Created
April 19, 2012 22:52
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Rectangle Class
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function Rectangle(left, top, width, height) { | |
this.left = left; | |
this.top = top; | |
this.width = width; | |
this.height = height; | |
this._computeCorners(); | |
} | |
Rectangle.prototype._computeCorners = function() { | |
this.bottom = this.top + this.height; | |
this.right = this.left + this.width; | |
this.lt = this.tl = {left:this.left, top:this.top}; | |
this.ct = this.tc = {left:this.left + this.width / 2, top:this.top}; | |
this.rt = this.tr = {left:this.left + this.width, top:this.top}; | |
this.lc = this.cl = {left:this.left, top:this.top + this.height / 2}; | |
this.c = this.cc = {left:this.left + this.width / 2, top:this.top + this.height / 2}; | |
this.rc = this.cr = {left:this.left + this.width, top:this.top + this.height / 2}; | |
this.lb = this.bl = {left:this.left, top:this.top + this.height}; | |
this.cb = this.bc = {left:this.left + this.width / 2, top:this.top + this.height}; | |
this.rb = this.br = {left:this.left + this.width, top:this.top + this.height}; | |
}; | |
Rectangle.prototype.isAbove = function(rect) { | |
return this.bottom < rect.top; | |
}; | |
Rectangle.prototype.isBelow = function(rect) { | |
return this.top > rect.bottom; | |
}; | |
Rectangle.prototype.isRight = function(rect) { | |
return this.left > rect.right; | |
}; | |
Rectangle.prototype.isLeft = function(rect) { | |
return this.right < rect.left; | |
}; | |
Rectangle.prototype.overlaps = function(rect) { | |
var noOverlap = this.isAbove(rect) || this.isBelow(rect) | |
|| this.isRight(rect) || this.isLeft(rect); | |
return !noOverlap; | |
}; | |
Rectangle.prototype.translate = function(deltaX, deltaY) { | |
return new Rectangle(this.left + deltaX, this.top + deltaY, this.width, this.height); | |
}; | |
Rectangle.prototype.translatePoint = function(pointName, thatRect, thatPoint) { | |
var thisPoint = this[pointName]; | |
var thatPoint = thatRect[thatPoint]; | |
//without any further translation, the top-left of the source will get aligned to target | |
var translate = { | |
left: this.left - thisPoint.left, | |
top: this.top - thisPoint.top | |
}; | |
return new Rectangle(thatPoint.left + translate.left, thatPoint.top + translate.top, this.width, this.height); | |
}; |
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