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@vedant1811
Created October 14, 2015 09:10
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Draws lines on the set drawable based on the user touches. sample: http://imgur.com/RNO6MA0
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.ViewTreeObserver;
import android.widget.ImageView;
/**
* Draws lines on the set drawable based on the user touches. The input is limited by the bounds
* of the first set image, if {@link #setAdjustViewBounds} or its XML attribute is used.
* TODO: adjust bounds when the drawable is changed
* Created by vedant on 13/10/15.
*/
public class FingerDrawView extends ImageView {
private static final String TAG = "FingerDrawView";
private static final float MINP = 0.25f;
private static final float MAXP = 0.75f;
private Bitmap mBitmap;
private Canvas mCanvas;
private Path mPath;
private Paint mBitmapPaint;
private Paint mPaint;
public FingerDrawView(Context context, AttributeSet attrs) {
super(context, attrs);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setDither(true);
mPaint.setColor(Color.RED);
mPaint.setStyle(Paint.Style.STROKE);
mPaint.setStrokeJoin(Paint.Join.ROUND);
mPaint.setStrokeCap(Paint.Cap.ROUND);
mPaint.setStrokeWidth(12);
ViewTreeObserver vto = getViewTreeObserver();
vto.addOnPreDrawListener(new ViewTreeObserver.OnPreDrawListener() {
public boolean onPreDraw() {
Drawable drawable = getDrawable();
// wait for drawable to be set
if (drawable != null) {
// Remove after the first run so it doesn't fire forever
getViewTreeObserver().removeOnPreDrawListener(this);
int w, h;
w = drawable.getIntrinsicWidth();
h = drawable.getIntrinsicHeight();
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
LogWrapper.d(TAG, "drawable != null Height: " + h + " Width: " + w);
}
return true;
}
});
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (mBitmap == null)
return;
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
break;
case MotionEvent.ACTION_MOVE:
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
}
break;
case MotionEvent.ACTION_UP:
mPath.lineTo(mX, mY);
// commit the path to our offscreen
mCanvas.drawPath(mPath, mPaint);
// kill this so we don't double draw
mPath.reset();
break;
}
invalidate();
return true;
}
}
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