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@usefulthink
Created September 6, 2016 10:12
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patched THREE.ObjectLoader to support multi-materials
// - add multimaterials (only supported by custom loader atm)
var INFILE = './input.json';
var OUTFILE = './output.json';
var json = require(INFILE);
var fs = require('fs');
var util = require('util');
var materialNameToUUID = {};
var geometryUUIDToMaterials = {};
json.materials.forEach(material => {
console.log('register material %s (%s)', material.name, material.uuid);
materialNameToUUID[material.name] = material.uuid;
});
json.geometries.forEach(geometry => {
console.log('processing geometry %s (%s)', geometry.data.name, geometry.uuid);
geometryUUIDToMaterials[geometry.uuid] = geometry.materials.map(mat => materialNameToUUID[mat.DbgName]);
});
function assignMaterials(object) {
if (object.children) {
object.children.map(assignMaterials);
}
var materials = geometryUUIDToMaterials[object.geometry];
if (materials && materials.length > 1) {
delete object.material;
object.materials = materials;
}
}
assignMaterials(json.object);
fs.writeFileSync(OUTFILE, JSON.stringify(json, null, 2));
/**
* @author mrdoob / http://mrdoob.com/
*/
THREE.ObjectLoader = function ( manager ) {
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
this.texturePath = '';
};
Object.assign( THREE.ObjectLoader.prototype, {
load: function ( url, onLoad, onProgress, onError ) {
if ( this.texturePath === '' ) {
this.texturePath = url.substring( 0, url.lastIndexOf( '/' ) + 1 );
}
var scope = this;
var loader = new THREE.XHRLoader( scope.manager );
loader.load( url, function ( text ) {
scope.parse( JSON.parse( text ), onLoad );
}, onProgress, onError );
},
setTexturePath: function ( value ) {
this.texturePath = value;
},
setCrossOrigin: function ( value ) {
this.crossOrigin = value;
},
parse: function ( json, onLoad ) {
var geometries = this.parseGeometries( json.geometries );
var images = this.parseImages( json.images, function () {
if ( onLoad !== undefined ) onLoad( object );
} );
var textures = this.parseTextures( json.textures, images );
var materials = this.parseMaterials( json.materials, textures );
var object = this.parseObject( json.object, geometries, materials );
if ( json.animations ) {
object.animations = this.parseAnimations( json.animations );
}
if ( json.images === undefined || json.images.length === 0 ) {
if ( onLoad !== undefined ) onLoad( object );
}
return object;
},
parseGeometries: function ( json ) {
var geometries = {};
if ( json !== undefined ) {
var geometryLoader = new THREE.JSONLoader();
var bufferGeometryLoader = new THREE.BufferGeometryLoader();
for ( var i = 0, l = json.length; i < l; i ++ ) {
var geometry;
var data = json[ i ];
switch ( data.type ) {
case 'PlaneGeometry':
case 'PlaneBufferGeometry':
geometry = new THREE[ data.type ](
data.width,
data.height,
data.widthSegments,
data.heightSegments
);
break;
case 'BoxGeometry':
case 'BoxBufferGeometry':
case 'CubeGeometry': // backwards compatible
geometry = new THREE[ data.type ](
data.width,
data.height,
data.depth,
data.widthSegments,
data.heightSegments,
data.depthSegments
);
break;
case 'CircleGeometry':
case 'CircleBufferGeometry':
geometry = new THREE[ data.type ](
data.radius,
data.segments,
data.thetaStart,
data.thetaLength
);
break;
case 'CylinderGeometry':
case 'CylinderBufferGeometry':
geometry = new THREE[ data.type ](
data.radiusTop,
data.radiusBottom,
data.height,
data.radialSegments,
data.heightSegments,
data.openEnded,
data.thetaStart,
data.thetaLength
);
break;
case 'ConeGeometry':
case 'ConeBufferGeometry':
geometry = new THREE [ data.type ](
data.radius,
data.height,
data.radialSegments,
data.heightSegments,
data.openEnded,
data.thetaStart,
data.thetaLength
);
break;
case 'SphereGeometry':
case 'SphereBufferGeometry':
geometry = new THREE[ data.type ](
data.radius,
data.widthSegments,
data.heightSegments,
data.phiStart,
data.phiLength,
data.thetaStart,
data.thetaLength
);
break;
case 'DodecahedronGeometry':
case 'IcosahedronGeometry':
case 'OctahedronGeometry':
case 'TetrahedronGeometry':
geometry = new THREE[ data.type ](
data.radius,
data.detail
);
break;
case 'RingGeometry':
case 'RingBufferGeometry':
geometry = new THREE[ data.type ](
data.innerRadius,
data.outerRadius,
data.thetaSegments,
data.phiSegments,
data.thetaStart,
data.thetaLength
);
break;
case 'TorusGeometry':
case 'TorusBufferGeometry':
geometry = new THREE[ data.type ](
data.radius,
data.tube,
data.radialSegments,
data.tubularSegments,
data.arc
);
break;
case 'TorusKnotGeometry':
case 'TorusKnotBufferGeometry':
geometry = new THREE[ data.type ](
data.radius,
data.tube,
data.tubularSegments,
data.radialSegments,
data.p,
data.q
);
break;
case 'LatheGeometry':
case 'LatheBufferGeometry':
geometry = new THREE[ data.type ](
data.points,
data.segments,
data.phiStart,
data.phiLength
);
break;
case 'BufferGeometry':
geometry = bufferGeometryLoader.parse( data );
break;
case 'Geometry':
geometry = geometryLoader.parse( data.data, this.texturePath ).geometry;
break;
default:
console.warn( 'THREE.ObjectLoader: Unsupported geometry type "' + data.type + '"' );
continue;
}
geometry.uuid = data.uuid;
if ( data.name !== undefined ) geometry.name = data.name;
geometries[ data.uuid ] = geometry;
}
}
return geometries;
},
parseMaterials: function ( json, textures ) {
var materials = {};
if ( json !== undefined ) {
var loader = new THREE.MaterialLoader();
loader.setTextures( textures );
for ( var i = 0, l = json.length; i < l; i ++ ) {
var material = loader.parse( json[ i ] );
materials[ material.uuid ] = material;
}
}
return materials;
},
parseAnimations: function ( json ) {
var animations = [];
for ( var i = 0; i < json.length; i ++ ) {
var clip = THREE.AnimationClip.parse( json[ i ] );
animations.push( clip );
}
return animations;
},
parseImages: function ( json, onLoad ) {
var scope = this;
var images = {};
function loadImage( url ) {
scope.manager.itemStart( url );
return loader.load( url, function () {
scope.manager.itemEnd( url );
} );
}
if ( json !== undefined && json.length > 0 ) {
var manager = new THREE.LoadingManager( onLoad );
var loader = new THREE.ImageLoader( manager );
loader.setCrossOrigin( this.crossOrigin );
for ( var i = 0, l = json.length; i < l; i ++ ) {
var image = json[ i ];
var path = /^(\/\/)|([a-z]+:(\/\/)?)/i.test( image.url ) ? image.url : scope.texturePath + image.url;
images[ image.uuid ] = loadImage( path );
}
}
return images;
},
parseTextures: function ( json, images ) {
function parseConstant( value ) {
if ( typeof( value ) === 'number' ) return value;
console.warn( 'THREE.ObjectLoader.parseTexture: Constant should be in numeric form.', value );
return THREE[ value ];
}
var textures = {};
if ( json !== undefined ) {
for ( var i = 0, l = json.length; i < l; i ++ ) {
var data = json[ i ];
if ( data.image === undefined ) {
console.warn( 'THREE.ObjectLoader: No "image" specified for', data.uuid );
}
if ( images[ data.image ] === undefined ) {
console.warn( 'THREE.ObjectLoader: Undefined image', data.image );
}
var texture = new THREE.Texture( images[ data.image ] );
texture.needsUpdate = true;
texture.uuid = data.uuid;
if ( data.name !== undefined ) texture.name = data.name;
if ( data.mapping !== undefined ) texture.mapping = parseConstant( data.mapping );
if ( data.offset !== undefined ) texture.offset.fromArray( data.offset );
if ( data.repeat !== undefined ) texture.repeat.fromArray( data.repeat );
if ( data.wrap !== undefined ) {
texture.wrapS = parseConstant( data.wrap[ 0 ] );
texture.wrapT = parseConstant( data.wrap[ 1 ] );
}
if ( data.minFilter !== undefined ) texture.minFilter = parseConstant( data.minFilter );
if ( data.magFilter !== undefined ) texture.magFilter = parseConstant( data.magFilter );
if ( data.anisotropy !== undefined ) texture.anisotropy = data.anisotropy;
if ( data.flipY !== undefined ) texture.flipY = data.flipY;
textures[ data.uuid ] = texture;
}
}
return textures;
},
parseObject: function () {
var matrix = new THREE.Matrix4();
return function parseObject( data, geometries, materials ) {
var object;
function getGeometry( name ) {
if ( geometries[ name ] === undefined ) {
console.warn( 'THREE.ObjectLoader: Undefined geometry', name );
}
return geometries[ name ];
}
function getMaterial( name ) {
if ( name === undefined ) return undefined;
if ( Array.isArray() ) {
return new THREE.MultiMaterial( name.map( getMaterial ) );
}
if ( materials[ name ] === undefined ) {
console.warn( 'THREE.ObjectLoader: Undefined material', name );
}
return materials[ name ];
}
switch ( data.type ) {
case 'Scene':
object = new THREE.Scene();
break;
case 'PerspectiveCamera':
object = new THREE.PerspectiveCamera( data.fov, data.aspect, data.near, data.far );
if ( data.focus !== undefined ) object.focus = data.focus;
if ( data.zoom !== undefined ) object.zoom = data.zoom;
if ( data.filmGauge !== undefined ) object.filmGauge = data.filmGauge;
if ( data.filmOffset !== undefined ) object.filmOffset = data.filmOffset;
if ( data.view !== undefined ) object.view = Object.assign( {}, data.view );
break;
case 'OrthographicCamera':
object = new THREE.OrthographicCamera( data.left, data.right, data.top, data.bottom, data.near, data.far );
break;
case 'AmbientLight':
object = new THREE.AmbientLight( data.color, data.intensity );
break;
case 'DirectionalLight':
object = new THREE.DirectionalLight( data.color, data.intensity );
break;
case 'PointLight':
object = new THREE.PointLight( data.color, data.intensity, data.distance, data.decay );
break;
case 'SpotLight':
object = new THREE.SpotLight( data.color, data.intensity, data.distance, data.angle, data.penumbra, data.decay );
break;
case 'HemisphereLight':
object = new THREE.HemisphereLight( data.color, data.groundColor, data.intensity );
break;
case 'Mesh':
var geometry = getGeometry( data.geometry );
var material = getMaterial( data.material );
if ( geometry.bones && geometry.bones.length > 0 ) {
object = new THREE.SkinnedMesh( geometry, material );
} else {
object = new THREE.Mesh( geometry, material );
}
break;
case 'LOD':
object = new THREE.LOD();
break;
case 'Line':
object = new THREE.Line( getGeometry( data.geometry ), getMaterial( data.material ), data.mode );
break;
case 'PointCloud':
case 'Points':
object = new THREE.Points( getGeometry( data.geometry ), getMaterial( data.material ) );
break;
case 'Sprite':
object = new THREE.Sprite( getMaterial( data.material ) );
break;
case 'Group':
object = new THREE.Group();
break;
default:
object = new THREE.Object3D();
}
object.uuid = data.uuid;
if ( data.name !== undefined ) object.name = data.name;
if ( data.matrix !== undefined ) {
matrix.fromArray( data.matrix );
matrix.decompose( object.position, object.quaternion, object.scale );
} else {
if ( data.position !== undefined ) object.position.fromArray( data.position );
if ( data.rotation !== undefined ) object.rotation.fromArray( data.rotation );
if ( data.scale !== undefined ) object.scale.fromArray( data.scale );
}
if ( data.castShadow !== undefined ) object.castShadow = data.castShadow;
if ( data.receiveShadow !== undefined ) object.receiveShadow = data.receiveShadow;
if ( data.visible !== undefined ) object.visible = data.visible;
if ( data.userData !== undefined ) object.userData = data.userData;
if ( data.children !== undefined ) {
for ( var child in data.children ) {
object.add( this.parseObject( data.children[ child ], geometries, materials ) );
}
}
if ( data.type === 'LOD' ) {
var levels = data.levels;
for ( var l = 0; l < levels.length; l ++ ) {
var level = levels[ l ];
var child = object.getObjectByProperty( 'uuid', level.object );
if ( child !== undefined ) {
object.addLevel( child, level.distance );
}
}
}
return object;
};
}()
} );
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