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MultiMC version: 0.7.0-3813 | |
Launched instance in online mode | |
authserver.mojang.com resolves to: | |
[65.8.49.109, 65.8.49.49, 65.8.49.33, 65.8.49.68] | |
session.minecraft.net resolves to: | |
[13.107.246.35, 13.107.213.35] |
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shader_type canvas_item; | |
uniform float zoom : hint_range(0, 1) = 0.0f; | |
uniform float rotation = 0.0f; | |
uniform float speed : hint_range(-1, 1) = 0.2f; | |
uniform float swirl : hint_range(-10, 10) = 1.1f; | |
uniform float white_border : hint_range(0.0, 0.2) = 0.2f; | |
uniform float noise : hint_range(0.0, 100.0) = 42; | |
uniform vec4 color : source_color; | |
uniform float test1 : hint_range(0.0, 1.0); |
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shader_type canvas_item; | |
uniform float zoom : hint_range(0, 1) = 0.0f; | |
uniform float rotation = 0.0f; | |
uniform float speed : hint_range(-1, 1) = 0.2f; | |
uniform float swirl : hint_range(-10, 10) = 1.1f; | |
uniform float white_border : hint_range(0.0, 0.2) = 0.2f; | |
uniform vec4 color : source_color; | |
// FBM implementation from |
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shader_type canvas_item; | |
// Using code from | |
// nimitz for the protean cloud shader | |
// https://www.shadertoy.com/view/3l23Rh | |
// Ported to Godot and customized for FragmentForge by Db0 | |
// Modified by valkyrienyanko | |
// Licence: Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License | |
// https://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_US |
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namespace SpaceGame; | |
public partial class CameraController : Node | |
{ | |
public event Action ZoomChanged; | |
[ExportGroup("Zoom")] | |
[Export(PropertyHint.Range, "0.02, 0.16")] | |
float zoomIncrementDefault = 0.02f; |
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shader_type canvas_item; | |
uniform float zoom : hint_range(0, 1) = 0.0f; | |
uniform float rotation = 0.0f; | |
uniform float speed : hint_range(-1, 1) = 0.2f; | |
uniform float swirl : hint_range(-10, 10) = 1.1f; | |
// FBM implementation from | |
// https://github.com/MaxBittker/glsl-fractal-brownian-noise |
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// Star Nest by Pablo Roman Andrioli | |
// Ported to Godot by Lyagva | |
// License: MIT | |
shader_type canvas_item; | |
uniform int iterations = 17; | |
uniform float formuparam = 0.53; | |
uniform int volsteps = 10; | |
uniform float stepsize = 0.1; |
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[gd_scene load_steps=26 format=3 uid="uid://dla50js744pis"] | |
[ext_resource type="Shader" path="res://Shaders/2D/stars.gdshader" id="1_axaq7"] | |
[ext_resource type="Script" path="res://Scripts/Camera.cs" id="1_gblr2"] | |
[ext_resource type="PackedScene" uid="uid://c7aujwxnkio66" path="res://Scenes/Prefabs/player_ship.tscn" id="1_wawxp"] | |
[ext_resource type="PackedScene" uid="uid://c6pism2kgjr5c" path="res://Scenes/Prefabs/UI/popup_menu.tscn" id="2_gbn3x"] | |
[ext_resource type="Resource" uid="uid://b42wyojsytvbi" path="res://Resources/game_state.tres" id="2_oku7h"] | |
[ext_resource type="PackedScene" uid="uid://bw0p6lpwemanp" path="res://Scenes/Prefabs/Enemies/enemy_ship.tscn" id="4_hi16p"] | |
[ext_resource type="Script" path="res://Scripts/Ship/AI/AIShip.cs" id="5_w6cpd"] | |
[ext_resource type="PackedScene" uid="uid://cj2l4pjic6ibr" path="res://Scenes/Prefabs/green_laser.tscn" id="6_4qfes"] |
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public partial class Time : Label | |
{ | |
const int TIME_MULTIPLIER = 500000000; | |
const int SECONDS_IN_A_MINUTE = 60; | |
const int MINUTES_IN_A_HOUR = 60; | |
const int HOURS_IN_A_DAY = 24; | |
const int DAYS_IN_A_MONTH = 30; | |
const int MONTHS_IN_A_YEAR = 12; | |
double time; |
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namespace ValksTweaks; | |
public class TileTweaks : GlobalTile | |
{ | |
bool miningTiles; | |
public override void KillTile(int i, int j, int type, ref bool fail, ref bool effectOnly, ref bool noItem) | |
{ | |
if (fail || miningTiles) | |
return; |
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