-
-
Save vegeta897/fe4f3a29a7cc75b2d89509e3972426c5 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
'use strict'; | |
var map; | |
module.exports = { | |
loadMap: function(m) { map = m; }, | |
findPath: function(options) { | |
var start = options.start, end = options.end; | |
if(start.x == end.x && start.y == end.y || !(map[end.x+':'+end.y] >= 0)) return []; | |
var startH = calcH(end,start); | |
var current = { x: start.x, y: start.y, grid: start.x+':'+start.y, g: 0, h: startH, f: startH }; | |
var startIsCurrent = true; | |
var openCount = 0, open = {}, closed = {}; | |
// Add starting grid to open list | |
open[current.grid] = current; openCount++; | |
while(openCount > 0) { | |
closed[current.grid] = current; | |
delete open[current.grid]; openCount--; | |
// Check if ending reached | |
if(current.x == end.x && current.y == end.y) { return constructPath(start,current,closed); } | |
// Add neighbors | |
for(var nx = -1; nx <= 1; nx++) { for(var ny = -1; ny <= 1; ny++) { | |
// Skip self and diagonals | |
if((nx == 0 && ny == 0) || Math.abs(nx)+Math.abs(ny) > 1) continue; | |
var neighbor = { | |
parent: current.grid, x: +current.x + nx, y: +current.y + ny, | |
grid: (+current.x + nx) +':'+ (+current.y + ny) | |
}; | |
// If grid is walkable and not closed | |
if(map[neighbor.grid] >= 0 && !closed[neighbor.grid]) { | |
// Subtract own height from Z if on starting grid | |
var currentZ = startIsCurrent ? map[current.grid] - 0.5 : map[current.grid]; | |
if(Math.abs(currentZ - map[neighbor.grid]) > 0.5) continue; | |
neighbor.g = current.g + 10; | |
neighbor.h = calcH(end,neighbor); neighbor.f = neighbor.g + neighbor.h; | |
var existing = open[neighbor.grid]; | |
if(existing) { // If neighbor was already checked | |
if(existing.g > neighbor.g) { // If this G is better | |
existing.g = neighbor.g; existing.f = existing.g + existing.h; | |
existing.parent = current.grid; | |
} | |
} else { // Neighbor is a new square | |
open[neighbor.grid] = neighbor; openCount++; | |
} | |
} | |
}} | |
current = getBest(open); | |
startIsCurrent = false; | |
} | |
return []; | |
} | |
}; | |
var calcH = function(a,b) { | |
var x = Math.abs(a.x - b.x), y = Math.abs(a.y - b.y); | |
if(x > y) return 8*y+5*x; else return 8*x+5*y; | |
}; | |
var getBest = function(list) { | |
var best; | |
for(var key in list) { if(!list.hasOwnProperty(key)) continue; | |
if(!best || best.f > list[key].f) best = list[key]; | |
} | |
return best; | |
}; | |
var constructPath = function(start,current,closed) { | |
var path = []; var cur = current; | |
while(true) { | |
if(cur.x == start.x && cur.y == start.y) break; | |
path.push({ x: cur.x, y: cur.y, z: map[cur.x+':'+cur.y] }); | |
cur = closed[cur.parent]; | |
} | |
return path.reverse(); | |
}; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment