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# SPDX-License-Identifier: MIT | |
# fbxex_bin2json | |
# usage: /path/to/python3 /path/to/fbxex_bin2json.py /path/to/bg.fbx.bin | |
# Use with fbxex2gltf to convert to gltf | |
import sys | |
import json | |
import struct | |
def read_unpack(fmt, f): | |
return struct.unpack(fmt, f.read(struct.calcsize(fmt))) | |
def trim_null(s): | |
return s[:s.find(b"\x00")] | |
def convert_fbxex(f): | |
if f.read(16) != b"fbxex\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00": | |
raise Exception("Not fbxex format") | |
json_root = {} | |
fbxex_obj = {} | |
json_root["fbxex"] = fbxex_obj | |
f.read(4) # ??? | |
texture_obj = {} | |
fbxex_obj["texture"] = texture_obj | |
texture_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for i in range(texture_obj["count"]): | |
texture_s_obj = {} | |
texture_obj[str(i)] = texture_s_obj | |
texture_s_obj["filename"] = trim_null(f.read(128)).decode("ASCII") | |
texture_s_obj["index"] = i | |
f.read(4) # ??? | |
material_obj = {} | |
fbxex_obj["material"] = material_obj | |
material_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for i in range(material_obj["count"]): | |
material_s_obj = {} | |
material_obj[str(i)] = material_s_obj | |
material_s_obj["filename"] = trim_null(f.read(128)).decode("ASCII") | |
material_s_obj["index"] = int.from_bytes(f.read(4), byteorder="little") | |
material_s_obj["texture_index"] = int.from_bytes(f.read(4), byteorder="little") | |
material_s_obj["value"] = list(read_unpack('fffffffffffffffff', f)) | |
f.read(4) # ??? | |
node_obj = {} | |
fbxex_obj["node"] = node_obj | |
node_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for i in range(node_obj["count"]): | |
f.read(4) # ??? | |
node_s_obj = {} | |
node_obj[str(i)] = node_s_obj | |
node_s_obj["type"] = int.from_bytes(f.read(4), byteorder="little") | |
if node_s_obj["type"] not in [0, 1]: | |
raise Exception("Unknown node type") | |
node_s_obj["child"] = int.from_bytes(f.read(4), byteorder="little", signed=True) | |
node_s_obj["sibling"] = int.from_bytes(f.read(4), byteorder="little", signed=True) | |
if node_s_obj["type"] == 1: | |
node_s_obj["blendmode"] = int.from_bytes(f.read(4), byteorder="little") | |
node_s_obj["alpha"] = int.from_bytes(f.read(4), byteorder="little") | |
node_s_obj["matrix"] = list(read_unpack('ffffffffffffffff', f)) | |
node_vertex_s_obj = {} | |
node_s_obj["vertex"] = node_vertex_s_obj | |
node_vertex_s_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for ii in range(node_vertex_s_obj["count"]): | |
node_vertex_s_obj[str(ii)] = list(read_unpack('ffffffffffff', f)) | |
node_material_s_obj = {} | |
node_s_obj["material"] = node_material_s_obj | |
node_material_s_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for ii in range(node_material_s_obj["count"]): | |
node_material_s_s_obj = {} | |
node_material_s_obj[str(ii)] = node_material_s_s_obj | |
node_material_s_s_obj["index"] = int.from_bytes(f.read(4), byteorder="little") | |
node_material_s_s_obj["vertexindexcount"] = int.from_bytes(f.read(4), byteorder="little") | |
node_material_s_s_obj["vertexindex"] = [int.from_bytes(f.read(4), byteorder="little") for iii in range(node_material_s_s_obj["vertexindexcount"])] | |
f.read(4) # ??? | |
anime_obj = {} | |
fbxex_obj["anime"] = anime_obj | |
anime_obj["count"] = int.from_bytes(f.read(4), byteorder="little") | |
for i in range(anime_obj["count"]): | |
anime_obj[str(i)] = list(read_unpack('Iffffffffffffffff', f)) | |
return json_root | |
if __name__ == "__main__": | |
d = None | |
with open(sys.argv[1], "rb") as f: | |
d = convert_fbxex(f) | |
with open(sys.argv[1] + ".json", "wb") as f: | |
f.write(json.dumps(d).encode("ASCII")) |
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