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Working learning getting dumber and dumber

Vojtěch Lacina v01techDev

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Working learning getting dumber and dumber
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@tool
extends EditorScenePostImport
class MeshInstanceList:
var mesh: Mesh
var aabb: AABB
var transforms: Array
# Converts geometry node instances into MultiMeshInstances
func gn_instances_to_mm(parent: Node, scene: Node):
@sjvnnings
sjvnnings / better_jumping_character_example.gd
Last active October 21, 2025 18:53
An easy to work with jump in Godot
extends KinematicBody2D
export var move_speed = 200.0
var velocity := Vector2.ZERO
export var jump_height : float
export var jump_time_to_peak : float
export var jump_time_to_descent : float
@derappelt
derappelt / object_boolean_tools.py
Created January 10, 2019 20:01
Bool Tools Addon for Blender 2.8
# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the