIndicatorAccessor replaceRootWithProgressIndicatorPane(Scene scene) {
return ProgressIndicatorRoot.get(scene);
}
public static interface ProgressIndicatorAccessor {
void show(String message);
void hide();
}
private static final class ProgressIndicatorRoot extends StackPane implements ProgressIndicatorAccessor {
private static final String PROGRESS_INDICATOR_ROOT_ID = "progressIndicatorRoot";
private Label label;
private ProgressIndicator progressIndicator;
private Parent progressIndicatorPane;
private Animation showAnimation;
private Animation hideAnimation;
static ProgressIndicatorRoot get(Scene scene) {
final Parent root = scene.getRoot();
if (root instanceof StackPane && PROGRESS_INDICATOR_ROOT_ID.equals(root.getId())) {
return (ProgressIndicatorRoot) root;
} else {
ProgressIndicatorRoot newRoot = new ProgressIndicatorRoot(root);
scene.setRoot(newRoot);
return newRoot;
}
}
private ProgressIndicatorRoot(Parent originalRoot) {
setId(PROGRESS_INDICATOR_ROOT_ID);
this.progressIndicator = new ProgressIndicator();
this.progressIndicator.setMaxWidth(100);
this.progressIndicator.setMaxHeight(100);
this.label = new Label();
this.label.setStyle("-fx-text-fill:white");
final BorderPane pane = new BorderPane();
pane.setStyle("-fx-background-color:black");
pane.setCenter(this.progressIndicator);
final StackPane progressIndicatorPane = new StackPane();
progressIndicatorPane.setVisible(false);
StackPane.setAlignment(this.label, Pos.CENTER);
progressIndicatorPane.getChildren().addAll(pane, this.label);
getChildren().addAll(originalRoot, progressIndicatorPane);
this.progressIndicatorPane = progressIndicatorPane;
final double maxOpacity = 0.5;
this.showAnimation = createFadeTransition(Duration.seconds(1), pane, 0, maxOpacity);
this.hideAnimation = createFadeTransition(Duration.seconds(0.3), pane, maxOpacity, 0);
this.hideAnimation.setOnFinished(e -> this.progressIndicatorPane.setVisible(false));
}
private static Animation createFadeTransition(Duration duration, Parent parent, double from, double to) {
final FadeTransition fade = new FadeTransition(duration, parent);
fade.setFromValue(from);
fade.setToValue(to);
return fade;
}
@Override
public void show(String message) {
this.label.setText(message);
this.showAnimation.playFromStart();
this.progressIndicatorPane.setVisible(true);
this.progressIndicator.setProgress(0);
this.progressIndicator.setProgress(ProgressIndicator.INDETERMINATE_PROGRESS);
}
@Override
public void hide() {
this.hideAnimation.playFromStart();
}
}
}
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