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var joinThisServer = function(server) { return function() { | |
var params = '?s=' + server.id; | |
if(server.password) params += '&p=' + server.password; | |
if(server.passworded) { | |
var submitPassword = function(pass) { | |
bs.setItem('dzone-default-server',JSON.stringify({ | |
id: server.id, password: pass | |
})); | |
server.password = pass; | |
if(window.location.protocol != 'file:') window.history.pushState( | |
{server: server.id, password: server.password}, | |
server.id, window.location.pathname + params | |
); | |
joinServer(server); | |
game.passwordPromptPanel.remove(); | |
delete game.passwordPromptPanel; | |
}; | |
game.passwordPromptPanel = game.ui.addPanel({ | |
left: 'auto', top: 'auto', w: 102, h: 28 | |
}); | |
game.passwordPromptInput = game.ui.addInput({ | |
left: 5, top: 5, w: 65, h: 18, parent: game.passwordPromptPanel, | |
onSubmit: submitPassword, text: server.password ? server.password : '' | |
}); | |
game.passwordPromptInput.focus(); | |
game.passwordPromptOK = game.ui.addButton({ | |
text: 'OK', right: 5, top: 5, w: 24, h: 18, parent: game.passwordPromptPanel, | |
onPress: game.passwordPromptInput.submit.bind(game.passwordPromptInput) | |
}); | |
} else { | |
bs.setItem('dzone-default-server',JSON.stringify({ id: server.id })); | |
if(window.location.protocol != 'file:') window.history.pushState( | |
{server: server.id, password: server.password}, | |
server.id, window.location.pathname + params | |
); | |
joinServer(server); | |
} | |
game.serverListPanel.remove(); | |
delete game.serverListPanel; | |
} }; | |
game.serverListPanel = game.ui.addPanel({ | |
left: 'auto', top: 'auto', w: 146, h: 28 + 21 * (Object.keys(game.servers).length - 2) | |
}); | |
var widestButton = 136; | |
var serverButtonY = 0; | |
var button; | |
for(var sKey in game.servers) { if(!game.servers.hasOwnProperty(sKey)) continue; | |
if(sKey == 'default') continue; | |
var server = game.servers[sKey]; | |
var serverLock = game.servers[sKey].passworded ? ':icon-lock-small: ' : ''; | |
button = game.ui.addButton({ | |
text: serverLock+game.servers[sKey].name, left: 5, top: 5 + serverButtonY * 21, | |
w: 136, h: 18, parent: game.serverListPanel, onPress: new joinThisServer(server) | |
}); | |
widestButton = Math.max(widestButton, button.textCanvas.width + 2); | |
serverButtonY++; | |
} | |
game.serverListPanel.resize(widestButton + 10, game.serverListPanel.h); | |
game.serverListPanel.resizeChildren(widestButton, button.h); | |
game.serverListPanel.reposition(); |
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