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Last active August 29, 2015 13:58
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Playing music with Sprite Kit
-(void) loadSound {
NSError *error;
NSURL * backgroundMusicURL = [[NSBundle mainBundle] URLForResource:@"otto_basetrack" withExtension:@"mp3"];
backgroundMusicPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:backgroundMusicURL error:&error];
backgroundMusicPlayer.numberOfLoops = -1;
[backgroundMusicPlayer prepareToPlay];
[backgroundMusicPlayer play];
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