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<entity> | |
<component type="NamePrefix" prefix="slime-covered" /> | |
<component type="Name" name="treasure chest" /> | |
<!-- A container can be opened; doing so broadcasts a `contact` event --> | |
<component type="Container" capacity="10"> | |
<item><!-- Item inside treasure chest ... --></item> | |
</component> | |
<component type="ContactEffect"> | |
<effect type="Corrode" amount="2" corrodeMessage="The corrosive slime covering the %S sticks to the %t" /> | |
</component> | |
<!-- Other components ... --> | |
</entity> |
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