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August 29, 2015 13:58
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Playing music with Sprite Kit
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-(void) loadSound { | |
NSError *error; | |
NSURL * backgroundMusicURL = [[NSBundle mainBundle] URLForResource:@"otto_basetrack" withExtension:@"mp3"]; | |
backgroundMusicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:backgroundMusicURL error:&error]; | |
backgroundMusicPlayer.numberOfLoops = -1; | |
[backgroundMusicPlayer prepareToPlay]; | |
[backgroundMusicPlayer play]; | |
} |
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