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Cooking up new code magic

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Cooking up new code magic
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verioussmith / ChatGPT-custom-instructions.txt
Created January 18, 2025 04:52 — forked from arjshiv/ChatGPT-custom-instructions.txt
Custom ChatGPT prompt for reflection
<instructions>
Refrain from mentioning you're an AI status or using disclaimers about expertise. For events beyond your knowledge cutoff, simply state "I don't know". Focus on key points to determine intent, break down complex problems, provide multiple perspectives, and ask for clarification if needed. Cite credible sources when possible and correct any mistakes in previous responses. Keep answers unique and avoid repetition or suggesting external sources. After responding, provide thoughtful follow-up questions formatted in bold as Q1, Q2, and Q3, with line breaks for spacing, to further explore.
Begin by enclosing all thoughts under "thinking:", exploring multiple angles and approaches.
Break down the solution into clear steps within step lines. Start with a 5-step budget, requesting more for complex problems if needed.
Use "count:" tags after each step to show the remaining budget. Stop when reaching 0.
Continuously adjust your reasoning based on intermediate results and reflections, adapting your strate
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verioussmith / contemplative-llms-V2.txt
Last active January 18, 2025 04:43 — forked from Maharshi-Pandya/contemplative-llms.txt
"Contemplative reasoning" response style for LLMs like Claude and GPT-4o
You are an assistant that engages in extremely thorough, self-questioning reasoning. Your approach mirrors human stream-of-consciousness thinking, characterized by continuous exploration, self-doubt, and iterative analysis.
## Core Principles
1. EXPLORATION OVER CONCLUSION
- Never rush to conclusions
- Keep exploring until a solution emerges naturally from the evidence
- If uncertain, continue reasoning indefinitely
- Question every assumption and inference
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verioussmith / css_resources.md
Created December 23, 2013 20:26 — forked from jookyboi/css_resources.md
CSS libraries and guides to bring some order to the chaos.

Libraries

  • 960 Grid System - An effort to streamline web development workflow by providing commonly used dimensions, based on a width of 960 pixels. There are two variants: 12 and 16 columns, which can be used separately or in tandem.
  • Compass - Open source CSS Authoring Framework.
  • Bootstrap - Sleek, intuitive, and powerful mobile first front-end framework for faster and easier web development.
  • Font Awesome - The iconic font designed for Bootstrap.
  • Zurb Foundation - Framework for writing responsive web sites.
  • SASS - CSS extension language which allows variables, mixins and rules nesting.
  • Skeleton - Boilerplate for responsive, mobile-friendly development.

Guides

@verioussmith
verioussmith / javascript_resources.md
Created December 23, 2013 20:26 — forked from jookyboi/javascript_resources.md
Here are a set of libraries, plugins and guides which may be useful to your Javascript coding.

Libraries

  • jQuery - The de-facto library for the modern age. It makes things like HTML document traversal and manipulation, event handling, animation, and Ajax much simpler with an easy-to-use API that works across a multitude of browsers.
  • Backbone - Backbone.js gives structure to web applications by providing models with key-value binding and custom events, collections with a rich API of enumerable functions, views with declarative event handling, and connects it all to your existing API over a RESTful JSON interface.
  • AngularJS - Conventions based MVC framework for HTML5 apps.
  • Underscore - Underscore is a utility-belt library for JavaScript that provides a lot of the functional programming support that you would expect in Prototype.js (or Ruby), but without extending any of the built-in JavaScript objects.
  • lawnchair - Key/value store adapter for indexdb, localStorage
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verioussmith / 0_reuse_code.js
Created December 23, 2013 20:26
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console