Created
February 14, 2014 12:22
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opengl-bindings : glDebugMessageCallback のコールバック関数としてrubyのブロックを渡す例。Fiddle::Closure::BlockCaller を使うと手短に書けました。
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require 'fiddle' | |
=begin | |
# https://www.opengl.org/sdk/docs/man4/html/glDebugMessageCallback.xhtml | |
typedef void (APIENTRY *DEBUGPROC)(GLenum source, | |
GLenum type, | |
GLuint id, | |
GLenum severity, | |
GLsizei length, | |
const GLchar *message, | |
void *userParam); | |
=end | |
cb_args = [-Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, -Fiddle::TYPE_INT, Fiddle::TYPE_INT, Fiddle::TYPE_VOIDP, Fiddle::TYPE_VOIDP] | |
cb_retval = Fiddle::TYPE_VOID | |
$debug_log_callback = Fiddle::Closure::BlockCaller.new( cb_retval, cb_args, Fiddle::Function::STDCALL ) { |source, type, id, severity, length, message, userParam| | |
p source, type, id, severity, length, message.to_s, userParam | |
} | |
# | |
# ... | |
# | |
glfwInit() | |
glfwWindowHint( GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE ) | |
window = glfwCreateWindow( 640, 480, "OpenGL Debug Context Test", nil, nil ) | |
# | |
# ... | |
# | |
# for OpenGL 4.3 | |
glDebugMessageCallback( $debug_log_callback, nil ) | |
glEnable( GL_DEBUG_OUTPUT_SYNCHRONOUS ) | |
# for OpenGL 3 | |
=begin | |
if OpenGL.check_extension( 'GL_ARB_debug_output' ) | |
OpenGL.setup_extension( 'GL_ARB_debug_output' ) | |
glDebugMessageCallbackARB( $debug_log_callback, nil ) | |
glEnable( GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB ) | |
end | |
=end | |
# for OpenGL ES | |
=begin | |
if OpenGL.check_extension('GL_KHR_debug') | |
OpenGL.setup_extension('GL_KHR_debug') | |
glDebugMessageCallback( $debug_log_callback, nil ) | |
glEnable( GL_DEBUG_OUTPUT_SYNCHRONOUS ) | |
end | |
=end |
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