Created
January 3, 2018 05:08
-
-
Save vibertthio/9c815b7edeee2aab3aec35de7dfa57bb to your computer and use it in GitHub Desktop.
Make a snare with Tone.js
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import { Filter, Frequency, NoiseSynth, Part, Synth, PolySynth, FrequencyEnvelope } from 'tone'; | |
export default class Snare { | |
constructor() { | |
const lowPass = new Filter({ | |
frequency: 11000, | |
}).toMaster(); | |
const noise = new NoiseSynth({ | |
volume: -12, | |
noise: { | |
type: 'pink', | |
playbackRate: 3, | |
}, | |
envelope: { | |
attack: 0.001, | |
decay: 0.13, | |
sustain: 0, | |
release: 0.03, | |
}, | |
}).connect(lowPass); | |
const poly = new PolySynth(6, Synth, { | |
volume: -10, | |
oscillator: { | |
partials: [0, 2, 3, 4], | |
}, | |
envelope: { | |
attack: 0.001, | |
decay: 0.17, | |
sustain: 0, | |
release: 0.05, | |
}, | |
}).toMaster(); | |
const notes = ['C2', 'D#2', 'G2']; | |
/** | |
* Method 1 | |
* | |
*/ | |
// const ratio = 11; | |
// const attack = 0.0; | |
// const decay = 0.04; | |
/** | |
* Method 2 | |
* | |
*/ | |
const freqEnv = []; | |
poly.voices.forEach((v, i) => { | |
const env = new FrequencyEnvelope({ | |
attack: 0.001, | |
decay: 0.08, | |
release: 0.08, | |
baseFrequency: Frequency(notes[i]), | |
octaves: Math.log2(13), | |
releaseCurve: 'exponential', | |
exponent: 3.5, | |
}); | |
env.connect(v.oscillator.frequency); | |
freqEnv[i] = env; | |
}); | |
const part = new Part( | |
(time) => { | |
poly.voices.forEach((v, i) => { | |
/** | |
* Method 1 | |
* | |
*/ | |
// v.oscillator.frequency.setValueAtTime(Frequency(notes[i]) * ratio, time + attack); | |
// v.oscillator.frequency.exponentialRampToValueAtTime(notes[i], time + decay); | |
/** | |
* Method 2 | |
* | |
*/ | |
freqEnv[i].triggerAttackRelease('16n', time); | |
v.envelope.triggerAttackRelease('16n', time); | |
}); | |
noise.triggerAttackRelease('16n', time); | |
}, | |
['0:1', '0:3'], | |
); | |
this.noise = noise; | |
this.poly = poly; | |
this.lpf = lowPass; | |
this.part = part; | |
} | |
start(time) { | |
this.part.start(time); | |
} | |
trigger(time) { | |
this.noise.triggerAttack(time); | |
this.poly.triggerAttackRelease(['Eb3', 'G4', 'C5'], '16n', time); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment