Skip to content

Instantly share code, notes, and snippets.

@vermasachin
Last active February 7, 2017 11:37
Show Gist options
  • Save vermasachin/d72fd48e93c21b6ef14e2d1b4691c582 to your computer and use it in GitHub Desktop.
Save vermasachin/d72fd48e93c21b6ef14e2d1b4691c582 to your computer and use it in GitHub Desktop.
//FPS
fps_max 155
fps_max_menu 169
net_graph 1
//Sensitivity
sensitivity 1.75
//Jump Throw
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
bind "mouse4" "+jumpthrow"
//Auto Weapon Switch
cl_autowepswitch 0
//Bobbing and Movement Shifting - remove all the dumb view bob
cl_viewmodel_shift_left_amt 0
cl_viewmodel_shift_right_amt 0
cl_bob_lower_amt 0
cl_bobamt_lat 0
cl_bobamt_vert 0
cl_showloadout 1
cl_bobcycle 1
viewmodel_fov "68"
viewmodel_offset_x "2.500000"
viewmodel_offset_y "0"
viewmodel_offset_z "-1.500000"
cl_radar_always_centered 0
//FPS Boost
r_dynamic 0
mat_queue_mode 2
mat_hdr_enabled 0 // Disables HDR, Both these need to be be off [0] to work
mat_hdr_level 0
//Gun Tracers - these are bad, really misleading
r_drawtracers_firstperson "0"
//Bypass OS Interface & Acceleration - yes
m_rawinput 1
m_mouseaccel1 0 //Disables
m_mouseaccel2 0 //all
m_customaccel 0 //mouse acceleration
m_customaccel_exponent 0
m_customaccel_scale 0
m_mousespeed 0
//Sound - less delayed, better sound
windows_speaker_config 1
snd_mixahead 0.05
snd_musicvolume 0.2
snd_headphone_pan_exponent 2
snd_headphone_pan_radial_weight 2
snd_front_headphone_position 45.0
snd_rear_headphone_position 135.0
//Network and Interpolation Settings
rate 196608
cl_cmdrate 128
cl_updaterate 128
cl_interp_ratio 1
cl_interp 0
cl_forcepreload 1
//Crosshair
cl_crosshair_drawoutline "0"
cl_crosshairalpha "999"
cl_crosshaircolor "red"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairsize "3"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
echo "Autoexec Config loaded"
host_writeconfig
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment