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height: 600
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height: 600
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
</head>
<body>
<canvas width="960" height="500"></canvas>
<script>
var canvas = document.querySelector("canvas"),
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Glitch audio and video at random intervals while a <video> plays.

The visual glitching is the same technique used in this globe. The audio glitching is done by randomly sending the source audio through either a WaveShaperNode with a distortion curve or a ConvolverNode that uses some silly selections from the Impulse Response Database.

Video: Excerpted from This is Coffee from the Prelinger Archives

Impulse response samples: cistern, nuclear reactor, slinky

See also: [Glitchy globe](https://bl.ocks.org/

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Glitching out a <canvas> by converting it to JPEG and trashing some random bytes.

See also: Video glitching

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Just a little trembling triangle.