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Last active June 26, 2020 22:20
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I saw a joke tweet some time ago about encoding natural numbers in levels of pointer indirection and doing arithmetic with them. This is different from what is usually called pointer arithmetic, however it is arithmetic and it involves pointers. I decided to implement addition and multiplication.
/+ dub.sdl:
name "pointer_arithmetic"
+/
import std.traits : isPointer, PointerTarget;
template IndirectionCounter(T)
{
static if (isPointer!T)
enum IndirectionCounter = 1 + IndirectionCounter!(PointerTarget!T);
else
enum IndirectionCounter = 0;
}
static assert(IndirectionCounter!(int) == 0);
static assert(IndirectionCounter!(int***) == 3);
static assert(IndirectionCounter!(int******) == 6);
template Add(T, S)
{
static if (isPointer!S)
alias Add = Add!(T*, PointerTarget!S);
else
alias Add = T;
}
static assert(is(Add!(int, int) == int));
static assert(is(Add!(int*, int) == int*));
static assert(is(Add!(int, int*) == int*));
static assert(is(Add!(int*, int**) == int***));
template Mult(T, S)
{
static if (isPointer!S && isPointer!T)
alias Mult = Add!(T, Mult!(T, PointerTarget!S));
else static if (isPointer!S)
alias Mult = T;
else
alias Mult = S;
}
static assert(is(Mult!(int, int) == int));
static assert(is(Mult!(int*, int) == int));
static assert(is(Mult!(int, int*) == int));
static assert(is(Mult!(int*, int**) == int**));
static assert(is(Mult!(int**, int***) == int******));
void main() {
import std.stdio: writeln;
writeln("Success!");
}
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