Recreating this GIF.
Playing around with Boids-style flocking. Click to add more, coloring by movement colors each boid by a moving average of its acceleration magnitude.
See also: Particle tentacles
Glitch audio and video at random intervals while a
The visual glitching is the same technique used in this globe. The audio glitching is done by randomly sending the source audio through either a WaveShaperNode with a distortion curve or a ConvolverNode that uses some silly selections from the Impulse Response Database.
Video: Excerpted from This is Coffee from the Prelinger Archives
See also: [Glitchy globe](https://bl.ocks.org/