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| @tool | |
| extends EditorScenePostImport | |
| class MeshInstanceList: | |
| var mesh: Mesh | |
| var aabb: AABB | |
| var transforms: Array | |
| # Converts geometry node instances into MultiMeshInstances | |
| func gn_instances_to_mm(parent: Node, scene: Node): |
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| extends KinematicBody2D | |
| export var move_speed = 200.0 | |
| var velocity := Vector2.ZERO | |
| export var jump_height : float | |
| export var jump_time_to_peak : float | |
| export var jump_time_to_descent : float |
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| # ##### BEGIN GPL LICENSE BLOCK ##### | |
| # | |
| # This program is free software; you can redistribute it and/or | |
| # modify it under the terms of the GNU General Public License | |
| # as published by the Free Software Foundation; either version 2 | |
| # of the License, or (at your option) any later version. | |
| # | |
| # This program is distributed in the hope that it will be useful, | |
| # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |