I hereby claim:
- I am victusfate on github.
- I am victusfate (https://keybase.io/victusfate) on keybase.
- I have a public key ASDS8B9y783Zl7MUVoUx5LrNDJMMkSMZ4Ht3XAZnWGgMTQo
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
defmodule MyApp.CLI do | |
def main(_args) do | |
IO.puts("Hello from MyApp!") | |
end | |
end |
{ | |
"userAgent": "Mozilla/5.0 (Linux; Android 6.0.1; Nexus 5 Build/MRA58N) AppleWebKit/537.36(KHTML, like Gecko) Chrome/59.0.3033.0 Mobile Safari/537.36", | |
"lighthouseVersion": "2.0.0", | |
"generatedTime": "2017-09-30T18:04:38.086Z", | |
"initialUrl": "https://app.roll20.net/editor/", | |
"url": "https://app.roll20.net/editor/", | |
"audits": { | |
"is-on-https": { | |
"score": false, | |
"displayValue": "3 insecure requests found", |
let pFunc = async () => { | |
return new Promise( (resolve,reject) => { | |
setTimeout( () => { | |
reject(Error('pFunc failed message')) | |
},1) | |
}) | |
} | |
let go = async () => { | |
await pFunc() | |
} |
ffmpeg -i input.flv -vf scale=320:-1 -r 10 -f image2pipe -vcodec ppm - | convert -delay 5 -loop 0 - gif:- | convert -layers Optimize - output.gif |
on("ready", function() { | |
on("chat:message", function (msg) { | |
if (msg.type === "api" && msg.content === "!MontyHaulLoot") { | |
Loot('montyHaul',msg); | |
} | |
if (msg.type === "api" && msg.content === "!MinorLoot") { | |
Loot('minor',msg); | |
} | |
}); | |
}); |
function runPageQuery (pageCursor) { | |
let query = datastore.createQuery('Task') | |
.limit(pageSize); | |
if (pageCursor) { | |
query = query.start(pageCursor); | |
} | |
return datastore.runQuery(query) | |
.then((results) => { |
web: node --optimize_for_size --max_old_space_size=460 --gc_interval=100 app.js |
on("ready", function() { | |
on("chat:message", function (msg) { | |
if (msg.type === "api" && msg.content === "!MediumLoot") { | |
Loot('medium'); | |
} | |
if (msg.type === "api" && msg.content === "!MinorLoot") { | |
Loot('minor'); | |
} | |
}); | |
#include <iostream> | |
#include <cstdlib> | |
#include <thread> | |
#include <mutex> | |
#include <vector> | |
#include <unordered_map> | |
#include <queue> | |
#include <chrono> | |
using namespace std; |