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victusfate / pathfinder_2e.md
Created May 19, 2020
Pathfinder 2e variant rules
View pathfinder_2e.md

No level rider bitches gmg flat dcs still too high

Casting classes expert at 5, master at 13, legendary at 17

Spell durations x20, any reductions in duration are also x20. Cap of day if extended longer than a day. Day or longer do not increase duration

Potency runes can be applied to wands/staves/arcane focuses to hit, save DCs, and caster checks (counteract)

Armor and weapon proficiencies, once trained they always match your characters maximum general proficiency in armor and weapons. Champion, fighter and other archetypes that offer expert instead allow master proficiency (if already an expert)

@victusfate
victusfate / shrink.rb
Created May 18, 2020
shrink some videos
View shrink.rb
files = Dir.glob("*.mp4") + Dir.glob("*.m4v") + Dir.glob("large/*.mp4") + Dir.glob("large/*.m4v")
puts files
files.each do |file|
basename = File.basename(file).gsub(/[^0-9a-z.]/i, '')
# puts basename
system("ffmpeg -y -i #{file} -ss 2 -t 60 shrunk/sampled_#{basename}")
end
@victusfate
victusfate / costs.md
Last active May 9, 2020
Wrath & Glory Wargear
View costs.md

Melee Weapons

Name Damage ED AP Range Traits Value Rarity Keywords
Knife 2 2 - Thrown Sx4 - 2 Common BLADE, [ANY]
Astartes Combat Knife 3 2 - - Reliable 3 Uncommon BLADE, ADEPTUS ASTARTES
Sword 3 3 - - Reliable 3 Common BLADE,[ANY]
Mono Knife 3 2 -1 - Rending(1) 3 Uncommon BLADE, IMPERIUM, SCUM
Industrial Bludgeon 4 2 - - Brutal,Unwieldy(1) 3 Uncommon [ANY]

Chain Weapons

@victusfate
victusfate / build.log
Created Feb 10, 2020
macos 10.15.3 phpbrew --debug install 7.3 +cli +fpm +filter +json +curl +mbstring +mysql +pgsql +opcache +readline +xml +openssl +hash +pdo
View build.log
configure: creating cache /Users/messel/.phpbrew/cache/config.cache
./configure: line 3174: /Users/messel/.phpbrew/cache/config.cache: No such file or directory
checking for grep that handles long lines and -e... /usr/bin/grep
checking for egrep... /usr/bin/grep -E
checking for a sed that does not truncate output... /usr/bin/sed
checking build system type... x86_64-apple-darwin19.3.0
checking host system type... x86_64-apple-darwin19.3.0
checking target system type... x86_64-apple-darwin19.3.0
checking for cc... cc
checking whether the C compiler works... yes
@victusfate
victusfate / Config.ecf
Created Feb 9, 2020
survival tool cranked up
View Config.ecf
VERSION: 8
{ Item Id: 2087, Name: SurvivalTool
PickupToToolbar: true
StackSize: 1
Category: Weapons/Items
Mass: 1, type: float, display: true, formatter: Kilogram
Volume: 0.5, type: float, display: true, formatter: Liter
RadialMenu: true
{
View scrape.js
const cheerio = require('cheerio')
const fs = require('fs')
const sData = fs.readFileSync('./spells/Aberrant_Whispers.html').toString()
let $ = cheerio.load(sData)
$('a').each(function(i,elem) {
let link = $(this)
const text = $(this).text()
link.after(text)
@victusfate
victusfate / dice_roller.js
Created Sep 10, 2019
a weird way to roll dice
View dice_roller.js
const d = (dv) => Math.floor(Math.random()*dv)
const sum = (sum,dv) => sum + d(dv)
const r = (n,dv) => Array.from({length:n}).map(x => dv).reduce(sum)
console.log('roll 8d12',r(8,12),'average',8 * 6.5)
@victusfate
victusfate / Config.ecf
Created Jun 4, 2019
customized experimental alpha 10 branch config file with internal error
View Config.ecf
# How it works:
# - rename to 'Config.ecf' to activate
# - change original values of parameters as desired
# - listed parameters will overwrite the game's internal original values
# - parameters not listed (commented out / removed) will cause the game to continue using the internal ORIGINAL values
VERSION: 6
# ==================== BLOCKS, DEVICES ==========================
@victusfate
victusfate / Config.ecf
Last active Mar 14, 2019
Empyrion Galactic Survival Config file 9.4 - CV weapons work on planet + space, Chainsaw extended range, chops through anything, higher damage, Very fast Mining 10x speeds, Overall weapon pass, Ludicrous Mode Epic Plasma Cannon, Auto fire pistols usable from the drone, sniper/t2 actually hurt, upped most weapon damage + accuracy, added auto fire…
View Config.ecf
# How it works:
# - rename to 'Config.ecf' to activate
# - change original values of parameters as desired
# - listed parameters will overwrite the game's internal original values
# - parameters not listed (commented out / removed) will cause the game to continue using the internal ORIGINAL values
VERSION: 4
# ==================== BLOCKS, DEVICES ==========================
View Fighter.json
{"version":"1.0.1","hasCrew":1,"isSetDefaultCrewSkillValues":0,"isUseStrictRules":1,"shipName":"Fighter X","shipConcept":"Light tough fighter","tierId":"2","frameId":"fighter","powerCoreIds":["pulse-gray"],"thrustersId":"t10","armourId":"mk-8","computerId":"basic-computer","crewQuartersId":"none","defensiveCountermeasuresId":"none","driftEngineId":"signal-basic","expansionBayIds":[],"antiHackingSystemsId":"none","antiPersonnelWeaponId":"none","hasBiometricLocks":false,"computerCountermeasures":{"alarm":false,"fakeShell":false,"feedback":false,"firewall":false,"lockout":false,"shockGridId":"none","wipe":false},"hasSelfDestructSystem":0,"hasDataNet":0,"hasHiveJoining":0,"sensorsId":"budget-short-range","shieldsId":"medium-200","shieldsByPosition":{"forward":50,"aft":50,"port":50,"starboard":50},"weaponMounts":{"forward":[{"weaponId":"coilgun","weight":"light","templateWeight":"light","isFromTemplate":true,"canBeLinked":false,"isLinked":false},{"weaponId":"tactical-nuclear-missile-launcher","weight":"light","tem
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