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@verebes1
Last active March 6, 2024 19:47
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Realm Cascade Deletion in Swift
import RealmSwift
import Realm
protocol CascadeDeleting {
func delete<S: Sequence>(_ objects: S, cascading: Bool) where S.Iterator.Element: Object
func delete<Entity: Object>(_ entity: Entity, cascading: Bool)
}
extension Realm: CascadeDeleting {
func delete<S: Sequence>(_ objects: S, cascading: Bool) where S.Iterator.Element: Object {
for obj in objects {
delete(obj, cascading: cascading)
}
}
func delete<Entity: Object>(_ entity: Entity, cascading: Bool) {
if cascading {
cascadeDelete(entity)
} else {
delete(entity)
}
}
}
private extension Realm {
private func cascadeDelete(_ entity: RLMObjectBase) {
guard let entity = entity as? Object else { return }
var toBeDeleted = Set<RLMObjectBase>()
toBeDeleted.insert(entity)
while !toBeDeleted.isEmpty {
guard let element = toBeDeleted.removeFirst() as? Object,
!element.isInvalidated else { continue }
resolve(element: element, toBeDeleted: &toBeDeleted)
}
}
private func resolve(element: Object, toBeDeleted: inout Set<RLMObjectBase>) {
element.objectSchema.properties.forEach {
guard let value = element.value(forKey: $0.name) else { return }
if let entity = value as? RLMObjectBase {
toBeDeleted.insert(entity)
} else if let list = value as? RLMSwiftCollectionBase {
for index in 0..<list._rlmCollection.count {
if let entity = list._rlmCollection.object(at: index) as? RLMObjectBase {
toBeDeleted.insert(entity)
}
}
}
}
delete(element)
}
}
@stefanrenne
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stefanrenne commented Aug 25, 2020

I refactored this into a more functional solution, hope it helps someone:

extension Realm {

    func cascadeDelete(_ entity: [Object]) {

        var toBeDeleted = Set(entity)

        while let element = toBeDeleted.popFirst() {
            guard !element.isInvalidated, element.realm != nil else { continue }
            resolve(element: element, toBeDeleted: &toBeDeleted)
            delete(element)
        }
    }

    private func resolve(element: Object, toBeDeleted: inout Set<Object>) {

        func foundChild(entity: Object) {
            toBeDeleted.insert(entity)
        }

        func foundChild(list: RealmSwift.ListBase) {
            (0..<list._rlmArray.count)
                .map(list._rlmArray.object)
                .compactMap { $0 as? Object }
                .forEach(foundChild)
        }

        element
            .objectSchema
            .properties
            .map(\.name)
            .compactMap(element.value(forKey:))
            .forEach { value in
                if let entity = value as? Object {
                    foundChild(entity: entity)
                } else if let list = value as? RealmSwift.ListBase {
                    foundChild(list: list)
                }
            }
    }
}

@verebes1
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Author

@stefanrenne Thanks for sharing your solution.

@georgescumihai
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georgescumihai commented Aug 26, 2020

@stefanrenne and @verebes, because you are both using a Set for toBeDeleted, you are missing the objects which have the same hash.
I modified your solution to work with Objective-C Realm and changed it to use an Array instead of Set.
https://gist.github.com/georgescumihai/5c7e93322c59e6808c671bc65beaa221

Thanks for the source.

Example

/// Birthday.
@objcMembers public class Birthday: Object {
    /// The brith day.
    public static let day: Int = 1
    /// The brith day.
    public static let month: Int = 1
    /// The brith day.
    public static let year: Int = 2010
}

This is true for objects without a primary key.

@jhoanarango
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jhoanarango commented Aug 2, 2021

Hello, does anyone has a solution for this ? Just updated Realm to the latest version and now I get this message "No type named 'ListBase' in module 'RealmSwift'".

    private func resolve(element: Object, toBeDeleted: inout Set<RLMObjectBase>) {
        element.objectSchema.properties.forEach {
            guard let value = element.value(forKey: $0.name) else { return }
            if let entity = value as? RLMObjectBase {
                toBeDeleted.insert(entity)
            } else if let list = value as? RealmSwift.ListBase { /// <--- Error appears here !
                for index in 0 ..< list._rlmArray.count {
                    if let realmObject = list._rlmArray.object(at: index) as? RLMObjectBase {
                        toBeDeleted.insert(realmObject)
                    }
                }
            }
        }
        delete(element)
    }

Thank you !

@niralishaha25
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faced same problem. Looking for solution for "No type named 'ListBase' in module 'RealmSwift'".

@georgescumihai
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Probably won't fix all the situations, but you can solve some of the issue by using Embedded Objects.

Realm Uses Cascading Deletes for Embedded Objects
When you delete a Realm object, Realm automatically deletes any embedded objects referenced by that object. Any objects that your application must persist after the deletion of their parent object should use relationships instead.

@verebes1
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I haven't used Realm for a while now. but I can point to the right place in Realm Docs
Two things come to my mind trying RealmSwift.List instead RealmSwift.ListBase
And cleaning your derived data folder from Xcode.
Again these are only some ideas to go forward. I haven't tried them.

@aleyooop
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aleyooop commented Jan 25, 2022

@jhoanarango @niralishaha25 as mentioned before, you can use Embedded Objects for automated cascade deleting. But if you still want to use the snippet on realm v10+, that should work as follows:

private func resolve(element: Object, toBeDeleted: inout Set<RLMObjectBase>) {
    element.objectSchema.properties.forEach {
        guard let value = element.value(forKey: $0.name) else { return }
        if let entity = value as? RLMObjectBase {
            toBeDeleted.insert(entity)
        } else if let list = value as? RLMSwiftCollectionBase {
            for index in 0..<list._rlmCollection.count {
                if let entity = list._rlmCollection.object(at: index) as? RLMObjectBase {
                    toBeDeleted.insert(entity)
                }
            }
        }
    }
    delete(element)
}

@verebes1
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@aleyooop Thanks for your input. I've updated the Gist with your suggestion.

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