Created
June 7, 2017 09:11
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Uses images from https://github.com/LazoCoder/Pokemon-Terminal with rxvt
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#!/bin/bash | |
function rxvt_set_bg { #arg: filename | |
FILE="$(realpath "$1")" | |
BGDATA="$(convert "$FILE" -crop '1x1+0+0' txt:-)" #get color of top-left pixel for background | |
RGB="$(echo "$BGDATA" | grep -P -o '(?<=\().*(?=\))')" | |
R="$(echo "$RGB" | awk -F ',' '{print $1}')" #get value of each | |
G="$(echo "$RGB" | awk -F ',' '{print $2}')" #color to determine | |
B="$(echo "$RGB" | awk -F ',' '{print $3}')" #if background is dark or bright | |
RGBSUM="$(( $R + $G + $B ))" | |
BGPIXEL="$(echo "$BGDATA" | grep -o '#.*')" | |
#echo "File is $FILE" | |
#echo "RGB is $RGB -- $RGBSUM" | |
#echo "BG pixel is $BGPIXEL" | |
echo -ne "\e]11;$BGPIXEL\a\e]20;$FILE;100x100+100+100:op=keep-aspect\a" | |
if (("$RGBSUM" < 384)); then | |
echo -ne "\e]10;#ffffff\a\e]705;#ffffff\a" #dark, use white text | |
else | |
echo -ne "\e]10;#000000\a\e]705;#000000\a" #bright, use black text | |
fi | |
} | |
function load_by_number { #arg: number of pokemon | |
PADNUM="$(printf "%03d" "$1")" | |
IMG="$(find . -name "$PADNUM".png)" | |
if [ -z "$IMG" ]; then | |
echo "Couldn't find an image for #$NUMBER." | |
exit 1 | |
fi | |
rxvt_set_bg "$IMG" | |
} | |
function load_by_name { #arg: name of pokemon | |
NUMBER="$(grep -i $INPUT Data/pokemon.txt | awk '{print $1}')" | |
if [ "$NUMBER" == 0 ] ; then | |
echo "Couldn't find an image for $INPUT." | |
exit 1 | |
fi | |
load_by_number "$NUMBER" | |
} | |
function load_random { | |
RNDNUM="$(shuf -n 1 Data/pokemon.txt | awk '{print $1}')" | |
load_by_number "$RNDNUM" | |
} | |
if [[ $# -lt 1 ]]; then | |
echo "This program requires an argument -- either a Pokémon's name, its number, or the word 'random'." | |
fi | |
INPUT=$1 | |
if [[ $INPUT == "random" ]]; then | |
load_random | |
elif [[ $INPUT =~ ^[0-9]+$ ]] ; then | |
load_by_number $1 | |
else | |
load_by_name $1 | |
fi | |
./setbg.sh "$IMG" |
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