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client javascript uuid v4 and v5 generator. do not require additional libs. adopted from 'superscore' extensions by David Souther. http://davidsouther.github.com/superscore/ usage: var randomUUID = underscore.UUID.v4(); var uuidv5 = underscore.UUID.v5(msg,namespace);
var underscore = (function(underscore){
// Build several namespaces, globally...
var UUID = {};
var Sha1 = function(str){return Sha1.hash(str, true);};
var Utf8 = {};
var extend = function() {
var options, name, src, copy, copyIsArray, clone,
target = arguments[0] || {},
i = 1,
length = arguments.length,
deep = false;
// Handle a deep copy situation
if ( typeof target === "boolean" ) {
deep = target;
target = arguments[1] || {};
// skip the boolean and the target
i = 2;
}
// Handle case when target is a string or something (possible in deep copy)
if ( typeof target !== "object" && !underscore.isFunction(target) ) {
target = {};
}
// extend jQuery itself if only one argument is passed
if ( length === i ) {
target = this;
--i;
}
for ( ; i < length; i++ ) {
// Only deal with non-null/undefined values
if ( (options = arguments[ i ]) !== null ) {
// Extend the base object
for ( name in options ) {
src = target[ name ];
copy = options[ name ];
// Prevent never-ending loop
if ( target === copy ) {
continue;
}
// Recurse if we're merging plain objects or arrays
if ( deep && copy && ( underscore.isPlainObject(copy) || (copyIsArray = underscore.isArray(copy)) ) ) {
if ( copyIsArray ) {
copyIsArray = false;
clone = src && underscore.isArray(src) ? src : [];
} else {
clone = src && underscore.isPlainObject(src) ? src : {};
}
// Never move original objects, clone them
target[ name ] = underscore.extend( deep, clone, copy );
// Don't bring in undefined values
} else if ( copy !== undefined ) {
target[ name ] = copy;
}
}
}
}
// Return the modified object
return target;
};
underscore = extend(underscore,{extend: extend});
UUID.rvalid = /^\{?[0-9a-f]{8}\-?[0-9a-f]{4}\-?[0-9a-f]{4}\-?[0-9a-f]{4}\-?[0-9a-f]{12}\}?$/i;
UUID.v4 = function() {
return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) {
var r = Math.random()*16|0, v = c === 'x' ? r : (r&0x3|0x8);
return v.toString(16);
});
};
UUID.v5 = function(msg, namespace) {
var nst = bin(namespace || '00000000-0000-0000-0000-000000000000');
var hash = Sha1.hash(nst + msg, true);
var uuid = hash.substring(0, 8) + //8 digits
'-' + hash.substring(8, 12) + //4 digits
// // four most significant bits holds version number 5
'-' + ((parseInt(hash.substring(12, 16), 16) & 0x0fff) | 0x5000).toString(16) +
// // two most significant bits holds zero and one for variant DCE1.1
'-' + ((parseInt(hash.substring(16, 20), 16) & 0x3fff) | 0x8000).toString(16) +
'-' + hash.substring(20, 32); //12 digits
return uuid;
};
// Convert a string UUID to binary format.
//
// @param string uuid
// @return string
var bin = function(uuid) {
if ( ! uuid.match(UUID.rvalid))
{ //Need a real UUID for this...
return false;
}
// Get hexadecimal components of uuid
var hex = uuid.replace(/[\-{}]/g, '');
// Binary Value
var bin = '';
for (var i = 0; i < hex.length; i += 2)
{ // Convert each character to a bit
bin += String.fromCharCode(parseInt(hex.charAt(i) + hex.charAt(i + 1), 16));
}
return bin;
};
// SHA-1 implementation in JavaScript | (c) Chris Veness 2002-2010
// | www.movable-type.co.uk/scripts/sha256.html
// - see http://csrc.nist.gov/groups/ST/toolkit/secure_hashing.html
// http://csrc.nist.gov/groups/ST/toolkit/examples.html
//var Sha1 = {}; // Sha1 namespace
// Generates SHA-1 hash of string
//
// @param {String} msg String to be hashed
// @param {Boolean} [utf8encode=true] Encode msg as UTF-8 before generating hash
// @returns {String} Hash of msg as hex character string
Sha1.hash = function(msg, utf8encode) {
var i, t;
utf8encode = (typeof utf8encode === 'undefined') ? true : utf8encode;
// convert string to UTF-8, as SHA only deals with byte-streams
if (utf8encode){ msg = Utf8.encode(msg); }
// constants [§4.2.1]
var K = [0x5a827999, 0x6ed9eba1, 0x8f1bbcdc, 0xca62c1d6];
// PREPROCESSING
msg += String.fromCharCode(0x80); // add trailing '1' bit (+ 0's padding) to string [§5.1.1]
// convert string msg into 512-bit/16-integer blocks arrays of ints [§5.2.1]
var l = msg.length/4 + 2; // length (in 32-bit integers) of msg + ‘1’ + appended length
var N = Math.ceil(l/16); // number of 16-integer-blocks required to hold 'l' ints
var M = new Array(N);
for (i=0; i<N; i++) {
M[i] = new Array(16);
for (var j=0; j<16; j++) { // encode 4 chars per integer, big-endian encoding
M[i][j] = (msg.charCodeAt(i*64+j*4)<<24) | (msg.charCodeAt(i*64+j*4+1)<<16) |
(msg.charCodeAt(i*64+j*4+2)<<8) | (msg.charCodeAt(i*64+j*4+3));
} // note running off the end of msg is ok 'cos bitwise ops on NaN return 0
}
// add length (in bits) into final pair of 32-bit integers (big-endian) [§5.1.1]
// note: most significant word would be (len-1)*8 >>> 32, but since JS converts
// bitwise-op args to 32 bits, we need to simulate this by arithmetic operators
M[N-1][14] = ((msg.length-1)*8) / Math.pow(2, 32); M[N-1][14] = Math.floor(M[N-1][14]);
M[N-1][15] = ((msg.length-1)*8) & 0xffffffff;
// set initial hash value [§5.3.1]
var H0 = 0x67452301;
var H1 = 0xefcdab89;
var H2 = 0x98badcfe;
var H3 = 0x10325476;
var H4 = 0xc3d2e1f0;
// HASH COMPUTATION [§6.1.2]
var W = new Array(80); var a, b, c, d, e;
for (i=0; i<N; i++) {
// 1 - prepare message schedule 'W'
for (t=0; t<16; t++){ W[t] = M[i][t]; }
for (t=16; t<80; t++){ W[t] = Sha1.ROTL(W[t-3] ^ W[t-8] ^ W[t-14] ^ W[t-16], 1); }
// 2 - initialise five working variables a, b, c, d, e with previous hash value
a = H0; b = H1; c = H2; d = H3; e = H4;
// 3 - main loop
for (t=0; t<80; t++) {
var s = Math.floor(t/20); // seq for blocks of 'f' functions and 'K' constants
var T = (Sha1.ROTL(a,5) + Sha1.f(s,b,c,d) + e + K[s] + W[t]) & 0xffffffff;
e = d;
d = c;
c = Sha1.ROTL(b, 30);
b = a;
a = T;
}
// 4 - compute the new intermediate hash value
H0 = (H0+a) & 0xffffffff; // note 'addition modulo 2^32'
H1 = (H1+b) & 0xffffffff;
H2 = (H2+c) & 0xffffffff;
H3 = (H3+d) & 0xffffffff;
H4 = (H4+e) & 0xffffffff;
}
return Sha1.toHexStr(H0) + Sha1.toHexStr(H1) +
Sha1.toHexStr(H2) + Sha1.toHexStr(H3) + Sha1.toHexStr(H4);
};
/**
* function 'f' [§4.1.1]
*/
Sha1.f = function(s, x, y, z) {
switch (s) {
case 0: return (x & y) ^ (~x & z); // Ch()
case 1: return x ^ y ^ z; // Parity()
case 2: return (x & y) ^ (x & z) ^ (y & z); // Maj()
case 3: return x ^ y ^ z; // Parity()
}
};
/**
* rotate left (circular left shift) value x by n positions [§3.2.5]
*/
Sha1.ROTL = function(x, n) {
return (x<<n) | (x>>>(32-n));
};
/**
* hexadecimal representation of a number
* (note toString(16) is implementation-dependant, and
* in IE returns signed numbers when used on full words)
*/
Sha1.toHexStr = function(n) {
var s="", v;
for (var i=7; i>=0; i--) { v = (n>>>(i*4)) & 0xf; s += v.toString(16); }
return s;
};
// Utf8 class: encode / decode between multi-byte Unicode characters and UTF-8 multiple
// single-byte character encoding (c) Chris Veness 2002-2010
//var Utf8 = {}; // Utf8 namespace
// Encode multi-byte Unicode string into utf-8 multiple single-byte characters
// (BMP / basic multilingual plane only)
//
// Chars in range U+0080 - U+07FF are encoded in 2 chars, U+0800 - U+FFFF in 3 chars
//
// @param {String} strUni Unicode string to be encoded as UTF-8
// @returns {String} encoded string
Utf8.encode = function(strUni) {
// use regular expressions & String.replace callback function for better efficiency
// than procedural approaches
var strUtf = strUni.replace(
/[\u0080-\u07ff]/g, // U+0080 - U+07FF => 2 bytes 110yyyyy, 10zzzzzz
function(c) {
var cc = c.charCodeAt(0);
return String.fromCharCode(0xc0 | cc>>6, 0x80 | cc&0x3f); }
);
strUtf = strUtf.replace(
/[\u0800-\uffff]/g, // U+0800 - U+FFFF => 3 bytes 1110xxxx, 10yyyyyy, 10zzzzzz
function(c) {
var cc = c.charCodeAt(0);
return String.fromCharCode(0xe0 | cc>>12, 0x80 | cc>>6&0x3F, 0x80 | cc&0x3f); }
);
return strUtf;
};
// Decode utf-8 encoded string back into multi-byte Unicode characters
//
// @param {String} strUtf UTF-8 string to be decoded back to Unicode
// @returns {String} decoded string
Utf8.decode = function(strUtf) {
// note: decode 3-byte chars first as decoded 2-byte strings could appear to be 3-byte char!
var strUni = strUtf.replace(
/[\u00e0-\u00ef][\u0080-\u00bf][\u0080-\u00bf]/g, // 3-byte chars
function(c) { // (note parentheses for precence)
var cc = ((c.charCodeAt(0)&0x0f)<<12) | ((c.charCodeAt(1)&0x3f)<<6) | ( c.charCodeAt(2)&0x3f);
return String.fromCharCode(cc); }
);
strUni = strUni.replace(
/[\u00c0-\u00df][\u0080-\u00bf]/g, // 2-byte chars
function(c) { // (note parentheses for precence)
var cc = (c.charCodeAt(0)&0x1f)<<6 | c.charCodeAt(1)&0x3f;
return String.fromCharCode(cc); }
);
return strUni;
};
underscore = extend(underscore, {
'UUID': UUID,
'Utf8': Utf8,
'Sha1': Sha1
});
return underscore;
}.call(this, underscore));
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