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#!/usr/bin/env bash | |
set -e | |
target_osx=$(sw_vers -productVersion) | |
project_dir=/Users/rkmax/development/aseprite | |
skia_dir=/Users/rkmax/development/skia | |
arch="$(uname -m)" | |
bundle_trial_url=https://www.aseprite.org/downloads/trial/Aseprite-v1.2.40-trial-macOS.dmg |
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backup_structr() { | |
[ ! -d files ] || [ ! -d db ] && echo "db and files must be present. not in structr-ui folder?" && return 1 | |
local OPT="" | |
[ ! -z $1 ] && OPT="-"$1 && OPT=${OPT//[^a-zA-Z0-9-_]/} | |
local BAKFILE=db-files-$(date +%Y%m%d-%H%M%S)$OPT.tar.bz2 | |
echo "backing up to "$BAKFILE | |
tar cvfj $BAKFILE db files | |
} | |
cdstructr() { |
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javascript: | |
/** | |
* Structr-UI Helpers - a couple of simple functions to send REST requests to Structr. | |
* Calls to Structr automatically get the header flag 'Structr-Websocket-Broadcast' set to 'disabled' so that | |
* performance does not suffer too much when doing larger tasks. | |
*/ | |
function structr_rest(method, path, data, callback) { | |
var allow = true; | |
if (!method || method == '') { | |
allow = false; |
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#!/usr/bin/python | |
# Interpolate GPX waypoints to slow a simulated route down. | |
import itertools | |
import sys | |
import xml.etree.ElementTree as ET | |
def pairwise(iterable): | |
"s -> (s0,s1), (s1,s2), (s2, s3), ..." |
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#import <Foundation/Foundation.h> | |
@interface KSTimingHelper : NSObject | |
// Thanks to Mattt Thompson -> http://nshipster.com/benchmarking/ | |
extern uint64_t dispatch_benchmark(size_t count, void (^block)(void)); | |
+(unsigned long long)timeForBlock:(void (^)(void))actions; | |
+(unsigned long long)timeForBlock:(void (^)(void))actions runCount:(NSUInteger)runCount; |
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javascript:(function () { | |
/* zoom the image if it is not yet zoomed */ | |
if (jQuery("#s3img").length == 0) { | |
jQuery("#ZoomImage").click(); | |
jQuery("#ZoomImage").click(); | |
jQuery("#ZoomImage").click(); | |
} | |
/* Either open the image in a new window or */ | |
if (confirm("Open image in new window? (you might get 'access forbidden')")) { |
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#import <UIKit/UIKit.h> | |
@interface DateFlowLayout : UICollectionViewFlowLayout | |
@end |
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// Photoshop Script to Create iPhone Icons from iTunesArtwork | |
// | |
// WARNING!!! In the rare case that there are name collisions, this script will | |
// overwrite (delete permanently) files in the same folder in which the selected | |
// iTunesArtwork file is located. Therefore, to be safe, before running the | |
// script, it's best to make sure the selected iTuensArtwork file is the only | |
// file in its containing folder. | |
// | |
// Copyright (c) 2010 Matt Di Pasquale | |
// Added tweaks Copyright (c) 2012 by Josh Jones http://www.appsbynight.com |
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#import <Cocoa/Cocoa.h> | |
@interface KSImageView : NSImageView | |
@end |
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#import <Foundation/Foundation.h> | |
@interface NSString (Templating) | |
+(NSString*)stringWithTemplate:(NSString*)tpl | |
fromMap:(NSDictionary*)map; | |
@end |