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@vince-roll20
Last active March 26, 2023 08:04
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<!--
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<input type="checkbox" name="attr_use_specfont" value="1" class="accessible noshow" role="presentation" />
<input type="checkbox" name="attr_use_specfont" value="2" class="comic noshow" role="presentation" />
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<input type="checkbox" name="attr_use_background" value="1" class="graph-paper noshow" role="presentation" />
<input type="checkbox" name="attr_use_background" value="2" class="parchment-1 noshow" role="presentation" />
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<input type="checkbox" name="attr_hide_announcements" value="1" class="noshow" role="presentation" />
<div class="pf-wrapper">
<div style="display: grid;grid-template-columns: 1fr auto;">
<div class="mode" data-i18n-title="edit-mode-title" data-i18n-aria-label="edit-mode-title" title="Toggle Expanded mode(full editing) or Compact mode(important fields only)" aria-label="Toggle Expanded mode(full editing) or Compact mode(important fields only)">
<input type="checkbox" name="attr_readonly_show" value="1" class="readonly-show" checked />
<span class="mode"><span data-i18n="edit-mode">Edit Mode</span></span>
<span class="mode"><span data-i18n="compact-mode">Compact Mode</span></span>
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<div style="grid-area: 1/1/1/3;">
<input type="checkbox" class="showarrow ack-button" name="attr_attentionv172-show" value="1" data-i18n-title="show-announcements" aria-label="Check to hide Announcements section" data-i18n-aria-label="show-announcements" />
<label class="showsect" data-i18n-title="show-announcements" data-i18n-aria-label="show-announcements" data-i18n="announcements">Announcements</label>
<br />
<div role="contentinfo" class="announcements selectable" aria-label="Announces changes to sheet" data-i18n-aria-label="announcements">
<div class="footer" style="text-align:left; padding:0.5rem; margin:0.5rem;">
<h2 style="margin-top:0;margin-bottom:1em;">
<span data-i18n="version">Version</span>
<input type="text" name="attr_PFSheet_Version" value="0" class="calc number" readonly title="A non-blank version indicates attributes have been successfully recalculated." />
<span data-i18n="new-features">New Features and Updates</span>
</h2>
<ol>
<li>Spell Class, 'Casting Type' now displays the #Prep, #Used, and #Cast fields per spell based on the Caster class selected. One-time sheet version check included to update existing spells.</li>
<li>Added 'Type' field for Feats and Traits.</li>
<li>Added an encumbrance option for Carried Currency. This can be toggled via Sheet Settings>Sheet Configuration>Encumbrance and/or using a checkbox on the Equipment tab>Carried Weight sub-section.</li>
<li>Added a Critical Confirm bonus to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all attacks.</li>
<li>The Critical Confirm bonus field (+Conf) on attacks has been changed into a macro field. The 'Val' field now shows the Total crit confirm bonus ie local bonus + attack-grid bonus and/or any buffs.</li>
<li>Added Mythic Abilities and Mythic Feats to the Rule dropdown selector to help with sorting abilities. Note: this does not convert non-mythic abilities or feats into a mythic version. It simply moves the ability or feat to the appropriate tab.</li>
<li>Added Spell DC Misc. field to Spells&#62;Level and Caster Ability&#62;Roll Adjustments. Any 'DC Misc.' modifier and/or 'DC Buff' will be included on the 'Save DC' column under Spells/Day as well as each spells' computed DC.</li>
<li>Added Spell DC Classes 0, 1, and 2 to the Buffs Bonus selector/dropdown. This is a global modifier that is applied to all spells under a given spell class.</li>
<li>Added HL Import attacks. <b>Consider this beta...</b> You may need to make adjustments to natural and weapon attacks after import, but this should be faster than creating the attacks from scratch.</li>
</ol>
<h4>Older Changes</h4>
<ol>
<li>Darkmode adjustments for roll templates.</li>
<li>Fixed PC Initiative whisper option.</li>
<li>Added an Ability Notes option. Found below the Ability Scores. Toggle including Ability Notes for Ability checks. Existing sheets must clear/reset the ability macro-text field manually (caution:this wipes the existing macro-text which will remove any macro customization) or simply add "@{ability_notes_toggle}" to the end of the macro-text to enable this option. New sheets will include the option automatically. No action required.</li>
<li>Changed the Global Damage Type fields to textarea so that multi-line descriptions are possible.</li>
<li>Small fix for HL import of npc's w/class levels failing to parse.</li>
<li>Adjustments added for roll20's dark mode option. Dark mode works with the sheet's default or 'graph-paper' background option. The 'parchment' backgrounds may get adjusted for dark mode in a future update.</li>
<li>Fixed mythic button clickable area.(Thanks Steve)</li>
<li>Fixed the Spell SaveDC column not calculating correctly.(Thanks Roseilla V.)</li>
<li>Fixed a bug where Buff's toggled using an API might not trigger all the appropriately related attributes as expected. ie toggling a STR buff via API was only triggering attack bonus and not the damage bonus.</li>
<li>Fixed chat menus. The nested quote workaround required for CSE sheets broke the sheet's chat menu buttons after an update to roll20's code base fixed the original issue.</li>
<li>Fixed a bug that displayed the NPC tab regardless of the sheet setting for PC or NPC.</li>
<li>Fixed an attribute naming conflict with Roll20 that prevented the "Delete All" option found in repeating rows from functioning.</li>
<li>Updated the NPC/Monster statblock to make it a little easier to use.</li>
<li>Fixed the Abilities sub-tab header so that it matches the currently selected tab.</li>
<li>Added ft/m (displays based on the metric setting) to NPC/Monster speed.</li>
<li>Added error highlighting on macro field validation in the NPC/Monster tab.</li>
</ol>
<label class="boldlabel-check"><input type="checkbox" name="attr_attentionv172-show" value="1"> <b><span data-i18n="do-not-show-again">Do not show again</span></b></label>
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<label><button type="roll" class="no-decoration" data-i18n-title="url-link" style="color:#0000FF;" name="roll_blank" value="https://tinyurl.com/PFCommunityOld"><b data-i18n="announcements-old">Old Announcements</b></button></label>
</div>
</div>
</div>
</div>
<span class="offscreen" data-i18n="instru-a-3">Screenreader users should check expand all to ensure all content is visible to the reader. It is the second checkbox on this page.</span>
<span class="offscreen" data-i18n="instru-a-2">Screenreader users please turn on reading of Title attributes. A lot of information is still in the titles.</span>
<span class="offscreen" data-i18n="instru-a-1">Checkboxes with a label right after cause the section with same name (h2 or h3 header) to be revealed or hidden.</span>
<span class="offscreen" data-i18n="instru-a-0">New sheets begin on the Configuration page. Use the Settings button(config-show) to edit the sheet.</span>
<input type="checkbox" class="offscreen" name="attr_expandall" value="1" aria-label="Expand All" data-i18n-aria-label="expand-all" />
<input type="checkbox" name="attr_config-show" value="1" class="hidden cssbutton configbutton config-show" checked />
<div>
<input type="checkbox" name="attr_is_npc" value="1" class="npc-show noshow" role="presentation" />
<div class="monster-indicator npc-only" role="status" aria-live="polite" aria-label="Monster or PC Indicator" data-i18n-aria-label="monster-or-pc-indicator">
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</div>
<div class="small-label2" style="display:inline;" role="presentation">
<img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Community/Images/pf_logo.png" style="max-height:70px;width:140px;margin-bottom:-.5em;" data-i18n-alt="pathfinder-logo" alt="Pathfinder RPG Logo &copy; Paizo" />
</div>
<span data-i18n-title="edit-mode-title">
<input type="checkbox" name="attr_readonly_show" value="1" class="cssbutton readonly-show" data-i18n-aria-label="edit-mode-title" checked /><span></span><span class="cssbutton-label" style="margin-left:-2.7rem;" data-i18n-title="edit-mode-title" data-i18n-aria-label="edit-mode-title" data-i18n="mode">Mode</span>
</span>
<input type="checkbox" name="attr_migrate1" value="1" class="noshow" aria-label="for the API to ensure sheets up to date" />
<span data-i18n-title="recalculate-cmd">
<input type="checkbox" name="attr_recalc1" value="1" class="cssbutton refreshbutton progress-show" data-i18n-aria-label="recalculate-cmd" /><span></span>
<span class="cssbutton-label" style="margin-left:-3.5rem;" data-i18n-title="recalculate-cmd" data-i18n-aria-label="recalculate-cmd" data-i18n="recalculate-abbrv">Recalc</span>
<span class="progress-icon" style="top:5em; left:17em;"><img src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20Community/Images/busy_icon.gif" style="vertical-align:top;" /> <span data-i18n="recalculating">Recalculating...</span></span>
</span>
<span data-i18n-title="display-settings-config">
<input type="checkbox" name="attr_config-show" value="1" class="cssbutton configbutton config-show" data-i18n-aria-label="display-settings-config" style="width:3em;" checked /><span></span><span class="cssbutton-label" style="margin-left:-3.3rem;" data-i18n-title="display-settings-config" data-i18n-aria-label="display-settings-config" data-i18n="settings">Settings</span>
</span>
<label class="small-label2 entry-20p"><input title="@{character_name}" type="text" name="attr_character_name" data-i18n-placeholder="character-name" /><span data-i18n="character-name">Character Name</span></label>
<label class="small-label2 pc-only entry-15p"><input title="@{player-name}" type="text" name="attr_player-name" data-i18n-placeholder="player-name" /><span data-i18n="player-name">Player Name</span></label>
<label class="small-label2 entry-vshort"><input title="@{alignment}" type="text" name="attr_alignment" data-i18n-placeholder="alignment"><span data-i18n="alignment-abbrv">Align</span></label>
<label class="small-label2 pc-only entry-15p"><input title="@{class-0-name}" type="text" name="attr_class-0-name" data-i18n-placeholder="class" /><span data-i18n="class">Class</span></label>
<label class="small-label2 npc-only entry-25p"><input title="@{npc-type}" type="text" name="attr_npc-type" data-i18n-placeholder="type-or-sub-type" /><span data-i18n="type-or-sub-type">Type/(sub-type)</span></label>
<label class="small-label2 npc-only narrow-numbers"><input class="number" title="@{npc-cr}" type="text" name="attr_npc-cr" value="0" /><span data-i18n="challenge-rating-abbrv">CR</span></label>
<label class="small-label2 npc-only narrow-numbers"><input title="@{npc-hd-num}" type="number" name="attr_npc-hd-num" value="0" /><span data-i18n="hit-dice-abbrv">HD</span></label>
<label class="small-label2 pc-only narrow-numbers"><input title="@{level}" type="number" name="attr_level" value="0" style="text-align:right;" class="calc" readonly data-i18n-placeholder="level" /><span data-i18n="level">Level</span></label>
</div>
<div class="pfsheet">
<input type="checkbox" name="attr_readonly_show" value="1" class="readonly-show noshow" role="presentation" checked />
<input type="checkbox" name="attr_is_undead" value="1" class="noshow" role="presentation" />
<input type="checkbox" name="attr_normal_macro_show" value="1" class="all-macro-text-show noshow" style="display:none;" role="presentation" checked />
<input type="checkbox" name="attr_adv_macro_show" value="1" class="advanced-macro-show noshow" role="presentation" checked />
<input type="checkbox" name="attr_use_spells" value="1" class="show-spell-tab noshow" data-i18n-aria-label="uses-spells-title" role="presentation" />
<div role="contentinfo" aria-label="Buffs and Conditions" data-i18n-aria-label="buffs-conditions-status-section" class="section-status">
<div class="status-panel" role="status" aria-live="polite" aria-label="Current Conditions" data-i18n-aria-label="current-conditions">
<div class="options">
<input type="checkbox" class="condition-exists" name="attr_condition-Bleed" value="1" role="Presentation"><label data-i18n-title="condition-bleed-title" data-i18n-aria-label="condition-bleed-title"><b data-i18n="bleed"> Bleed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Blinded" value="2" role="Presentation"><label data-i18n-title="condition-blinded-title" data-i18n-aria-label="condition-blinded-title"><b data-i18n="blinded"> Blinded</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Cowering" value="2" role="Presentation"><label data-i18n-title="condition-cowering-title" data-i18n-aria-label="condition-cowering-title"><b data-i18n="cowering"> Cowering</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Dazed" value="1" role="Presentation"><label data-i18n-title="condition-dazed-title" data-i18n-aria-label="condition-dazed-title"><b data-i18n="dazed"> Dazed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Dazzled" value="1" role="Presentation"><label data-i18n-title="condition-dazzled-title" data-i18n-aria-label="condition-dazzled-title"><b data-i18n="dazzled"> Dazzled</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Dead" value="1" role="Presentation"><label data-i18n-title="condition-dead-title" data-i18n-aria-label="condition-dead-title"><b data-i18n="dead"> Dead</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Deafened" value="4" role="Presentation"><label data-i18n-title="condition-deafened-title" data-i18n-aria-label="condition-deafened-title"><b data-i18n="deafened"> Deafened</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Disabled" value="1" role="Presentation"><label data-i18n-title="condition-disabled-title" data-i18n-aria-label="condition-disabled-title"><b data-i18n="disabled"> Disabled</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition_is_drained" value="1" role="Presentation"><label data-i18n-title="condition-energy-drained-title" data-i18n-aria-label="condition-energy-drained-title"><b data-i18n="energy-drained"> Energy Drain</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Drowning" value="1" role="Presentation"><label data-i18n-title="condition-drowning-title" data-i18n-aria-label="condition-drowning-title"><b data-i18n="drowning"> Drowning</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Dying" value="1" role="Presentation"><label data-i18n-title="condition-dying-title" data-i18n-aria-label="condition-dying-title"><b data-i18n="dying"> Dying</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Entangled" value="2" role="Presentation"><label data-i18n-title="condition-entangled-title" data-i18n-aria-label="condition-entangled-title"><b data-i18n="entangled"> Entangled</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Exhausted" value="3" role="Presentation"><label data-i18n-title="condition-exhausted-title" data-i18n-aria-label="condition-exhausted-title"><b data-i18n="exhausted"> Exhausted</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Fascinated" value="4" role="Presentation"><label data-i18n-title="condition-fascinated-title" data-i18n-aria-label="condition-fascinated-title"><b data-i18n="fascinated"> Fascinated</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Fatigued" value="1" role="Presentation"><label data-i18n-title="condition-fatigued-title" data-i18n-aria-label="condition-fatigued-title"><b data-i18n="fatigued"> Fatigued</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Fear" value="2" role="Presentation"><label data-i18n-title="condition-fear-title" data-i18n-aria-label="condition-fear-title"><b data-i18n="fear"> Fear</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Flat-Footed" value="1" role="Presentation"><label data-i18n-title="condition-flat-footed-title" data-i18n-aria-label="condition-flat-footed-title"><b data-i18n="flat-footed"> Flat-Footed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Grappled" value="2" role="Presentation"><label data-i18n-title="condition-grappled-title" data-i18n-aria-label="condition-grappled-title"><b data-i18n="grappled"> Grappled</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Helpless" value="1" role="Presentation"><label title="Set Dexterity to 0(-5 DEX-mod)"><b data-i18n="helpless" data-i18n-title="condition-helpless-title" data-i18n-aria-label="condition-helpless-title">Helpless</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Incorporeal" value="1" role="Presentation"><label data-i18n-title="condition-incorporeal-title" data-i18n-aria-label="condition-incorporeal-title"><b data-i18n="incorporeal"> Incorporeal</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Invisible" value="2" role="Presentation"><label data-i18n-title="condition-invisible-title" data-i18n-aria-label="condition-invisible-title"><b data-i18n="invisible"> Invisible</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Nauseated" value="1" role="Presentation"><label data-i18n-title="condition-nauseated-title" data-i18n-aria-label="condition-nauseated-title"><b data-i18n="nauseated"> Nauseated</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Paralyzed" value="4" role="Presentation"><label data-i18n-title="condition-paralyzed-title" data-i18n-aria-label="condition-paralyzed-title"><b data-i18n="paralyzed"> Paralyzed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Petrified" value="1" role="Presentation"><label data-i18n-title="condition-petrified-title" data-i18n-aria-label="condition-petrified-title"><b data-i18n="petrified"> Petrified</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Pinned" value="4" role="Presentation"><label data-i18n-title="condition-pinned-title" data-i18n-aria-label="condition-pinned-title"><b data-i18n="pinned"> Pinned</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Prone" value="4" role="Presentation"><label data-i18n-title="condition-prone-title" data-i18n-aria-label="condition-prone-title"><b data-i18n="prone"> Prone</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Sickened" value="2" role="Presentation"><label data-i18n-title="condition-sickened-title" data-i18n-aria-label="condition-sickened-title"><b data-i18n="sickened"> Sickened</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Slowed" value="1" /><label data-i18n-title="slowed" data-i18n-aria-label="slowed"><b data-i18n="slowed"> Slowed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Stable" value="1" role="Presentation"><label data-i18n-title="condition-stable-title" data-i18n-aria-label="condition-stable-title"><b data-i18n="stable"> Stable</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Staggered" value="1" role="Presentation"><label data-i18n-title="condition-staggered-title" data-i18n-aria-label="condition-staggered-title"><b data-i18n="staggered"> Staggered</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Stunned" value="2" role="Presentation"><label data-i18n-title="condition-stunned-title" data-i18n-aria-label="condition-stunned-title"><b data-i18n="stunned"> Stunned</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Suffocating" value="1" role="Presentation"><label data-i18n-title="condition-suffocating-title" data-i18n-aria-label="condition-suffocating-title"><b data-i18n="suffocating"> Suffocating</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Unconscious" value="1" role="Presentation"><label data-i18n-title="condition-unconscious-title" data-i18n-aria-label="condition-unconscious-title"><b data-i18n="unconscious"> Unconscious</b></label>
<input type="checkbox" class="condition-exists" name="attr_wounds_gritty_mode" value="1" role="Presentation"><label data-i18n-title="gritty-title" data-i18n-aria-label="gritty-title"><b data-i18n="toggle-gritty-mode"> Gritty Mode</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Wounds" value="1" role="Presentation"><label data-i18n-title="grazed-title" data-i18n-aria-label="grazed-title"><b data-i18n="grazed"> Grazed</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Wounds" value="2" role="Presentation"><label data-i18n-title="wounded-title" data-i18n-aria-label="wounded-title"><b data-i18n="wounded"> Wounded</b></label>
<input type="checkbox" class="condition-exists" name="attr_condition-Wounds" value="3" role="Presentation"><label data-i18n-title="critical-title" data-i18n-aria-label="critical-title"><b data-i18n="critical"> Critical</b></label>
<input type="checkbox" class="condition-exists" name="attr_maxdex-toggle" value="1" role="Presentation"><label data-i18n-title="maximum-dexterity-title" data-i18n-aria-label="maximum-dexterity-title"><b data-i18n="condition-maximum-dexterity-abbrv"> Max Dex</b></label>
<input type="checkbox" class="condition-exists" name="attr_nodex-toggle" value="1" role="Presentation"><label data-i18n-title="lose-dexterity-title" data-i18n-aria-label="lose-dexterity-title"><b data-i18n="condition-lose-dexterity-abbrv"> Lose Dex</b></label>
<input type="checkbox" class="condition-exists" name="attr_STR-modded" value="1" role="Presentation"><label data-i18n-title="strength-penalized-title" data-i18n-aria-label="strength-penalized-title"><b data-i18n="strength-penalized"> Str Penalized</b></label>
<input type="checkbox" class="condition-exists" name="attr_DEX-modded" value="1" role="Presentation"><label data-i18n-title="dexterity-penalized-title" data-i18n-aria-label="dexterity-penalized-title"><b data-i18n="dexterity-penalized"> Dex Penalized</b></label>
<input type="checkbox" class="condition-exists" name="attr_CON-modded" value="1" role="Presentation"><label data-i18n-title="constitution-penalized-title" data-i18n-aria-label="constitution-penalized-title"><b data-i18n="constitution-penalized"> Con Penalized</b></label>
<input type="checkbox" class="condition-exists" name="attr_INT-modded" value="1" role="Presentation"><label data-i18n-title="intelligence-penalized-title" data-i18n-aria-label="intelligence-penalized-title"><b data-i18n="intelligence-penalized"> Int Penalized</b></label>
<input type="checkbox" class="condition-exists" name="attr_WIS-modded" value="1" role="Presentation"><label data-i18n-title="wisdom-penalized-title" data-i18n-aria-label="wisdom-penalized-title"><b data-i18n="wisdom-penalized"> Wis Penalized</b></label>
<input type="checkbox" class="condition-exists" name="attr_CHA-modded" value="1" role="Presentation"><label data-i18n-title="charisma-penalized-title" data-i18n-aria-label="charisma-penalized-title"><b data-i18n="charisma-penalized"> Cha Penalized</b></label>
<input type="checkbox" class="or-B-show noshow" name="attr_max-dex-source" value="2" role="Presentation" />
<div class="either-or-sect">
<input type="checkbox" class="condition-exists" name="attr_current-load" value="1" role="Presentation" /><label data-i18n-title="encumbered-title" data-i18n-aria-label="encumbered"><b data-i18n="encumbered"> Encumbered</b></label>
<input type="checkbox" class="condition-exists" name="attr_current-load" value="2" role="Presentation" /><label data-i18n-title="encumbered-title" data-i18n-aria-label="encumbered"><b data-i18n="encumbered"> Encumbered</b></label>
<input type="checkbox" class="condition-exists" name="attr_current-load" value="3" role="Presentation" /><label data-i18n-title="overloaded-title" data-i18n-aria-label="overloaded"><b data-i18n="overloaded"> Overloaded</b></label>
<input type="checkbox" class="condition-exists" name="attr_current-load" value="4" role="Presentation" /><label data-i18n-title="overloaded-title" data-i18n-aria-label="overloaded"><b data-i18n="overloaded"> Overloaded</b></label>
</div>
<span class="panel-name" data-i18n="current-conditions">Current Conditions</span>
</div>
</div>
<div class="status-panel" role="status" aria-live="polite" aria-label="Current Buffs" data-i18n-aria-label="current-buffs">
<div class="options">
<input type="checkbox" class="buff-exists" name="attr_buff_STR_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-strength-title"><input title="@{buff_STR-total}" name="attr_buff_STR-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="strength-abbrv">STR</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_STR_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-strength-penalty-title"><input title="@{buff_STR-total_penalty}" name="attr_buff_STR-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-strength-penalty-title" data-i18n="strength-abbrv">STR</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_DEX_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-dexterity-title"><input title="@{buff_DEX-total}" name="attr_buff_DEX-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="dexterity-abbrv">DEX</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_DEX_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-dexterity-penalty-title"><input title="@{buff_DEX-total_penalty}" name="attr_buff_DEX-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-dexterity-penalty-title" data-i18n="dexterity-abbrv">DEX</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CON_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-constitution-title"><input title="@{buff_CON-total}" name="attr_buff_CON-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="constitution-abbrv">CON</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CON_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-constitution-penalty-title"><input title="@{buff_CON-total_penalty}" name="attr_buff_CON-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-constitution-penalty-title" data-i18n="constitution-abbrv">CON</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_INT_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-intelligence-title"><input title="@{buff_INT-total}" name="attr_buff_INT-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="intelligence-abbrv">INT</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_INT_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-intelligence-penalty-title"><input title="@{buff_INT-total_penalty}" name="attr_buff_INT-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-intelligence-penalty-title" data-i18n="intelligence-abbrv">INT</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_WIS_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-wisdom-title"><input title="@{buff_WIS-total}" name="attr_buff_WIS-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="wisdom-abbrv">WIS</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_WIS_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-wisdom-penalty-title"><input title="@{buff_WIS-total_penalty}" name="attr_buff_WIS-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-wisdom-penalty-title" data-i18n="wisdom-abbrv">WIS</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CHA_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-charisma-title"><input title="@{buff_CHA-total}" name="attr_buff_CHA-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="charisma-abbrv">CHA</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CHA_penalty_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-charisma-penalty-title"><input title="@{buff_CHA-total_penalty}" name="attr_buff_CHA-total_penalty" type="number" value="0" class="calc" readonly />-<span class="nowrap-over" data-i18n-title="buff-charisma-penalty-title" data-i18n="charisma-abbrv">CHA</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_STR_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-strength-title"><input title="@{buff_STR_skills-total}" name="attr_buff_STR_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-strength-based-skills-title" data-i18n="strength-skills-abbrv">STR</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_DEX_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-dexterity-title"><input title="@{buff_DEX_skills-total}" name="attr_buff_DEX_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-dexterity-based-skills-title" data-i18n="dexterity-skills-abbrv">DEX</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CON_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-constitution-title"><input title="@{buff_CON_skills-total}" name="attr_buff_CON_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-constitution-based-skills-title" data-i18n="constitution-skills-abbrv">CON</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_INT_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-intelligence-title"><input title="@{buff_INT_skills-total}" name="attr_buff_INT_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-intelligence-based-skills-title" data-i18n="intelligence-skills-abbrv">INT</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_WIS_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-wisdom-title"><input title="@{buff_WIS_skills-total}" name="attr_buff_WIS_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-wisdom-based-skills-title" data-i18n="wisdom-skills-abbrv">WIS</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CHA_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-charisma-title"><input title="@{buff_CHA_skills-total}" name="attr_buff_CHA_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-charisma-based-skills-title" data-i18n="charisma-skills-abbrv">CHA</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_saves_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-saves-title"><input title="@{buff_saves-total}" name="attr_buff_saves-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-saves-title" data-i18n="all-saves">all saves</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Fort_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-fortitude-title"><input title="@{buff_Fort-total}" name="attr_buff_Fort-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-fortitude-title" data-i18n="fortitude-abbrv">Fort</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Ref_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-reflex-title"><input title="@{buff_Ref-total}" name="attr_buff_Ref-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-reflex-title" data-i18n="reflex-abbrv">Ref</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Will_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-will-title"><input title="@{buff_Will-total}" name="attr_buff_Will-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-will-title" data-i18n="willpower-abbrv">Will</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_AC_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-armor-class-title"><input title="@{buff_AC-total}" name="attr_buff_AC-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-armor-class-title" data-i18n="armor-class-abbrv">AC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Touch_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-touch-title"><input title="@{buff_Touch-total}" name="attr_buff_Touch-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-touch-title" data-i18n="touch-armor-class-abbrv">Touch AC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Flat-Footed_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-flat-footed-title"><input title="@{buff_flat-footed-total}" name="attr_buff_flat-footed-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-flat-footed-title" data-i18n="flat-footed-abbrv">Flat-Footed AC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CMD_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-cmd-title"><input title="@{buff_CMD-total}" name="attr_buff_CMD-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-cmd-title" data-i18n="combat-maneuver-defense-abbrv">CMD</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_armor_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-armor-title"><input title="@{buff_armor-total}" name="attr_buff_armor-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-armor-title" data-i18n="armor">Armor</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_shield_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-shield-title"><input title="@{buff_shield-total}" name="attr_buff_shield-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-shield-title" data-i18n="shield">Shield</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_natural_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-natural-title"><input title="@{buff_natural-total}" name="attr_buff_natural-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-natural-title" data-i18n="natural-armor-abbrv">Nat Armor</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dodge_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-dodge-title"><input title="@{buff_dodge-total}" name="attr_buff_dodge-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-dodge-title" data-i18n="dodge">dodge</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_deflection_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-deflection-title"><input title="@{buff_deflection-total}" name="attr_buff_deflection-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-deflection-title" data-i18n="deflect">deflect</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_attack_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-attack-title"><input title="@{buff_attack-total}" name="attr_buff_attack-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-attack-title" data-i18n="attack">Attack</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Melee_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-melee-title"><input title="@{buff_Melee-total}" name="attr_buff_Melee-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-melee-title" data-i18n="melee">Melee</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_melee2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-melee2-title"><input title="@{buff_melee2-total}" name="attr_buff_melee2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-melee2-title" data-i18n="melee2">Melee</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Ranged_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-ranged-title"><input title="@{buff_Ranged-total}" name="attr_buff_Ranged-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-ranged-title" data-i18n="ranged">Ranged</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_ranged2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-ranged2-title"><input title="@{buff_ranged2-total}" name="attr_buff_ranged2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-ranged2-title" data-i18n="ranged2">Ranged</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CMB_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-combat-maneuver-bonus-title"><input title="@{buff_CMB-total}" name="attr_buff_CMB-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-combat-maneuver-bonus-title" data-i18n="combat-maneuver-bonus-abbrv">CMB</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_cmb2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-combat-maneuver-bonus2-title"><input title="@{buff_cmb2-total}" name="attr_buff_cmb2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-combat-maneuver-bonus2-title" data-i18n="combat-maneuver-bonus-abbrv2">CMB</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_crit_conf_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-critical-confirm-title"><input title="@{buff_crit_conf-total}" name="attr_buff_crit_conf-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-critical-confirm-title" data-i18n="critical-bonus-abbrv">+Crit</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_DMG_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-damage-title"><input title="@{buff_DMG-total}" name="attr_buff_DMG-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-damage-title" data-i18n="damage-abbrv">Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_melee_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-blade-damage-title"><input title="@{buff_dmg_melee-total}" name="attr_buff_dmg_melee-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-blade-damage-title" data-i18n="damage-blade-abbrv">Melee Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_melee2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-blade-damage2-title"><input title="@{buff_dmg_melee2-total}" name="attr_buff_dmg_melee2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-blade-damage2-title" data-i18n="melee2-damage-abbrv">Melee Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_ranged_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-damage-ranged-title"><input title="@{buff_dmg_ranged-total}" name="attr_buff_dmg_ranged-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-damage-ranged-title" data-i18n="damage-ranged-abbrv">Ranged Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_ranged2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-damage-ranged2-title"><input title="@{buff_dmg_ranged2-total}" name="attr_buff_dmg_ranged2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-damage-ranged2-title" data-i18n="ranged2-damage-abbrv">Ranged Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_Check_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-ability-skill-checks-title"><input title="@{buff_Check-total}" name="attr_buff_Check-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-ability-skill-checks" data-i18n="all-checks">all checks</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_check_ability_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-ability-checks-title"><input title="@{buff_check_ability-total}" name="attr_buff_check_ability-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-ability-checks-title" data-i18n="ability-checks-abbrv">Abil Check</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_check_skills_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-skills-checks-title"><input title="@{buff_check_skills-total}" name="attr_buff_check_skills-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-skill-checks-title" data-i18n="skill-checks-abbrv">skill chks</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_initiative_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-initiative-title"><input title="@{buff_initiative-total}" name="attr_buff_initiative-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-initiative-title" data-i18n="initiative-abbrv">initiative</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_size_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-size-title"><input title="@{buff_size-total}" name="attr_buff_size-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-size-title" data-i18n="size">size</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_speed_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-speed-title"><input title="@{buff_speed-total}" name="attr_buff_speed-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-speed-title" data-i18n="speed">speed</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_CasterLevel_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-spell-caster-level-title"><input title="@{buff_CasterLevel-total}" name="attr_buff_CasterLevel-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-caster-level-title" data-i18n-aria-label="buff-caster-level-title" data-i18n="caster-level-abbrv">Caster Level</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_SpellDC_0_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-spell-dc-title"><input title="@{buff_SpellDC_0-total}" name="attr_buff_SpellDC_0-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over spell-class-0" data-i18n-title="buff-spell-dc-title" data-i18n-aria-label="buff-spell-dc-title" data-i18n="difficulty-class-abbrv">DC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_SpellDC_1_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-spell-dc-title"><input title="@{buff_SpellDC_1-total}" name="attr_buff_SpellDC_1-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over spell-class-1" data-i18n-title="buff-spell-dc-title" data-i18n-aria-label="buff-spell-dc-title" data-i18n="difficulty-class-abbrv">DC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_SpellDC_2_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-spell-dc-title"><input title="@{buff_SpellDC_2-total}" name="attr_buff_SpellDC_2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over spell-class-2" data-i18n-title="buff-spell-dc-title" data-i18n-aria-label="buff-spell-dc-title" data-i18n="difficulty-class-abbrv">DC</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_HP-temp_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-temp-hp-title"><input title="@{buff_HP-temp-total}" name="attr_buff_HP-temp-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-temp-hp-title" data-i18n-aria-label="buff-temp-hp-title" data-i18n="temporary-hit-points-abbrv">Temp HP</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa1_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa1-total}" name="attr_buff_customa1-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa1</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa2_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa2-total}" name="attr_buff_customa2-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa2</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa3_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa3-total}" name="attr_buff_customa3-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa3</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa10_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa10-total}" name="attr_buff_customa10-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa10</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa11_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa11-total}" name="attr_buff_customa11-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa11</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa12_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa12-total}" name="attr_buff_customa12-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa12</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa4_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa4-total}" name="attr_buff_customa4-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa4|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa5_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa5-total}" name="attr_buff_customa5-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa5|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa6_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa6-total}" name="attr_buff_customa6-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa6|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa7_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa7-total}" name="attr_buff_customa7-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa7|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa8_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa8-total}" name="attr_buff_customa8-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa8|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_customa9_exists" value="1" role="presentation" /><label class="small-label2"><input title="@{buff_customa9-total}" name="attr_buff_customa9-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over">customa9|max</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_kineticblast_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-kinetic-blast-title"><input title="@{buff_kineticblast-total}" name="attr_buff_kineticblast-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-kinetic-blast-title" data-i18n="blast">blast</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_kineticblast_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-kinetic-blast-damage-title"><input title="@{buff_dmg_kineticblast-total}" name="attr_buff_dmg_kineticblast-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-kinetic-blast-damage-title" data-i18n="blast-damage-abbrv">Blast Dmg</span></label>
<input type="checkbox" class="buff-exists" name="attr_buff_dmg_power_attack_exists" value="1" role="presentation" /><label class="small-label2" data-i18n-aria-label="buff-power-attack-damage-title"><input title="@{buff_dmg_power_attack-total}" name="attr_buff_dmg_power_attack-total" type="number" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-power-attack-damage-title" data-i18n="power-attack-abbrv">PwrAttk</span></label>
<span class="panel-name" data-i18n="current-buffs">Current Buffs</span>
</div>
</div>
</div>
<div role="contentinfo" aria-label="Buffs and Conditions" data-i18n-aria-label="buffs-conditions-edit-section" class="section-condbuffedit">
<input type="checkbox" class="showarrow conditions-show" name="attr_conditions-show" value="1" data-i18n-title="conditions-showsect-cmd" aria-labeledby="Set Conditions" data-i18n-aria-label="conditions-set" />
<h2 class="showsect" style="width:49%;margin-right:0.25em;margin-bottom:0;"><label data-i18n="conditions-set">Set Conditions</label></h2>
<input type="checkbox" class="showarrow buffs-show" name="attr_buffstop-show" value="1" data-i18n-title="buffs-showsect-cmd" aria-labeledby="Set Buffs" data-i18n-aria-label="buffs-set" />
<h2 class="showsect" style="margin-bottom:0;"><label data-i18n="buffs-set">Set Buffs</label></h2>
<div class="cheat"></div>
<div class="conditions" data-i18n-list="conditions-list">
<span class="nontable-name secondary-table-name" data-i18n="conditions-set">Set Conditions</span>
<input type="checkbox" value="1" name="attr_extra_fields_conditions_show" title="@{extra_fields_conditions_show}" class="extra-show selectedlabel-check" /><b data-i18n-title="show-all-conditions-desc" data-i18n="show-all-conditions">SHOW ALL CONDITIONS</b>
<label class="option-condition extra-sect left" data-i18n-list-item="bleed"><input type="checkbox" title="@{condition-Bleed}" class="boldlabel-check" name="attr_condition-Bleed" value="1" /><b><span data-i18n-title="condition-bleed-title" data-i18n-aria-label="condition-bleed-title" data-i18n="bleed">Bleed</span></b></label>
<label class="option-condition left" data-i18n-list-item="blinded"><input type="checkbox" title="@{condition-Blinded}" class="boldlabel-check" name="attr_condition-Blinded" value="2" /><b><span data-i18n-title="condition-blinded-title" data-i18n-aria-label="condition-blinded-title" data-i18n="blinded">Blinded</span></b></label>
<label class="option-condition left" data-i18n-list-item="cowering"><input type="checkbox" title="@{condition-Cowering}" class="boldlabel-check" name="attr_condition-Cowering" value="2" /><b><span data-i18n-title="condition-cowering-title" data-i18n-aria-label="condition-cowering-title" data-i18n="cowering">Cowering</span></b></label>
<label class="option-condition left" data-i18n-list-item="dazed"><input type="checkbox" title="@{condition-Dazed}" class="boldlabel-check" name="attr_condition-Dazed" value="1" /><b><span data-i18n-title="condition-dazed-title" data-i18n-aria-label="condition-dazed-title" data-i18n="dazed">Dazed</span></b></label>
<label class="option-condition left" data-i18n-list-item="dazzled"><input type="checkbox" title="@{condition-Dazzled}" class="boldlabel-check" name="attr_condition-Dazzled" value="1" /><b><span data-i18n-title="condition-dazzled-title" data-i18n-aria-label="condition-dazzled-title" data-i18n="dazzled">Dazzled</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="dead"><input type="checkbox" title="@{condition-Dead}" class="boldlabel-check" name="attr_condition-Dead" value="1" /><b><span data-i18n-title="condition-dead-title" data-i18n-aria-label="condition-dead-title" data-i18n="dead">Dead</span></b></label>
<label class="option-condition left" data-i18n-list-item="deafened"><input type="checkbox" title="@{condition-Deafened}" class="boldlabel-check" name="attr_condition-Deafened" value="4" /><b><span data-i18n-title="condition-deafened-title" data-i18n-aria-label="condition-deafened-title" data-i18n="deafened">Deafened</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="disabled"><input type="checkbox" title="@{condition-Disabled}" class="boldlabel-check" name="attr_condition-Disabled" value="1" /><b><span data-i18n-title="condition-disabled-title" data-i18n-aria-label="condition-disabled-title" data-i18n="disabled">Disabled</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="drowning"><input type="checkbox" title="@{condition-Drowning}" class="boldlabel-check" name="attr_condition-Drowning" value="1" /><b><span data-i18n-title="condition-drowning-title" data-i18n-aria-label="condition-drowning-title" data-i18n="drowning">Drowning</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="dying"><input type="checkbox" title="@{condition-Dying}" class="boldlabel-check" name="attr_condition-Dying" value="1" /><b><span data-i18n-title="condition-dying-title" data-i18n-aria-label="condition-dying-title" data-i18n="dying">Dying</span></b></label>
<label class="option-condition left" data-i18n-list-item="energy-drained"><input type="number" title="@{condition-Drained}" name="attr_condition-Drained" value="0" max="0" class="narrow-numbers boldlabel-check" /><input type="checkbox" name="attr_condition-Drained-toggle" class="noshow boldlabel-check" value="1" /><b><span data-i18n-title="condition-energy-drained-title" data-i18n-aria-label="condition-energy-drained-title" data-i18n="energy-drained">Energy Drain</span></b></label>
<label class="option-condition left" data-i18n-list-item="entangled"><input type="checkbox" title="@{condition-Entangled}" class="boldlabel-check" name="attr_condition-Entangled" value="2" /><b><span data-i18n-title="condition-entangled-title" data-i18n-aria-label="condition-entangled-title" data-i18n="entangled">Entangled</span></b></label>
<label class="option-condition left" data-i18n-list-item="exhausted"><input type="checkbox" title="@{condition-Exhausted}" class="boldlabel-check" name="attr_condition-Exhausted" value="3" /><b><span data-i18n-title="condition-exhausted-title" data-i18n-aria-label="condition-exhausted-title" data-i18n="exhausted">Exhausted</span></b></label>
<label class="option-condition left" data-i18n-list-item="fascinated"><input type="checkbox" title="@{condition-Fascinated}" class="boldlabel-check" name="attr_condition-Fascinated" value="4" /><b><span data-i18n-title="condition-fascinated-title" data-i18n-aria-label="condition-fascinated-title" data-i18n="fascinated">Fascinated</span></b></label>
<label class="option-condition left" data-i18n-list-item="fatigued"><input type="checkbox" title="@{condition-Fatigued}" class="boldlabel-check" name="attr_condition-Fatigued" value="1" /><b><span data-i18n-title="condition-fatigued-title" data-i18n-aria-label="condition-fatigued-title" data-i18n="fatigued">Fatigued</span></b></label>
<label class="option-condition left" data-i18n-list-item="flat-footed"><input type="checkbox" title="@{condition-Flat-Footed}" class="boldlabel-check" name="attr_condition-Flat-Footed" value="1" /><b><span data-i18n-title="condition-flat-footed-title" data-i18n-aria-label="condition-flat-footed-title" data-i18n="flat-footed">Flat-Footed</span></b></label>
<label class="option-condition left" data-i18n-list-item="grappled"><input type="checkbox" title="@{condition-Grappled}" class="boldlabel-check" name="attr_condition-Grappled" value="2" /><b><span data-i18n-title="condition-grappled-title" data-i18n-aria-label="condition-grappled-title" data-i18n="grappled">Grappled</span></b></label>
<label class="option-condition left" data-i18n-list-item="helpless"><input type="checkbox" title="@{condition-Helpless}" class="boldlabel-check" name="attr_condition-Helpless" value="1" /><b><span data-i18n-title="condition-helpless-title" data-i18n-aria-label="condition-helpless-title" data-i18n="helpless">Helpless</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="incorporeal"><input type="checkbox" title="@{condition-Incorporeal}" class="boldlabel-check" name="attr_condition-Incorporeal" value="1" /><b><span data-i18n-title="condition-incorporeal-title" data-i18n-aria-label="condition-incorporeal-title" data-i18n="incorporeal">Incorporeal</span></b></label>
<label class="option-condition left" data-i18n-list-item="invisible"><input type="checkbox" title="@{condition-Invisible}" class="boldlabel-check" name="attr_condition-Invisible" value="2" /><b><span data-i18n-title="condition-invisible-title" data-i18n-aria-label="condition-invisible-title" data-i18n="invisible">Invisible</span></b></label>
<label class="option-condition left" data-i18n-list-item="nauseated"><input type="checkbox" title="@{condition-Nauseated}" class="boldlabel-check" name="attr_condition-Nauseated" value="1" /><b><span data-i18n-title="condition-nauseated-title" data-i18n-aria-label="condition-nauseated-title" data-i18n="nauseated">Nauseated</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="paralyzed"><input type="checkbox" title="@{condition-Paralyzed}" class="boldlabel-check" name="attr_condition-Paralyzed" value="1" /><b><span data-i18n-title="condition-paralyzed-title" data-i18n-aria-label="condition-paralyzed-title" data-i18n="paralyzed">Paralyzed</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="petrified"><input type="checkbox" title="@{condition-Petrified}" class="boldlabel-check" name="attr_condition-Petrified" value="1" /><b><span data-i18n-title="condition-petrified-title" data-i18n-aria-label="condition-petrified-title" data-i18n="petrified">Petrified</span></b></label>
<label class="option-condition left" data-i18n-list-item="pinned"><input type="checkbox" title="@{condition-Pinned}" class="boldlabel-check" name="attr_condition-Pinned" value="4" /><b><span data-i18n-title="condition-pinned-title" data-i18n-aria-label="condition-pinned-title" data-i18n="pinned">Pinned</span></b></label>
<label class="option-condition left" data-i18n-list-item="prone"><input type="checkbox" title="@{condition-Prone}" class="boldlabel-check" name="attr_condition-Prone" value="4" /><b><span data-i18n-title="condition-prone-title" data-i18n-aria-label="condition-prone-title" data-i18n="prone">Prone</span></b></label>
<label class="option-condition left" data-i18n-list-item="fear-any"><input type="checkbox" title="@{condition-Fear}" class="boldlabel-check" name="attr_condition-Fear" value="2" /><b><span data-i18n-title="condition-fear-title" data-i18n-aria-label="condition-fear-title" data-i18n="fear-any">Shaken/Frightened/Panicked</span></b></label>
<label class="option-condition left" data-i18n-list-item="sickened"><input type="checkbox" title="@{condition-Sickened}" class="boldlabel-check" name="attr_condition-Sickened" value="2" /><b><span data-i18n-title="condition-sickened-title" data-i18n-aria-label="condition-sickened-title" data-i18n="sickened">Sickened</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="stable"><input type="checkbox" title="@{condition-Stable}" class="boldlabel-check" name="attr_condition-Stable" value="1" /><b><span data-i18n-title="condition-stable-title" data-i18n-aria-label="condition-stable-title" data-i18n="stable">Stable</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="staggered"><input type="checkbox" title="@{condition-Staggered}" class="boldlabel-check" name="attr_condition-Staggered" value="1" /><b><span data-i18n-title="condition-staggered-title" data-i18n-aria-label="condition-staggered-title" data-i18n="staggered">Staggered</span></b></label>
<label class="option-condition extra-sect left" data-i18n-list-item="suffocating"><input type="checkbox" title="@{condition-Suffocating}" class="boldlabel-check" name="attr_condition-Suffocating" value="1" /><b><span data-i18n-title="condition-suffocating-title" data-i18n-aria-label="condition-suffocating-title" data-i18n="suffocating">Suffocating</span></b></label>
<label class="option-condition left" data-i18n-list-item="stunned"><input type="checkbox" title="@{condition-Stunned}" class="boldlabel-check" name="attr_condition-Stunned" value="2" /><b><span data-i18n-title="condition-stunned-title" data-i18n-aria-label="condition-stunned-title" data-i18n="stunned">Stunned</span></b></label>
<label class="option-condition left" data-i18n-list-item="unconscious"><input type="checkbox" title="@{condition-Unconscious}" class="boldlabel-check" name="attr_condition-Unconscious" value="1" /><b><span data-i18n-title="condition-unconscious-title" data-i18n-aria-label="condition-unconscious-title" data-i18n="unconscious">Unconscious</span></b></label>
</div>
<div class="repeating-sect buffs">
<span class="nontable-name secondary-table-name" style="margin-bottom:0;" data-i18n="set-buffs">Set Buffs</span>
<input type="checkbox" class="bonustype-show noshow" name="attr_use_buff_bonuses" value="1" role="presentation" checked />
<input type="checkbox" class="minimize-show cssbutton" data-i18n-title="minimize-all-cmd" data-i18n-aria-label="minimize-all-cmd" title="Minimize all rows." name="attr_buff-min-show" value="1" /><span></span>
<input type="checkbox" class="lock-show cssbutton" data-i18n-title="expand-cmd" data-i18n-aria-label="expand-cmd" title="Collapse or expand all rows." name="attr_buff-expand-show" value="1" /><span></span>
<input type="checkbox" class="split-column-show cssbutton" data-i18n-title="column-cmd" data-i18n-aria-label="column-cmd" title="Split into two columns" name="attr_buff-column-show" value="1" /><span></span>
<input class="deletebutton oldbuff cssbutton deletesect-show" type="checkbox" name="attr_delete_rep_buff_btn" value="1" data-i18n-title="delete-buff" data-i18n-aria-label="delete-buff-must-confirm-next-checkbox" /><span class="oldbuff"></span><label class="deletesect allrows-note oldbuff"><input type="checkbox" class="selectedlabel-check" name="attr_delete_rep_buff" data-i18n-aria-label="confirm-delete-buff" data-i18n-title="confirm-delete-buff" value="1" /><b data-i18n="delete-all-rows-are-you-sure">Deletes ALL rows, are you sure?</b></label>
<input class="deletebutton newbuff cssbutton deletesect-show" type="checkbox" name="attr_delete_rep_buff2_btn" value="1" data-i18n-title="delete-buff" data-i18n-aria-label="delete-buff-must-confirm-next-checkbox" /><span class="newbuff"></span><label class="deletesect allrows-note newbuff"><input type="checkbox" class="selectedlabel-check" name="attr_delete_rep_buff2" data-i18n-aria-label="confirm-delete-buff" data-i18n-title="confirm-delete-buff" value="1" /><b data-i18n="delete-all-rows-are-you-sure">Deletes ALL rows, are you sure?</b></label>
<span class="compendium-note newbuff" style="margin-right:2em;">
<label class="small-label2">
<select name="attr_common_buff_toadd" class="select-small">
<option value="" data-i18n="select-one-default" selected>Select one</option>
<option value="aid" data-i18n="buff-aid">Aid</option>
<option value="airbarrier" data-i18n="buff-air-barrier">Air Barrier</option>
<option value="archonsaura" data-i18n="buff-archons-aura">Archon's Aura</option>
<option value="bane" data-i18n="buff-bane">Bane</option>
<option value="battlespirit" data-i18n="buff-battle-spirit">Battle Spirit</option>
<option value="battleward" data-i18n="buff-battle-ward">Battle Ward</option>
<option value="bless" data-i18n="buff-bless">Bless</option>
<option value="blessingoffervor" data-i18n="buff-blessing-of-fervor">Blessing of Fervor</option>
<option value="boneward" data-i18n="buff-bone-ward">Bone Ward</option>
<option value="combatexpertise" data-i18n="buff-combat-expertise">Combat Expertise</option>
<option value="consecrate" data-i18n="buff-consecrate">Consecrate (if undead)</option>
<option value="crushingdespair" data-i18n="buff-crushing-despair">Crushing Despair</option>
<option value="curse" data-i18n="buff-curse">Curse</option>
<option value="deadlyaim" data-i18n="buff-deadly-aim">Deadly Aim</option>
<option value="deathknell" data-i18n="buff-death-knell">Death Knell</option>
<option value="descrate" data-i18n="buff-desecrate">Desecrate (if undead)</option>
<option value="divinefavor" data-i18n="buff-divine-favor">Divine Favor</option>
<option value="elementaloverflow" data-i18n="buff-elemental-overflow">Elemental Overflow</option>
<option value="enlargeperson" data-i18n="buff-enlarge-person">Enlarge Person</option>
<option value="goodhope" data-i18n="buff-good-hope">Good Hope</option>
<option value="hamperinghex" data-i18n="buff-hampering-hex">Hampering Hex</option>
<option value="haste" data-i18n="buff-haste">Haste</option>
<option value="heroism" data-i18n="buff-heroism">Heroism</option>
<option value="inspirecourage" data-i18n="buff-inspire-courage">Inspire Courage</option>
<option value="inspiredrage" data-i18n="buff-inspired-rage">Inspired Rage</option>
<option value="inspiregreatness" data-i18n="buff-inspire-greatness">Inspire Greatness</option>
<option value="magearmor" data-i18n="buff-mage-armor">Mage Armor</option>
<option value="magicvestment" data-i18n="buff-magic-vestment">Magic Vestment</option>
<option value="powerattack" data-i18n="buff-power-attack">Power Attack</option>
<option value="prayer" data-i18n="buff-prayer">Prayer</option>
<option value="prayerdebuff" data-i18n="buff-prayer-debuff">Prayer (Debuff)</option>
<option value="rage" data-i18n="buff-rage">Rage</option>
<option value="unchainedrage" data-i18n="buff-rage-unchained">Rage (Unchained)</option>
<option value="reduceperson" data-i18n="buff-reduce-person">Reduce Person</option>
<option value="shield" data-i18n="buff-shield">Shield</option>
<option value="shieldoffaith" data-i18n="buff-shield-of-faith">Shield of Faith</option>
<option value="slow" data-i18n="buff-slow">Slow</option>
<option value="stardust" data-i18n="buff-stardust">Stardust</option>
<option value="ward" data-i18n="buff-ward">Ward</option>
</select>
<span data-i18n="common-buff" data-i18n-title="common-buff-title" data-i18n-aria-label="common-buff-title">Add a Common Buff</span>
</label>
<label class="small-label2" style="margin-top:0;">
<input type="checkbox" class="newbuff-button cssbutton" value="1" name="attr_add_common_buff" title="@{add_common_buff}" /><span></span>
<span class="cssbutton-label" data-i18n="add">Add</span>
</label>
</span>
<div class="cheat newbuff"></div>
<div role="menubar" class="newbuff buffnav2 tabs custbordernav" aria-label="buff menubar"></div>
<input type="radio" class="newbuff tabinput tab6" name="attr_buffs_tab" value="aura" data-i18n-title="aura" data-i18n-aria-label="aura" />
<label role="menuitem" class="newbuff tab tab6" data-i18n="aura">aura</label>
<input type="radio" class="newbuff tabinput tab4" name="attr_buffs_tab" value="class" data-i18n-title="class-features" data-i18n-aria-label="class-features" />
<label role="menuitem" class="newbuff tab tab4" data-i18n="class">Class</label>
<input type="radio" class="newbuff tabinput tab7" name="attr_buffs_tab" value="hex" data-i18n-title="hex" data-i18n-aria-label="hex" />
<label role="menuitem" class="newbuff tab tab7" data-i18n="hex">hex</label>
<input type="radio" class="newbuff tabinput tab5" name="attr_buffs_tab" value="item" data-i18n-title="item" data-i18n-aria-label="item" />
<label role="menuitem" class="newbuff tab tab5" data-i18n="item">Item</label>
<input type="radio" class="newbuff tabinput tab0" name="attr_buffs_tab" value="permanent" data-i18n-title="permanent" data-i18n-aria-label="permanent" />
<label role="menuitem" class="newbuff tab tab0" data-i18n="permanent-abbrv">Perm</label>
<input type="radio" class="newbuff tabinput tab3" name="attr_buffs_tab" value="song" data-i18n-title="song" data-i18n-aria-label="song" />
<label role="menuitem" class="newbuff tab tab3" data-i18n="song">Song</label>
<input type="radio" class="newbuff tabinput tab2" name="attr_buffs_tab" value="spell" data-i18n-title="spell" data-i18n-aria-label="spell" />
<label role="menuitem" class="newbuff tab tab2" data-i18n="spell">Spell</label>
<input type="radio" class="newbuff tabinput tab1" name="attr_buffs_tab" value="temporary" data-i18n-title="temporary" data-i18n-aria-label="temporary" />
<label role="menuitem" class="newbuff tab tab1" data-i18n="temporary-abbrv">Temporary</label>
<input type="radio" class="newbuff tabinput tab8" name="attr_buffs_tab" value="other" data-i18n-title="other" data-i18n-aria-label="other" />
<label role="menuitem" class="newbuff tab tab8" data-i18n="other">Other</label>
<input type="radio" class="newbuff tabinput tab99 narrow-tab" name="attr_buffs_tab" value="99" data-i18n-title="all" data-i18n-aria-label="all" checked />
<label role="menuitem" class="newbuff tab tab99 narrow-tab" data-i18n="all">All</label>
<span class="newbuff divider-db-lg"> </span>
<input type="radio" class="newbuff tabinput tab10 wider-tab" name="attr_buffs_tab" value="10" data-i18n-title="enabled-buffs" data-i18n-aria-label="enabled-buffs" />
<label role="menuitem" class="newbuff tab tab10 wider-tab" data-i18n="enabled-chkbox">Enable</label>
<input type="radio" class="newbuff tabinput tab11 wider-tab" name="attr_buffs_tab" value="11" data-i18n-title="disabled-buffs" data-i18n-aria-label="disabled-buffs" />
<label role="menuitem" class="newbuff tab tab11 wider-tab" data-i18n="disabled-only">Disabled</label>
<div class="cheat"></div>
<div class="sect-buff newbuff repeating-fields hiderepborder">
<fieldset class="repeating_buff2">
<div class="nontable-repeating">
<span class="error"><span class="pictos">!</span><span data-i18n="error-msg1">Error! You must delete this row before editing any items in this section.</span></span>
<input type="radio" name="attr_tabcat" value="-1" class="tabcopy custnavsection-new" checked role="presentation" />
<input type="radio" name="attr_tabcat" value="permanent" class="tabcopy custnavsection-0" role="presentation" />
<input type="radio" name="attr_tabcat" value="temporary" class="tabcopy custnavsection-1" role="presentation" />
<input type="radio" name="attr_tabcat" value="spell" class="tabcopy custnavsection-2" role="presentation" />
<input type="radio" name="attr_tabcat" value="song" class="tabcopy custnavsection-3" role="presentation" />
<input type="radio" name="attr_tabcat" value="class" class="tabcopy custnavsection-4" role="presentation" />
<input type="radio" name="attr_tabcat" value="item" class="tabcopy custnavsection-5" role="presentation" />
<input type="radio" name="attr_tabcat" value="aura" class="tabcopy custnavsection-6" role="presentation" />
<input type="radio" name="attr_tabcat" value="hex" class="tabcopy custnavsection-7" role="presentation" />
<input type="radio" name="attr_tabcat" value="other" class="tabcopy custnavsection-8" role="presentation" />
<input type="radio" name="attr_tabcat2" value="1" class="tabcopy custnavsection-10" role="presentation" />
<input type="radio" name="attr_tabcat2" value="0" class="tabcopy custnavsection-11" checked role="presentation" />
<div class="custrepeating-border nontable-repeating compendium-drop-target">
<h3 class="offscreen">Buff <span name="attr_name"></span></h3>
<input type="checkbox" class="counted sect-show" data-i18n-title="minimize-cmd" data-i18n-aria-label="minimize-cmd" title="Minimize Row" name="attr_row-show" value="1" checked /><span></span>
<span class="small-label2" data-i18n-title="toggle-buff" data-i18n-aria-label="toggle-buff" title="When checked, this buff is active and will count towards the totals, which will then affect the rest of the sheet. Also, only the visible/selected buffs will count towards the totals.">
<input type="checkbox" name="attr_enable_toggle" title="@{repeating_buff2_$X_enable_toggle}" value="1" />
<span data-i18n="enabled-chkbox">Enable</span>
</span>
<label class="small-label2 entry-25p-shrink"><input type="text" name="attr_name" title="@{repeating_buff2_$X_name}" data-i18n-placeholder="name" /><span data-i18n="name">Name</span></label>
<label class="small-label2 sect">
<select name="attr_bufftype" title="@{repeating_buff2_$X_bufftype">
<option value="" data-i18n="not-applicable-abbrv-default">N/A</option>
<option value="aura" data-i18n="aura">Aura</option>
<option value="class" data-i18n="class">Class</option>
<option value="hex" data-i18n="hex">Hex</option>
<option value="item" data-i18n="item">Item</option>
<option value="permanent" data-i18n="permanent-abbrv">Perm</option>
<option value="song" data-i18n="song">Song</option>
<option value="spell" data-i18n="spell">Spell</option>
<option value="temporary" data-i18n="temporary-abbrv">Temp</option>
<option value="other" data-i18n="other">Other</option>
</select>
<span data-i18n-title="buff-type-title" data-i18n="type">Type</span>
</label>
<label class="small-label2 sect entry-med">
<select name="attr_add_note_to_roll" title="@{repeating_buff2_$X_add_note_to_roll}" class="select-small">
<option value="" data-i18n="not-applicable-abbrv-default" selected>N/A</option>
<option value="attack" data-i18n="attack">attack</option>
<option value="defense" data-i18n="defenses">defense</option>
<option value="save" data-i18n="save">save</option>
<option value="init" data-i18n="initiative-abbrv">Init</option>
<option value="skill" data-i18n="skill">Skill</option>
</select>
<span data-i18n-title="add-note-to-roll-desc" data-i18n="add-note-to-roll">Add note to roll</span>
</label>
<input class="nextitem-show" type="checkbox" name="attr_b1-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b1_bonus" title="repeating_buff2_$X_b1_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b1_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b1_bonustype" title="repeating_buff2_$X_b1_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b1_val_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med sect highlight"><input class="macro-text-inline" type="text" name="attr_b1_macro-text" title="@{repeating_buff2_$X_b1_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b1 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b1_val" title="@{repeating_buff2_$X_b1_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b1</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_b2-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b2_bonus" title="repeating_buff2_$X_b2_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b2_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b2_bonustype" title="repeating_buff2_$X_b2_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b2_val_error" class="error-mshow" value="1" />
<label class="small-label2 sect entry-med highlight"><input class="macro-text-inline float-right" type="text" name="attr_b2_macro-text" title="@{repeating_buff2_$X_b2_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b2 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b2_val" title="@{repeating_buff2_$X_b2_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b2</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_b3-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b3_bonus" title="repeating_buff2_$X_b3_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b3_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b3_bonustype" title="repeating_buff2_$X_b3_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b3_val_error" class="error-mshow" value="1" />
<label class="small-label2 sect entry-med highlight"><input class="macro-text-inline" type="text" name="attr_b3_macro-text" title="@{repeating_buff2_$X_b3_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b3 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b3_val" title="@{repeating_buff2_$X_b3_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b3</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_b4-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b4_bonus" title="repeating_buff2_$X_b4_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b4_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b4_bonustype" title="repeating_buff2_$X_b4_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b4_val_error" class="error-mshow" value="1" />
<label class="small-label2 sect entry-med highlight"><input class="macro-text-inline float-right" type="text" name="attr_b4_macro-text" title="@{repeating_buff2_$X_b4_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b4 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b4_val" title="@{repeating_buff2_$X_b4_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b4</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_b5-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b5_bonus" title="repeating_buff2_$X_b5_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b5_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b5_bonustype" title="repeating_buff2_$X_b5_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b5_val_error" class="error-mshow" value="1" />
<label class="small-label2 sect entry-med highlight"><input class="macro-text-inline" type="text" name="attr_b5_macro-text" title="@{repeating_buff2_$X_b5_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b5 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b5_val" title="@{repeating_buff2_$X_b5_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b5</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_b6-show" value="1" />
<div class="linked-fields nextitem">
<label class="small-label2 entry-med">
<select class="select-small" name="attr_b6_bonus" title="repeating_buff2_$X_b6_bonus">
<option value="" data-i18n="select-one-default">select one</option>
<option value="attack" class="option-header" data-i18n="attack">attack</option>
<option value="melee" class="option-header" data-i18n="melee-attack">melee attack</option>
<option value="ranged" class="option-header" data-i18n="ranged-attack">ranged attack</option>
<option value="cmb" class="option-header" data-i18n="combat-maneuver-bonus-abbrv">cmb</option>
<option value="crit_conf" class="option-header" data-i18n="critical-confirm">crit confirm</option>
<option value="kineticblast" class="option-header" data-i18n="kinetic-blast">Kinetic Blast</option>
<option value="melee2" class="option-header" data-i18n="melee2-attack">alt melee attack</option>
<option value="ranged2" class="option-header" data-i18n="ranged2-attack">alt ranged attack</option>
<option value="cmb2" class="option-header" data-i18n="combat-maneuver-bonus-abbrv2">alt cmb</option>
<option value="dmg" data-i18n="damage">damage</option>
<option value="dmg_melee" data-i18n="melee-damage">melee damage</option>
<option value="dmg_ranged" data-i18n="ranged-damage">rng damage</option>
<option value="dmg_kineticblast" data-i18n="kinetic-blast-damage-abbrv">Kinetic Blast</option>
<option value="dmg_melee2" data-i18n="melee2-damage">melee damage</option>
<option value="dmg_ranged2" data-i18n="ranged2-damage">rng damage</option>
<option value="dmg_power_attack" data-i18n="power-attack-damage">Power Attack Dmg</option>
<option value="ac" class="option-header" data-i18n="armor-class-abbrv">ac</option>
<option value="armor" class="option-header" data-i18n="armor">armor</option>
<option value="shield" class="option-header" data-i18n="shield">shield</option>
<option value="natural" class="option-header" data-i18n="natural-armor">natural</option>
<option value="touch" class="option-header" data-i18n="touch">touch</option>
<option value="cmd" class="option-header" data-i18n="combat-maneuver-defense-abbrv">cmd</option>
<option value="flatfooted" class="option-header" data-i18n="flat-footed">flatfooted</option>
<option value="check" data-i18n="ability-skill-checks">ability &amp; skill checks</option>
<option value="check_ability" data-i18n="ability-checks">ability checks</option>
<option value="check_skills" data-i18n="skill-checks">skill checks</option>
<option value="initiative" data-i18n="initiative-abbrv">init</option>
<option value="casterlevel" data-i18n="caster-level">caster level</option>
<option value="spelldc_0" data-i18n="spell-dc-0">spell dc class 0</option>
<option value="spelldc_1" data-i18n="spell-dc-1">spell dc class 1</option>
<option value="spelldc_2" data-i18n="spell-dc-2">spell dc class 2</option>
<option value="size" class="option-header" data-i18n="size">size</option>
<option value="speed" class="option-header" data-i18n="speed">speed</option>
<option value="hptemp" class="option-header" data-i18n="temporary-hit-points-abbrv">hptemp</option>
<option value="saves" data-i18n="all-saves">saves</option>
<option value="fort" data-i18n="fortitude-abbrv">fort</option>
<option value="will" data-i18n="willpower-abbrv">will</option>
<option value="ref" data-i18n="reflex-abbrv">ref</option>
<option value="str" class="option-header" data-i18n="strength">str</option>
<option value="dex" class="option-header" data-i18n="dexterity">dex</option>
<option value="con" class="option-header" data-i18n="constitution">con</option>
<option value="int" class="option-header" data-i18n="intelligence">int</option>
<option value="wis" class="option-header" data-i18n="wisdom">wis</option>
<option value="cha" class="option-header" data-i18n="charisma">cha</option>
<option value="str_skills" data-i18n="strength-skills-abbrv">str_skills</option>
<option value="dex_skills" data-i18n="dexterity-skills-abbrv">dex_skills</option>
<option value="con_skills" data-i18n="constitution-skills-abbrv">con_skills</option>
<option value="int_skills" data-i18n="intelligence-skills-abbrv">int_skills</option>
<option value="wis_skills" data-i18n="wisdom-skills-abbrv">wis_skills</option>
<option value="cha_skills" data-i18n="charisma-skills-abbrv">cha_skills</option>
<option value="customa1" class="option-header">customa1</option>
<option value="customa2" class="option-header">customa2</option>
<option value="customa3" class="option-header">customa3</option>
<option value="customa10" class="option-header">customa10</option>
<option value="customa11" class="option-header">customa11</option>
<option value="customa12" class="option-header">customa12</option>
<option value="customa4">customa4|max</option>
<option value="customa5">customa5|max</option>
<option value="customa6">customa6|max</option>
<option value="customa7">customa7|max</option>
<option value="customa8">customa8|max</option>
<option value="customa9">customa9|max</option>
</select>
<span data-i18n-title="bonus-or-penalty" data-i18n="bonus">Bonus</span>
</label>
<input type="checkbox" name="attr_b6_hide" class="nextitem2-hide noshow" value="1" />
<label class="small-label2 sect nextitem2 entry-med">
<select class="select-small" name="attr_b6_bonustype" title="repeating_buff2_$X_b6_bonustype">
<option value="untyped" data-i18n="untyped-default" selected>&#8226;Untyped</option>
<option value="alchemical" data-i18n="alchemical">Alchemical</option>
<option value="circumstance" data-i18n="circumstance">Circumstance</option>
<option value="competence" data-i18n="competence">Competence</option>
<option value="deflection" data-i18n="deflection">Deflection</option>
<option value="dodge" data-i18n="dodge">Dodge</option>
<option value="enhancement" data-i18n="enhancement">Enhancement</option>
<option value="inherent" data-i18n="inherent">Inherent</option>
<option value="insight" data-i18n="insight">Insight</option>
<option value="luck" data-i18n="luck">Luck</option>
<option value="morale" data-i18n="morale">Morale</option>
<option value="profane" data-i18n="profane">Profane</option>
<option value="racial" data-i18n="racial-bonus">Racial</option>
<option value="resistance" data-i18n="resistance">Resistance</option>
<option value="sacred" data-i18n="sacred">Sacred</option>
<option value="size" data-i18n="size">Size</option>
<option value="trait" data-i18n="trait">Trait</option>
</select>
<span data-i18n-title="bonus-type-title" data-i18n="bonus-type">Bonus Type</span>
</label>
<input type="checkbox" name="attr_b6_val_error" class="error-mshow" value="1" />
<label class="small-label2 sect entry-med highlight"><input class="macro-text-inline float-right" type="text" name="attr_b6_macro-text" title="@{repeating_buff2_$X_b6_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="buff-calculation">b6 calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_b6_val" title="@{repeating_buff2_$X_b6_val}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="buff">b6</span></label>
</div>
<div class="sect expand">
<input type="checkbox" class="showarrow options-show" title="@{repeating_buff2_$X_options-show}" name="attr_options-show" value="1" checked />
<label class="showsect options-showlabel" data-i18n="select-buffs">Select Buffs</label>
<input type="checkbox" class="showarrow desc-show" title="@{repeating_buff2_$X_description-show}" name="attr_description-show" value="1" />
<label class="showsect desc-showlabel" data-i18n="notes">Notes</label>
<input type="checkbox" class="showarrow id-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_ids-show" value="1" />
<label class="showsect id-showlabel" data-i18n="identification-abbrv">ID</label>
<hr class="subnav-hr">
<div class="cheat"></div>
<div class="table options" style="border:none;">
<span data-i18n="buff">Buff</span> 1:<input name="attr_b1-show" type="checkbox" value="1" />
<span data-i18n="buff">Buff</span> 2:<input name="attr_b2-show" type="checkbox" value="1" />
<span data-i18n="buff">Buff</span> 3:<input name="attr_b3-show" type="checkbox" value="1" />
<span data-i18n="buff">Buff</span> 4:<input name="attr_b4-show" type="checkbox" value="1" />
<span data-i18n="buff">Buff</span> 5:<input name="attr_b5-show" type="checkbox" value="1" />
<span data-i18n="buff">Buff</span> 6:<input name="attr_b6-show" type="checkbox" value="1" />
</div>
<textarea class="desc half" name="attr_notes" title="@{repeating_buff2_$X_notes}" data-i18n-placeholder="buff-notes"></textarea>
<div class="repeating-id">
<label class="small-label2 nextitem">
<input class="selectable calc" name="attr_row_id" readonly />
<span class="not-selectable" data-i18n="row-identification-for-macros">Row ID for macros</span>
</label>
</div>
</div>
</div>
</div>
</fieldset>
<input type="text" name="attr_buff_init_notes" value="" class="noshow" />
<input type="text" name="attr_buff_save_notes" value="" class="noshow" />
<input type="text" name="attr_buff_defense_notes" value="" class="noshow" />
<input type="text" name="attr_buff_attack_notes" value="" class="noshow" />
<input type="text" name="attr_buff_skill_notes" value="" class="noshow" />
<input type="text" name="attr_condition_init_notes" value="" class="noshow" />
<input type="text" name="attr_condition_save_notes" value="" class="noshow" />
<input type="text" name="attr_condition_defense_notes" value="" class="noshow" />
<input type="text" name="attr_condition_attack_notes" value="" class="noshow" />
<input type="text" name="attr_condition_skill_notes" value="" class="noshow" />
<input type="text" name="attr_condition_spell_notes" value="" class="noshow" />
</div>
<div class="sect-buff oldbuff repeating-fields">
<fieldset class="repeating_buff">
<div class="nontable-repeating">
<span class="error"><span class="pictos">!</span><span data-i18n="error-msg1">Error! You must delete this row before editing any items in this section.</span></span>
<h3 class="offscreen">Buff <span name="attr_buff-name"></span></h3>
<input type="checkbox" class="counted sect-show" data-i18n-title="minimize-cmd" data-i18n-aria-label="minimize-cmd" title="Minimize Row" name="attr_row-show" value="1" checked /><span></span>
<label class="small-label2" data-i18n-title="toggle-buff" data-i18n-aria-label="toggle-buff" title="When checked, this buff is active and will count towards the totals, which will then affect the rest of the sheet. Also, only the visible/selected buffs will count towards the totals.">
<input type="checkbox" name="attr_buff-enable_toggle" title="@{repeating_buff_$X_buff-enable_toggle}" value="1" />
<span data-i18n="enabled-chkbox">Enable</span>
</label>
<label class="small-label2 entry-25p-shrink"><input type="text" name="attr_buff-name" title="@{repeating_buff_$X_buff-name}" data-i18n-placeholder="name" /><span data-i18n="name">Name</span></label>
<input class="nextitem-show" type="checkbox" name="attr_buff-STR-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-STR_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-STR_macro-text" title="@{repeating_buff_$X_buff-STR_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="strength-calculation-abbrv">STR calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-STR" title="@{repeating_buff_$X_buff-STR}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="strength-abbrv">STR</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-STR_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-STR_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-STR_skills_macro-text" title="@{repeating_buff_$X_buff-STR_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="strength-calculation-skills-abbrv">STR_skills calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-STR_skills" title="@{repeating_buff_$X_buff-STR_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="strength-skills-abbrv">STR_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-DEX-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-DEX_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-DEX_macro-text" title="@{repeating_buff_$X_buff-DEX_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="dexterity-calculation-abbrv">DEX calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-DEX" title="@{repeating_buff_$X_buff-DEX}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="dexterity-abbrv">DEX</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-DEX_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-DEX_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-DEX_skills_macro-text" title="@{repeating_buff_$X_buff-DEX_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="dexterity-calculation-skills-abbrv">DEX_skills calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-DEX_skills" title="@{repeating_buff_$X_buff-DEX_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="dexterity-skills-abbrv">DEX_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CON-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CON_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CON_macro-text" title="@{repeating_buff_$X_buff-CON_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="constitution-calculation-abbrv">CON Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CON" title="@{repeating_buff_$X_buff-CON}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="constitution-abbrv">CON</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CON_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CON_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CON_skills_macro-text" title="@{repeating_buff_$X_buff-CON_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="constitution-calculation-skills-abbrv">CON_skills Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CON_skills" title="@{repeating_buff_$X_buff-CON_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="constitution-skills-abbrv">CON_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-INT-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-INT_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-INT_macro-text" title="@{repeating_buff_$X_buff-INT_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="intelligence-calculation-abbrv">INT Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-INT" title="@{repeating_buff_$X_buff-INT}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="intelligence-abbrv">INT</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-INT_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-INT_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-INT_skills_macro-text" title="@{repeating_buff_$X_buff-INT_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="intelligence-calculation-skills-abbrv">INT_skills Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-INT_skills" title="@{repeating_buff_$X_buff-INT_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="intelligence-skills-abbrv">INT_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-WIS-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-WIS_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-WIS_macro-text" title="@{repeating_buff_$X_buff-WIS_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="wisdom-calculation-abbrv">WIS Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-WIS" title="@{repeating_buff_$X_buff-WIS}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="wisdom-abbrv">WIS</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-WIS_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-WIS_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-WIS_skills_macro-text" title="@{repeating_buff_$X_buff-WIS_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="wisdom-calculation-skills-abbrv">WIS_skills Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-WIS_skills" title="@{repeating_buff_$X_buff-WIS_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="wisdom-skills-abbrv">WIS_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CHA-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CHA_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CHA_macro-text" title="@{repeating_buff_$X_buff-CHA_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="charisma-calculation-abbrv">CHA Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CHA" title="@{repeating_buff_$X_buff-CHA}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="charisma-abbrv">CHA</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CHA_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CHA_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CHA_skills_macro-text" title="@{repeating_buff_$X_buff-CHA_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="charisma-calculation-skills-abbrv">CHA_skills Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CHA_skills" title="@{repeating_buff_$X_buff-CHA_skills}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="charisma-skills-abbrv">CHA_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Fort-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Fort_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Fort_macro-text" title="@{repeating_buff_$X_buff-Fort_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="fortitude-calculation-abbrv">Fort Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Fort" title="@{repeating_buff_$X_buff-Fort}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="fortitude-abbrv">Fort</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Ref-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Ref_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Ref_macro-text" title="@{repeating_buff_$X_buff-Ref_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="reflex-calculation-abbrv">Ref Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Ref" title="@{repeating_buff_$X_buff-Ref}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="reflex-abbrv">Ref</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Will-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Will_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Will_macro-text" title="@{repeating_buff_$X_buff-Will_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="willpower-calculation-abbrv">Will Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Will" title="@{repeating_buff_$X_buff-Will}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="willpower-abbrv">Will</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-AC-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-AC_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-AC_macro-text" title="@{repeating_buff_$X_buff-AC_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="armor-class-calculation-abbrv">AC Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-AC" title="@{repeating_buff_$X_buff-AC}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="armor-class-abbrv">AC</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Touch-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Touch_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Touch_macro-text" title="@{repeating_buff_$X_buff-Touch_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="touch-armor-class-calculation-abbrv">Touch Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Touch" title="@{repeating_buff_$X_buff-Touch}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="touch">Touch</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-flat-footed-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-flat-footed_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-flat-footed_macro-text" title="@{repeating_buff_$X_buff-flat-footed_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="flat-footed-only-calculation-abbrv">Flat-Footed Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-flat-footed" title="@{repeating_buff_$X_buff-flat-footed}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="flat-footed-abbrv">Flat-Footed</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CMD-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CMD_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CMD_macro-text" title="@{repeating_buff_$X_buff-CMD_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="combat-maneuver-defense-calculation-abbrv">CMD Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CMD" title="@{repeating_buff_$X_buff-CMD}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="combat-maneuver-defense-abbrv">CMD</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Melee-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Melee_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Melee_macro-text" title="@{repeating_buff_$X_buff-Melee_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="melee-calculation">Melee Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Melee" title="@{repeating_buff_$X_buff-Melee}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="melee">Melee</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Ranged-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Ranged_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Ranged_macro-text" title="@{repeating_buff_$X_buff-Ranged_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="ranged-calculation">Ranged Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Ranged" title="@{repeating_buff_$X_buff-Ranged}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="ranged">Ranged</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CMB-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CMB_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CMB_macro-text" title="@{repeating_buff_$X_buff-CMB_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="combat-maneuver-bonus-calculation-abbrv">CMB Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CMB" title="@{repeating_buff_$X_buff-CMB}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="combat-maneuver-bonus-abbrv">CMB</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-DMG-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-DMG_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-DMG_macro-text" title="@{repeating_buff_$X_buff-DMG_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="damage-calculation-abbrv">DMG Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-DMG" title="@{repeating_buff_$X_buff-DMG}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="damage-abbrv">DMG</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-DMG_ranged-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-DMG_ranged_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-DMG_ranged_macro-text" title="@{repeating_buff_$X_buff-DMG_ranged_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="damage-ranged-calculation-abbrv">DMG_ranged Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-DMG_ranged" title="@{repeating_buff_$X_buff-DMG_ranged}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="damage-ranged-abbrv">DMG_ranged</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-size-show" value="1" />
<div class="linked-fields nextitem" style="width:8em !important;">
<label class="small-label2 entry-long">
<select name="attr_buff-size" title="@{buff-size}">
<option value="-3" data-i18n="3-sizes-smaller">3 sizes smaller</option>
<option value="-2" data-i18n="2-sizes-smaller">2 sizes smaller</option>
<option value="-1" data-i18n="1-size-smaller">1 size smaller</option>
<option value="0" data-i18n="select-one-default" selected>&#8226;Select One</option>
<option value="1" data-i18n="1-size-larger">1 size larger</option>
<option value="2" data-i18n="2-sizes-larger">2 sizes larger</option>
<option value="3" data-i18n="3-sizes-larger">3 sizes larger</option>
</select>
<span data-i18n="size">Size</span>
</label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-initiative-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-initiative_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-initiative_macro-text" title="@{repeating_buff_$X_buff-initiative_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="initiative-calculation-abbrv">Initiative calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-initiative" title="@{repeating_buff_$X_buff-initiative}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="initiative-abbrv">Init</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-speed-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-speed_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-speed_macro-text" title="@{repeating_buff_$X_buff-speed_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="speed-calculation-abbrv">Speed calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-speed" title="@{repeating_buff_$X_buff-speed}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="speed">Speed</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-Check-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-Check_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-Check_macro-text" title="@{repeating_buff_$X_buff-Check_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="ability-checks-calculation-abbrv">check_ability Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-Check" title="@{repeating_buff_$X_buff-Check}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-ability-checks-title" data-i18n="ability-checks-abbrv">check_ability</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-check_skills-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-check_skills_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-check_skills_macro-text" title="@{repeating_buff_$X_buff-check_skills_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="skill-checks-calculation-abbrv">check_skills Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-check_skills" title="@{repeating_buff_$X_buff-check_skills} Skill and ability check" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n-title="buff-skill-checks-title" data-i18n="skill-checks-abbrv">check_skills</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-CasterLevel-show" value="1" />
<div class="linked-fields nextitem">
<input type="checkbox" name="attr_buff-CasterLevel_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-CasterLevel_macro-text" title="@{repeating_buff_$X_buff-CasterLevel_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="caster-level-calculation">Caster Lvl Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-CasterLevel" title="@{repeating_buff_$X_buff-CasterLevel}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="caster-level-abbrv">CL</span></label>
</div>
<input class="nextitem-show" type="checkbox" name="attr_buff-HP-temp-show" value="1" />
<div class="linked-fields nextitem buff-notype">
<input type="checkbox" name="attr_buff-HP-temp_error" class="error-mshow" value="1" />
<label class="small-label2 entry-med highlight"><input class="macro-text-inline" type="text" name="attr_buff-HP-temp_macro-text" title="@{repeating_buff_$X_buff-HP-temp_macro-text}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="temporary-hit-points-calculation-abbrv">Temp HP Calc</span></label>
<label class="small-label2 number highlight"><input type="number" name="attr_buff-HP-temp" title="@{repeating_buff_$X_buff-HP-temp}" value="0" class="calc" readonly /><span class="nowrap-over" data-i18n="temporary-hit-points-abbrv">HP</span></label>
</div>
<div class="sect expand">
<input type="checkbox" class="showarrow options-show" title="@{repeating_buff_$X_options-show}" name="attr_options-show" value="1" checked />
<label class="showsect options-showlabel" data-i18n="select-buffs">Select Buffs</label>
<input type="checkbox" class="showarrow desc-show" title="@{repeating_buff_$X_description-show}" name="attr_description-show" value="1" />
<label class="showsect desc-showlabel" data-i18n="notes">Notes</label>
<input type="checkbox" class="showarrow id-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_ids-show" value="1" />
<label class="showsect id-showlabel" data-i18n="identification-abbrv">ID</label>
<hr class="subnav-hr">
<div class="cheat"></div>
<div class="table options" style="border:none;">
<div class="main" style="font-weight:bold;">
<div class="buffsnav tabs custbordernav" role="menubar" aria-label="buffs-navigation" data-i18n-aria-label="buffs-navigation"></div>
<input type="radio" class="tabinput tab0" name="attr_buffs_tab" value="0" data-i18n-aria-label="abilities" data-i18n-title="abilities" checked />
<label role="menuitem" class="tab tab0" data-i18n-title="abilities" data-i18n-aria-label="abilities" title="abilities" data-i18n="abilities">Abilities</label>
<input type="radio" class="tabinput tab1" name="attr_buffs_tab" value="1" data-i18n-aria-label="skills-buffs" data-i18n-title="skills" />
<label role="menuitem" class="tab tab1" data-i18n-title="skills" data-i18n="skills">Skills</label>
<input type="radio" class="tabinput tab2" name="attr_buffs_tab" value="2" data-i18n-aria-label="attack-buffs" data-i18n-title="attacks" />
<label role="menuitem" class="tab tab2" data-i18n-title="attacks" data-i18n="attacks">Attacks</label>
<input type="radio" class="tabinput tab3" name="attr_buffs_tab" value="3" data-i18n-aria-label="defense-buffs" data-i18n-title="defense" />
<label role="menuitem" class="tab tab3" data-i18n-title="defenses" data-i18n="defenses">Defenses</label>
<input type="radio" class="tabinput tab4" name="attr_buffs_tab" value="4" data-i18n-aria-label="Other-buffs" data-i18n-title="other" />
<label role="menuitem" class="tab tab4" data-i18n-title="other" data-i18n="other">Other</label>
<span class="nontable-name"> </span>
<div class="section0 section section-abilities" role="region" aria-label="abilities" data-i18n-aria-label="abilities">
<span data-i18n-title="buff-ability-checks-title" data-i18n-aria-label="buff-ability-checks-title"><span data-i18n="ability-checks">Check</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Check-show}" name="attr_buff-Check-show" value="1" /></span>
<span data-i18n-title="buff-strength-title" data-i18n-aria-label="buff-strength-title"><span data-i18n="strength-abbrv">STR</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-STR-show}" name="attr_buff-STR-show" value="1" /></span>
<span data-i18n-title="buff-dexterity-title" data-i18n-aria-label="buff-dexterity-title"><span data-i18n="dexterity-abbrv">DEX</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-DEX-show}" name="attr_buff-DEX-show" value="1" /></span>
<span data-i18n-title="buff-constitution-title" data-i18n-aria-label="buff-constitution-title"><span data-i18n="constitution-abbrv">CON</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CON-show}" name="attr_buff-CON-show" value="1" /></span>
<span data-i18n-title="buff-intelligence-title" data-i18n-aria-label="buff-intelligence-title"><span data-i18n="intelligence-abbrv">INT</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-INT-show}" name="attr_buff-INT-show" value="1" /></span>
<span data-i18n-title="buff-wisdom-title" data-i18n-aria-label="buff-wisdom-title"><span data-i18n="wisdom-abbrv">WIS</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-WIS-show}" name="attr_buff-WIS-show" value="1" /></span>
<span data-i18n-title="buff-charisma-title" data-i18n-aria-label="buff-charisma-title"><span data-i18n="charisma-abbrv">CHA</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CHA-show}" name="attr_buff-CHA-show" value="1" /></span>
</div>
<div class="section1 section section-skills" role="region" aria-label="skills" data-i18n-aria-label="skills">
<span data-i18n-title="buff-skill-checks-title" data-i18n-aria-label="buff-skill-checks-title"><span data-i18n="skill-checks">Check</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-check_skills-show}" name="attr_buff-check_skills-show" value="1" /></span>
<span data-i18n-title="buff-strength-based-skills-title" data-i18n-aria-label="buff-strength-based-skills-title"><span data-i18n="strength-skills-abbrv">STR</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-STR_skills-show}" name="attr_buff-STR_skills-show" value="1" /></span>
<span data-i18n-title="buff-dexterity-based-skills-title" data-i18n-aria-label="buff-dexterity-based-skills-title"><span data-i18n="dexterity-skills-abbrv">DEX</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-DEX_skills-show}" name="attr_buff-DEX_skills-show" value="1" /></span>
<span data-i18n-title="buff-constitution-based-skills-title" data-i18n-aria-label="buff-constitution-based-skills-title"><span data-i18n="constitution-skills-abbrv">CON</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CON_skills-show}" name="attr_buff-CON_skills-show" value="1" /></span>
<span data-i18n-title="buff-intelligence-based-skills-title" data-i18n-aria-label="buff-intelligence-based-skills-title"><span data-i18n="intelligence-skills-abbrv">INT</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-INT_skills-show}" name="attr_buff-INT_skills-show" value="1" /></span>
<span data-i18n-title="buff-wisdom-based-skills-title" data-i18n-aria-label="buff-wisdom-based-skills-title"><span data-i18n="wisdom-skills-abbrv">WIS</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-WIS_skills-show}" name="attr_buff-WIS_skills-show" value="1" /></span>
<span data-i18n-title="buff-charisma-based-skills-title" data-i18n-aria-label="buff-charisma-based-skills-title"><span data-i18n="charisma-skills-abbrv">CHA</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CHA_skills-show}" name="attr_buff-CHA_skills-show" value="1" /></span>
</div>
<div class="section2 section section-attack" role="region" aria-label="attacks" data-i18n-aria-label="attacks">
<span data-i18n-title="buff-melee-title" data-i18n-aria-label="buff-melee-title"><span data-i18n="melee">Melee</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Melee-show}" name="attr_buff-Melee-show" value="1" /></span>
<span data-i18n-title="buff-ranged-title" data-i18n-aria-label="buff-ranged-title"><span data-i18n="ranged">Ranged</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Ranged-show}" name="attr_buff-Ranged-show" value="1" /></span>
<span data-i18n-title="buff-combat-maneuver-bonus-title" data-i18n-aria-label="buff-combat-maneuver-bonus-title"><span data-i18n="combat-maneuver-bonus-only-abbrv">CMB only</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CMB-show}" name="attr_buff-CMB-show" value="1" /></span>
<span data-i18n-title="buff-blade-damage-title" data-i18n-aria-label="buff-blade-damage-title"><span data-i18n="damage-blade-abbrv">Dmg</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-DMG-show}" name="attr_buff-DMG-show" value="1" /></span>
<span data-i18n-title="buff-damage-ranged-title" data-i18n-aria-label="buff-damage-ranged-title"><span data-i18n="damage-ranged-abbrv">DMG_ranged</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-DMG_ranged-show}" name="attr_buff-DMG_ranged-show" value="1" /></span>
</div>
<div class="section3 section section-defense" role="region" aria-label="defenses" data-i18n-aria-label="defenses">
<span data-i18n-title="buff-armor-class-title" data-i18n-aria-label="buff-armor-class-title"><span data-i18n="armor-class-abbrv">AC</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-AC-show}" name="attr_buff-AC-show" value="1" /></span>
<span data-i18n-title="buff-touch-title" data-i18n-aria-label="buff-touch-title"><span data-i18n="touch-armor-class-abbrv">Touch AC</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Touch-show}" name="attr_buff-Touch-show" value="1" /></span>
<span data-i18n-title="buff-flat-footed-title" data-i18n-aria-label="buff-flat-footed-title"><span data-i18n="flat-footed-abbrv">AC</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-flat-footed-show}" name="attr_buff-flat-footed-show" value="1" /></span>
<span data-i18n-title="buff-cmd-title" data-i18n-aria-label="buff-cmd-title"><span data-i18n="combat-maneuver-defense-abbrv">CMD</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CMD-show}" name="attr_buff-CMD-show" value="1" /></span>
<span data-i18n-title="buff-deflection-title" data-i18n-aria-label="buff-deflection-title"><span data-i18n="deflection">Deflection</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-deflection-show}" name="attr_buff-deflection-show" value="1" /></span>
<span data-i18n-title="buff-dodge-title" data-i18n-aria-label="buff-dodge-title"><span data-i18n="dodge">Dodge</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-dodge-show}" name="attr_buff-dodge-show" value="1" /></span>
</div>
<div class="section4 section section-other" role="region" aria-label="other" data-i18n-aria-label="other">
<span data-i18n-title="buff-temp-hp-title" data-i18n-aria-label="buff-temp-hp-title"><span data-i18n="temporary-hit-points-abbrv">Temp HP</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-HP-temp-show}" name="attr_buff-HP-temp-show" value="1" /></span>
<span data-i18n-title="buff-fortitude-title" data-i18n-aria-label="buff-fortitude-title"><span data-i18n="fortitude-abbrv">Fort</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Fort-show}" name="attr_buff-Fort-show" value="1" /></span>
<span data-i18n-title="buff-reflex-title" data-i18n-aria-label="buff-reflex-title"><span data-i18n="reflex-abbrv">Ref</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Ref-show}" name="attr_buff-Ref-show" value="1" /></span>
<span data-i18n-title="buff-will-title" data-i18n-aria-label="buff-will-title"><span data-i18n="willpower-abbrv">Will</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-Will-show}" name="attr_buff-Will-show" value="1" /></span>
<span data-i18n-title="buff-initiative-title" data-i18n-aria-label="buff-initiative-title"><span data-i18n="initiative-abbrv">Init</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-initiative-show}" name="attr_buff-initiative-show" value="1" /></span>
<span data-i18n-title="buff-size-title" data-i18n-aria-label="buff-size-title"><span data-i18n="size">Size</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-size-show}" name="attr_buff-size-show" value="1" /></span>
<span data-i18n-title="buff-speed-title" data-i18n-aria-label="buff-speed-title"><span data-i18n="speed">AC</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-speed-show}" name="attr_buff-speed-show" value="1" /></span>
<span data-i18n-title="buff-caster-level-title" data-i18n-aria-label="buff-caster-level-title"><span data-i18n="caster-level">Caster Lvl</span>:<input type="checkbox" title="@{repeating_buff_$X_buff-CasterLevel-show}" name="attr_buff-CasterLevel-show" value="1" /></span>
</div>
</div>
</div>
<textarea class="desc half" name="attr_buff-notes" title="@{repeating_buff_$X_buff-notes}" data-i18n-placeholder="buff-notes"></textarea>
<div class="repeating-id">
<label class="small-label2 nextitem">
<input class="selectable calc" name="attr_row_id" readonly />
<span class="not-selectable" data-i18n="row-identification-for-macros">Row ID for macros</span>
</label>
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<input type="checkbox" class="noshow npc-show not-A-show" name="attr_is_npc" value="1" role="presentation" />
<input type="checkbox" class="noshow or-B-show" name="attr_both_whisper_show" value="1" role="presentation" />
<div role="group" aria-label="menu buttons display menus in chat area for user to pick from. These are groups of attacks, abilities, etc" class="top-buttons inline not-A-or-B-sect" style="margin-top:0.25em;">
<input class="showarrow h2arrow" style="width:6em;margin-right:-6em;" type="checkbox" name="attr_command-buttons-show" aria-label="check to reveal command buttons" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="buttons-showsect-cmd" data-i18n-aria-label="buttons-showsect-cmd" data-i18n="buttons">Buttons</label></h2>
<span class="h2-section inline" style="margin-left:2em;width:50%;">
<input type="checkbox" name="attr_unchained_skills-show" class="unchained-show" value="1" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="consolidated-show" value="0" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="bg-show" value="1" checked role="presentation" />
<input type="checkbox" name="attr_use_spells" class="sect2-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-0-exists" class="spellclass0-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-1-exists" class="spellclass1-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-2-exists" class="spellclass2-show noshow" value="1" />
<button type="roll" name="roll_allmenus" class="command-button" value="/w &quot;@{character_name}&quot; @{allmenus_macro}" title="%{selected|allmenus}" data-i18n="all">All</button>
<button type="roll" name="roll_ability_checks" class="command-button" value="/w &quot;@{character_name}&quot; @{ability_checks_macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-ability_checks}}" title="%{selected|ability_checks}" data-i18n="ability-checks">Ability Checks</button>
<button type="roll" name="roll_Roll-for-initiative" class="command-button" value="@{PC-whisper} @{init-macro-text}" title="%{selected|Roll-for-initiative}" data-i18n="initiative-abbrv-caps">Init</button>
<button type="roll" name="roll_defenses" class="command-button" value="/w &quot;@{character_name}&quot; @{defenses-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-defenses}}" title="%{selected|defenses}" data-i18n="defenses">Defenses</button>
<button type="roll" name="roll_attacks" class="command-button" value="/w &quot;@{character_name}&quot; @{attacks-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-attacks}}" title="%{selected|attacks}" data-i18n="attacks">Attacks</button>
<button type="roll" name="roll_abilities" class="command-button" value="/w &quot;@{character_name}&quot; @{ability_buttons_macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-abilities}}" title="%{selected|abilities}" data-i18n="abilities">Abilities</button>
<button type="roll" name="roll_combat_skills" class="command-button" value="/w &quot;@{character_name}&quot; @{combat_skills-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-combat_skills}}" title="%{selected|combat_skills}" data-i18n="combat-skills">Combat Skills</button>
<button type="roll" name="roll_skills" class="command-button" value="/w &quot;@{character_name}&quot; @{skills-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-skills}}" title="%{selected|skills}" data-i18n="all-skills">All Skills</button>
<button type="roll" name="roll_adventure_skills" class="command-button bg-only" value="/w &quot;@{character_name}&quot; @{adventure_skills-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-adventure_skills}}" title="%{selected|adventure_skills}" data-i18n="adventure">Adventure</button>
<button type="roll" name="roll_background_skills" class="command-button bg-only" value="/w &quot;@{character_name}&quot; @{background_skills-macro} {{switch=~@{character_id}|NPC-background_skills}}" title="%{selected|background_skills}" data-i18n="background">Background</button>
<button type="roll" name="roll_consolidated_skills" class="command-button consolidated" value="/w &quot;@{character_name}&quot; @{consolidated_skills-macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-consolidated_skills}}" title="%{selected|consolidated_skills}" data-i18n="consolidated">Consolidated</button>
<button type="roll" name="roll_spellbook-0" class="command-button sect2 sect-spellclass0" value="/w &quot;@{character_name}&quot; @{spellclass-0-book} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-spellbook-0}}" title="%{selected|spellbook-0}"><span name="attr_spellclass-0-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_spellbook-1" class="command-button sect2 sect-spellclass1" value="/w &quot;@{character_name}&quot; @{spellclass-1-book} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-spellbook-1}}" title="%{selected|spellbook-1}"><span name="attr_spellclass-1-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_spellbook-2" class="command-button sect2 sect-spellclass2" value="/w &quot;@{character_name}&quot; @{spellclass-2-book} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-spellbook-2}}" title="%{selected|spellbook-2}"><span name="attr_spellclass-2-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_items" class="command-button" value="/w &quot;@{character_name}&quot; @{item_buttons_macro} {{whisper=@{PC-whisper}}} {{switch=~@{character_id}|NPC-items}}" title="%{selected|items}" data-i18n="items">Items</button>
<input type="hidden" name="attr_allmenus_macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{all}}} {{row01=[^{init-speed-info-abbrv}](~@{character_id}|init-speed-info) }} {{row02=[^{initiative}](~@{character_id}|Roll-for-initiative) }} {{row03=[^{ability-checks}](~@{character_id}|ability_checks) }} {{row04=[^{abilities}](~@{character_id}|abilities) }} {{row05=[^{defenses}](~@{character_id}|defenses) }} {{row06=[^{attacks}](~@{character_id}|attacks) }} {{row07=[^{combat-skills}](~@{character_id}|combat_skills) }} {{row08=[^{all-skills}](~@{character_id}|skills) }} {{row09=[^{items}](~@{character_id}|items) }} @{allspells_macro} @{allcustom_macro}" />
<input type="hidden" name="attr_allspells_macro" value="" />
<input type="hidden" name="attr_allcustom_macro" value="" />
<input type="hidden" name="attr_ability_checks_macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{ability-checks}}} {{row01=^{ability-scores}}} {{row02=[^{strength-abbrv}](~@{character_id}|STR-Check) [^{dexterity-abbrv}](~@{character_id}|DEX-Check) [^{constitution-abbrv}](~@{character_id}|CON-Check) [^{intelligence-abbrv}](~@{character_id}|INT-Check) [^{wisdom-abbrv}](~@{character_id}|WIS-Check) [^{charisma-abbrv}](~@{character_id}|CHA-Check)}} {{row03=^{initiative}}} {{row04=[^{initiative-abbrv-caps}](~@{character_id}|Roll-for-initiative)}}" />
<input type="hidden" name="attr_defenses-macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{defenses}}} {{buttons=[^{fortitude-abbrv}](~@{character_id}|Fort-Save) [^{reflex-abbrv}](~@{character_id}|Ref-Save) [^{willpower-abbrv}](~@{character_id}|Will-Save) [^{all-saves}](~@{character_id}|All-Saves) [^{defense-statistics-abbrv}](~@{character_id}|defense-stats)}}" />
<input type="hidden" name="attr_defense-stats-macro-text" value="&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{defense-statistics}}} {{showdefenses=1}} {{showsaves=1}} {{showspecialdefenses=1}} {{ac=@{ac}}} {{touch=@{touch}}} {{flat_footed=@{flat-footed}}} @{var_armor_notes} {{cmd=@{cmd}}} @{var_cmd_notes} {{cmd_ff=@{ff-cmd}}} {{fort=@{fort}}} {{ref=@{ref}}} {{will=@{will}}} {{spellfail=@{spell-fail}}} @{var_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}} @{var_dr_notes} @{var_resistances_notes} @{var_immunities_notes} @{var_weaknesses_notes} @{var_sr0_notes} @{var_defensive-abilities_notes} @{var_armor_notes} @{var_defense_notes} {{buff_note=@{buff_defense_notes}}} {{condition_note=@{condition_defense_notes}}}" />
<input type="hidden" name="attr_attacks-macro" value="&{template:pf_block} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{attacks}}} @{attacks_header_macro} {{description=^{none-available} }}" />
<input type="hidden" name="attr_attacks_header_macro" value="{{row01= **^{base-attacks}** }} {{row02=[^{melee}](~@{character_id}|Melee-Attack-Roll) [^{ranged}](~@{character_id}|Ranged-Attack-Roll) [^{combat-maneuver-bonus-abbrv}](~@{character_id}|CMB-Check) [^{melee2}](~@{character_id}|Melee2-Attack-Roll) [^{ranged2}](~@{character_id}|Ranged2-Attack-Roll) [^{combat-maneuver-bonus-abbrv2}](~@{character_id}|CMB2-Check) }}" />
<input type="hidden" name="attr_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{skills} }} {{ [^{acrobatics}](~@{character_id}|Acrobatics-check) [^{appraise}](~@{character_id}|Appraise-check) [^{bluff}](~@{character_id}|Bluff-check) [^{climb}](~@{character_id}|Climb-check) [^{craft}](~@{character_id}|craft_skills_buttons_macro) [^{diplomacy}](~@{character_id}|Diplomacy-check) [^{disable-device}](~@{character_id}|Disable-Device-check) [^{disguise}](~@{character_id}|Disguise-check) [^{escape-artist}](~@{character_id}|Escape-Artist-check) [^{fly}](~@{character_id}|Fly-check) [^{handle-animal}](~@{character_id}|Handle-Animal-check) [^{heal}](~@{character_id}|Heal-check) [^{intimidate}](~@{character_id}|Intimidate-check) [^{knowledge}](~@{character_id}|knowledge_skills_buttons_macro) [^{linguistics}](~@{character_id}|Linguistics-check) [^{misc-skill}](~@{character_id}|misc-skill_skills_buttons_macro) [^{perception}](~@{character_id}|Perception-check) [^{perform}](~@{character_id}|perform_skills_buttons_macro) [^{profession}](~@{character_id}|profession_skills_buttons_macro) [^{ride}](~@{character_id}|Ride-check) [^{sense-motive}](~@{character_id}|Sense-Motive-check) [^{sleight-of-hand}](~@{character_id}|Sleight-of-Hand-check) [^{spellcraft}](~@{character_id}|Spellcraft-check) [^{stealth}](~@{character_id}|Stealth-check) [^{survival}](~@{character_id}|Survival-check) [^{swim}](~@{character_id}|Swim-check) [^{use-magic-device}](~@{character_id}|Use-Magic-Device-check) }}" />
<input type="hidden" name="attr_combat_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{combat-skills} }} {{^{skills}}} {{ [^{acrobatics} +@{Acrobatics}](~@{character_id}|Acrobatics-check) [^{bluff} +@{Bluff}](~@{character_id}|Bluff-check) [^{disable-device} +@{Disable-Device}](~@{character_id}|Disable-Device-check) [^{fly} +@{Fly}](~@{character_id}|Fly-check) [^{handle-animal} +@{Handle-Animal}](~@{character_id}|Handle-Animal-check) [^{intimidate} +@{Intimidate}](~@{character_id}|Intimidate-check) [^{perception} +@{Perception}](~@{character_id}|Perception-check) [^{ride} +@{Ride}](~@{character_id}|Ride-check) [^{sense-motive} +@{Sense-Motive}](~@{character_id}|Sense-Motive-check) [^{spellcraft} +@{Spellcraft}](~@{character_id}|Spellcraft-check) [^{stealth} +@{Stealth}](~@{character_id}|Stealth-check) [^{use-magic-device} +@{Use-Magic-Device}](~@{character_id}|Use-Magic-Device-check) [^{perform} +@{Perform}](~@{character_id}|perform_skills_buttons_macro) }} {{ ^{knowledge} ^{skills} }} {{ [^{arcana} +@{Knowledge-Arcana}](~@{character_id}|Knowledge-Arcana-check) [^{dungeoneering} +@{Knowledge-Dungeoneering}](~@{character_id}|Knowledge-Dungeoneering-check) [^{engineering} +@{Knowledge-Engineering}](~@{character_id}|Knowledge-Engineering-check) [^{geography} +@{Knowledge-Geography}](~@{character_id}|Knowledge-Geography-check) [^{history} +@{Knowledge-History}](~@{character_id}|Knowledge-History-check) [^{local} +@{Knowledge-Local}](~@{character_id}|Knowledge-Local-check) [^{nature} +@{Knowledge-Nature}](~@{character_id}|Knowledge-Nature-check) [^{nobility} +@{Knowledge-Nobility}](~@{character_id}|Knowledge-Nobility-check) [^{planes} +@{Knowledge-Planes}](~@{character_id}|Knowledge-Planes-check) [^{religion} +@{Knowledge-Religion}](~@{character_id}|Knowledge-Religion-check) }}" />
<input type="hidden" name="attr_spellclass-0-book" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{spellclass-0-name} ^{spells}}} {{concentration=@{Concentration-0}}} {{casterlevel=@{spellclass-0-level-total}}} {{row01=**^{checks}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-0-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-0) [^{spell-failure}](~@{character_id}|Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_spellclass-1-book" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{spellclass-1-name} ^{spells}}} {{concentration=@{Concentration-1}}} {{casterlevel=@{spellclass-1-level-total}}} {{row01=**^{checks}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-1-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-1) [^{spell-failure}](~@{character_id}|Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_spellclass-2-book" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{spellclass-2-name} ^{spells}}} {{concentration=@{Concentration-2}}} {{casterlevel=@{spellclass-2-level-total}}} {{row01=**^{check}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-2-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-2) [^{spell-failure}](~@{character_id}|Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_item_buttons_macro" value="&{template:pf_block} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{items}}} {{description=^{none-available} }}" />
</span>
</div>
<div class="cheat not-A-or-B-sect"></div>
<div role="group" aria-label="menu buttons display menus in chat area for user to pick from. These are groups of attacks, abilities, etc" class="top-buttons inline npc-only" style="margin-top:0.25em;">
<input class="showarrow h2arrow" style="width:6em;margin-right:-6em;" type="checkbox" name="attr_NPC-command-buttons-show" aria-label="check to reveal command buttons" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="buttons-showsect-cmd" data-i18n-aria-label="buttons-showsect-cmd" data-i18n="npc-buttons">NPC Buttons</label></h2>
<span class="h2-section inline" style="margin-left:2em;width:50%;">
<input type="checkbox" name="attr_unchained_skills-show" class="unchained-show" value="1" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="consolidated-show" value="0" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="bg-show" value="1" checked role="presentation" />
<input type="checkbox" name="attr_use_spells" class="sect2-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-0-exists" class="spellclass0-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-1-exists" class="spellclass1-show noshow" value="1" />
<input type="checkbox" name="attr_spellclass-2-exists" class="spellclass2-show noshow" value="1" />
<button type="roll" name="roll_NPC-allmenus" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-allmenus_macro}" title="%{selected|NPC-allmenus}" data-i18n="NPC-all">NPC-all</button>
<button type="roll" name="roll_NPC-ability_checks" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-ability_checks_macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|ability_checks}}" title="%{selected|NPC-ability_checks}" data-i18n="ability-checks">Ability Checks</button>
<button type="roll" name="roll_NPC-Initiative-Roll" class="command-button" value="@{NPC-whisper} @{init-macro-text}" title="%{selected|NPC-Initiative-Roll}" data-i18n="initiative-abbrv-caps">Init</button>
<button type="roll" name="roll_NPC-defenses" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-defenses-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|defenses}}" title="%{selected|NPC-defenses}" data-i18n="defenses">Defenses</button>
<button type="roll" name="roll_NPC-attacks" class="command-button" value="/w &quot;@{character_name}&quot; @{attacks-macro-npc} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|attacks}}" title="%{selected|NPC-attacks}" data-i18n="attacks">Attacks</button>
<button type="roll" name="roll_NPC-abilities" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-ability_buttons_macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|abilities}}" title="%{selected|NPC-abilities}" data-i18n="abilities">Abilities</button>
<button type="roll" name="roll_NPC-combat_skills" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-combat_skills-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|combat_skills}}" title="%{selected|NPC-combat_skills}" data-i18n="combat-skills">Combat Skills</button>
<button type="roll" name="roll_NPC-skills" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-skills-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|skills}}" title="%{selected|NPC-skills}" data-i18n="all-skills">All Skills</button>
<button type="roll" name="roll_NPC-adventure_skills" class="command-button bg-only" value="/w &quot;@{character_name}&quot; @{NPC-adventure_skills-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|adventure_skills}}" title="%{selected|NPC-adventure_skills}" data-i18n="adventure">Adventure</button>
<button type="roll" name="roll_NPC-background_skills" class="command-button bg-only" value="/w &quot;@{character_name}&quot; @{NPC-background_skills-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|background_skills}}" title="%{selected|NPC-background_skills}" data-i18n="background">Background</button>
<button type="roll" name="roll_NPC-consolidated_skills" class="command-button consolidated" value="/w &quot;@{character_name}&quot; @{NPC-consolidated_skills-macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|consolidated_skills}}" title="%{selected|NPC-consolidated_skills}" data-i18n="consolidated">Consolidated</button>
<button type="roll" name="roll_NPC-spellbook-0" class="command-button sect2 sect-spellclass0" value="/w &quot;@{character_name}&quot; @{spellclass-0-book-npc} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|spellbook-0}}" title="%{selected|NPC-spellbook-0}"><span name="attr_spellclass-0-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_NPC-spellbook-1" class="command-button sect2 sect-spellclass1" value="/w &quot;@{character_name}&quot; @{spellclass-1-book-npc} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|spellbook-1}}" title="%{selected|NPC-spellbook-1}"><span name="attr_spellclass-1-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_NPC-spellbook-2" class="command-button sect2 sect-spellclass2" value="/w &quot;@{character_name}&quot; @{spellclass-2-book-npc} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|spellbook-2}}" title="%{selected|NPC-spellbook-2}"><span name="attr_spellclass-2-name"></span> <span data-i18n="spellbook">Spellbook</span></button>
<button type="roll" name="roll_NPC-items" class="command-button" value="/w &quot;@{character_name}&quot; @{NPC-item_buttons_macro} {{whisper=@{NPC-whisper}}} {{switch=~@{character_id}|items}}" title="%{selected|NPC-items}" data-i18n="items">Items</button>
<input type="hidden" name="attr_NPC-allmenus_macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{all}}} {{row01=[^{init-speed-info-abbrv}](~@{character_id}|init-speed-info) }} {{row02=[^{abilities}](~@{character_id}|NPC-abilities) }} {{row03=[^{ability-checks}](~@{character_id}|NPC-ability_checks) }} {{row04=[^{initiative}](~@{character_id}|NPC-Initiative-Roll) }} {{row05=[^{defenses}](~@{character_id}|NPC-defenses) }} {{row06=[^{attacks}](~@{character_id}|NPC-attacks) }} {{row07=[^{skills}](~@{character_id}|NPC-skills) }} {{row08=[^{items}](~@{character_id}|NPC-items) }} @{NPC-allspells_macro} @{NPC-allcustom_macro}" />
<input type="hidden" name="attr_NPC-allspells_macro" value="" />
<input type="hidden" name="attr_NPC-allcustom_macro" value="" />
<input type="hidden" name="attr_NPC-ability_checks_macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{npc} ^{ability-checks}}} {{row01=[^{strength-abbrv}](~@{character_id}|NPC-STR-Check) [^{dexterity-abbrv}](~@{character_id}|NPC-DEX-Check) [^{constitution-abbrv}](~@{character_id}|NPC-CON-Check) [^{intelligence-abbrv}](~@{character_id}|NPC-INT-Check) [^{wisdom-abbrv}](~@{character_id}|NPC-WIS-Check) [^{charisma-abbrv}](~@{character_id}|NPC-CHA-Check)}} {{row03=^{initiative}}} {{row04=[^{initiative-abbrv-caps}](~@{character_id}|NPC-Initiative-Roll)}}" />
<input type="hidden" name="attr_NPC-defenses-macro" value="&{template:pf_block} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{name=^{npc} ^{defenses}}} {{buttons=[^{fortitude-abbrv}](~@{character_id}|NPC-Fort-Save) [^{reflex-abbrv}](~@{character_id}|NPC-Ref-Save) [^{willpower-abbrv}](~@{character_id}|NPC-Will-Save) [^{all-saves}](~@{character_id}|NPC-All-Saves) [^{defense-statistics-abbrv}](~@{character_id}|NPC-defense-stats)}}" />
<input type="hidden" name="attr_attacks-macro-npc" value="&{template:pf_block} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{attacks}}} @{NPC-attacks_header_macro} {{description=^{none-available} }}" />
<input type="hidden" name="attr_NPC-attacks_header_macro" value="{{row01= **^{base-attacks}** }} {{row02=[^{melee}](~@{character_id}|NPC-Melee-Attack-Roll) [^{ranged}](~@{character_id}|NPC-Ranged-Attack-Roll) [^{combat-maneuver-bonus-abbrv}](~@{character_id}|NPC-CMB-Check) [^{melee2}](~@{character_id}|NPC-Melee2-Attack-Roll) [^{ranged2}](~@{character_id}|NPC-Ranged2-Attack-Roll) [^{combat-maneuver-bonus-abbrv2}](~@{character_id}|NPC-CMB2-Check) }}" />
<input type="hidden" name="attr_NPC-skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{skills} }} {{ [^{appraise}](~@{character_id}|NPC-Appraise-check) [^{acrobatics}](~@{character_id}|NPC-Acrobatics-check) [^{bluff}](~@{character_id}|NPC-Bluff-check) [^{climb}](~@{character_id}|NPC-Climb-check) [^{craft}](~@{character_id}|NPC-craft_skills_buttons_macro) [^{diplomacy}](~@{character_id}|NPC-Diplomacy-check) [^{disable-device}](~@{character_id}|NPC-Disable-Device-check) [^{disguise}](~@{character_id}|NPC-Disguise-check) [^{escape-artist}](~@{character_id}|NPC-Escape-Artist-check) [^{fly}](~@{character_id}|NPC-Fly-check) [^{handle-animal}](~@{character_id}|NPC-Handle-Animal-check) [^{heal}](~@{character_id}|NPC-Heal-check) [^{knowledge}](~@{character_id}|NPC-knowledge_skills_buttons_macro) [^{intimidate}](~@{character_id}|NPC-Intimidate-check) [^{linguistics}](~@{character_id}|NPC-Linguistics-check) [^{misc-skill}](~@{character_id}|NPC-misc-skill_skills_buttons_macro) [^{perception}](~@{character_id}|NPC-Perception-check) [^{perform}](~@{character_id}|NPC-perform_skills_buttons_macro) [^{profession}](~@{character_id}|NPC-profession_skills_buttons_macro) [^{ride}](~@{character_id}|NPC-Ride-check) [^{sense-motive}](~@{character_id}|NPC-Sense-Motive-check) [^{sleight-of-hand}](~@{character_id}|NPC-Sleight-of-Hand-check) [^{spellcraft}](~@{character_id}|NPC-Spellcraft-check) [^{stealth}](~@{character_id}|NPC-Stealth-check) [^{swim}](~@{character_id}|NPC-Swim-check) [^{use-magic-device}](~@{character_id}|NPC-Use-Magic-Device-check) }}" />
<input type="hidden" name="attr_NPC-combat_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{combat-skills} }} {{^{npc} ^{skills}}} {{ [^{acrobatics}](~@{character_id}|NPC-Acrobatics-check) [^{bluff}](~@{character_id}|NPC-Bluff-check) [^{disable-device}](~@{character_id}|NPC-Disable-Device-check) [^{fly}](~@{character_id}|NPC-Fly-check) [^{handle-animal}](~@{character_id}|NPC-Handle-Animal-check) [^{intimidate}](~@{character_id}|NPC-Intimidate-check) [^{perception}](~@{character_id}|NPC-Perception-check) [^{ride}](~@{character_id}|NPC-Ride-check) [^{sense-motive}](~@{character_id}|NPC-Sense-Motive-check) [^{stealth}](~@{character_id}|NPC-Stealth-check) [^{survival}](~@{character_id}|NPC-Survival-check) [^{use-magic-device}](~@{character_id}|NPC-Use-Magic-Device-check) [^{perform}](~@{character_id}|NPC-perform_skills_buttons_macro) }} {{^{knowledge} ^{skills}}} {{ [^{arcana}](~@{character_id}|NPC-Knowledge-Arcana-check) [^{dungeoneering}](~@{character_id}|NPC-Knowledge-Dungeoneering-check) [^{engineering}](~@{character_id}|NPC-Knowledge-Engineering-check) [^{geography}](~@{character_id}|NPC-Knowledge-Geography-check) [^{history}](~@{character_id}|NPC-Knowledge-History-check) [^{local}](~@{character_id}|NPC-Knowledge-Local-check) [^{nature}](~@{character_id}|NPC-Knowledge-Nature-check) [^{nobility}](~@{character_id}|NPC-Knowledge-Nobility-check) [^{planes}](~@{character_id}|NPC-Knowledge-Planes-check) [^{religion}](~@{character_id}|NPC-Knowledge-Religion-check) }}" />
<input type="hidden" name="attr_spellclass-0-book-npc" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} @{spellclass-0-name} ^{spells}}} {{concentration=@{Concentration-0}}} {{casterlevel=@{spellclass-0-level-total}}} {{row01=**^{checks}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-0-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-0) [^{spell-failure}](~@{character_id}|NPC-Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_spellclass-1-book-npc" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} @{spellclass-1-name} ^{spells}}} {{concentration=@{Concentration-1}}} {{casterlevel=@{spellclass-1-level-total}}} {{row01=**^{checks}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-1-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-1) [^{spell-failure}](~@{character_id}|NPC-Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_spellclass-2-book-npc" value="&{template:pf_block} @{toggle_spell_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} @{spellclass-2-name} ^{spells}}} {{concentration=@{Concentration-2}}} {{casterlevel=@{spellclass-2-level-total}}} {{row01=**^{checks}**}} {{row02=[^{caster-level-check}](~@{character_id}|Spell-Class-2-CL-Check) [^{concentration-check}](~@{character_id}|Concentration-Check-2) [^{spell-failure}](~@{character_id}|NPC-Spell-Fail-Check)}} {{description=^{none-available} }}" />
<input type="hidden" name="attr_NPC-item_buttons_macro" value="&{template:pf_block} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{items}}} {{description=^{none-available} }}" />
</span>
<div style="display:none;">
<button type="roll" name="roll_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{skills-macro} {{this uses old macro=this uses old macro}}">Old All Skills</button>
<button type="roll" name="roll_NPC-skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-skills-macro} {{this uses old macro=this uses old macro}}">Old NPC All Skills</button>
<button type="roll" name="roll_adventure_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{adventure_skills-macro} {{this uses old macro=this uses old macro}}">Old Adventure</button>
<button type="roll" name="roll_background_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{background_skills-macro} {{this uses old macro=this uses old macro}}">Old Background</button>
<button type="roll" name="roll_consolidated_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{consolidated_skills-macro} {{this uses old macro=this uses old macro}}">Old Consolidated</button>
<button type="roll" name="roll_NPC-attacks_buttons" value="/w &quot;@{character_name}&quot; @{attacks-macro-npc} {{this uses old macro=this uses old macro}}">old npc Attacks</button>
<button type="roll" name="roll_attacks_buttons" value="/w &quot;@{character_name}&quot; @{attacks-macro} {{this uses old macro=this uses old macro}}">old Attacks</button>
<button type="roll" name="roll_attacks_buttons_macro-npc" value="/w &quot;@{character_name}&quot; @{attacks-macro-npc} {{this uses old macro=this uses old macro}}">old NPC Attacks</button>
<button type="roll" name="roll_spellbook-0-roll" value="/w &quot;@{character_name}&quot; @{spellclass-0-book} {{this uses old macro=this uses old macro}}">old class 0 spellbook</button>
<button type="roll" name="roll_spellbook-1-roll" value="/w &quot;@{character_name}&quot; @{spellclass-1-book} {{this uses old macro=this uses old macro}}">old class 1 spellbook</button>
<button type="roll" name="roll_spellbook-2-roll" value="/w &quot;@{character_name}&quot; @{spellclass-2-book} {{this uses old macro=this uses old macro}}">old class 2 spellbook</button>
<button type="roll" name="roll_spellbook-0-roll-npc" value="/w &quot;@{character_name}&quot; @{spellclass-0-book-npc} {{this uses old macro=this uses old macro}}">old NPC class 0 spellbook</button>
<button type="roll" name="roll_spellbook-1-roll-npc" value="/w &quot;@{character_name}&quot; @{spellclass-1-book-npc} {{this uses old macro=this uses old macro}}">old NPC class 1 spellbook</button>
<button type="roll" name="roll_spellbook-2-roll-npc" value="/w &quot;@{character_name}&quot; @{spellclass-2-book-npc} {{this uses old macro=this uses old macro}}">old NPC class 2 spellbook</button>
</div>
</div>
<div role="main" class="main">
<div role="menubar" class="mainnav tabs" aria-label="Main menubar" data-i18n-aria-label="nav-main-desc"></div>
<input type="radio" name="attr_tab" value="1" class="tabinput tab1 narrow-tab" aria-label="Core" data-i18n-title="core" data-i18n-aria-label="core" checked />
<label role="menuitem" class="tab tab1 narrow-tab" data-i18n-title="core" data-i18n-aria-label="core" title="Core" data-i18n="core">Core</label>
<input type="radio" name="attr_tab" value="2" class="tabinput tab2 wider-tab" data-i18n-title="defenses" aria-label="Defenses" data-i18n-aria-label="defenses" />
<label role="menuitem" class="tab tab2 wider-tab" data-i18n-title="defenses" data-i18n-aria-label="defenses" title="defenses" data-i18n="defenses">Defenses</label>
<input type="radio" name="attr_tab" value="3" class="tabinput tab3 wider-tab" data-i18n-title="attacks" aria-label="Attacks" data-i18n-aria-label="attacks" />
<label role="menuitem" class="tab tab3 wider-tab" data-i18n-title="attacks" data-i18n-aria-label="attacks" data-i18n="attacks">Attacks</label>
<input type="radio" name="attr_tab" value="4" class="tabinput tab4 wider-tab" data-i18n-title="abilities" aria-label="Abilities" data-i18n-aria-label="abilities" />
<label role="menuitem" class="tab tab4 wider-tab" data-i18n-title="abilities" data-i18n-aria-label="abilities" data-i18n="abilities">Abilities</label>
<input type="radio" name="attr_tab" value="5" class="tabinput tab5" data-i18n-title="skills" aria-label="Skills" data-i18n-aria-label="skills" />
<label role="menuitem" class="tab tab5" data-i18n-title="skills" data-i18n-aria-label="skills" data-i18n="skills">Skills</label>
<input type="radio" name="attr_tab" value="7" class="tabinput tab7 spelltab" data-i18n-title="spells" aria-label="Spells" data-i18n-aria-label="spells" />
<label role="menuitem" class="tab tab7 spelltab" data-i18n-title="spells" data-i18n-aria-label="spells" title="Spells" data-i18n="spells">Spells</label>
<input type="radio" name="attr_tab" value="6" class="tabinput tab6" data-i18n-title="equipment" aria-label="Equipment" data-i18n-aria-label="equipment" />
<label role="menuitem" class="tab tab6" data-i18n-title="equipment" data-i18n-aria-label="equipment" title="Equipment" data-i18n="equipment-abbrv">Equip</label>
<input type="radio" name="attr_tab" value="8" class="tabinput tab8 narrow-tab npc-only" data-i18n-title="npc" aria-label="NPC" data-i18n-aria-label="npc" />
<label role="menuitem" class="tab tab8 narrow-tab npc-only" data-i18n-title="npc" data-i18n-aria-label="npc" title="NPC" data-i18n="npc">NPC</label>
<input type="radio" name="attr_tab" value="9" class="tabinput tab9 wider-tab" data-i18n-title="custom" aria-label="custom" data-i18n-aria-label="custom" />
<label role="menuitem" class="tab tab9 wider-tab" data-i18n-title="custom" data-i18n-aria-label="custom" title="custom" data-i18n="custom">Custom</label>
<input type="radio" name="attr_tab" value="10" class="tabinput tab10" data-i18n-title="notes" aria-label="notes" data-i18n-aria-label="notes" />
<label role="menuitem" class="tab tab10" data-i18n-title="notes" data-i18n-aria-label="notes" title="notes" data-i18n="notes">notes</label>
<input type="radio" name="attr_tab" value="99" class="tabinput tab99" data-i18n-title="all" aria-label="All" data-i18n-aria-label="all" />
<label role="menuitem" class="tab tab99" data-i18n-title="all" data-i18n-aria-label="all" title="All" data-i18n="all">All</label>
<div class="cheat"></div>
<div class="section1 section section-core" role="region" aria-label="Core" data-i18n-aria-label="core">
<h1 class="selected-tabtitle" data-i18n="core">Core</h1>
<input class="showarrow h2arrow" type="checkbox" name="attr_character-details-show" data-i18n-aria-label="char-h-exp" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="char-h-exp" data-i18n-aria-label="char-h-exp" data-i18n="char">Character Details</label></h2>
<div class="h2-section nontable core-details wide-readonly">
<span class="nontable-name secondary-table-name" data-i18n="char">Character Details</span>
<label class="small-label2 autoexpand"><input title="@{character_title}" type="text" name="attr_character_title" data-i18n-placeholder="title"><span data-i18n="title">Title/Nickname</span><span name="attr_character_title" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{race}" type="text" name="attr_race" data-i18n-placeholder="race"><span data-i18n="race">Race</span><span name="attr_race" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{npc-type}" type="text" name="attr_npc-type" data-i18n-placeholder="type-or-sub-type"><span data-i18n="type-or-sub-type">Type/(sub-type)</span><span name="attr_npc-type" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{alignment}" type="text" name="attr_alignment" data-i18n-placeholder="alignment"><span data-i18n="alignment">Alignment</span><span name="attr_alignment" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{gender}" type="text" name="attr_gender" data-i18n-placeholder="gender"><span data-i18n="gender">Gender</span><span name="attr_gender" class="autoexpand"></span></label>
<label class="small-label2 entry-med hide-readonly" style="padding-left:0.5em;">
<select title="@{default_char_size}" name="attr_default_char_size">
<option value="-8" data-i18n="size-colossal">Colossal</option>
<option value="-4" data-i18n="size-gargantuan">Gargantuan</option>
<option value="-2" data-i18n="size-huge">Huge</option>
<option value="-1" data-i18n="size-large">Large</option>
<option value="0" data-i18n="medium-abbrv-default" selected>&#8226;Medium</option>
<option value="1" data-i18n="size-small">Small</option>
<option value="2" data-i18n="size-tiny">Tiny</option>
<option value="4" data-i18n="size-diminutive">Diminutive</option>
<option value="8" data-i18n="size-fine">Fine</option>
</select>
<span data-i18n="default-size">Default Size</span>
</label>
<label class="small-label2 entry-med" style="padding-left:0.5em;">
<select title="@{size}" name="attr_size">
<option value="-8" data-i18n="size-colossal">Colossal</option>
<option value="-4" data-i18n="size-gargantuan">Gargantuan</option>
<option value="-2" data-i18n="size-huge">Huge</option>
<option value="-1" data-i18n="size-large">Large</option>
<option value="0" data-i18n="medium-abbrv-default" selected>&#8226;Medium</option>
<option value="1" data-i18n="size-small">Small</option>
<option value="2" data-i18n="size-tiny">Tiny</option>
<option value="4" data-i18n="size-diminutive">Diminutive</option>
<option value="8" data-i18n="size-fine">Fine</option>
</select>
<span data-i18n="size">Size</span>
</label>
<label class="small-label2 narrow-numbers">
<input type="hidden" name="attr_old_size" value="x" />
<input type="hidden" name="attr_size_display" value="medium" />
<input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly />
<span data-i18n="modifier-abbrv">Mod</span>
</label>
<label class="small-label2 narrow-numbers hide-readonly"><input title="@{size_skill}" type="number" name="attr_size_skill" value="0" class="calc" readonly /><span data-i18n-title="skill-size-title" data-i18n-aria-label="skill-size-title" data-i18n="skill-size-modifier">Skill</span></label>
<label class="small-label2 number">
<input type="checkbox" value="4" name="attr_legs" title="@{legs}" style="margin-bottom:0.4em;" />
<span data-i18n-title="legs-title" data-i18n-aria-label="legs-title" data-i18n="four-legged-abbrv">Quad</span>
</label>
<label class="small-label2 number"><input title="@{age}" type="number" name="attr_age" data-i18n-placeholder="details-age" class="entry-wide" /><span data-i18n="age">Age</span></label>
<label class="small-label2 autoexpand"><input title="@{height}" type="text" name="attr_height" data-i18n-placeholder="details-height" /><span data-i18n="details-height">Height</span><span name="attr_height" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{weight}" type="text" name="attr_weight" data-i18n-placeholder="details-weight" /><span data-i18n="weight">Weight</span><span name="attr_weight" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{eyes}" type="text" name="attr_eyes" data-i18n-placeholder="eyes-details" /><span data-i18n="eyes">Eyes</span><span name="attr_eyes" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{hair}" type="text" name="attr_hair" data-i18n-placeholder="hair-details" /><span data-i18n="hair">Hair</span><span name="attr_hair" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{skin}" type="text" name="attr_skin" data-i18n-placeholder="skin-details" /><span data-i18n="skin">Skin</span><span name="attr_skin" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{deity}" type="text" name="attr_deity" data-i18n-placeholder="details-deity" /><span data-i18n="deity">Deity</span><span name="attr_deity" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{homeland}" type="text" name="attr_homeland" data-i18n-placeholder="details-homeland" /><span data-i18n="homeland">Homeland</span><span name="attr_homeland" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{occupation}" type="text" name="attr_occupation" data-i18n-placeholder="details-occupation" /><span data-i18n="occupation">Occupation</span><span name="attr_occupation" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input data-i18n-title="vision-title" data-i18n-aria-label="vision-title" type="text" name="attr_vision" data-i18n-placeholder="vision-details" /><span data-i18n="vision-senses">Vision and Senses</span><span name="attr_vision" class="autoexpand"></span></label>
<label class="small-label2 autoexpand"><input title="@{languages}" type="text" name="attr_languages" value="" data-i18n-placeholder="details-languages" class="entry-wide" /><span data-i18n="languages">Languages</span><span name="attr_languages" class="autoexpand"></span></label>
<input title="@{CMD-size}" type="hidden" name="attr_CMD-size" value="0">
<input title="@{size_skill_double}" type="hidden" name="attr_size_skill_double" value="0">
<span class="cheat"></span>
<label class="small-label2 wide-textareaparent"><textarea class="inline-textarea" title="@{character_description}" type="text" name="attr_character_description" data-i18n-placeholder="description"></textarea><span data-i18n="description">Description</span></label>
</div>
<div class="row row1 flex-row">
<input class="prestige-show noshow" type="checkbox" name="attr_use_prestige_fame" value="1" />
<input type="hidden" name="attr_checks-cond" value="0" />
<div class="cheat"></div>
<div class="col">
<input class="showarrow h2arrow" type="checkbox" name="attr_ability-scores-show" data-i18n-aria-label="ability-scores" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="ability-scores">Ability Scores</label></h2>
<div class="h2-section ability-scores">
<input type="checkbox" value="1" name="attr_extra_fields_abilities_show" title="@{extra_fields_abilities_show}" class="extra-show extra-saves-show selectedlabel-check hide-readonly" /><b class="hide-readonly" data-i18n="show-more-fields">Show More Fields</b>
<div class="cheat"></div>
<div class="table narrow-numbers-readonly">
<span class="table-name secondary-table-name" data-i18n="ability-scores">Ability Scores</span>
<div class="table-group-head">
<span class="table-header" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n-title="ability-score" data-i18n="total">Total</span>
<span class="table-header right-border" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header emphasize-field" data-i18n="base-value">Base</span>
<span class="table-header extra-sect" data-i18n-title="inherent-bonus" data-i18n-aria-label="inherent-bonus" data-i18n="inherent-abbrv">Inher</span>
<span class="table-header" data-i18n-title="enhancement-bonus" data-i18n="enhancement-abbrv">Enhan</span>
<span class="table-header" data-i18n-title="miscellaneous-bonus" data-i18n="miscellaneous-abbrv">Misc</span>
<span class="table-header" data-i18n="buffs">Buffs</span>
<span class="table-header" data-i18n-title="ability-damage-desc" data-i18n="damage">Damage</span>
<span class="table-header extra-sect" data-i18n-title="ability-penalty-desc" data-i18n="penalty">Penalty</span>
<span class="table-header" data-i18n-title="ability-drain-desc" data-i18n="drain">Drain</span>
<span class="table-header" data-i18n-title="debuff-title" data-i18n="debuff">Debuff</span>
<span class="table-header" data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv">Cond</span>
<span class="table-header extra-sect hide-readonly super note-d" data-i18n="macro">Macro</span>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|STR-Check}" type="roll" name="roll_STR-Check" value="@{STR-check-macro-text}"> <span style="vertical-align:middle;" data-i18n="strength-abbrv">STR</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{STR}" type="text" name="attr_STR" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_STR-modded" value="1" /><input class="calc highlight" readonly title="@{STR-mod}" type="number" name="attr_STR-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{STR-base}" type="text" name="attr_STR-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{STR-inherent}" type="number" name="attr_STR-inherent" value="0" /></span>
<span class="table-cell"><input title="@{STR-enhance}" type="number" name="attr_STR-enhance" value="0" /></span>
<span class="table-cell"><input title="@{STR-misc}" type="number" name="attr_STR-misc" value="0" /></span>
<span class="table-cell right-border"><input title="@{buff_STR-total}" type="number" name="attr_buff_STR-total" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{STR-damage}" type="number" name="attr_STR-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{STR-penalty}" type="number" name="attr_STR-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{STR-drain}" type="number" name="attr_STR-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_STR-total_penalty}" name="attr_buff_STR-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{STR-cond}" type="number" name="attr_STR-cond" value="0" class="calc" readonly /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{STR-Check-macro-text}" name="attr_STR-Check-macro-text">@{PC-whisper} &amp;{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{strength}}} {{check=[[ 1d20 + [[ @{STR-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}
</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|DEX-Check}" type="roll" name="roll_DEX-Check" value="@{DEX-Check-macro-text}"> <span style="vertical-align:middle;" data-i18n="dexterity-abbrv">DEX</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{DEX}" type="text" name="attr_DEX" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_DEX-modded" value="1" /><input class="calc highlight" readonly title="@{DEX-mod}" type="number" name="attr_DEX-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{DEX-base}" type="text" name="attr_DEX-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{DEX-inherent}" type="number" name="attr_DEX-inherent" value="0" /></span>
<span class="table-cell"><input title="@{DEX-enhance}" type="number" name="attr_DEX-enhance" value="0" /></span>
<span class="table-cell"><input title="@{DEX-misc}" type="number" name="attr_DEX-misc" value="0" min="0" /></span>
<span class="table-cell right-border"><input class="calc" readonly title="@{buff_DEX-total}" type="number" name="attr_buff_DEX-total" value="0" /></span>
<span class="table-cell"><input title="@{DEX-damage}" type="number" name="attr_DEX-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{DEX-penalty}" type="number" name="attr_DEX-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{DEX-drain}" type="number" name="attr_DEX-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_DEX-total_penalty}" name="attr_buff_DEX-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input class="calc" readonly title="@{DEX-cond}" type="number" name="attr_DEX-cond" value="0" max="0" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{DEX-Check-macro-text}" name="attr_DEX-Check-macro-text">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{dexterity}}} {{check=[[ 1d20 + [[ @{DEX-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|CON-Check}" type="roll" name="roll_CON-Check" value="@{CON-Check-macro-text}"> <span style="vertical-align:middle;" data-i18n="constitution-abbrv">CON</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{CON}" type="text" name="attr_CON" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_CON-modded" value="1" /><input class="calc highlight" readonly title="@{CON-mod}" type="number" name="attr_CON-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{CON-base}" type="text" name="attr_CON-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{CON-inherent}" type="number" name="attr_CON-inherent" value="0" /></span>
<span class="table-cell"><input title="@{CON-enhance}" type="number" name="attr_CON-enhance" value="0" /></span>
<span class="table-cell"><input title="@{CON-misc}" type="number" name="attr_CON-misc" value="0" min="0" /></span>
<span class="table-cell right-border"><input class="calc" readonly title="@{buff_CON-total}" type="number" name="attr_buff_CON-total" value="0" /></span>
<span class="table-cell"><input title="@{CON-damage}" type="number" name="attr_CON-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{CON-penalty}" type="number" name="attr_CON-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{CON-drain}" type="number" name="attr_CON-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_CON-total_penalty}" name="attr_buff_CON-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input class="calc" readonly title="@{CON-cond}" type="number" name="attr_CON-cond" value="0" max="0" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{CON-Check-macro-text}" type="roll" name="attr_CON-Check-macro-text">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{constitution}}} {{check=[[ 1d20 + [[ @{CON-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|INT-Check}" type="roll" name="roll_INT-Check" value="@{INT-Check-macro-text}"> <span style="vertical-align:middle;" data-i18n="intelligence-abbrv">INT</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{INT}" type="text" name="attr_INT" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_INT-modded" value="1" /><input class="calc highlight" readonly title="@{INT-mod}" type="number" name="attr_INT-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{INT-base}" type="text" name="attr_INT-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{INT-inherent}" type="number" name="attr_INT-inherent" value="0" /></span>
<span class="table-cell"><input title="@{INT-enhance}" type="number" name="attr_INT-enhance" value="0" /></span>
<span class="table-cell"><input title="@{INT-misc}" type="number" name="attr_INT-misc" value="0" min="0" /></span>
<span class="table-cell right-border"><input class="calc" readonly title="@{buff_INT-total}" type="number" name="attr_buff_INT-total" value="0" /></span>
<span class="table-cell"><input title="@{INT-damage}" type="number" name="attr_INT-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{INT-penalty}" type="number" name="attr_INT-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{INT-drain}" type="number" name="attr_INT-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_INT-total_penalty}" name="attr_buff_INT-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input class="calc" readonly title="@{INT-cond}" type="number" name="attr_INT-cond" value="0" max="0" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{INT-Check-macro-text}" name="attr_INT-Check-macro-text">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{intelligence}}} {{check=[[ 1d20 + [[ @{INT-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|WIS-Check}" type="roll" name="roll_WIS-Check" value="@{WIS-Check-macro-text}"> <span style="vertical-align:middle;" data-i18n="wisdom-abbrv">WIS</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{WIS}" type="text" name="attr_WIS" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_WIS-modded" value="1" /><input class="calc highlight" readonly title="@{WIS-mod}" type="number" name="attr_WIS-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{WIS-base}" type="text" name="attr_WIS-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{WIS-inherent}" type="number" name="attr_WIS-inherent" value="0" /></span>
<span class="table-cell"><input title="@{WIS-enhance}" type="number" name="attr_WIS-enhance" value="0" /></span>
<span class="table-cell"><input title="@{WIS-misc}" type="number" name="attr_WIS-misc" value="0" min="0" /></span>
<span class="table-cell right-border"><input class="calc" readonly title="@{buff_WIS-total}" type="number" name="attr_buff_WIS-total" value="0" /></span>
<span class="table-cell"><input title="@{WIS-damage}" type="number" name="attr_WIS-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{WIS-penalty}" type="number" name="attr_WIS-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{WIS-drain}" type="number" name="attr_WIS-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_WIS-total_penalty}" name="attr_buff_WIS-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input class="calc" readonly title="@{WIS-cond}" type="number" name="attr_WIS-cond" value="0" max="0" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{WIS-Check-macro-text}" name="attr_WIS-Check-macro-text">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{wisdom}}} {{check=[[ 1d20 + [[ @{WIS-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell"><button class="text-button" title="%{selected|CHA-Check}" type="roll" name="roll_CHA-Check" value="@{CHA-Check-macro-text}"> <span style="vertical-align:middle;" data-i18n="charisma-abbrv">CHA</span></button></span>
<span class="table-cell number"><input class="calc number bigger-total" readonly title="@{CHA}" type="text" name="attr_CHA" value="10" /></span>
<span class="table-cell right-border"><input type="checkbox" class="warn-show" name="attr_CHA-modded" value="1" /><input class="calc highlight" readonly title="@{CHA-mod}" type="number" name="attr_CHA-mod" value="0" /></span>
<span class="table-cell right-border emphasize-field"><input class="number" title="@{CHA-base}" type="text" name="attr_CHA-base" value="10" /></span>
<span class="table-cell extra-sect"><input title="@{CHA-inherent}" type="number" name="attr_CHA-inherent" value="0" /></span>
<span class="table-cell"><input title="@{CHA-enhance}" type="number" name="attr_CHA-enhance" value="0" /></span>
<span class="table-cell"><input title="@{CHA-misc}" type="number" name="attr_CHA-misc" value="0" min="0" /></span>
<span class="table-cell right-border"><input class="calc" readonly title="@{buff_CHA-total}" type="number" name="attr_buff_CHA-total" value="0" /></span>
<span class="table-cell"><input title="@{CHA-damage}" type="number" name="attr_CHA-damage" value="0" max="0" /></span>
<span class="table-cell extra-sect"><input title="@{CHA-penalty}" type="number" name="attr_CHA-penalty" value="0" max="0" /></span>
<span class="table-cell"><input title="@{CHA-drain}" type="number" name="attr_CHA-drain" value="0" max="0" /></span>
<span class="table-cell"><input title="@{buff_CHA-total_penalty}" name="attr_buff_CHA-total_penalty" type="number" value="0" class="calc" readonly /></span>
<span class="table-cell"><input class="calc" readonly title="@{CHA-cond}" type="number" name="attr_CHA-cond" value="0" max="0" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{CHA-Check-macro-text}" name="attr_CHA-Check-macro-text">@{PC-whisper} &{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_block-check}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{charisma}}} {{check=[[ 1d20 + [[ @{CHA-mod} ]] + [[ @{checks-cond} + @{buff_Check-total} + @{buff_check_ability-total} ]] ]]}} @{toggle_ability_notes}</textarea>
</details>
</div>
</div>
</div>
</div>
<div class="table">
<div class="table-row sect expand" style="vertical-align:top;">
<input type="checkbox" class="showarrow ability-notes-show" title="" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_ability-notes-show" value="1" style="margin-left:0.25em;" aria-label="Click to expand">
<span class="showsect ability-notes-showlabel" data-i18n="notes">Notes</span>
<div class="ability-notes">
<label>
<input type="checkbox" class="selectedlabel-check" name="attr_toggle_ability_notes" value="@{var_ability_notes}" title="@{toggle_ability_notes}" />
<b data-i18n-title="options-ability-title" data-i18n-aria-label="options-ability-title" data-i18n="include-ability-notes">Include Ability Notes in roll</b>
</label>
<textarea class="inline-textarea" title="@{ability-notes}" name="attr_ability-notes" data-i18n-placeholder="ability-notes-place"></textarea>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="sect-show-inverse noshow" type="checkbox" name="attr_is_npc" value="1" role="presentation" />
<input type="checkbox" name="attr_multiclassed" value="1" class="multiclassed-show noshow" />
<input class="showarrow h2arrow" type="checkbox" name="attr_class-info-show" data-i18n-aria-label="class-information" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="class-race-xp">Class, Race, Experience</label></h2>
<div class="h2-section class-grid">
<span class="nontable-name" data-i18n="class-race-information-abbrv">Class and Race Info</span>
<input class="sect-show sect-show-inverse not-C-show or-A-show noshow" type="checkbox" name="attr_is_npc" value="1" role="presentation" />
<input class="sect or-D-show hide-readonly selectedlabel-check" name="attr_add_class" value="1" type="checkbox" />
<b class="sect hide-readonly" data-i18n="add-class-levels">Add Class Levels</b>
<input class="sect-inverse or-B-show hide-readonly selectedlabel-check" name="attr_add_race" value="1" type="checkbox" />
<b class="sect-inverse hide-readonly" data-i18n="add-hit-dice">Add Race/Monster HD</b>
<div class="cheat"></div>
<div class="table class-table wide-numbers hasexpandrows narrow-numbers-readonly" role="region" aria-label="Class Information" data-i18n-aria-label="class-information">
<span class="table-name secondary-table-name not-C-or-D-sect show-readonly" aria-label="Base Class Levels and Monster HD BAB, hp, skills, and saves" data-i18n="class-and-level">Class(es) and levels</span>
<div class="table-group-head not-C-or-D-sect">
<div class="table-row">
<span class="table-header nowrap left" data-i18n-title="class-number-explanation" data-i18n-aria-label="class-number-explanation" data-i18n="class-number">Class #</span>
<span class="table-header entry-long" data-i18n-title="class-name" data-i18n-aria-label="class-name" data-i18n="class-name">Class Name</span>
<span class="table-header" data-i18n-title="level-current" data-i18n-aria-label="level-current" data-i18n="level">Level</span>
<span class="table-header" data-i18n-title="hit-die-desc" data-i18n-aria-label="hit-die-desc" data-i18n="d-hit-die">d(hitdie)</span>
<span class="table-header" data-i18n-title="hit-points-class-title" data-i18n-aria-label="hit-points-class-title" data-i18n="class-hit-points-abbrv">Class hp</span>
<span class="table-header" data-i18n-title="favored-class-hit-points-title" data-i18n-aria-label="favored-class-hit-points-title" data-i18n="favored-class-hit-points-abbrv">FC hp</span>
<span class="table-header" data-i18n-title="base-attack-bonus" data-i18n-aria-label="base-attack-bonus" data-i18n="base-attack-bonus-abbrv">BAB</span>
<span class="table-header" data-i18n-title="fortitude-save" data-i18n-aria-label="fortitude-save" data-i18n="fortitude-abbrv" aria-label="Fortitude Save">FORT</span>
<span class="table-header" data-i18n-title="reflex-save" data-i18n-aria-label="reflex-save" data-i18n="reflex-abbrv">REF</span>
<span class="table-header" data-i18n-title="willpower-save-abbrv" data-i18n-aria-label="will-save" data-i18n="willpower-abbrv">WILL</span>
<span class="table-header" data-i18n-title="skills-per-level" data-i18n-aria-label="skills-per-level" data-i18n="skills-per-level-abbrv">Skills/Lvl</span>
<span class="table-header" data-i18n-title="favored-class-skill" data-i18n-aria-label="favored-class-skill" data-i18n="favored-class-skill-abbrv">FC Skill</span>
<span class="table-header" data-i18n-title="alternate-favored-class" data-i18n-aria-label="alternate-favored-class" data-i18n="alternate-favored-class-abbrv">FC Alt</span>
</div>
</div>
<div class="table-group not-C-or-D-sect">
<div class="table-row">
<span class="table-cell"><b data-i18n-title="class-0-title" data-i18n="1-ordinal">1st</b></span>
<span class="table-cell"><input title="@{class-0-name}" type="text" name="attr_class-0-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-0-level}" type="number" name="attr_class-0-level" value="0" /></span>
<span class="table-cell"><input title="@{class-0-hd}" type="text" name="attr_class-0-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-0-hp}" type="number" name="attr_class-0-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-0-fchp}" type="number" name="attr_class-0-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-0-bab}" type="number" name="attr_class-0-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-0-Fort}" type="number" name="attr_class-0-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-0-Ref}" type="number" name="attr_class-0-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-0-Will}" type="number" name="attr_class-0-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-0-skill}" type="number" name="attr_class-0-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-0-fcskill}" type="number" name="attr_class-0-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-0-fcalt}" type="number" name="attr_class-0-fcalt" value="0" step="0" min="0" /></span>
</div>
<input type="checkbox" class="showarrow sect-show expand-arrow expand1" name="attr_class1_show" value="1" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass" /><span class="showsect" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass"></span>
<div class="table-row sect">
<span class="table-cell"><b data-i18n-title="class-1-title" data-i18n="2-ordinal">2nd</b></span>
<span class="table-cell"><input title="@{class-1-name}" type="text" name="attr_class-1-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-1-level}" type="number" name="attr_class-1-level" value="0" /></span>
<span class="table-cell"><input title="@{class-1-hd}" type="text" name="attr_class-1-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-1-hp}" type="number" name="attr_class-1-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-1-fchp}" type="number" name="attr_class-1-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-1-bab}" type="number" name="attr_class-1-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-1-Fort}" type="number" name="attr_class-1-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-1-Ref}" type="number" name="attr_class-1-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-1-Will}" type="number" name="attr_class-1-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-1-skill}" type="number" name="attr_class-1-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-1-fcskill}" type="number" name="attr_class-1-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-1-fcalt}" type="number" name="attr_class-1-fcalt" value="0" step="0" min="0" /></span>
</div>
<input type="checkbox" class="showarrow sect2-show sect expand-arrow expand2" name="attr_class2_show" value="1" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass" /><span class="showsect sect" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass"></span>
<div class="table-row sect sect2">
<span class="table-cell"><b data-i18n-title="class-2-title" data-i18n="3-ordinal">3rd</b></span>
<span class="table-cell"><input title="@{class-2-name}" type="text" name="attr_class-2-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-2-level}" type="number" name="attr_class-2-level" value="0" /></span>
<span class="table-cell"><input title="@{class-2-hd}" type="text" name="attr_class-2-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-2-hp}" type="number" name="attr_class-2-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-2-fchp}" type="number" name="attr_class-2-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-2-bab}" type="number" name="attr_class-2-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-2-Fort}" type="number" name="attr_class-2-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-2-Ref}" type="number" name="attr_class-2-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-2-Will}" type="number" name="attr_class-2-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-2-skill}" type="number" name="attr_class-2-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-2-fcskill}" type="number" name="attr_class-2-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-2-fcalt}" type="number" name="attr_class-2-fcalt" value="0" step="0" min="0" /></span>
</div>
<input type="checkbox" class="showarrow sect3-show sect sect2 expand-arrow expand3" name="attr_class3_show" value="1" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass" /><span class="showsect sect sect2" data-i18n-title="expand-multiclass" data-i18n-aria-label="Expand-multiclass"></span>
<div class="table-row sect sect2 sect3">
<span class="table-cell"><b data-i18n-title="class-3-title" data-i18n="4-ordinal">4th</b></span>
<span class="table-cell"><input title="@{class-3-name}" type="text" name="attr_class-3-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-3-level}" type="number" name="attr_class-3-level" value="0" /></span>
<span class="table-cell"><input title="@{class-3-hd}" type="text" name="attr_class-3-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-3-hp}" type="number" name="attr_class-3-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-3-fchp}" type="number" name="attr_class-3-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-3-bab}" type="number" name="attr_class-3-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-3-Fort}" type="number" name="attr_class-3-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-3-Ref}" type="number" name="attr_class-3-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-3-Will}" type="number" name="attr_class-3-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-3-skill}" type="number" name="attr_class-3-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-3-fcskill}" type="number" name="attr_class-3-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-3-fcalt}" type="number" name="attr_class-3-fcalt" value="0" step="0" min="0" /></span>
</div>
<div class="table-row sect sect2 sect3">
<span class="table-cell"><b data-i18n-title="class-4-title" data-i18n="5-ordinal">5th</b></span>
<span class="table-cell"><input title="@{class-4-name}" type="text" name="attr_class-4-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-4-level}" type="number" name="attr_class-4-level" value="0" /></span>
<span class="table-cell"><input title="@{class-4-hd}" type="text" name="attr_class-4-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-4-hp}" type="number" name="attr_class-4-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-4-fchp}" type="number" name="attr_class-4-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-4-bab}" type="number" name="attr_class-4-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-4-Fort}" type="number" name="attr_class-4-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-4-Ref}" type="number" name="attr_class-4-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-4-Will}" type="number" name="attr_class-4-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-4-skill}" type="number" name="attr_class-4-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-4-fcskill}" type="number" name="attr_class-4-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-4-fcalt}" type="number" name="attr_class-4-fcalt" value="0" step="0" min="0" /></span>
</div>
<div class="table-row sect sect2 sect3">
<span class="table-cell"><b data-i18n-title="class-5-title" data-i18n="6-ordinal">6th</b></span>
<span class="table-cell"><input title="@{class-5-name}" type="text" name="attr_class-5-name" data-i18n-placeholder="class-name"></span>
<span class="table-cell"><input title="@{class-5-level}" type="number" name="attr_class-5-level" value="0" /></span>
<span class="table-cell"><input title="@{class-5-hd}" type="text" name="attr_class-5-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{class-5-hp}" type="number" name="attr_class-5-hp" value="0" /></span>
<span class="table-cell"><input title="@{class-5-fchp}" type="number" name="attr_class-5-fchp" value="0" /></span>
<span class="table-cell"><input title="@{class-5-bab}" type="number" name="attr_class-5-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-5-Fort}" type="number" name="attr_class-5-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-5-Ref}" type="number" name="attr_class-5-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-5-Will}" type="number" name="attr_class-5-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{class-5-skill}" type="number" name="attr_class-5-skill" value="0" /></span>
<span class="table-cell"><input title="@{class-5-fcskill}" type="number" name="attr_class-5-fcskill" value="0" /></span>
<span class="table-cell"><input title="@{class-5-fcalt}" type="number" name="attr_class-5-fcalt" value="0" step="0" min="0" /></span>
</div>
</div>
<span class="nontable-name secondary-table-name either-or-sect show-readonly" style="position:absolute;" data-i18n="monster-racial-hit-dice-abbrv">Monster Racial HD</span>
<div class="table-group either-or-sect" style="margin-top:1em" ;>
<div class="table-row creature-race-header">
<span class="table-header right nowrap" data-i18n="race">Race</span>
<span class="table-header entry-long" data-i18n="type-or-sub-type">Type (Sub type)</span>
<span class="table-header" data-i18n-title="hit-dice-desc" data-i18n="number-hit-dice-abbrv"># HD</span>
<span class="table-header" data-i18n-title="hit-die-desc" data-i18n="d-hit-die">d(hitdie)</span>
<span class="table-header" data-i18n="hit-points-abbrv">hp</span>
<span class="table-header not-C-or-D-sect"></span>
<span class="table-header" data-i18n-title="base-attack-bonus" data-i18n-aria-label="base-attack-bonus" data-i18n="base-attack-bonus-abbrv">BAB</span>
<span class="table-header" data-i18n-title="fortitude-save" data-i18n-aria-label="fortitude-save" data-i18n="fortitude-abbrv">Fort</span>
<span class="table-header" data-i18n-title="reflex-save" data-i18n-aria-label="reflex-save" data-i18n="reflex-abbrv">Ref</span>
<span class="table-header" data-i18n-title="willpower-save-abbrv" data-i18n-aria-label="will-save" data-i18n="willpower-abbrv">Will</span>
<span class="table-header" data-i18n-title="skills-per-hit-die" data-i18n-aria-label="skills-per-hit-die" data-i18n="skills-per-hit-die-abbrv">Skills/HD</span>
<span class="table-header not-C-or-D-sect"></span>
<span class="table-header not-C-or-D-sect"></span>
</div>
<div class="table-row">
<span class="table-cell" data-i18n-title="type-or-sub-type" style="padding-left:0.5em;"><b><span data-i18n="type">Type</span></b></span>
<span class="table-cell left" style="padding-left:0.5em;"><span title="@{npc-type}" type="text" name="attr_npc-type" data-i18n-placeholder="type-or-sub-type" class="left"></span></span>
<span class="table-cell"><input title="@{npc-hd-num}" type="number" name="attr_npc-hd-num" value="0" /></span>
<span class="table-cell"><input title="@{npc-hd}" type="text" name="attr_npc-hd" value="" class="number" /></span>
<span class="table-cell"><input title="@{NPC-HP}" type="number" name="attr_NPC-HP" value="0" /></span>
<span class="table-cell not-C-or-D-sect"><input style="display:none;" title="@{npc-fchp}" type="number" name="attr_npc-fchp" value="0" /></span>
<span class="table-cell"><input title="@{npc-bab}" type="number" name="attr_npc-bab" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{npc-Fort}" type="number" name="attr_npc-Fort" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{npc-Ref}" type="number" name="attr_npc-Ref" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{npc-Will}" type="number" name="attr_npc-Will" value="0" step="0" min="0" /></span>
<span class="table-cell"><input title="@{npc-skill}" type="number" name="attr_npc-skill" value="0" /></span>
<span class="table-cell not-C-or-D-sect"><input style="display:none;" title="@{npc-fcskill}" type="number" name="attr_npc-fcskill" value="0" /></span>
<span class="table-cell not-C-or-D-sect"><input style="display:none;" title="@{npc-fcalt}" type="number" name="attr_npc-fcalt" value="0" step="0" min="0" /></span>
</div>
</div>
<div class="total-row">
<span class="table-cell"><b><span data-i18n="total">Total</span></b></span>
<span class="table-cell"><input class="not-C-or-D-sect" title="@{class-favored}" type="text" name="attr_class-favored" data-i18n-placeholder="favored-class" /></span>
<span class="table-cell"><input title="@{level}" type="number" name="attr_level" value="0" class="calc" readonly /></span>
<span class="table-cell"></span>
<span class="table-cell"><input title="@{total-hp}" type="number" name="attr_total-hp" value="0" class="calc" readonly /></span>
<span class="table-cell label not-C-or-D-sect"> </span>
<span class="table-cell"><input title="@{bab}" type="number" name="attr_bab" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{total-Fort}" type="number" name="attr_total-Fort" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{total-Ref}" type="number" name="attr_total-Ref" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{total-Will}" type="number" name="attr_total-Will" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{total-skill}" type="number" name="attr_total-skill" value="0" class="calc" readonly /></span>
<span class="table-cell not-C-or-D-sect"><input title="@{total-fcskill}" type="number" name="attr_total-fcskill" value="0" class="calc" readonly /></span>
<span class="table-cell not-C-or-D-sect"><input title="@{total-fcalt}" type="number" name="attr_total-fcalt" value="0" class="calc" readonly /></span>
</div>
</div>
</div>
<div class="h2-section experience sect-inverse">
<input class="wider-readonly noshow" type="checkbox" name="attr_use_prestige_fame" value="1" />
<input class="wider-readonly noshow" type="checkbox" name="attr_use_hero_points" value="1" />
<div class="table sect">
<span class="table-name secondary-table-name" data-i18n="experience-points-abbrv">XP</span>
<div class="table-group-head">
<input class="sect-show noshow" type="checkbox" name="attr_use_prestige_fame" value="1" />
<input class="sect2-show noshow" type="checkbox" name="attr_use_hero_points" value="1" />
<span class="table-header" data-i18n="current-experience">Current Experience</span>
<span class="table-header divider-lg"> </span>
<span class="table-header" data-i18n="next-level">Next Level</span>
<span class="table-header sect left-border" data-i18n="prestige-points">Prestige Points</span>
<span class="table-header sect divider-lg"> </span>
<span class="table-header sect" data-i18n="fame">Fame</span>
<span class="table-header sect2 left-border" data-i18n="hero-points">Hero Points</span>
</div>
<div class="table-row">
<input class="sect-show noshow" type="checkbox" name="attr_use_prestige_fame" value="1" />
<input class="sect2-show noshow" type="checkbox" name="attr_use_hero_points" value="1" />
<span class="table-cell"><input class="entry-wide" title="@{experience}" type="number" name="attr_experience" data-i18n-placeholder="experience-current-place" /></span>
<span class="divider-lg">/</span>
<span class="table-cell"><input class="entry-wide" title="@{experience|max}" type="number" name="attr_experience_max" data-i18n-placeholder="experience-next" /></span>
<span class="table-cell sect"><input class="entry-wide" title="@{prestige}" type="number" name="attr_prestige" data-i18n-placeholder="prestige-points" /></span>
<span class="divider-lg sect">/</span>
<span class="table-cell sect"><input class="entry-wide" title="@{fame}" type="number" name="attr_fame" data-i18n-placeholder="fame" /></span>
<span class="table-cell sect2"><input class="entry-wide" title="@{hero-points}" type="number" name="attr_hero-points" data-i18n-placeholder="hero-points" /></span>
</div>
</div>
<input class="nextitem-show" type="checkbox" name="attr_use_prestige_fame" value="1" />
<div class="faction-notes nextitem" style="width:99%;margin-top:0.5em;">
<label class="left small-label" style="display:block;" data-i18n="faction-notes">Faction Notes</label>
<textarea class="inline-textarea" title="@{faction_notes}" name="attr_faction_notes" data-i18n-placeholder="faction-notes-place"></textarea>
</div>
</div>
</div>
</div>
<div class="cheat"></div>
<div class="row row2 flex-col">
<div class="flex-row">
<input type="checkbox" class="wounds-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_wound_threshold-show" value="1">
<input class="showarrow h2arrow" type="checkbox" name="attr_health-and-wounds-show" data-i18n-aria-label="health-and-wounds" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="health-and-wounds">Health and Wounds</label></h2>
<div class="cheat"></div>
<div class="h2-section hit-points">
<div class="wide-numbers">
<div class="table">
<span class="table-name" data-i18n="hit-points">Hit Points</span>
<div class="table-group-head">
<span class="table-header"></span>
<span class="table-header" data-i18n-title="current-hp-title" data-i18n-aria-label="current-hp-title" data-i18n="current-hit-points-abbrv">Curr HP</span>
<span class="table-header">/</span>
<span class="table-header" data-i18n-title="max-hp-title" data-i18n-aria-label="max-hp-title" data-i18n="maximum-abbrv">Max</span>
</div>
<div class="table-row" style="line-height: 1rem;">
<span class="icon pictos">k</span>
<span class="table-cell"><input type="number" title="@{HP}" name="attr_HP" value="0"></span>
<span class="divider">/</span>
<span class="table-cell"><input class="calc" readonly type="number" title="@{HP|max}" name="attr_HP_max" value="0"></span>
</div>
</div>
<div class="table" style="margin-top:0.2rem;">
<div class="table-group-head">
<span class="table-header" style="width:4em;padding-top:1.8rem;" data-i18n-title="recalculate-hit-points-title" data-i18n-aria-label="recalculate-hit-points-title" data-i18n="reset">Reset</span>
<span class="table-header" style="padding-top:1.8rem;" data-i18n-title="temporary-hit-points-title" data-i18n-aria-label="temporary-hit-points-title" data-i18n="temporary-hit-points-abbrv">Temp HP</span>
<span class="table-header"> </span>
<span class="table-header" style="width:4em;padding-top:1.8rem;" data-i18n-title="temporary-hit-points-maximum-title" data-i18n-aria-label="temporary-hit-points-maximum-title" data-i18n="maximum-abbrv">Max</span>
<span class="table-header" style="line-height:1.5rem;" data-i18n-title="nonlethal-damage-title" data-i18n-aria-label="nonlethal-damage-title" data-i18n="nonlethal-damage">Nonlethal Damage</span>
</div>
<div class="table-row">
<span class="table-cell small-label" style="width:4em;">
<input type="checkbox" class="cssbutton maxhealbutton" name="attr_HP_reset" value="1" data-i18n-title="recalculate-hit-points" data-i18n-aria-label="recalculate-hit-points"><span></span>
<br />
<span data-i18n-title="recalculate-hit-points" data-i18n-aria-label="recalculate-hit-points" data-i18n="maximum-abbrv" style="margin-left: -0.75rem;">Max</span>
</span>
<span class="table-cell" style="vertical-align:top;"><input type="number" title="@{HP-temp}" name="attr_HP-temp" value="0"></span>
<span class="divider" style="vertical-align:top;padding-top:0.8rem;">/</span>
<span class="table-cell" style="width:4em;vertical-align:top;"><input class="calc" readonly type="number" title="@{HP-temp|max}" name="attr_HP-temp_max" value="0"></span>
<input type="checkbox" class="warn-show noshow" name="attr_condition-Staggered" value="1" style="display:none">
<span class="table-cell highlight" style="vertical-align:top;"><input type="number" title="@{non-lethal-damage}" name="attr_non-lethal-damage" value="0" min="0"></span>
</div>
</div>
<div class="table">
<div class="table-row">
<span class="table-cell small-label" style="padding-left:0.3rem;">
<input type="text" title="@{npc-heal-conditions}" name="attr_npc-heal-conditions" value="" data-i18n-placeholder="heal-conditions" />
</span>
</div>
</div>
</div>
</div>
<div class="h2-section wound-threshold">
<div class="table">
<span class="table-name show-readonly" data-i18n="wound-threshold">Wound Threshold</span>
<div class="table-row"><span class="table-cell left"><label><input type="radio" title="@{condition-Wounds}" name="attr_condition-Wounds" value="0" checked="checked"><b class="offCase" style="vertical-align:middle;" data-i18n="healthy">Healthy </b></label></span></div>
<div class="table-row"><span class="table-cell left"><label><input type="radio" title="@{condition-Wounds}" class="boldlabel-check" name="attr_condition-Wounds" value="1"><b data-i18n-title="grazed-title" data-i18n-aria-label="grazed-title" data-i18n="grazed">Grazed </b></label><input title="@{HP_grazed} 75% or less of max HP" type="number" name="attr_HP_grazed" value="0" class="calc" readonly /></span></div>
<div class="table-row"><span class="table-cell left"><label><input type="radio" title="@{condition-Wounds}" class="boldlabel-check" name="attr_condition-Wounds" value="2"><b data-i18n-title="wounded-title" data-i18n-aria-label="wounded-title" data-i18n="wounded">Wounded </b></label><input title="@{HP_wounded} 50% or less of max HP" type="number" name="attr_HP_wounded" value="0" class="calc" readonly /></span></div>
<div class="table-row"><span class="table-cell left"><label><input type="radio" title="@{condition-Wounds}" class="boldlabel-check" name="attr_condition-Wounds" value="3"><b data-i18n-title="critical-title" data-i18n-aria-label="critical-title" data-i18n="critical">Critical </b></label><input title="@{HP_critical} 25% or less of max HP" type="number" name="attr_HP_critical" value="0" class="calc" readonly /></span></div>
<div class="table-row"><span class="table-cell left" style="max-width:8em;"><label data-i18n-title="disabled-title" data-i18n-aria-label="disabled-title" style="margin-right:0;"><b data-i18n="disabled-at">Disabled at </b><input title="@{HP_disabled}" type="text" name="attr_HP_disabled" value="0" class="calc" readonly /></label></span></div>
</div>
</div>
<div class="h2-section hit-point-calcs hide-readonly">
<div class="table">
<span class="table-name secondary-table-name">Hit Point Calculations</span>
<div class="table-group-head">
<span class="table-header divider-lg"> </span>
<span class="table-header ability-column" data-i18n-title="hit-points-ability-title" data-i18n-aria-label="hit-points-ability-title" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n-title="hit-points-modifier-title" data-i18n-aria-label="hit-points-modifier-title" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header divider-lg"> </span>
<span class="table-header" data-i18n-title="level-hit-dice" data-i18n-aria-label="level-hit-dice" data-i18n="level-hit-dice-abbrv">Level/HD</span>
<span class="table-header divider-lg"> </span>
<span class="table-header" data-i18n="ability-bonus">Ability Bonus</span>
<span class="table-header divider-lg"> </span>
<span class="table-header" data-i18n-title="hit-points-due-to-hit-dice-title" data-i18n-aria-label="hit-points-due-to-hit-dice-title" data-i18n="hit-points-due-to-hit-dice-abbrv">Class/HD hp</span>
<span class="table-header divider-lg"> </span>
<span class="table-header entry-10p-shrink super note-a" data-i18n-title="hit-points-adjustment-title" data-i18n-aria-label="hit-points-adjustment-title" data-i18n="miscellaneous-abbrv">Misc</span>
</div>
<div class="table-row">
<span class="divider-lg">= (</span>
<span class="table-cell ability-column">
<select title="@{HP-ability}" name="attr_HP-ability" class="select-small">
<option value="0" data-i18n="none">None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv-default" selected>&#8226;CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell number"><input type="number" class="calc narrow-numbers" title="@{HP-ability-mod}" name="attr_HP-ability-mod" value="0" readonly /></span>
<span class="divider-lg">*</span>
<span class="table-cell number"><input type="number" class="calc narrow-numbers" title="@{level}" name="attr_level" value="0" readonly /></span>
<span class="divider divider-lg">)=</span>
<span class="table-cell number"><input type="number" name="attr_hp_ability_bonus" title="@{hp_ability_bonus}" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider divider-lg">+</span>
<span class="table-cell number"><input type="number" class="calc entry-wide" title="@{total-hp}" name="attr_total-hp" value="0" readonly /></span>
<span class="divider divider-lg">+</span>
<span class="table-cell highlight linked-tablecell">
<input type="checkbox" name="attr_HP-formula-mod_error" class="error-mshow" value="1" />
<input class="macro-text-inline skill-macro-text linked-cellfield highlight float-right" title="@{HP-formula-macro-text}" name="attr_HP-formula-macro-text" type="text" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input type="number" class="narrow-numbers calc highlight" title="@{HP-formula-mod}" name="attr_HP-formula-mod" value="0" readonly />
</span>
</div>
</div>
<div class="table" style="margin-top:0.2rem">
<span class="table-name secondary-table-name" data-i18n="temporary-hp-calculations">Temp hp Calculations</span>
<div class="table-group-head">
<span class="table-header number" data-i18n-title="temporary-hit-points-miscellaneous-title" data-i18n-aria-label="temporary-hit-points-miscellaneous-title" data-i18n="miscellaneous-abbrv">Misc</span>
<span class="table-header"></span>
<span class="table-header" data-i18n-title="temporary-hit-points-buff-title" data-i18n-aria-label="temporary-hit-points-buff-title" data-i18n="buff">Buff</span>
<span class="table-header table-rightcell"></span>
</div>
<div class="table-row">
<span class="table-cell number"><input type="number" title="@{HP-temp-misc}" name="attr_HP-temp-misc" value="0"></span>
<span class="divider">+</span>
<span class="table-cell" style="text-align:right;"><input class="calc" readonly type="number" title="@{buff_HP-temp-total}" name="attr_buff_HP-temp-total" value="0"></span>
<span class="table-rightcell"></span>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_initiative-show" data-i18n-aria-label="initiative" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="initiative-and-speeds">Initiative and Speed</label></h2>
<div class="h2-section initiative">
<input type="checkbox" value="1" name="attr_extra_fields_init_show" title="@{extra_fields_init_show}" class="extra-show extra-saves-show selectedlabel-check hide-readonly" /><b class="hide-readonly" data-i18n="show-more-fields">Show More Fields</b>
<div class="cheat"></div>
<div class="table narrow-numbers-readonly" style="margin-bottom:0.5em;">
<span class="table-name" data-i18n="initiative">Initiative</span>
<div class="table init-group">
<div class="table-row hide-readonly">
<span class="table-header" data-i18n="roll">Roll</span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header"></span>
<span class="table-header" style="max-width:6em; min-width:3em" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header"></span>
<span class="table-header" data-i18n="trait">Trait</span>
<span class="table-header"></span>
<span class="table-header extra-sect super note-a" data-i18n="miscellaneous-abbrv">Misc</span>
<span class="table-header extra-sect"></span>
<span class="table-header" data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv">Cond</span>
<span class="table-header"></span>
<span class="table-header" data-i18n="buff">Buff</span>
<span class="table-header"></span>
<span class="table-header" data-i18n="notes">Notes</span>
<span class="table-header"></span>
<span class="table-header table-rightcell"></span>
</div>
<div class="table-row">
<span class="table-cell"><button title="%{selected|Roll-for-initiative}" type="roll" name="roll_Roll-for-initiative" value="@{PC-whisper} @{init-macro-text}" style="height:1.85em;margin-top:0.2rem;"> <span style="vertical-align:middle;" data-i18n="initiative-abbrv-caps">INIT</span> </button><span class="show-readonly inverse-readonly"><br> </span></span>
<span class="table-cell"><input type="number" title="@{init}" name="attr_init" value="0" class="calc" readonly />
<span class="show-readonly inverse-readonly"><br><span data-i18n="total">Total</span></span>
</span>
<span class="divider hide-readonly">=</span>
<span class="table-cell" style="line-height: 2.4rem;">
<select title="@{init-ability}" name="attr_init-ability" class="select-small">
<option value="0" data-i18n="none">None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<span class="show-readonly inverse-readonly"><br><span data-i18n="ability">Ability</span></span>
</span>
<span class="table-cell hide-readonly">
<input value="1" type="checkbox" name="attr_nodex-toggle" class="warn-show sect-show sect-show-inverse noshow" />
<input type="number" title="@{init-ability-mod}" name="attr_init-ability-display" value="0" class="calc highlight sect" readonly />
<input type="number" title="@{init-ability-mod}" name="attr_init-ability-mod" value="0" class="calc sect-inverse" readonly />
<span class="show-readonly inverse-readonly"><br><span data-i18n="modifier-abbrv">Mod</span></span>
</span>
<span class="divider hide-readonly">+</span>
<span class="table-cell hide-readonly"><input type="number" title="@{init-trait}" name="attr_init-trait" value="0"></span>
<span class="divider hide-readonly">+</span>
<span class="table-cell linked-tablecell hide-readonly">
<input type="checkbox" name="attr_init-misc-mod_error" class="error-mshow" value="1">
<input class="linked-cellfield highlight macro-text-inline skill-macro-text extra-sect" title="@{init-misc}" name="attr_init-misc" type="text" data-i18n-placeholder="equation-macro-place" />
<input class="highlight narrow-numbers calc" type="number" title="@{init-misc-mod}" name="attr_init-misc-mod" value="0" readonly />
</span>
<span class="table-cell show-readonly inverse-readonly">
<input class="calc" type="number" title="@{init-misc-mod}" name="attr_init-misc-mod" value="0" readonly />
<br>
<span data-i18n="miscellaneous-abbrv">Misc</span>
</span>
<span class="divider hide-readonly extra-sect">+</span>
<span class="table-cell">
<input type="text" title="@{init_mods}" name="attr_init_mods" value="(@{checks-cond}-@{condition-Deafened})" class="number calc" disabled />
<span class="show-readonly inverse-readonly"><br><span data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv">Cond</span></span>
</span>
<span class="divider hide-readonly">+</span>
<span class="table-cell">
<input type="text" title="@{allbuffs_initiative}" name="attr_allbuffs_initiative" value="(@{buff_initiative-total}+@{buff_Check-total}+@{buff_check_ability-total})" class="number calc" disabled />
<span class="show-readonly inverse-readonly"><br><span data-i18n="buff">Buff</span></span>
</span>
<span class="table-cell" style="vertical-align:top;"><button data-i18n-title="init-speed-title" type="roll" name="roll_init-speed-info" value="@{PC-whisper} @{init_speed-macro-text}" style="height:1.85em; margin-top:0.2rem" class="btn ui-draggable"> <span style="vertical-align:middle" data-i18n="information-abbrv">Info</span> </button></span>
<span class="table-cell nowrap" style="padding-left:0.25em;vertical-align:top;padding-top:0.25em;">
<input class="selectedlabel-check" type="checkbox" title="@{toggle_init_notes}" name="attr_toggle_init_notes" value="@{var_init_notes}" checked="checked"><b data-i18n-title="initiative-notes-title" data-i18n-aria-label="initiative-notes-title" data-i18n="include-notes" title="Include initiative notes with roll." aria-label="Include initiative notes with roll.">Include notes in roll</b><br class="show-readonly inverse-readonly">
</span>
<span class="table-cell table-rightcell hide-readonly"></span>
</div>
</div>
<div class="table">
<div class="table-row sect expand" style="vertical-align:top;">
<input type="checkbox" class="showarrow macro-text-show hide-readonly" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_macro-text-show" value="1" style="margin-left:0.25em;">
<span class="showsect macro-text-showlabel hide-readonly super note-d" data-i18n="macro-text">Macro Text</span>
<input type="checkbox" class="showarrow init-notes-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_notes-show" value="1" style="margin-left:0.25em;">
<span class="showsect init-notes-showlabel" data-i18n="notes">Notes</span>
<div class="macro-text hide-readonly">
<h3 class="super note-d" data-i18n="full-macro">Full Macro:</h3>
<textarea class="macro-text-inline" name="attr_init-macro-text" title="@{init-macro-text}" data-i18n-placeholder="full-macro-place">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-init}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{initiative}}} {{check=[[ (1d20 + [[ @{init} ]][init] + [[ {(0.01 * @{init}),0}kh1 ]][tie-breaker]) &amp;{tracker} ]]}} @{init_options} {{buff_note=@{buff_init_notes}}} {{condition_note=@{condition_init_notes}}}</textarea>
<br>
<h3 class="super note-d" data-i18n="init-speed-full-macro">Init and Speed Info Full Macro:</h3>
<textarea class="macro-text-inline" name="attr_init_speed-macro-text" title="@{init_speed-macro-text}" data-i18n-placeholder="full-macro-place">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-init}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{init-speed-info}}} {{righttext_1=**INIT:** [[ @{init} ]] }} {{lefttext_2=**Init Notes:** @{init_notes} }} {{righttext_3=**Speed:** [[ @{speed-modified} ]] **Fly:** [[ @{speed-fly} ]] **Swim:** [[ @{speed-swim} ]] **Climb:** [[ @{speed-climb} ]] **Run:** [[ @{speed-run} ]] }} {{lefttext_4=**Speed Notes:** @{speed-notes} }} {{buff_note=@{buff_init_notes}}} {{condition_note=@{condition_init_notes}}}</textarea>
</div>
<div class="init-notes" style="vertical-align:top; width:100%; height:auto; clear:both;">
<textarea class="inline-textarea" name="attr_init_notes" title="@{init_notes}" data-i18n-placeholder="initiative-notes"></textarea>
<input type="hidden" name="attr_var_init_notes" value="{{description=@{init_notes}}}" disabled />
<input type="hidden" name="attr_init_options" value="@{toggle_init_notes}" disabled />
</div>
</div>
</div>
</div>
</div>
</div>
<input class="nextitem-show noshow" type="checkbox" name="attr_initiative-show" value="1" checked role="presentation" />
<div class="h2-section speeds nextitem">
<input type="checkbox" value="1" name="attr_extra_fields_speeds_show" title="@{extra_fields_speeds_show}" class="extra-show extra-saves-show selectedlabel-check hide-readonly" /><b class="hide-readonly" data-i18n="show-more-fields">Show More Fields</b>
<div class="cheat"></div>
<div class="table narrow-numbers-readonly">
<span class="secondary-table-name" data-i18n="speeds">Speeds</span>
<input type="checkbox" class="use-metrics noshow" name="attr_use_metrics" value="1" />
<div class="table-group-head">
<div class="table-row">
<span class="table-header" data-i18n-title="speed-base-title" data-i18n-aria-label="speed-base-title" title="The base speed for the character">
<input type="checkbox" name="attr_max-dex-source" value="3" class="sect-show sect-show-inverse noshow" />
<span class="sect-inverse distance-used" data-i18n="base">Base</span>
<span class="sect distance-used" data-i18n="speed">Speed</span>
</span>
<input type="checkbox" name="attr_max-dex-source" value="3" class="sect-show-inverse noshow" />
<span class="table-header sect-inverse right-border distance-used" data-i18n-title="speed-title" data-i18n-aria-label="speed-title" data-i18n="speed">Speed</span>
<span class="table-header extra-sect hide-readonly" data-i18n-title="speed-multiplier-title" data-i18n-aria-label="speed-multiplier-title" data-i18n="run-multiplier-abbrv">Run Mult</span>
<span class="table-header distance-used" data-i18n-title="speed-run-title" data-i18n-aria-label="speed-run-title" data-i18n="run">Run</span>
<span class="table-header left-border distance-used" data-i18n="fly">Fly</span>
<span class="table-header distance-used" data-i18n="swim">Swim</span>
<span class="table-header distance-used" data-i18n="climb">Climb</span>
<span class="table-header extra-sect distance-used" data-i18n="burrow-speed">Burrow</span>
<span class="table-header extra-sect entry-short entry-custom-header"><input class="entry-custom-header" type="text" value="" data-i18n-placeholder="user-defined" name="attr_speed-misc-name" title="@{speed-misc-name}" /></span>
<span class="table-header extra-sect entry-short entry-custom-header"><input class="entry-custom-header" type="text" value="" data-i18n-placeholder="user-defined" name="attr_speed-misc2-name" title="@{speed-misc2-name}" /></span>
</div>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-cell shown">
<input class="input-feet" title="@{speed-base}" type="number" step="5" min="0" name="attr_speed-base" value="0" />
<input class="input-meters" title="@{speed-base}" type="number" step="1.5" min="0" name="attr_speed-base" value="0" />
</span>
<input type="checkbox" name="attr_max-dex-source" value="3" class="sect-show-inverse noshow" />
<span class="table-cell sect-inverse right-border">
<input type="checkbox" name="attr_condition-Slowed" value="1" class="warn-show noshow" />
<input title="@{speed-modified}" type="number" name="attr_speed-modified" value="0" data-i18n-aria-label="speed-title" class="calc highlight" readonly />
</span>
<span class="table-cell extra-sect hide-readonly"><input title="@{run-mult}" type="number" name="attr_run-mult" value="4" step="1"></span>
<span class="table-cell">
<input type="checkbox" name="attr_run_cond_applied" value="1" class="warn-show noshow" />
<input title="@{speed-run}" type="number" name="attr_speed-run" value="0" class="calc highlight" readonly />
</span>
<span class="table-cell left-border shown">
<input class="input-feet" title="@{speed-fly}" type="number" step="5" min="0" name="attr_speed-fly" value="0" />
<input class="input-meters" title="@{speed-fly}" type="number" step="1.5" min="0" name="attr_speed-fly" value="0" />
</span>
<span class="table-cell shown">
<input class="input-feet" title="@{speed-swim}" type="number" step="5" min="0" name="attr_speed-swim" value="0" />
<input class="input-meters" title="@{speed-swim}" type="number" step="1.5" min="0" name="attr_speed-swim" value="0" />
</span>
<span class="table-cell shown">
<input class="input-feet" title="@{speed-climb}" type="number" step="5" min="0" name="attr_speed-climb" value="0" />
<input class="input-meters" title="@{speed-climb}" type="number" step="1.5" min="0" name="attr_speed-climb" value="0" />
</span>
<span class="table-cell extra-sect shown">
<input class="input-feet" title="@{speed-burrow}" type="number" step="5" min="0" name="attr_speed-burrow" value="0" />
<input class="input-meters" title="@{speed-burrow}" type="number" step="1.5" min="0" name="attr_speed-burrow" value="0" />
</span>
<span class="table-cell extra-sect"><input title="@{speed-misc}" type="number" name="attr_speed-misc" value="0" /></span>
<span class="table-cell extra-sect"><input title="@{speed-misc2}" type="number" name="attr_speed-misc2" value="0" /></span>
</div>
</div>
</div>
<div class="hide-readonly center">
<textarea class="inline-textarea" name="attr_speed-notes" title="@{speed-notes}" data-i18n-placeholder="speed-notes"></textarea>
<label class="small-label"><span data-i18n="speed-notes">Speed Notes</span></label>
</div>
</div>
</div>
</div>
<div class="section2 section section-defenses" role="region" aria-label="Defenses" data-i18n-aria-label="defenses">
<h1 class="selected-tabtitle" data-i18n="defenses">Defenses</h1>
<div style="display:none;">
<button type="roll" name="roll_All-Saves" class="command-button" value="@{PC-whisper} @{all_saves-macro}" title="%{selected|All-Saves}" data-i18n="all-saves">All Saves</button>
<button type="roll" name="roll_NPC-All-Saves" class="command-button" value="@{NPC-whisper} @{all_saves-macro}" title="%{selected|NPC-All-Saves}" data-i18n="all-saves">All Saves</button>
<button type="roll" name="roll_defense-stats" class="command-button" value="@{STATS-whisper} @{defense-stats-macro-text}" title="%{selected|defense-stats-macro-text}" data-i18n="defense-statistics-abbrv">Defense Stats</button>
<button type="roll" name="roll_NPC-defense-stats" class="command-button" value="@{STATS-whisper} @{defense-stats-macro-text} {{name=^{npc} ^{defense-statistics}}}" title="%{selected|NPC-defense-stats}" data-i18n="defense-statistics-abbrv">Defense Stats</button>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_saves-show" data-i18n-aria-label="saving-throws" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="saving-throws">Saving Throws</label></h2>
<div class="h2-section saves">
<input type="checkbox" value="1" name="attr_extra_fields_saves_show" title="@{extra_fields_saves_show}" class="extra-show extra-saves-show selectedlabel-check hide-readonly" /><b class="hide-readonly" data-i18n="show-more-fields">Show More Fields</b>
<div class="cheat"></div>
<div class="table saves-table">
<span class="table-name" data-i18n="saving-throws">Saving Throws</span>
<div class="table-group-head">
<span class="table-header" data-i18n="save">Save</span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header divider"></span>
<span class="table-header" data-i18n="base">Base</span>
<span class="table-header divider"></span>
<span class="table-header ability-column" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header divider"></span>
<span class="table-header" data-i18n="trait">Trait</span>
<span class="table-header divider"></span>
<span class="table-header" data-i18n="resistance-abbrv">Resistance</span>
<span class="table-header divider"></span>
<span class="table-header entry-10p-shrink extra-sect"><span class="super note-a" data-i18n="miscellaneous-abbrv">Misc</span></span>
<span class="table-header divider"></span>
<span class="table-header" data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv">Cond</span>
<span class="table-header divider"></span>
<span class="table-header" data-i18n="buff">Buff</span>
<span class="table-header extra-sect"></span>
<span class="table-header extra-sect hide-readonly super note-b" data-i18n="roll">Roll</span>
<span class="table-header extra-sect hide-readonly super note-d" data-i18n="macro">Macro</span>
</div>
<div class="table-group">
<div class="table-row save">
<span class="table-cell"><button class="text-button" title="%{selected|Fort-Save}" type="roll" name="roll_Fort-Save" value="@{PC-whisper} @{fort-save-macro-text}"> <span style="vertical-align:middle;" data-i18n="fortitude-abbrv">Fort</span></button></span>
<span class="table-cell"><input title="@{Fort}" type="number" name="attr_Fort" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell"><input title="@{total-Fort}" type="number" name="attr_total-Fort" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{Fort-ability}" name="attr_Fort-ability">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv-default" selected>&#8226;CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell"><input title="@{Fort-ability-mod}" type="number" name="attr_Fort-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Fort-trait}" type="number" name="attr_Fort-trait" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Fort-resist}" type="number" name="attr_Fort-resist" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_Fort-misc-mod_error" value="1" class="error-mshow" />
<input type="text" class="macro-text-inline skill-macro-text linked-cellfield highlight" title="@{Fort-misc}" name="attr_Fort-misc" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input title="@{Fort-misc-mod}" type="number" name="attr_Fort-misc-mod" value="0" class="narrow-numbers calc highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{saves-cond}" type="number" name="attr_saves-cond" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{fort_buffs}" type="number" name="attr_fort_buffs" value="(@{buff_Fort-total}+@{buff_saves-total})" class="number calc" disabled /></span>
<span class="table-cell extra-sect"><input title="@{Fort-enhance}" type="hidden" name="attr_Fort-enhance" value="0" /></span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{fort-macro-text}" name="attr_fort-macro-text">[[ 1d20 + [[ @{Fort} ]] ]]</textarea>
</details>
</span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{fort-save-macro-text}" name="attr_fort-save-macro-text">&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{fortitude}}} {{^{save}=@{fort-macro-text}}} @{toggle_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}}
</textarea>
</details>
</span>
</div>
<div class="table-row save">
<span class="table-cell"><button class="text-button" title="%{selected|Ref-Save}" type="roll" name="roll_Ref-Save" value="@{PC-whisper} @{ref-save-macro-text}"> <span style="vertical-align:middle;" data-i18n="reflex-abbrv">Ref</span></button></span>
<span class="table-cell"><input title="@{Ref}" type="number" name="attr_Ref" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell"><input title="@{total-Ref}" type="number" name="attr_total-Ref" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{Ref-ability}" name="attr_Ref-ability">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell"><input title="@{Ref-ability-mod}" type="number" name="attr_Ref-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Ref-trait}" type="number" name="attr_Ref-trait" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Ref-resist}" type="number" name="attr_Ref-resist" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_Ref-misc-mod_error" value="1" class="error-mshow" />
<input type="text" class="macro-text-inline skill-macro-text linked-cellfield highlight" title="@{Ref-misc}" name="attr_Ref-misc" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input title="@{Ref-misc-mod}" type="number" name="attr_Ref-misc-mod" value="0" class="narrow-numbers calc highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{saves-cond}" type="number" name="attr_saves-cond" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{ref_buffs}" type="number" name="attr_ref_buffs" value="(@{buff_Ref-total}+@{buff_saves-total})" class="number calc" disabled /></span>
<span class="table-cell extra-sect"><input title="@{Ref-enhance}" type="hidden" name="attr_Ref-enhance" value="0" /></span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{ref-macro-text}" name="attr_ref-macro-text">[[ 1d20 + [[ @{Ref} ]] ]]</textarea>
</details>
</span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{ref-save-macro-text}" name="attr_ref-save-macro-text">&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{reflex}}} {{^{save}=@{ref-macro-text}}} @{toggle_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}}
</textarea>
</details>
</span>
</div>
<div class="table-row save">
<span class="table-cell"><button class="text-button" title="%{selected|Will-Save}" type="roll" name="roll_Will-Save" value="@{PC-whisper} @{will-save-macro-text}"> <span style="vertical-align:middle;" data-i18n="willpower-abbrv">Will</span></button></span>
<span class="table-cell"><input title="@{Will}" type="number" name="attr_Will" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell"><input title="@{total-Will}" type="number" name="attr_total-Will" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{Will-ability}" name="attr_Will-ability">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell"><input title="@{Will-ability-mod}" type="number" name="attr_Will-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Will-trait}" type="number" name="attr_Will-trait" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{Will-resist}" type="number" name="attr_Will-resist" value="0" /></span>
<span class="divider">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_Will-misc-mod_error" value="1" class="error-mshow" />
<input type="text" class="macro-text-inline skill-macro-text linked-cellfield highlight" title="@{Will-misc}" name="attr_Will-misc" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input title="@{Will-misc-mod}" type="number" name="attr_Will-misc-mod" value="0" class="narrow-numbers calc highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{saves-cond}" type="number" name="attr_saves-cond" value="0" class="calc" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{will_buffs}" type="number" name="attr_will_buffs" value="(@{buff_Will-total}+@{buff_saves-total})" class="number calc" disabled /></span>
<span class="table-cell extra-sect"><input title="@{Will-enhance}" type="hidden" name="attr_Will-enhance" value="0" /></span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{will-macro-text}" name="attr_will-macro-text">[[ 1d20 + [[ @{Will} ]] ]]</textarea>
</details>
</span>
<span class="table-cell extra-sect">
<details>
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text options" title="@{will-save-macro-text}" name="attr_will-save-macro-text">&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{willpower}}} {{^{save}=@{will-macro-text}}} @{toggle_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}}
</textarea>
</details>
</span>
</div>
</div>
</div>
<div class="table">
<div class="table-row sect expand" style="vertical-align:top;">
<input type="checkbox" class="showarrow macro-text-show hide-readonly" title="" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_all-saves-macro-show" value="1" style="margin-left:0.25em" aria-label="Click to expand">
<span class="showsect all-saves-macro-showlabel hide-readonly super note-d" data-i18n="all-saves-macro">All Saves Macro</span>
<input type="checkbox" class="showarrow save-notes-show" title="" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" name="attr_save-notes-show" value="1" style="margin-left:0.25em;" aria-label="Click to expand">
<span class="showsect save-notes-showlabel" data-i18n="notes">Notes</span>
<div class="macro-text hide-readonly">
<textarea class="macro-text-inline" name="attr_all_saves-macro" data-i18n-title="all-saves-macro-title">&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{all-saves}}} {{^{fortitude-save}=@{fort-macro-text}}} {{^{reflex-save}=@{ref-macro-text}}} {{^{willpower-save}=@{will-macro-text}}} @{toggle_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}}</textarea>
</div>
<div class="save-notes">
<label>
<input type="checkbox" class="selectedlabel-check" name="attr_toggle_save_notes" value="@{var_save_notes}" title="@{toggle_save_notes}" />
<b data-i18n-title="options-defenses-save-title" data-i18n-aria-label="options-defenses-save-title" data-i18n="include-save-notes">Include Save Notes in roll</b>
</label>
<textarea class="inline-textarea" title="@{Save-notes}" name="attr_Save-notes" data-i18n-placeholder="save-notes-place"></textarea>
</div>
</div>
</div>
<input type="hidden" name="attr_var_defensive-abilities_notes" value="{{defensive-abilities_notes=@{npc-defensive-abilities}}}" disabled />
<input type="hidden" name="attr_var_dr_notes" value="{{dr_notes=@{DR}}}" disabled />
<input type="hidden" name="attr_var_resistances_notes" value="{{resistances_notes=@{resistances}}}" disabled />
<input type="hidden" name="attr_var_immunities_notes" value="{{immunities_notes=@{immunities}}}" disabled />
<input type="hidden" name="attr_var_weaknesses_notes" value="{{weaknesses_notes=@{weaknesses}}}" disabled />
<input type="hidden" name="attr_var_sr0_notes" value="{{sr0_notes=@{SR}}}" disabled />
<input type="hidden" name="attr_var_armor_notes" value="{{armor_notes=@{Armor-notes}}}" disabled />
<input type="hidden" name="attr_var_save_notes" value="{{save_notes=@{Save-notes}}}" disabled />
<input type="hidden" name="attr_var_ability_notes" value="{{ability_notes=@{ability-notes}}}" disabled />
<input type="hidden" name="attr_var_cmd_notes" value="{{cmd_notes=@{cmd-notes}}}" disabled />
<input type="hidden" name="attr_var_defense_notes" value="{{defense_notes=@{defense-notes}}}" disabled />
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_defense-values-show" data-i18n-aria-label="defense-values-grid" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="defense-values-grid">Defense Values</label></h2>
<div class="h2-section defense-grid">
<input type="checkbox" value="1" name="attr_extra_fields_defense_show" title="@{extra_fields_defense_show}" class="extra-show selectedlabel-check" /><b data-i18n="show-more-fields">Show More Fields</b>
<input type="checkbox" value="1" name="attr_uncanny_dodge" title="@{uncanny_dodge}" class="selectedlabel-check" /><b data-i18n-title="uncanny-dodge-title" data-i18n-aria-label="uncanny-dodge-title" data-i18n="uncanny-dodge-desc">Do not lose DEX when Flat footed</b>
<div class="table defense-table narrow-numbers">
<span class="table-name" data-i18n="defense-values-grid">Defense Values</span>
<div class="table-group-head">
<span class="table-header" style="width:10%;"></span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header" style="width:3.25em;min-width:3.25em;"> </span>
<span class="table-header" data-i18n="armor">Armor</span>
<span class="table-header ability-column"></span>
<span class="table-header" data-i18n="shield">Shield</span>
<span class="table-header ability-column" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header" data-i18n="size">Size</span>
<span class="table-header" data-i18n="dodge">Dodge</span>
<span class="table-header" data-i18n="natural">Natural</span>
<span class="table-header" data-i18n="deflect">Deflect</span>
<span class="table-header entry-10p-shrink extra-sect"><span class="super note-a" data-i18n="miscellaneous-abbrv">Misc</span></span>
<span class="table-header" data-i18n="buff">Buff</span>
<span class="table-header" data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv" style="padding-right:0.5em">Cond</span>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-row-name"><span class="show-readonly inverse-readonly" style="position:absolute; top:-1.5rem; margin-left:-1.5rem; color:white; font-family:pictos custom; font-size:6.4rem; font-weight:lighter;">e</span><span data-i18n="armor-class-abbrv" data-i18n-title="armor-class" data-i18n-aria-label="armor-class">AC</span></span>
<span class="table-cell"><input title="@{AC}" type="number" name="attr_AC" value="10" class="calc bigger-total" readonly /></span>
<span class="table-cell"><span style="font-weight:bold">=&nbsp;10&nbsp;+</span></span>
<span class="table-cell"><input title="@{AC-armor}" type="number" name="attr_AC-armor" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column"></span>
<span class="table-cell"><input title="@{AC-shield}" type="number" name="attr_AC-shield" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column">
<select title="@{AC-ability}" name="attr_AC-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<input type="hidden" name="attr_AC-ability-mod" value="0">
<input type="checkbox" name="attr_nodex-toggle" class="warn-mshow" value="1" />
<input type="checkbox" name="attr_maxdex-toggle" class="warn-show" value="1" />
<span class="table-cell highlight"><input title="@{AC-ability-mod}" type="number" name="attr_AC-ability-display" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="table-cell highlight"><input title="@{AC-dodge}" type="number" name="attr_AC-dodge" value="0"></span>
<span class="table-cell"><input title="@{AC-natural}" type="number" name="attr_AC-natural" value="0"></span>
<span class="table-cell"><input title="@{AC-deflect}" type="number" name="attr_AC-deflect" value="0"></span>
<span class="table-cell linked-tablecell extra-sect right">
<input type="checkbox" name="attr_AC-misc-mod_error" value="1" class="error-mshow" />
<input class="macro-text-inline skill-macro-text linked-cellfield highlight float-right" title="@{AC-misc}" type="text" name="attr_AC-misc"" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input title="@{AC-misc-mod}" type="number" name="attr_AC-misc-mod" value="0" class="narrow-numbers calc highlight" readonly />
</span>
<span class="table-cell"><input title="@{buffsumac}" type="number" name="attr_buffsumac" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{AC-penalty}" type="number" name="attr_AC-penalty" value="0" class="calc" readonly /></span>
</div>
<div class="table-row">
<span class="table-row-name" title="Touch Armor Class" data-i18n-placeholder="touch-armor-class" data-i18n="touch-armor-class-abbrv">Touch</span>
<span class="table-cell"><input title="@{Touch}" type="number" name="attr_Touch" value="10" class="calc bigger-total" readonly /></span>
<span class="table-cell"><span style="font-weight:bold">=&nbsp;10&nbsp;+</span></span>
<span class="table-cell"></span>
<span class="table-cell"></span>
<span class="table-cell"></span>
<span class="table-cell ability-column">
<select title="@{AC-ability}" name="attr_AC-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<input type="checkbox" name="attr_nodex-toggle" class="warn-mshow" value="1" />
<input type="checkbox" name="attr_maxdex-toggle" class="warn-show" value="1" />
<span class="table-cell highlight"><input title="@{AC-ability-mod}" type="number" name="attr_AC-ability-display" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="table-cell highlight"><input title="@{AC-dodge}" type="number" name="attr_AC-dodge" value="0" class="calc" readonly /></span>
<span class="table-cell"></span>
<span class="table-cell"><input title="@{AC-deflect}" type="number" name="attr_AC-deflect" value="0" class="calc" readonly /></span>
<span class="table-cell right extra-sect"><input title="@{AC-misc-mod}" type="number" name="attr_AC-misc-mod" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{buffsumtouch}" type="number" name="attr_buffsumtouch" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{AC-penalty}" type="number" name="attr_AC-penalty" value="0" class="calc" readonly /></span>
</div>
<div class="table-row">
<span class="table-row-name" data-i18n-title="flat-footed-armor-class" data-i18n-aria-label="flat-footed-armor-class" data-i18n="flat-footed-armor-class-abbrv">Flat-Footed</span>
<span class="table-cell"><input title="@{Flat-Footed}" type="number" name="attr_Flat-Footed" value="10" class="calc bigger-total" readonly /></span>
<span class="table-cell"><span style="font-weight:bold">=&nbsp;10&nbsp;+</span></span>
<span class="table-cell"><input title="@{AC-armor}" type="number" name="attr_AC-armor" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column"></span>
<span class="table-cell"><input title="@{AC-shield}" type="number" name="attr_AC-shield" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<input type="checkbox" value="1" name="attr_uncanny_dodge" class="nextitem-show noshow" />
<select title="@{AC-ability}" name="attr_AC-ability" class="select-small sect-inverse nextitem">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<select title="@{FF-ability}" name="attr_FF-ability" class="select-small sect">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<input type="hidden" name="attr_FF-DEX" value="0">
<input type="checkbox" name="attr_nodex-toggle" class="warn-mshow" value="1" />
<input type="checkbox" name="attr_maxdex-toggle" class="warn-show" value="1" />
<span class="table-cell highlight">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<input type="checkbox" value="1" name="attr_uncanny_dodge" class="nextitem-show noshow" />
<input title="@{AC-ability-mod}" type="number" name="attr_AC-ability-display" value="0" class="calc sect-inverse nextitem" readonly />
<input title="@{FF-DEX}" type="number" name="attr_FF-DEX-display" value="0" class="calc sect" readonly />
</span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="table-cell highlight">
<input name="attr_uncanny_dodge" type="checkbox" value="1" class="nextitem-show noshow" />
<input title="@{AC-dodge}" type="number" name="attr_AC-dodge" value="0" class="nextitem calc" readonly />
</span>
<span class="table-cell"><input title="@{AC-natural}" type="number" name="attr_AC-natural" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{AC-deflect}" type="number" name="attr_AC-deflect" value="0" class="calc" readonly /></span>
<span class="table-cell right extra-sect"><input title="@{AC-misc-mod}" type="number" name="attr_AC-misc-mod" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{buffsumff}" type="number" name="attr_buffsumff" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{AC-penalty}" type="number" name="attr_AC-penalty" value="0" class="calc" readonly /></span>
</div>
</div>
</div>
<div class="table defense-table narrow-numbers">
<div class="table-group-head">
<div class="table-row">
<span class="table-header" style="width:10%;" data-i18n="combat-maneuver-defense-abbrv">CMD</span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header" style="width:3.25em;min-width:3.25em;"></span>
<span class="table-header">
<input name="attr_hd_not_bab" type="checkbox" value="1" class="sect-show sect-show-inverse noshow" role="presentation" data-i18n-aria-label="hd-not-bab-title" aria-label="if checked use total HD not Bab for CMD" />
<span class="sect-inverse" data-i18n="base-attack-bonus-abbrv">BAB</span>
<span class="sect" data-i18n="hit-dice-abbrv">HD</span>
</span>
<span class="table-header ability-column"><span data-i18n="ability">Ability</span> 1</span>
<span class="table-header" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header ability-column"><span data-i18n="ability">Ability</span> 2</span>
<span class="table-header" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header" data-i18n="size">Size</span>
<span class="table-header" data-i18n="dodge">Dodge</span>
<span class="table-header" style="width:4em;"></span>
<span class="table-header" data-i18n="deflect">Deflect</span>
<span class="table-header entry-10p-shrink extra-sect"><span class="super note-a" data-i18n="miscellaneous-abbrv">Misc</span></span>
<span class="table-header" data-i18n="buff">Buff</span>
<span class="table-header" data-i18n="condition-abbrv" style="padding-right:0.5em">Cond</span>
</div>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-row-name" data-i18n="combat-maneuver-defense-abbrv" data-i18n-title="combat-maneuver-defense-abbrv" data-i18n-aria-label="combat-maneuver-defense-abbrv">CMD</span>
<span class="table-cell"><input title="@{CMD}" type="number" name="attr_CMD" value="10" class="calc bigger-total" readonly /></span>
<span class="table-cell"><span style="font-weight:bold">=&nbsp;10&nbsp;+</span></span>
<span class="table-cell">
<input name="attr_hd_not_bab" type="checkbox" value="1" class="sect-show sect-show-inverse noshow" role="presentation" data-i18n-aria-label="hd-not-bab-title" />
<input class="sect-inverse calc" title="@{bab}" type="number" name="attr_bab" value="0" readonly />
<input class="sect calc" title="@{level}" type="number" name="attr_level" value="0" readonly />
</span>
<span class="table-cell ability-column">
<select title="@{CMD-ability1}" name="attr_CMD-ability1" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv-default" selected>&#8226;STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell"><input title="@{CMD-STR}" type="number" name="attr_CMD-STR" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<select title="@{AC-ability}" name="attr_AC-ability" class="select-small sect-inverse">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<select title="@{CMD-ability2}" name="attr_CMD-ability2" class="select-small sect">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<input type="hidden" name="attr_CMD-DEX" value="0">
<input type="checkbox" name="attr_nodex-toggle" class="warn-mshow" value="1" />
<input type="checkbox" name="attr_maxdex-toggle" class="warn-show" value="1" />
<span class="table-cell">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<input title="@{AC-ability-mod}" type="number" name="attr_AC-ability-display" value="0" class="calc sect" readonly />
<input title="@{CMD-DEX}" type="number" name="attr_CMD-DEX-display" value="0" class="calc sect-inverse" readonly />
</span>
<span class="table-cell"><input title="@{CMD-size}" type="number" name="attr_CMD-size" value="0" class="calc" readonly /></span>
<span class="table-cell highlight"><input title="@{AC-dodge}" type="number" name="attr_AC-dodge" value="0" class="calc" readonly /></span>
<span class="table-cell"></span>
<span class="table-cell"><input title="@{AC-deflect}" type="number" name="attr_AC-deflect" value="0" class="calc" readonly /></span>
<span class="table-cell linked-tablecell extra-sect right">
<input type="checkbox" name="attr_CMD-misc-mod_error" value="1" class="error-mshow" />
<input class="macro-text-inline skill-macro-text linked-cellfield highlight float-right" title="@{CMD-misc}" type="text" name="attr_CMD-misc" data-i18n-placeholder="equation-macro-place" placeholder="#/Equation" />
<input title="@{CMD-misc-mod}" type="number" name="attr_CMD-misc-mod" value="0" class="narrow-numbers calc" readonly />
</span>
<span class="table-cell"><input title="@{buffsumcmd}" type="number" name="attr_buffsumcmd" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{CMD-penalty}" type="number" name="attr_CMD-penalty" class="calc" readonly value="0" max="0"></span>
</div>
<div class="table-row">
<span class="table-row-name" title="Flat-Footed Combat Maneuver Defense" data-i18n="flat-footed-combat-maneuver-defense-abbrv">FF CMD</span>
<span class="table-cell"><input title="@{FF-CMD}" type="number" name="attr_FF-CMD" value="10" class="calc bigger-total" readonly /></span>
<span class="table-cell"><span style="font-weight:bold">=&nbsp;10&nbsp;+</span></span>
<span class="table-cell">
<input name="attr_hd_not_bab" type="checkbox" value="1" class="sect-show sect-show-inverse noshow" role="presentation" data-i18n-aria-label="hd-not-bab-title" />
<input class="sect-inverse calc" title="@{bab}" type="number" name="attr_bab" value="0" readonly />
<input class="sect calc" title="@{level}" type="number" name="attr_level" value="0" readonly />
</span>
<span class="table-cell ability-column">
<select title="@{CMD-ability1}" name="attr_CMD-ability1" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv-default" selected>&#8226;STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell"><input title="@{CMD-STR}" type="number" name="attr_CMD-STR" value="0" class="calc" readonly /></span>
<span class="table-cell ability-column">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<input type="checkbox" value="1" name="attr_uncanny_dodge" class="nextitem-show noshow" />
<select title="@{AC-ability}" name="attr_AC-ability" class="select-small sect-inverse nextitem">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<select title="@{CMD-ability}" name="attr_CMD-ability" class="select-small sect">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<input type="hidden" name="attr_FF-CMD-DEX" value="0" />
<input type="checkbox" name="attr_nodex-toggle" class="warn-mshow" value="1">
<input type="checkbox" name="attr_maxdex-toggle" class="warn-show" value="1">
<span class="table-cell">
<input type="checkbox" value="1" name="attr_unlock_def_ability" class="sect-show sect-show-inverse noshow" />
<input type="checkbox" value="1" name="attr_uncanny_dodge" class="nextitem-show noshow" />
<input title="@{AC-ability-mod}" type="number" name="attr_AC-ability-display" value="0" class="calc sect nextitem" readonly />
<input title="@{FF-CMD-DEX}" type="number" name="attr_FF-CMD-DEX-display" value="0" class="calc sect-inverse" readonly />
</span>
<span class="table-cell"><input title="@{CMD-size}" type="number" name="attr_CMD-size" value="0" class="calc" readonly /></span>
<span class="table-cell highlight">
<input name="attr_uncanny_dodge" type="checkbox" value="1" class="nextitem-show noshow" style="display:none;" />
<input title="@{AC-dodge}" type="number" name="attr_AC-dodge" value="0" class="nextitem calc" readonly />
</span>
<span class="table-cell"></span>
<span class="table-cell"><input title="@{AC-deflect}" type="number" name="attr_AC-deflect" value="0" class="calc" readonly /></span>
<span class="table-cell right extra-sect"><input title="@{CMD-misc-mod}" type="number" name="attr_CMD-misc-mod" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{buffsumffcmd}" type="number" name="attr_buffsumffcmd" value="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{CMD-penalty}" type="number" name="attr_CMD-penalty" class="calc" readonly value="0"></span>
</div>
</div>
</div>
</div>
<div class="cheat"></div>
<div class="col col1 half-readonly">
<input class="showarrow h2arrow" type="checkbox" name="attr_armor-shield-show" data-i18n-aria-label="armor-shield" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="armor-and-shield">Armor and Shield</label></h2>
<div class="cheat"></div>
<div class="h2-section table armor-shield">
<span class="secondary-table-name" data-i18n="armor-and-shield">Armor and Shield</span>
<input type="checkbox" class="subsect-show noshow" name="attr_use_spells" value="1" />
<div class="table-group-head">
<div class="table-row">
<span class="table-header entry-10p"><span data-i18n="equipment-abbrv" data-i18n-title="equipped-title" data-i18n-aria-label="equipped-title" title="Select which armor and shield are equipped.">Equip</span></span>
<span class="table-header entry-25p" data-i18n="armor-shield-name">Armor or Shield Name</span>
<span class="table-header entry-10p" data-i18n="armor-class-abbrv">AC</span>
<span class="table-header entry-10p" data-i18n="enhancement-abbrv">Enh</span>
<span class="table-header entry-10p" data-i18n="maximum-dexterity-bonus-abbrv">Max Dex</span>
<span class="table-header entry-10p" data-i18n="armor-check-penalty-abbrv">ACP</span>
<span class="table-header entry-10p nowrap sect" data-i18n="spell-failure">Spell Fail</span>
<span class="table-header entry-10p hide-readonly" data-i18n-title="armor-type" data-i18n-aria-label="armor-type" data-i18n="type">Type</span>
<span class="table-header entry-10p hide-readonly" data-i18n-title="non-proficient-armor-title" data-i18n-aria-label="non-proficient-armor-title" data-i18n="proficiency-abbrv">Prof</span>
</div>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-cell"><input title="@{armor3-equipped}" type="checkbox" class="boldlabel-check" name="attr_armor3-equipped" value="1" checked /></span>
<span class="table-cell"><input title="@{armor3}" type="text" name="attr_armor3" value="" data-i18n-placeholder="set-on-equipment" class="detail-medium calc" readonly /></span>
<span class="table-cell"><input title="@{armor3-acbonus}" type="number" name="attr_armor3-acbonus" value="0" min="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{armor3-enhance}" type="number" name="attr_armor3-enhance" value="0" min="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{armor3-max-dex}" type="text" name="attr_armor3-max-dex" value="-" class="number calc" readonly /></span>
<span class="table-cell"><input title="@{armor3-acp}" type="number" name="attr_armor3-acp" value="0" max="0" class="calc" readonly /></span>
<span class="table-cell nowrap sect"><input title="@{armor3-spell-fail}" type="number" name="attr_armor3-spell-fail" value="0" min="0" max="100" class="calc" readonly />&#37;</span>
<span class="table-cell hide-readonly">
<input type="checkbox" name="attr_armor3-type" value="Light" class="nextitem-show" /><span class="nextitem" data-i18n="light">Light</span>
<input type="checkbox" name="attr_armor3-type" value="Medium" class="nextitem-show" /><span class="nextitem" data-i18n="medium">Medium</span>
<input type="checkbox" name="attr_armor3-type" value="Heavy" class="nextitem-show" /><span class="nextitem" data-i18n="heavy">Heavy</span>
</span>
<span class="table-cell hide-readonly">
<input type="checkbox" value="1" name="attr_armor3-proficiency" class="sect-show sect-show-inverse noshow">
<span class="sect-inverse" title="@{armor3-proficiency}" data-i18n="yes">Yes</span>
<span class="sect" title="@{armor3-proficiency}" data-i18n="no">No</span>
</span>
</div>
<div class="table-row">
<span class="table-cell"><input title="@{shield3-equipped}" type="checkbox" class="boldlabel-check" name="attr_shield3-equipped" value="1" checked /></span>
<span class="table-cell"><input title="@{shield3}" type="text" name="attr_shield3" value="" data-i18n-placeholder="set-on-equipment" class="detail-medium calc" readonly /></span>
<span class="table-cell"><input title="@{shield3-acbonus}" type="number" name="attr_shield3-acbonus" value="0" min="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{shield3-enhance}" type="number" name="attr_shield3-enhance" value="0" min="0" class="calc" readonly /></span>
<span class="table-cell"><input title="@{shield3-max-dex}" type="text" name="attr_shield3-max-dex" value="-" class="calc number" readonly /></span>
<span class="table-cell"><input title="@{shield3-acp}" type="number" name="attr_shield3-acp" value="0" max="0" class="calc" readonly /></span>
<span class="table-cell nowrap sect"><input title="@{shield3-spell-fail}" type="number" name="attr_shield3-spell-fail" value="0" min="0" max="100" class="calc" readonly />&#37;</span>
<span class="table-cell hide-readonly">
<input type="checkbox" name="attr_shield3-type" value="Light" class="nextitem-show" /><span class="nextitem" title="@{shield3-type}" data-i18n="light">Light</span>
<input type="checkbox" name="attr_shield3-type" value="Heavy" class="nextitem-show" /><span class="nextitem" title="@{shield3-type}" data-i18n="heavy">Heavy</span>
<input type="checkbox" name="attr_shield3-type" value="Tower Shield" class="nextitem-show" /><span class="nextitem" title="@{shield3-type}" data-i18n="tower">Tower</span>
</span>
<span class="table-cell hide-readonly">
<input type="checkbox" value="1" name="attr_shield3-proficiency" class="sect-show sect-show-inverse noshow">
<span class="sect-inverse" title="@{shield3-proficiency}" data-i18n="yes">Yes</span>
<span class="sect" title="@{shield3-proficiency}" data-i18n="no">No</span>
</span>
</div>
</div>
</div>
<div class="h2-section table armor-penalties medium-numbers">
<input title="@{SpellFailureNote}" name="attr_SpellFailureNote" type="hidden" value="" />
<input type="checkbox" class="subsect-show noshow" name="attr_use_spells" value="1" />
<span class="secondary-table-name" data-i18n="armor-penalties">Armor Penalties</span>
<div class="table-row hide-readonly">
<span class="table-header"> </span>
<span class="table-header"> </span>
</div>
<div class="table-row">
<span class="table-cell right nowrap"><span data-i18n="armor-check-penalty-abbrv">ACP</span>: <input title="@{acp}" type="number" name="attr_acp" value="0" class="calc" style="max-width:3em;" readonly /></span>
<span class="table-cell right nowrap" style="padding-left:0.3rem;"><span data-i18n="attack-penalty">Attack penalty</span>: <input title="@{acp-attack-mod}" type="number" name="attr_acp-attack-mod" value="0" class="calc" readonly /></span>
</div>
<div class="table-row">
<span class="table-cell right nowrap"><span data-i18n-title="maximum-dexterity-title" data-i18n-aria-label="maximum-dexterity-title" data-i18n="maximum-dexterity-bonus-abbrv">Max Dex</span>: <input title="@{max-dex}" type="number" name="attr_max-dex" value="99" class="calc" style="max-width:3em;" readonly /></span>
<label class="table-rollbuttoncell">
<button class="nowrap" type="roll" title="%{selected|Spell-Fail-Check)" name="roll_Spell-Fail-Check" value="@{PC-whisper} @{spell-fail-macro}">
<span style="vertical-align:middle;" data-i18n="spell-failure">Spell Fail</span>
<span style="vertical-align:middle;" title="@{spell-fail}" name="attr_spell-fail"></span>
<span>%</span>
</button>
<input title="@{spell-fail}" type="hidden" name="attr_spell-fail" value="0" class="calc" />
<input type="hidden" name="attr_spell-fail-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{spell-failure}}} {{^{spell-failure-chance}=[[ @{spell-fail} ]] % }} {{check=[[ 1d100cf<[[ @{spell-fail} ]]cs>[[ @{spell-fail}+1 ]] ]] % }} {{lefttext_6=@{SpellFailureNote}}}" />
</label>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="horror-show" type="checkbox" name="attr_use_horror_adventures" value="1" />
<input class="showarrow h2arrow horror-sect" type="checkbox" name="attr_san-show" data-i18n-aria-label="saving-throws" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect horror-sect"><label class="horror-sect" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="sanity">Sanity (BETA)</label></h2>
<div class="h2-section nontable horror-sect" role="section" data-i18n-aria-label="sanity">
<span class="nontable-name" data-i18n="sanity">Sanity</span>
<input type="checkbox" value="1" name="attr_extra_fields_san_show" title="@{extra_fields_san_show}" class="extra-show selectedlabel-check" /><b data-i18n="show-more-fields">Show More Fields</b>
<div class="cheat"></div>
<div class="table medium-numbers">
<div class="table-row">
<div class="table-cell small-label">
<button class="text-button pc-only entry-short" title="%{selected|SAN-Save} (will save)" type="roll" name="roll_SAN-Save" value="@{PC-whisper} @{san-save-macro-text}"> <span style="vertical-align:middle;" data-i18n="sanity-abbrv">SAN</span></button>
<button class="text-button npc-only entry-short" title="%{selected|SAN-Save} (will save)" type="roll" name="roll_SAN-Save" value="@{NPC-whisper} @{san-save-macro-text}"> <span style="vertical-align:middle;" data-i18n="sanity-npc-abbrv">NPC SAN</span></button>
<input type="hidden" name="attr_san-save-macro-text" value="&{template:pf_defense} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_defense}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{willpower-abbrv}}} {{^{save}=@{will-san-macro-text}}} {{^{sanity-damage}=@{sanity_score}}} {{^{sanity-score}=@{sanity_score|max}}} {{^{sanity-edge}=@{sanity_edge}}} {{^{sanity-threshold}=@{sanity_threshold}}} @{toggle_save_notes} {{buff_note=@{buff_save_notes}}} {{condition_note=@{condition_save_notes}}} {{condition_note=@{condition_save_notes}}}" />
<input type="hidden" name="attr_will-san-macro-text" value="[[ 1d20 + [[ @{Will} ]] + [[ @{san-save-misc-macro-text} ]] ]]" />
</div>
<div class="table-cell small-label hide-readonly extra-sect">
<textarea type="text" name="attr_san-save-misc-macro-text" title="@{san-save-misc-macro-text}" class="macro-text-inline" data-i18n-placeholder="full-macro-place">0</textarea>
<br /><span data-i18n-aria-label="sanity-save-custom-modifier" data-i18n-title="sanity-save-custom-modifier" data-i18n="modifier-abbrv" class="super note-c">Sanity will save bonus</span>
</div>
<div class="table-cell small-label">
<input type="number" name="attr_sanity_score" class="narrow-numbers" title="@{sanity_score}" value="0" />
<br /><span data-i18n-aria-label="sanity-damage" data-i18n-title="sanity-damage" data-i18n="damage-abbrv">Dmg</span>
</div>
<div class="divider-lg hide-readonly">/</div>
<div class="table-cell small-label narrow-numbers">
<input type="number" name="attr_sanity_score_max" title="@{sanity_score|max}" value="0" class="calc" readonly />
<br /><span data-i18n-aria-label="sanity-score" data-i18n-title="sanity-score" data-i18n="score">Score</span>
</div>
<div class="divider-lg hide-readonly extra-sect">(</div>
<div class="table-cell small-label narrow-numbers">
<input type="number" name="attr_sanity_edge" title="@{sanity_edge}" value="0" class="calc" readonly />
<br /><span data-i18n-aria-label="sanity-edge" data-i18n-title="sanity-edge" data-i18n="edge">Edge</span>
</div>
<div class="divider-lg hide-readonly extra-sect">)</div>
<div class="divider-lg hide-readonly extra-sect">=</div>
<div class="table-cell small-label hide-readonly extra-sect narrow-numbers">
<input type="text" name="attr_mental_mods_total" title="@{mental_mods_total}" value="(@{WIS}+@{INT}+@{CHA})" class="number" disabled />
<br /><span data-i18n-title="mental-modifiers-total" data-i18n-aria-label="mental-modifiers-total" data-i18n="mental-modifiers-abbrv">Mental</span>
</div>
<div class="divider-lg hide-readonly extra-sect">-</div>
<div class="table-cell small-label hide-readonly extra-sect narrow-numbers">
<input type="text" name="attr_mental_dmg_total" title="@{mental_dmg_total}" value="(-1*(@{WIS-damage}+@{INT-damage}+@{CHA-damage}+@{WIS-penalty}+@{INT-penalty}+@{CHA-penalty}+@{buff_WIS-total_penalty}+@{buff_INT-total_penalty}+@{buff_CHA-total_penalty}))" class="number" disabled />
<br /><span data-i18n-title="damage-abbrv" data-i18n-aria-label="damage-abbrv" data-i18n="damage-abbrv">dmg</span>
</div>
<div class="divider-lg hide-readonly extra-sect">+</div>
<div class="table-cell small-label hide-readonly extra-sect highlight">
<input type="checkbox" name="attr_sanity_score_misc-mod_error" class="error-show" value="1" />
<input type="text" name="attr_sanity_score_misc" title="@{sanity_score_misc}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" class="macro-text-inline highlight" />
<br /><span class="super note-a" data-i18n-title="score-miscellaneous-abbrv" data-i18n="miscellaneous-abbrv">Misc</span>
</div>
<div class="table-cell small-label hide-readonly extra-sect narrow-numbers highlight">
<input type="checkbox" name="attr_sanity_score_misc-mod_error" class="error-show" value="1" />
<input type="number" name="attr_sanity_score_misc-mod" title="@{sanity_score_misc-mod}" value="0" class="calc highlight" readonly />
<br /><span data-i18n="modifier-abbrv">Mod</span>
</div>
<div class="table-cell small-label left-border narrow-numbers">
<input type="number" name="attr_sanity_threshold" title="@{sanity_threshold}" value="0" class="calc" readonly />
<br /><span data-i18n-aria-label="sanity-threshold" data-i18n-title="sanity-threshold" data-i18n="threshold">Threshold</span>
</div>
<div class="divider-lg hide-readonly extra-sect">=</div>
<div class="table-cell small-label">
<select title="@{sanity-ability}" name="attr_sanity-ability" class="select-small">
<option value="0" data-i18n="pick-highest">Pick Highest</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<br /><span data-i18n-aria-label="highest-mental-ability" data-i18n-title="highest-mental-ability" data-i18n="ability">Ability</span>
</div>
<div class="table-cell small-label hide-readonly narrow-numbers">
<input type="number" name="attr_sanity-ability-mod" title="@{sanity-ability-mod}" value="0" class="calc" readonly />
<br /><span data-i18n="modifier-abbrv">Mod</span>
</div>
<div class="divider-lg hide-readonly extra-sect">+</div>
<div class="table-cell small-label hide-readonly extra-sect">
<input type="checkbox" name="attr_sanity_threshold_misc-mod_error" class="error-show" value="1" />
<input type="text" name="attr_sanity_threshold_misc" title="@{sanity_threshold_misc}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" class="macro-text-inline highlight" />
<br /><span class="super note-a" data-i18n-title="threshold-miscellaneous-abbrv" data-i18n="miscellaneous-abbrv">Misc</span>
</div>
<div class="table-cell small-label hide-readonly extra-sect narrow-numbers left">
<input type="checkbox" name="attr_sanity_threshold_misc-mod_error" class="error-show" value="1" />
<input type="number" name="attr_sanity_threshold_misc-mod" title="@{sanity_threshold_misc-mod}" value="0" class="calc highlight" readonly />
<br /><span data-i18n="modifier-abbrv">Mod</span>
</div>
<div class="table-cell extra-sect-inverse" style="width:25%;max-width:25%;"></div>
</div>
</div>
<div class="linked-custom-notes">
<span data-i18n="madnesses">Madnesses:</span>
<textarea name="attr_madnesses" class="inline-textarea half" data-i18n-placeholder="madnesses-and-effects"></textarea>
</div>
</div>
<div class="cheat horror-sect"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_defense-notes-show" data-i18n-aria-label="defense-notes" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="special-defense-notes">Special Defenses and Notes</label></h2>
<span class="nontable-name" data-i18n="special-defense-notes">Special Defenses and Notes </span>
<div class="h2-section special-defenses">
<div class="table">
<span class="table-name secondary-table-name show-readonly" data-i18n="special-defense">Special Defenses</span>
<div class="table-group">
<div class="table-row">
<span class="table-header entry-12p-shrink" data-i18n-title="damage-resistance-title" data-i18n-aria-label="damage-resistance-title" data-i18n="damage-resistance-abbrv">DR</span>
<span class="table-header hide-readonly super note-a" data-i18n-title="spell-resistance-title" data-i18n-aria-label="spell-resistance-title" data-i18n="spell-resistance-abbrv2">Spell Resist</span>
<span class="table-header number header-expand" title="Spell Resistance Modifier that is the result of the macro formula." data-i18n="spell-resist-bonus-abbrv">SR Bonus</span>
<span class="table-header" data-i18n-title="resistances-title" data-i18n-aria-label="resistances-title" data-i18n="resistance">Resistances</span>
<span class="table-header" data-i18n-title="immunities-title" data-i18n-aria-label="immunities-title" data-i18n="immunities">Immunities</span>
<span class="table-header" data-i18n-title="weaknesses-title" data-i18n-aria-label="weaknesses-title" data-i18n="weaknesses">Weaknesses</span>
</div>
<div class="table-row">
<span class="table-cell"><input title="@{DR}" type="text" name="attr_DR" data-i18n-placeholder="damage-reduction" value="" /></span>
<input type="checkbox" name="attr_SR_error" class="error-mshow" value="1" />
<span class="table-cell hide-readonly highlight"><textarea class="macro-text-inline" title="@{SR-macro-text}" name="attr_SR-macro-text" data-i18n-placeholder="equation-macro-place"></textarea></span>
<span class="table-cell number left highlight"><input title="@{SR}" type="number" name="attr_SR" value="0" class="calc" readonly /></span>
<span class="table-cell"><textarea title="@{resistances}" name="attr_resistances" class="inline-textarea" data-i18n-placeholder="resistances"></textarea></span>
<span class="table-cell"><textarea title="@{immunities}" name="attr_immunities" class="inline-textarea" data-i18n-placeholder="immunities"></textarea></span>
<span class="table-cell"><textarea title="@{weaknesses}" name="attr_weaknesses" class="inline-textarea" data-i18n-placeholder="weaknesses"></textarea></span>
</div>
</div>
</div>
</div>
<div class="h2-section table defense-notes">
<div class="table ">
<span class="table-name secondary-table-name" data-i18n="defense-notes">Defense Notes</span>
<div class="table-group-head">
<span class="table-header show-readonly" data-i18n="armor-notes">Armor Notes</span>
<span class="table-header show-readonly" data-i18n="combat-maneuver-defense-notes">CMD Notes</span>
<span class="table-header show-readonly" data-i18n="defense-notes">Defense Notes</span>
</div>
<div class="table-row">
<div class="table-cell notes-cell">
<div class="table">
<div class="table-row">
<span class="table-cell left notes-cell"><textarea class="notes" title="@{Armor-notes}" name="attr_Armor-notes" data-i18n-placeholder="armor-notes-place"></textarea></span>
</div>
</div>
</div>
<div class="table-cell notes-cell">
<div class="table">
<div class="table-row">
<span class="table-cell left notes-cell"><textarea class="notes" title="@{cmd-notes}" name="attr_cmd-notes" data-i18n-placeholder="combat-maneuver-notes-place"></textarea></span>
</div>
</div>
</div>
<div class="table-cell notes-cell">
<div class="table">
<div class="table-row">
<span class="table-cell left notes-cell"><textarea class="notes" title="@{defense-notes}" name="attr_defense-notes" data-i18n-placeholder="defense-notes-place"></textarea></span>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="section3 section section-attacks" role="region" aria-label="Attacks" data-i18n-aria-label="attacks">
<h1 class="selected-tabtitle" data-i18n="attacks">Attacks</h1>
<div class="cheat show-readonly"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_attack-bonuses-show" data-i18n-aria-label="attack-and-combat-maneuver-bonuses" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect attack-grid"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="attack-and-combat-maneuver-bonuses">Attack and Combat Maneuver Bonuses</label></h2>
<div class="cheat"></div>
<div class="h2-section attack-grid hasexpandrows narrow-numbers">
<input type="checkbox" value="1" name="attr_extra_fields_attacks_show" title="@{extra_fields_attacks_show}" class="extra-show selectedlabel-check hide-readonly" checked="checked"><b class="hide-readonly" data-i18n="show-more-fields">Show more fields</b>
<div class="cheat"></div>
<div class="table">
<span class="table-name" data-i18n="attack-and-combat-maneuver-bonuses">Attack and Combat Maneuver Bonuses</span>
<div class="table-group-head">
<span class="table-header" style="width:11em;" data-i18n="attack-type">Attack Type</span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header divider"> </span>
<span class="table-header" data-i18n="base-attack-bonus-abbrv">BAB</span>
<span class="table-header divider"> </span>
<span class="table-header ability-column" data-i18n="ability">Ability</span>
<span class="table-header" style="width:2.8em;" data-i18n="modifier-abbrv"> Mod</span>
<span class="table-header divider"> </span>
<span class="table-header" data-i18n="size" data-i18n-title="size-modifier-attack" data-i18n-aria-label="size-modifier-attack">Size</span>
<span class="table-header divider extra-sect"> </span>
<span class="table-header extra-sect super note-a" data-i18n="miscellaneous-abbrv">Misc</span>
<span class="table-header divider"> </span>
<span class="table-header" data-i18n="buff">Buff</span>
<span class="table-header divider"> </span>
<span class="table-header" data-i18n-title="condition-description" data-i18n-aria-label="condition-description" data-i18n="condition-abbrv" style="padding-right:0.25em;">Cond</span>
<span class="table-header hide-readonly left-border" data-i18n="critical-bonus-abbrv" data-i18n-title="crit-confirmation-bonus" data-i18n-aria-label="crit-confirmation-bonus">+Crit</span>
<span class="table-header hide-readonly" data-i18n="buff">Buff</span>
<span class="table-header hide-readonly" style="width:15%" data-i18n="description">Description</span>
<span class="table-header extra-sect hide-readonly entry-8p-shrink super note-d" data-i18n="macro">Macro</span>
</div>
<div class="table-group">
<div class="table-row">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|Melee-Attack-Roll}" name="roll_Melee-Attack-Roll" value="@{PC-whisper} @{Melee-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="melee">Melee</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-Melee-Attack-Roll}" name="roll_npc-Melee-Attack-Roll" value="@{NPC-whisper} @{Melee-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="melee">Melee</span></button>
</span>
<span class="table-cell"><input title="@{attk-melee}" type="number" name="attr_attk-melee" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_melee_bab" class="linked-cellfield extra-sect" title="@{melee-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{melee_bab-mod}" type="number" name="attr_melee_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{melee-ability}" name="attr_melee-ability" class="select-small">
<option value="0" data-i18n="none">None</option>
<option value="STR-mod" data-i18n="strength-abbrv-default" selected>&#8226;STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{melee-ability-mod}" type="number" name="attr_melee-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-melee-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-melee-misc}" name="attr_attk-melee-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-melee-misc-mod" title="@{attk-melee-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{melee_buffs}" name="attr_melee_buffs" type="text" value="(@{buff_Melee-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_melee_crit_conf}" type="number" name="attr_attk_melee_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_melee_desc} :condition" type="text" name="attr_attk_melee_desc" value="" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_Melee-Attack-macro" title="@{Melee-Attack-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{melee-attack}}} {{check=[[ 1d20 + [[ @{attk-melee} + @{toggle_global_attack_macro_insert} + @{toggle_global_melee_macro_insert} ]] ]]}} {{description=@{attk_melee_desc}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
<input type="checkbox" class="showarrow sect-show expand-arrow expand1" name="attr_atkm2_show" value="1" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd"><span class="showsect"></span>
<div class="table-row sect">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|Melee2-Attack-Roll} Alternate ability melee attack, for example: Weapon Finesse based attacks" name="roll_Melee2-Attack-Roll" value="@{PC-whisper} @{Melee2-Attack-macro}"> <span style="vertical-align:middle;" value="@{attk_melee2_note}" data-i18n="melee2">Melee2</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-Melee2-Attack-Roll} Alternate ability melee attack, for example: Weapon Finesse based attacks" name="roll_NPC-Melee2-Attack-Roll" value="@{NPC-whisper} @{Melee2-Attack-macro}"> <span style="vertical-align:middle;" value="@{attk_melee2_note}" data-i18n="melee2">Melee2</span></button>
</span>
<span class="table-cell"><input title="@{attk-melee2}" type="number" name="attr_attk-melee2" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_melee2_bab" class="linked-cellfield extra-sect" title="@{melee2-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{melee2_bab-mod}" type="number" name="attr_melee2_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{melee2-ability}" name="attr_melee2-ability" class="select-small">
<option value="0" data-i18n="none-default">&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv" selected>DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{melee2-ability-mod}" type="number" name="attr_melee2-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-melee2-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-melee2-misc}" name="attr_attk-melee2-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-melee2-misc-mod" title="@{attk-melee2-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{melee_buffs}" name="attr_melee_buffs" type="text" value="(@{buff_Melee-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_melee2_crit_conf}" type="number" name="attr_attk_melee2_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_melee2_note}" type="text" name="attr_attk_melee2_note" value="Weapon Finesse" data-i18n-placeholder="alternate-ability-melee-desc" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_Melee2-Attack-macro" title="@{Melee2-Attack-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-melee}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{melee2-attack}}} {{check=[[ 1d20 + [[ @{attk-melee2} + @{toggle_global_attack_macro_insert} + @{toggle_global_melee_macro_insert} ]] ]]}} {{description=@{attk_melee2_note}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|Ranged-Attack-Roll}" name="roll_Ranged-Attack-Roll" value="@{PC-whisper} @{Ranged-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="ranged">Ranged</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-Ranged-Attack-Roll}" name="roll_npc-Ranged-Attack-Roll" value="@{NPC-whisper} @{Ranged-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="ranged">Ranged</span></button>
</span>
<span class="table-cell"><input title="@{attk-ranged}" type="number" name="attr_attk-ranged" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_ranged_bab" class="linked-cellfield extra-sect" title="@{ranged-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{ranged_bab-mod}" type="number" name="attr_ranged_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{ranged-ability}" name="attr_ranged-ability" class="select-small">
<option value="0" data-i18n="none">None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{ranged-ability-mod}" type="number" name="attr_ranged-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-ranged-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-ranged-misc}" name="attr_attk-ranged-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-ranged-misc-mod" title="@{attk-ranged-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{ranged_buffs}" name="attr_ranged_buffs" type="text" value="(@{buff_Ranged-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_ranged_crit_conf}" type="number" name="attr_attk_ranged_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_ranged_desc} : condition" type="text" name="attr_attk_ranged_desc" value="" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_Ranged-Attack-macro" title="@{Ranged-Attack-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-ranged}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{ranged-attack}}} {{check=[[ 1d20 + [[ @{attk-ranged} + @{toggle_global_attack_macro_insert} + @{toggle_global_ranged_macro_insert} ]] ]]}} {{description=@{attk_ranged_desc}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
<input type="checkbox" class="showarrow sect2-show expand-arrow expand2" name="attr_ranged_2_show" value="1" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd"><span class="showsect"></span>
<div class="table-row sect2">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|Ranged2-Attack-Roll}" name="roll_Ranged2-Attack-Roll" value="@{PC-whisper} @{Ranged2-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="ranged2">Ranged2</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-Ranged2-Attack-Roll}" name="roll_npc-Ranged2-Attack-Roll" value="@{NPC-whisper} @{Ranged2-Attack-macro}"> <span style="vertical-align:middle;" data-i18n="ranged2">Ranged2</span></button>
</span>
<span class="table-cell"><input title="@{attk-ranged2}" type="number" name="attr_attk-ranged2" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_ranged2_bab" class="linked-cellfield extra-sect" title="@{ranged2-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{ranged2_bab-mod}" type="number" name="attr_ranged2_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{ranged2-ability}" name="attr_ranged2-ability" class="select-small">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{ranged2-ability-mod}" type="number" name="attr_ranged2-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{size}" type="number" name="attr_size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-ranged2-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-ranged2-misc}" name="attr_attk-ranged2-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-ranged2-misc-mod" title="@{attk-ranged2-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{ranged_buffs}" name="attr_ranged_buffs" type="text" value="(@{buff_Ranged-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_ranged2_crit_conf}" type="number" name="attr_attk_ranged2_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_ranged2_desc}" type="text" name="attr_attk_ranged2_desc" value="" data-i18n-placeholder="alternate-ability-ranged-desc" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_Ranged2-Attack-macro" title="@{Ranged2-Attack-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-ranged}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{ranged2-attack}}} {{check=[[ 1d20 + [[ @{attk-ranged2} + @{toggle_global_attack_macro_insert} + @{toggle_global_ranged_macro_insert} ]] ]]}} {{description=@{attk_ranged2_desc}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
<div class="table-row">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|CMB-Check}" name="roll_CMB-Check" value="@{PC-whisper} @{CMB-Check-macro}"> <span style="vertical-align:middle;" data-i18n="combat-maneuver-bonus-abbrv">CMB</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-CMB-Check}" name="roll_npc-CMB-Check" value="@{NPC-whisper} @{CMB-Check-macro}"> <span style="vertical-align:middle;" data-i18n="combat-maneuver-bonus-abbrv">CMB</span></button>
</span>
<span class="table-cell"><input title="@{CMB}" type="number" name="attr_CMB" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_cmb_bab" class="linked-cellfield extra-sect" title="@{cmb-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{cmb_bab-mod}" type="number" name="attr_cmb_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{CMB-ability}" name="attr_CMB-ability" class="select-small">
<option value="0" data-i18n="none">None</option>
<option value="STR-mod" data-i18n="strength-abbrv-default" selected>&#8226;STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{CMB-ability-mod}" type="number" name="attr_CMB-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{CMD-size}" type="number" name="attr_CMD-size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-CMB-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-CMB-misc}" name="attr_attk-CMB-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-CMB-misc-mod" title="@{attk-CMB-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{cmb_buffs}" name="attr_cmb_buffs" type="text" value="(@{buff_CMB-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_cmb_crit_conf}" type="number" name="attr_attk_cmb_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_cmb_desc}" type="text" name="attr_attk_cmb_desc" value="" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_CMB-Check-macro" title="@{CMB-Check-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-cmb}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{combat-maneuver-bonus-abbrv}}} {{check=[[ 1d20 + [[ @{CMB} + @{toggle_global_attack_macro_insert} + @{toggle_global_cmb_macro_insert} ]] ]]}} {{description=@{attk_cmb_desc}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
<input type="checkbox" class="showarrow sect3-show expand-arrow expand3" name="attr_cmb_2_show" value="1" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd"><span class="showsect"></span>
<div class="table-row sect3">
<span class="table-cell">
<input type="checkbox" class="sect-show sect-show-inverse noshow" name="attr_is_npc" value="1" role="presentation" />
<button class="text-button sect-inverse" type="roll" title="%{selected|CMB2-Check}" name="roll_CMB2-Check" value="@{PC-whisper} @{CMB2-Check-macro}"> <span style="vertical-align:middle;" data-i18n="combat-maneuver-bonus-abbrv2">Alt CMB</span></button>
<button class="text-button sect" type="roll" title="%{selected|npc-CMB2-Check}" name="roll_npc-CMB2-Check" value="@{NPC-whisper} @{CMB2-Check-macro}"> <span style="vertical-align:middle;" data-i18n="combat-maneuver-bonus-abbrv2">Alt CMB</span></button>
</span>
<span class="table-cell"><input title="@{CMB2}" type="number" name="attr_CMB2" value="0" class="calc bigger-total" readonly /></span>
<span class="divider">=</span>
<span class="table-cell linked-tablecell-short">
<select name="attr_cmb2_bab" class="linked-cellfield extra-sect" title="@{cmb2-bab}">
<option value="bab" selected data-i18n="base-attack-bonus-abbrv">BAB</option>
<option value="level" data-i18n="full-caster-level-abbrv">Lvl/HD</option>
<option value="class-0-level" data-i18n="1-ordinal-class-level">1st Class Lvl</option>
<option value="class-1-level" data-i18n="2-ordinal-class-level">2nd Class Lvl</option>
<option value="class-2-level" data-i18n="3-ordinal-class-level">3rd Class Lvl</option>
<option value="class-3-level" data-i18n="4-ordinal-class-level">4th Class Lvl</option>
<option value="class-4-level" data-i18n="5-ordinal-class-level">5th Class Lvl</option>
<option value="class-5-level" data-i18n="6-ordinal-class-level">6th Class Lvl</option>
<option value="npc-hd-num" data-i18n="race-hd-only">HD only</option>
</select>
<input title="@{cmb2_bab-mod}" type="number" name="attr_cmb2_bab-mod" value="0" class="calc narrow-numbers" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell ability-column">
<select title="@{CMB2-ability}" name="attr_CMB2-ability" class="select-small">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell left"><input title="@{CMB2-ability-mod}" type="number" name="attr_CMB2-ability-mod" value="0" class="calc narrow-numbers" readonly /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{CMD-size}" type="number" name="attr_CMD-size" value="0" class="calc" readonly /></span>
<span class="divider extra-sect">+</span>
<span class="table-cell linked-tablecell extra-sect">
<input type="checkbox" name="attr_attk-CMB2-misc-mod_error" class="error-mshow" value="1" />
<input type="text" class="macro-text-inline linked-cellfield highlight" title="@{attk-CMB2-misc}" name="attr_attk-CMB2-misc" placeholder="#/Equation" data-i18n-placeholder="equation-macro-place" />
<input type="number" name="attr_attk-CMB2-misc-mod" title="@{attk-CMB2-misc-mod}" value="0" class="calc narrow-numbers highlight" readonly />
</span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{cmb_buffs}" name="attr_cmb_buffs" type="text" value="(@{buff_CMB-total}+@{buff_attack-total})" class="number calc" disabled /></span>
<span class="divider">+</span>
<span class="table-cell"><input title="@{attk-penalty}" type="number" name="attr_attk-penalty" value="0" class="calc" readonly /></span>
<span class="table-cell hide-readonly left-border"><input title="@{attk_cmb2_crit_conf}" type="number" name="attr_attk_cmb2_crit_conf" value="0" /></span>
<span class="table-cell hide-readonly"><input title="@{buff_crit_conf-total}" type="text" name="attr_buff_crit_conf-total" value="0" class="number calc" readonly /></span>
<span class="table-cell hide-readonly"><input title="@{attk_cmb2_desc}" type="text" name="attr_attk_cmb2_desc" value="" data-i18n-placeholder="alternate-ability-cmb-desc" /></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" name="attr_CMB2-Check-macro" title="@{CMB2-Check-macro}">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_attack-cmb}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{combat-maneuver-bonus-abbrv2}}} {{check=[[ 1d20 + [[ @{CMB2} + @{toggle_global_attack_macro_insert} + @{toggle_global_cmb_macro_insert} ]] ]]}} {{description=@{attk_cmb2_desc}}} {{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}</textarea>
</details>
</div>
</div>
</div>
</div>
<div class="h2-section damage-grid" style="margin-top:0.25em;">
<div class="table">
<div class="table-row">
<span class="table-cell table-row-name hide-readonly" data-i18n="buff-cond-damage-mods">Buff/Cond Damage Mods</span>
<span class="table-cell hide-readonly"> </span>
<span class="table-cell table-header" data-i18n="melee">Melee</span>
<span class="table-cell"><input type="text" title="@{DMG-mod}" name="attr_DMG-mod" value="(@{buff_DMG-total}+@{buff_dmg_melee-total}-@{condition-Sickened})" class="calc number center" disabled /></span>
<span class="table-cell table-header" data-i18n="melee2">Alt Melee</span>
<span class="table-cell"><input type="text" title="@{DMG2-mod}" name="attr_DMG2-mod" value="(@{buff_DMG-total}+@{buff_dmg_melee-total}+@{buff_dmg_melee2-total}-@{condition-Sickened})" class="calc number center" disabled /></span>
<span class="table-cell table-header" data-i18n="ranged">Ranged</span>
<span class="table-cell"><input type="text" title="@{DMG_ranged-mod}" name="attr_DMG_ranged-mod" value="(@{buff_DMG-total}+@{buff_DMG_ranged-total}-@{condition-Sickened})" class="calc number center" disabled /></span>
<span class="table-cell table-header" data-i18n="ranged2">Alt Ranged</span>
<span class="table-cell"><input type="text" title="@{DMG_ranged2-mod}" name="attr_DMG_ranged2-mod" value="(@{buff_DMG-total}+@{buff_DMG_ranged-total}+@{buff_DMG_ranged2-total}-@{condition-Sickened})" class="calc number center" disabled /></span>
<div style="display:none;"><input title="@{dmg-penalty}" type="text" name="attr_dmg-penalty" value="@{condition-Sickened}" disabled readonly class="number calc" /></div>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_attack-notes-show" data-i18n-aria-label="attack-notes" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="attack-notes">Attack Notes</label></h2>
<div class="h2-section attack-options hide-readonly">
<div class="table options named">
<span class="table-name" data-i18n="include-attack-notes">Include notes or images in attack rolls? Notes and image will be mapped to attack type.</span>
<div class="table-row">
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_melee_notes" value="1" title="@{toggle_attack_melee_notes}" checked><b data-i18n-title="options-attacks-melee-title" data-i18n-aria-label="options-attacks-melee-title" data-i18n="melee-notes"> Melee Notes</b></label></span>
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_ranged_notes" value="1" title="@{toggle_attack_ranged_notes}" checked><b data-i18n-title="options-attacks-ranged-title" data-i18n-aria-label="options-attacks-ranged-title" data-i18n="ranged-notes"> Ranged Notes</b></label></span>
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_CMB_notes" value="1" title="@{toggle_attack_CMB_notes}" checked><b data-i18n-title="options-attacks-cmb-title" data-i18n-aria-label="options-attacks-cmb-title" data-i18n="combat-maneuver-bonus-notes"> CMB Notes</b></label></span>
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_attack_notes" value="1" title="@{toggle_attack_attack_notes}" checked><b data-i18n-title="options-attacks-attack-title" data-i18n-aria-label="options-attacks-attack-title" data-i18n="attack-notes"> Attack Notes</b></label></span>
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_header_image" value="1" title="@{toggle_attack_header_image}" checked><b data-i18n-title="options-attacks-header-title" data-i18n-aria-label="options-attacks-header-title" data-i18n="header-image">Header Image</b></label></span>
<span class="table-cell small-label nowrap"><label><input type="checkbox" class="boldlabel-check" name="attr_toggle_attack_accessible" value="@{var_accessible_flag}" title="@{toggle_attack_accessible}"><b data-i18n-title="options-attacks-accessible-title" data-i18n-aria-label="options-attacks-accessible-title" data-i18n="simple-template">Simple Template</b></label></span>
</div>
</div>
</div>
<div class="h2-section table attack-notes">
<div class="table">
<div class="table-group-head">
<span class="table-header show-readonly" data-i18n="melee-attack-notes">Melee Attack Notes</span>
<span class="table-header show-readonly" data-i18n="ranged-attack-notes">Ranged Attack Notes</span>
<span class="table-header show-readonly" data-i18n="combat-maneuver-bonus-notes">CMB Notes</span>
<span class="table-header show-readonly" data-i18n="attack-notes">Attack Notes</span>
</div>
<div class="table-row">
<div class="table-cell notes-cell">
<textarea class="notes" title="@{melee-attack-notes}" name="attr_melee-attack-notes" data-i18n-placeholder="melee-attack-notes-place"></textarea>
</div>
<div class="table-cell notes-cell">
<textarea class="notes" title="@{ranged-attack-notes}" name="attr_ranged-attack-notes" data-i18n-placeholder="ranged-attack-notes-place"></textarea>
</div>
<div class="table-cell notes-cell">
<textarea class="notes" title="@{CMB-notes}" name="attr_CMB-notes" data-i18n-placeholder="combat-maneuver-bonus-notes-place"></textarea>
</div>
<div class="table-cell notes-cell">
<textarea class="notes" title="@{attack-notes}" name="attr_attack-notes" data-i18n-placeholder="attack-notes-place"></textarea>
</div>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_attack-options-show" data-i18n-aria-label="macro-options" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="extra-damage-or-attack-modifiers">Extra Damage or Attack Modifiers</label></h2>
<div class="h2-section extra-damage-section" style="margin-top:0.5em;">
<div class="table extra-damage options named">
<div class="table-name secondary-table-name show-readonly" data-i18n="additional-damage">Extra Damage</div>
<div class="table-row">
<span class="table-cell small-label">
<textarea class="macro-text-inline both" name="attr_global_precision_dmg_type" title="@{global_precision_dmg_type}" value="" data-i18n-placeholder="damage-type-or-description"></textarea>
<span data-i18n-title="precision-damage-type" data-i18n-aria-label="precision-damage-type" title="Extra Damage type" data-i18n="type">Type</span>
</span>
<span class="table-cell small-label">
<textarea class="macro-text-inline both" name="attr_global_precision_dmg_macro" title="@{global_precision_dmg_macro}" value="" data-i18n-placeholder="full-macro-place"></textarea>
<span class="super note-b" data-i18n-title="precision-damage-title" data-i18n-aria-label="precision-damage-title" title="Extra or Precision Damage (not added to critical damage)" data-i18n="extra-damage">Extra Non-Crit Dmg</span>
</span>
<span class="table-cell small-label">
<textarea class="macro-text-inline both" name="attr_global_critical_dmg_type" title="@{global_critical_dmg_type}" value="" data-i18n-placeholder="damage-type-or-description"></textarea>
<span data-i18n-title="precision-damage-type" data-i18n-aria-label="precision-damage-type" title="Extra Damage type" data-i18n="type">Type</span>
</span>
<span class="table-cell small-label">
<textarea class="macro-text-inline both" name="attr_global_critical_dmg_macro" title="@{global_critical_dmg_macro}" value="" data-i18n-placeholder="full-macro-place"></textarea>
<span class="super note-b" data-i18n-title="extra-critical-damage-title" data-i18n-aria-label="extra-critical-damage-title" title="Extra Critical Damage" data-i18n="extra-critical-damage">Extra Crit Dmg</span>
</span>
</div>
</div>
</div>
<div class="h2-section advanced-macros add-to-macros wide-readonly" style="margin-top:0.5em;">
<div class="table extra-damage options named add-to-macros">
<div class="table-name secondary-table-name show-readonly" data-i18n="all-attacks-macro-insert-section">Add to Attack Roll macro</div>
<div class="table-row">
<div class="insertmacrocell col1">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_melee_macro_insert" value="@{var_global_melee_macro_insert}" title="@{toggle_global_melee_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-melee">Add to Melee Attack Roll macro</span>
<input type="hidden" name="attr_var_global_melee_macro_insert" value="[[ @{global_melee_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_melee_macro_insert" title="@{global_melee_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col2">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_ranged_macro_insert" value="@{var_global_ranged_macro_insert}" title="@{toggle_global_ranged_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-ranged">Add to Ranged Attack Roll macro</span>
<input type="hidden" name="attr_var_global_ranged_macro_insert" value="[[ @{global_ranged_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_ranged_macro_insert" title="@{global_ranged_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col3">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_cmb_macro_insert" value="@{var_global_cmb_macro_insert}" title="@{toggle_global_cmb_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-cmb">Add to CMB Roll macro</span>
<input type="hidden" name="attr_var_global_cmb_macro_insert" value="[[ @{global_cmb_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_cmb_macro_insert" title="@{global_cmb_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col4">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_attack_macro_insert" value="@{var_global_attack_macro_insert}" title="@{toggle_global_attack_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-attack">Add to Attack Roll macro</span>
<input type="hidden" name="attr_var_global_attack_macro_insert" value="[[ @{global_attack_macro_insert} ]] [Global]" />
<textarea class="macro-text-inline both" name="attr_global_attack_macro_insert" title="@{global_attack_macro_insert}">0</textarea>
</label>
</div>
</div>
<div class="table-row">
<div class="insertmacrocell col1">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_melee_damage_macro_insert" value="@{var_global_melee_damage_macro_insert}" title="@{toggle_global_melee_damage_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-melee-damage">Add to Melee Dmg macro</span>
<input type="hidden" name="attr_var_global_melee_damage_macro_insert" value="[[ @{global_melee_damage_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_melee_damage_macro_insert" title="@{global_melee_damage_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col2">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_ranged_damage_macro_insert" value="@{var_global_ranged_damage_macro_insert}" title="@{toggle_global_ranged_damage_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-ranged-damage">Add to Ranged Dmg macro</span>
<input type="hidden" name="attr_var_global_ranged_damage_macro_insert" value="[[ @{global_ranged_damage_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_ranged_damage_macro_insert" title="@{global_ranged_damage_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col3">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_cmb_damage_macro_insert" value="@{var_global_cmb_damage_macro_insert}" title="@{toggle_global_cmb_damage_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-cmb-damage">Add to CMB Dmg macro</span>
<input type="hidden" name="attr_var_global_cmb_damage_macro_insert" value="[[ @{global_cmb_damage_macro_insert} ]] [Type]" />
<textarea class="macro-text-inline both" name="attr_global_cmb_damage_macro_insert" title="@{global_cmb_damage_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell col4">
<input class="textarea-gray" type="checkbox" name="attr_toggle_global_damage_macro_insert" value="@{var_global_damage_macro_insert}" title="@{toggle_global_damage_macro_insert}" />
<label class="small-label2">
<span class="super note-c" data-i18n="all-attacks-insert-macro-damage">Add to Dmg macro</span>
<input type="hidden" name="attr_var_global_damage_macro_insert" value="[[ @{global_damage_macro_insert} ]] [Global]" />
<textarea class="macro-text-inline both" name="attr_global_damage_macro_insert" title="@{global_damage_macro_insert}">0</textarea>
</label>
</div>
</div>
</div>
</div>
<div class="cheat show-readonly"></div>
<input type="checkbox" name="attr_use_dual_wield" value="1" class="dual-wield-show noshow" />
<input class="showarrow h2arrow dual-wield-sect" type="checkbox" name="attr_two-weapon-show" data-i18n-aria-label="two-weapon" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect dual-wield-sect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="dual-wield-beta">Dual Wield (BETA)</label></h2>
<div class="h2-section dual-wield-sect wide-readonly">
<span data-i18n="dual-wield-instructions">To setup dual wield, copy and paste the <strong>Row ID For Macros</strong> of the mainhand weapon and offhand weapon (found in <strong>IDs</strong> section of each attack row) into the fields below. Set mainhand and offhand penalties and the additional number of attacks, then press <strong>Create</strong> at left.<br />If successful a new attack row appears and the two ID fields below will clear. If unsuccessful or attack IDs cannot be found they will not be cleared. <br />When penalties change, update here and press <strong>Update</strong> to update <strong>ALL</strong> existing dual wield entries.</span>
<div class="cheat"></div>
<br>
<div class="small-label2">
<input type="checkbox" name="attr_create_twoweapon_attack" value="1" class="cssbutton createattackbutton" title="@{create_twoweapon_attack}" data-i18n-aria-label="create-attack-entry"><span></span>
<span data-i18n-title="create-dual-wield" data-i18n-aria-label="create-dual-wield" data-i18n="create-attack">Create Attack</span>
</div>
<div class="small-label2">
<input type="checkbox" name="attr_update_twoweapon_attack" value="1" class="cssbutton refreshbutton" data-i18n-aria-label="recalculate-cmd" title="@{update_twoweapon_attack}" /><span></span>
<span data-i18n-title="update-weapons" data-i18n="update">Update</span></div>
<div class="divider-db-lg"></div>
<div class="small-label2"><input type="text" name="attr_mainhand_id" value="" title="@{mainhand_id}" class="entry-long" /><span title="row-id-desc" data-i18n="mainhand-id"></span></div>
<div class="small-label2"><input type="number" name="attr_mainhand_penalty" value="-6" title="@{mainhand_penalty}" /><span title="mainhand-penalty" data-i18n="mainhand-penalty-abbrv"></span></div>
<div class="small-label2"><input type="text" name="attr_offhand_id" value="" title="@{offhand_id}" class="entry-long" /><span title="row-id-desc" data-i18n="offhand-id"></span></div>
<div class="small-label2"><input type="number" name="attr_offhand_penalty" title="@{offhand_penalty}" value="-10" /><span title="offhand-penalty" data-i18n="offhand-penalty-abbrv"></span></div>
<div class="small-label2"><input type="number" name="attr_offhand_improved" title="@{offhand_improved}" value="1" /><span data-i18n-title="number-extra-attacks-title" data-i18n="number-extra-attacks"></span></div>
<div class="small-label2">
<select name="attr_offhand_str_mult" title="@{offhand_str_mult}">
<option value=".5" selected>.5</option>
<option value="1">1</option>
</select>
<span data-i18n-title="offhand-damage-multiplier" data-i18n="offhand-damage-multiplier-abbrv">OH dmg mult</span>
</div>
</div>
<div class="cheat show-readonly"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_attacks-show" data-i18n-aria-label="attacks" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="attacks">Attacks</label></h2>
<div class="h2-section repeating-sect attacks wide-readonly">
<span class="nontable-name show-readonly" data-i18n="attacks">Attacks</span>
<input type="checkbox" class="minimize-show cssbutton" data-i18n-title="minimize-all-cmd" data-i18n-aria-label="minimize-all-cmd" title="Minimize all rows." name="attr_weapon-min-show" value="1" /><span></span>
<input type="checkbox" class="lock-show cssbutton" data-i18n-title="expand-cmd" data-i18n-aria-label="expand-cmd" title="Collapse or expand all rows." name="attr_weapon-expand-show" value="1" /><span></span>
<input type="checkbox" class="split-column-show cssbutton" data-i18n-title="column-cmd" data-i18n-aria-label="column-cmd" title="Split into two columns" name="attr_weapon-column-show" value="1" /><span></span>
<input class="deletebutton cssbutton deletesect-show" type="checkbox" name="attr_delete_rep_weapon_btn" value="1" data-i18n-title="delete-attack" data-i18n-aria-label="delete-attack-must-confirm-next-checkbox" /><span></span><label class="deletesect allrows-note"><input type="checkbox" class="selectedlabel-check" name="attr_delete_rep_weapon" data-i18n-aria-label="confirm-delete-attack" data-i18n-title="confirm-delete-attack" value="1" /><b data-i18n="delete-all-rows-are-you-sure">Deletes ALL rows, are you sure?</b></label>
<input type="checkbox" name="attr_adv_macro_show" class="repeating-sect-show" value="1" role="presentation" />
<input name="attr_modify_dmg_by_size" type="checkbox" value="1" class="use-size-show" />
<div class="repeating-fields">
<input type="checkbox" class="use-metrics noshow" name="attr_use_metrics" value="1" />
<fieldset class="repeating_weapon">
<span class="error"><span class="pictos">!</span><span data-i18n="error-msg1">Error! You must delete this row before editing any items in this section.</span></span>
<div class="nontable-repeating">
<input type="checkbox" class="counted sect-show" data-i18n-title="minimize-cmd" data-i18n-aria-label="minimize-cmd" title="Minimize Row" name="attr_row-show" value="1" checked /><span></span>
<span class="repeating-rollbutton"><button type="roll" name="attr_attack-roll" title="%{selected|repeating_weapon_$X_attack-roll}" value="@{PC-whisper} @{macro-text}"></button></span>
<span style="display:none;" class="repeating-rollbutton"><button type="roll" name="attr_attack-npc-roll" title="%{selected|repeating_weapon_$X_attack-npc-roll}" value="@{NPC-whisper} @{macro-text}"></button></span>
<input type="checkbox" value="1" name="attr_dualwield" class="dualwield-hide noshow" role="presentation" />
<label class="small-label2 narrow-numbers sect nondual-sect"><input type="number" name="attr_enhance" title="@{repeating_weapon_$X_enhance}" value="0" /><span data-i18n="enhancement-abbrv">Enh</span></label>
<label class="small-label2 sect nondual-sect" style="width:2.5em;"><input type="checkbox" name="attr_masterwork" title="@{repeating_weapon_$X_masterwork}" value="1" style="margin-bottom:0.55em;" /><span data-i18n="masterwork-abbrv">Mwk</span></label>
<label class="small-label2 entry-20p-shrink"><input type="text" name="attr_name" value="" title="@{repeating_weapon_$X_name}" data-i18n-placeholder="name" /><span data-i18n="name">Name</span></label>
<div class="linked-fields sect nondual-sect">
<input type="checkbox" name="attr_attack-mod_error" class="error-mshow" value="1" />
<label class="small-label2 entry-short highlight"><input type="text" class="macro-text-inline" name="attr_attack" title="@{repeating_weapon_$X_attack}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" class="macro-text-inline" /><span class="super note-a" data-i18n="attack-modifiers-abbrv">Attack Mods</span></label>
<label class="small-label2 narrow-numbers highlight space-right-collapse"><input type="number" name="attr_attack-mod" title="@{repeating_weapon_$X_attack-mod}" value="0" class="calc" readonly /><span data-i18n="value-abbrv">val</span></label>
</div>
<span class="divider-db sect nondual-sect">+</span>
<label class="small-label2 entry-short">
<select class="select-small" title="@{repeating_weapon_$X_attack-type}" name="attr_attack-type">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="attk-melee" data-i18n="melee">Melee</option>
<option value="attk-ranged" data-i18n="ranged">Ranged</option>
<option value="CMB" data-i18n="combat-maneuver-bonus-abbrv">CMB</option>
<option value="attk-melee2" data-i18n="melee2">Alt Melee</option>
<option value="attk-ranged2" data-i18n="ranged2">Alt Ranged</option>
<option value="CMB2" data-i18n="combat-maneuver-bonus-abbrv2">Alt CMB</option>
<option value="dual" data-i18n="dual-wield">Dual Wield</option>
</select>
<span data-i18n="attack-type">Attack Type</span>
</label>
<span class="divider-db sect nondual-sect">=</span>
<label class="small-label2 narrow-numbers space-right-collapse"><input type="number" name="attr_total-attack" title="@{repeating_weapon_$X_total-attack}" value="0" class="calc bigger-total" readonly /><span data-i18n="attack">Attack</span></label>
<label class="small-label2 entry-short sect nondual-sect">
<select class="select-small" name="attr_vs">
<option value="ac" data-i18n="armor-class-abbrv-default" selected>&#8226;AC</option>
<option value="touch" data-i18n="touch">Touch</option>
<option value="ff" data-i18n="flat-footed-armor-class-abbrv">FF</option>
<option value="fft" data-i18n="flat-footed-touch-abbrv">FF Touch</option>
<option value="cmd" data-i18n="combat-maneuver-defense-abbrv">CMD</option>
<option value="cmb" data-i18n="opposed-combat-maneuver-bonus-abbrv">Opposed CMB</option>
<option value="other" data-i18n="other">Other</option>
</select>
<span data-i18n="versus-abbrv">Vs.</span>
</label>
<div class="linked-fields nondual-sect">
<label class="small-label2 narrow-numbers"><input type="number" name="attr_crit-target" title="@{repeating_weapon_$X_crit-target}" value="20" min="0" max="20" /><span data-i18n="critical-abbrv">Crit</span></label>
<span class="divider-db-lg" style="width:1em; padding-bottom:1rem;">/x</span>
<label class="small-label2 narrow-numbers"><input type="number" name="attr_crit-multiplier" title="@{repeating_weapon_$X_crit-multiplier}" value="2" min="0" /><span data-i18n="multiplier-abbrv">Mult</span></label>
</div>
<div class="linked-fields nondual-sect">
<input type="checkbox" name="attr_crit_confirm_temp_error" class="error-mshow" value="1" />
<label class="small-label2 entry-short highlight sect">
<input type="text" class="macro-text-inline" name="attr_crit_confirm" title="@{repeating_weapon_$X_crit_confirm}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" />
<input type="text" name="attr_crit_confirm_temp" value="0" class="hidden" />
<span class="super note-a" data-i18n-title="custom-crit-confirmation-bonus" data-i18n-aria-label="custom-crit-confirmation-bonus" title="Custom critical confirmation bonus for this attack" data-i18n="confirm-critical-bonus-abbrv">+Conf</span>
</label>
<label class="small-label2 narrow-numbers highlight space-right-collapse">
<input type="number" name="attr_crit_conf_mod" title="@{repeating_weapon_$X_crit_conf_mod}" value="0" class="calc" readonly />
<span data-i18n="value-abbrv">val</span>
</label>
</div>
<input name="attr_size_affects" type="checkbox" value="1" class="sect3-show noshow" />
<input name="attr_not_default_size" type="checkbox" value="1" class="sect3-show size-affects-show noshow" />
<div class="linked-fields dont-use-size nondual-sect">
<label class="small-label2 narrow-numbers"><input type="number" name="attr_damage-dice-num" title="@{repeating_weapon_$X_damage-dice-num}" value="0" /></label>
<span class="divider-db-lg">d</span>
<label class="small-label2 narrow-numbers"><input type="number" name="attr_damage-die" title="@{repeating_weapon_$X_damage-die}" value="0" /></label>
<span class="divider-subtext">dmg dice</span>
</div>
<div class="linked-fields sect3 use-size nondual-sect">
<label class="small-label2 narrow-numbers"><input type="number" name="attr_damage-dice-num" title="@{repeating_weapon_$X_damage-dice-num}" value="0" class="calc" readonly /></label>
<span class="divider-db-lg">d</span>
<label class="small-label2 narrow-numbers"><input type="number" name="attr_damage-die" title="@{repeating_weapon_$X_damage-die}" value="0" class="calc" readonly /></label>
<span class="divider-subtext">adj damage dice</span>
</div>
<div class="linked-fields use-size nondual-sect">
<label class="small-label2 narrow-numbers"><input type="number" name="attr_default_damage-dice-num" title="@{repeating_weapon_$X_default_damage-dice-num}" value="0" min="0" /></label>
<span class="divider-db-lg">d</span>
<label class="small-label2 narrow-numbers"><input type="number" name="attr_default_damage-die" title="@{repeating_weapon_$X_default_damage-die}" value="0" min="0" /></label>
<span class="divider-subtext">dmg dice</span>
</div>
<span class="divider-db sect nondual-sect">+</span>
<div class="linked-fields sect nondual-sect">
<input type="checkbox" name="attr_damage-mod_error" class="error-mshow" value="1" />
<label class="small-label2 entry-short highlight"><input type="text" class="macro-text-inline" name="attr_damage" title="@{repeating_weapon_$X_damage}" placeholder="#/Equation" value="" data-i18n-placeholder="equation-macro-place" /><span class="super note-a" data-i18n="damage-modifier-abbrv">Dmg Mods</span></label>
<label class="small-label2 narrow-numbers highlight space-right-collapse"><input type="number" name="attr_damage-mod" title="@{repeating_weapon_$X_damage-mod}" value="0" class="calc" readonly /><span data-i18n="value-abbrv">val</span></label>
</div>
<span class="divider-db nondual-sect">+</span>
<label class="small-label2 narrow-numbers sect nondual-sect"><input type="number" step=".5" name="attr_damage_ability_mult" title="@{repeating_weapon_$X_damage_ability_mult}" value="1"><span data-i18n="multiplier-abbrv" data-i18n-title="damage-multiplier-title" data-i18n-aria-label="damage-multiplier-title" title="Damage ability multiplier: .5, 1.5, 2, etc. Penalties are not multiplied.">Mult</span></label>
<span class="divider-db-lg sect nondual-sect">*</span>
<label class="small-label2 entry-short sect nondual-sect">
<select class="select-small" title="@{repeating_weapon_$X_damage-ability}" name="attr_damage-ability">
<option value="0" data-i18n="none-default" selected>&#8226;None</option>
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
<span style="margin-left:-.75em;" data-i18n="damage-ability">Dmg Ability</span>
</label>
<input type="hidden" name="attr_damage-ability-mod" value="0" />
<input type="checkbox" class="noshow sect2-show sect-show-inverse" name="attr_isranged" value="1" role="presentation" title="@{repeating_weapon_$X_isranged}" />
<span class="divider-db sect sect2 nondual-sect">(</span>
<label class="small-label2 sect sect2 nondual-sect" style="width:1.75em;">
<input style="min-width:0.5em;" type="text" name="attr_damage-ability-max" title="@{repeating_weapon_$X_damage-ability-max}" value="" data-i18n-placeholder="not-applicable" />
<span data-i18n-title="maximum-damage-ability-title" data-i18n-aria-label="maximum-damage-ability-title" title="Maximum damage ability applied (for strength score, etc.)" data-i18n="maximum-abbrv">Max</span>
</label>
<span class="divider-db sect sect2 nondual-sect">)</span>
<span class="divider-db sect nondual-sect">=</span>
<label class="small-label2 narrow-numbers space-right-collapse nondual-sect"><input type="number" name="attr_total-damage" title="@{repeating_weapon_$X_total-damage}" value="0" class="calc bigger-total" readonly /><span data-i18n="damage-abbrv">Dmg</span></label>
<label class="small-label2 entry-8p-shrink sect nondual-sect"><input type="text" name="attr_type" value="p/b/s...?" title="@{repeating_weapon_$X_type} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" /><span data-i18n="type">Type</span></label>
<label class="small-label2 narrow-numbers nondual-sect">
<input class="number" type="text" name="attr_range" title="@{repeating_weapon_$X_range}" value="0" />
<input type="checkbox" class="noshow sect2-show sect-show-inverse" name="attr_isranged" value="1" role="presentation" title="@{repeating_weapon_$X_isranged}" />
<span class="sect2 distance-used" data-i18n="range">Range</span>
<span class="sect-inverse distance-used" data-i18n="reach-small">Reach</span>
</label>
<label class="small-label2 sect2 narrow-numbers ammo nondual-sect">
<input type="number" name="attr_ammo" title="@{repeating_weapon_$X_ammo}" value="0" />
<span data-i18n="ammo">Ammo</span>
</label>
<div class="cheat"></div>
<input type="hidden" name="attr_attack-type_macro_insert" value="@{toggle_global_melee_macro_insert}" />
<input type="hidden" name="attr_damage-type_macro_insert" value="@{toggle_global_melee_damage_macro_insert}" />
<input type="hidden" name="attr_macro_options" value="{{buff_note=@{buff_attack_notes}}} {{condition_note=@{condition_attack_notes}}}" />
<input type="hidden" name="attr_iterative_attacks" value="@{toggle_iterative_attack2} @{toggle_iterative_attack3} @{toggle_iterative_attack4} @{toggle_iterative_attack5} @{toggle_iterative_attack6} @{toggle_iterative_attack7} @{toggle_iterative_attack8} @{toggle_iterative_attack9}" />
<div class="sect expand">
<input type="checkbox" class="showarrow misc-show" name="attr_misc-show" value="1" data-i18n-title="miscellaneous" data-i18n-aria-label="miscellaneous" />
<label class="showsect misc-showlabel" data-i18n="miscellaneous-abbrv">Misc</label>
<input type="checkbox" class="showarrow extra-damage-show" name="attr_add-damage-show" value="1" data-i18n-title="additional-damage-title" aria-label="Show Additional Damage" data-i18n-aria-label="additional-damage" />
<label class="showsect extra-damage-showlabel" data-i18n="precision-abbrv">Extra Dmg</label>
<input type="checkbox" class="showarrow iterations-show" data-i18n-title="iterative-attacks-title" data-i18n-aria-label="iterative-attacks-title" aria-label="Show Iterative Attacks" name="attr_iterative-attacks-show" value="1" />
<label class="showsect iterations-showlabel" data-i18n="iterative-attacks-abbrv">Iterative Atks</label>
<input type="checkbox" class="showarrow advmacro-text-show nondual-sect" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" aria-label="Show Macro Text" name="attr_advmacro-text-show" value="1" />
<label class="showsect advmacro-text-showlabel nondual-sect" data-i18n="macro-text-advanced">Adv Rolltime Macros</label>
<input type="checkbox" class="showarrow macro-text-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" aria-label="Show Macro Text" name="attr_macro-text-show" value="1" />
<label class="showsect macro-text-showlabel" data-i18n="macro-text">Macro Text</label>
<input type="checkbox" class="showarrow id-show" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" aria-label="Show Row ID" name="attr_ids-show" value="1" />
<label class="showsect id-showlabel" data-i18n="identification-abbrv">ID</label>
<hr class="subnav-hr">
<div class="cheat"></div>
<div class="misc">
<label class="small-label2 autoexpand">
<input type="text" name="attr_group" value="" title="@{repeating_weapon_$X_group}" data-i18n-placeholder="group-name" />
<span data-i18n="group">Group name</span><span name="attr_group" class="autoexpand"></span>
</label>
<label class="small-label2 nondual-sect">
<select title="@{repeating_weapon_$X_proficiency}" name="attr_proficiency">
<option value="0" data-i18n="yes-default" selected>&#8226;Yes</option>
<option value="-4" data-i18n="no">No</option>
</select>
<span data-i18n-title="proficiency-title" data-i18n-aria-label="proficiency-title" data-i18n="proficiency">Prof</span>
</label>
<label class="small-label2 use-size-only nondual-sect" style="width:4.5em;"><input type="checkbox" name="attr_size_affects" title="@{repeating_weapon_$X_size_affects}" value="1" checked /><span data-i18n-title="damage-dice-affected-by-size" data-i18n="use-size-abbrv">Use sze</span></label>
<input type="checkbox" name="attr_size_affects" value="1" class="nextitem-show noshow" />
<label class="small-label2 nextitem use-size-only nondual-sect">
<select title="@{repeating_weapon_$X_default_size}" name="attr_default_size">
<option value="-8" data-i18n="size-colossal">Colossal</option>
<option value="-4" data-i18n="size-gargantuan">Gargantuan</option>
<option value="-2" data-i18n="size-huge">Huge</option>
<option value="-1" data-i18n="size-large">Large</option>
<option value="0" data-i18n="medium-abbrv-default" selected>&#8226;Medium</option>
<option value="1" data-i18n="size-small">Small</option>
<option value="2" data-i18n="size-tiny">Tiny</option>
<option value="4" data-i18n="size-diminutive">Diminutive</option>
<option value="8" data-i18n="size-fine">Fine</option>
</select>
<span data-i18n="normal-size">Normal Size</span>
</label>
<label class="small-label" style="width:75%;">
<textarea class="inline-textarea" name="attr_notes" title="@{repeating_weapon_$X_notes}" placeholder="Weapon Notes"></textarea>
<span data-i18n="notes">Notes</span>
</label>
</div>
<div class="extra-damage center">
<label class="small-label2" style="width:23.85%;">
<span class="nondual-sect" data-i18n-title="precision-damage-type" data-i18n-aria-label="precision-damage-type" title="Extra Damage type" data-i18n="type">Type</span>
<span class="dual-sect" data-i18n-title="extra-damage-condition" data-i18n-aria-label="extra-damage-condition" title="Extra Damage type" data-i18n="rake-rend-etc">Condition</span>
<textarea class="macro-text-inline both" name="attr_precision_dmg_type" title="@{repeating_weapon_$X_precision_dmg_type}" data-i18n-placeholder="damage-type-or-description" placeholder="Dmg type / Description"></textarea>
</label>
<label class="small-label2" style="width:23.85%;">
<span class="super note-b" data-i18n-title="precision-damage-title" data-i18n-aria-label="precision-damage-title" title="Extra or Precision Damage (not added to critical damage)" data-i18n="extra-damage">Extra Non-Crit Dmg</span>
<textarea class="macro-text-inline both" type="text" name="attr_precision_dmg_macro" title="@{repeating_weapon_$X_precision_dmg_macro}" data-i18n-placeholder="full-macro-place"></textarea>
</label>
<label class="small-label2 nondual-sect" style="width:23.85%;">
<span data-i18n-title="precision-damage-type" data-i18n-aria-label="precision-damage-type" title="Extra Damage type" data-i18n="type">Type</span>
<textarea class="macro-text-inline both" name="attr_critical_dmg_type" title="@{repeating_weapon_$X_critical_dmg_type}" data-i18n-placeholder="damage-type-or-description" placeholder="Dmg type / Description"></textarea>
</label>
<label class="small-label2 nondual-sect" style="width:23.85%;">
<span class="super note-b" data-i18n-title="extra-critical-damage-title" data-i18n-aria-label="extra-critical-damage-title" title="Extra Critical Damage" data-i18n="extra-critical-damage">Extra Crit Dmg</span>
<textarea class="macro-text-inline both" type="text" name="attr_critical_dmg_macro" title="@{repeating_weapon_$X_critical_dmg_macro}" data-i18n-placeholder="full-macro-place"></textarea>
</label>
</div>
<div class="table iterative_attack_section">
<span class="secondary-table-name" data-i18n="iterative-attacks">Iterative Attacks</span>
<div class="table-row">
<span class="table-header" style="width:14em;" data-i18n="include-attacks-?">Include Attack?</span>
<span class="table-header" style="width:20%;" data-i18n="custom-name">Custom Name</span>
<span class="table-header" style="width:7em;" data-i18n="attack-modifier-abbrv">Attack Mod</span>
<span class="table-header" style="width:7em;" data-i18n="type">Type</span>
<span class="table-header super note-d" data-i18n="macro-text">Macro</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<b data-i18n="primary-attack">Primary attack</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack1_name" title="@{repeating_weapon_$X_iterative_attack1_name}" value="" data-i18n-placeholder="attack-1">
</span>
<span class="table-cell">
<input type="number" name="attr_total-attack" title="@{repeating_weapon_$X_total-attack}" value="0" class="calc" readonly />
</span>
<span class="table-cell">
<input type="text" name="attr_type" value="p/b/s...?" title="@{repeating_weapon_$X_type} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide"> </span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack2" title="@{repeating_weapon_$X_toggle_iterative_attack2}" value="@{var_iterative_attack2_macro}" /><b title="Include a second attack to your weapon?" data-i18n="include-second-attack">Include a 2nd attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack2_name" title="@{repeating_weapon_$X_iterative_attack2_name}" value="" data-i18n-placeholder="attack-2">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack2_value" title="@{repeating_weapon_$X_iterative_attack2_value}" value="-5" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type2" value="" title="@{repeating_weapon_$X_type2} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack2_macro" title="@{repeating_weapon_$X_var_iterative_attack2_macro}">{{attack2=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] ]]}} {{damage2=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type2=@{type2}}} {{crit_confirm2=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack2_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage2=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg21=@{precision_dmg_macro}}} {{precision_dmg22=@{global_precision_dmg_macro}}} {{critical_dmg21=@{critical_dmg_macro}}} {{critical_dmg22=@{global_critical_dmg_macro}}} {{attack2name=@{iterative_attack2_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack3" title="@{repeating_weapon_$X_toggle_iterative_attack3}" value="@{var_iterative_attack3_macro}" /><b title="Include a third attack to your weapon?" data-i18n="include-third-attack">Include a 3rd attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack3_name" title="@{repeating_weapon_$X_iterative_attack3_name}" value="" data-i18n-placeholder="attack-3">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack3_value" title="@{repeating_weapon_$X_iterative_attack3_value}" value="-10" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type3" value="" title="@{repeating_weapon_$X_type3} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack3_macro" title="@{repeating_weapon_$X_var_iterative_attack3_macro}">{{attack3=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack3_value} ]] [iterative] ]]}} {{damage3=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type3=@{type3}}} {{crit_confirm3=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack3_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage3=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1]]) ]]}} {{precision_dmg31=@{precision_dmg_macro}}} {{precision_dmg32=@{global_precision_dmg_macro}}} {{critical_dmg31=@{critical_dmg_macro}}} {{critical_dmg32=@{global_critical_dmg_macro}}} {{attack3name=@{iterative_attack3_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack4" title="@{repeating_weapon_$X_toggle_iterative_attack4}" value="@{var_iterative_attack4_macro}" /><b title="Include a fourth attack to your weapon?" data-i18n="include-fourth-attack">Include a 4th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack4_name" title="@{repeating_weapon_$X_iterative_attack4_name}" value="" data-i18n-placeholder="attack-4">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack4_value" title="@{repeating_weapon_$X_iterative_attack4_value}" value="-15" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type4" value="" title="@{repeating_weapon_$X_type4} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack4_macro" title="@{repeating_weapon_$X_var_iterative_attack4_macro}">{{attack4=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack4_value} ]] [iterative] ]]}} {{damage4=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type4=@{type4}}} {{crit_confirm4=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack4_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage4=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg41=@{precision_dmg_macro}}} {{precision_dmg42=@{global_precision_dmg_macro}}} {{critical_dmg41=@{critical_dmg_macro}}} {{critical_dmg42=@{global_critical_dmg_macro}}} {{attack4name=@{iterative_attack4_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack5" title="@{repeating_weapon_$X_toggle_iterative_attack5}" value="@{var_iterative_attack5_macro}" /><b title="Include a fifth attack to your weapon?" data-i18n="include-fifth-attack">Include a 5th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack5_name" title="@{repeating_weapon_$X_iterative_attack5_name}" value="" data-i18n-placeholder="attack-5">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack5_value" title="@{repeating_weapon_$X_iterative_attack5_value}" value="-20" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type5" value="" title="@{repeating_weapon_$X_type5} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack5_macro" title="@{repeating_weapon_$X_var_iterative_attack5_macro}">{{attack5=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack5_value} ]] [iterative] ]]}} {{damage5=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type5=@{type5}}} {{crit_confirm5=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack5_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage5=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg51=@{precision_dmg_macro}}} {{precision_dmg52=@{global_precision_dmg_macro}}} {{critical_dmg51=@{critical_dmg_macro}}} {{critical_dmg52=@{global_critical_dmg_macro}}} {{attack5name=@{iterative_attack5_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack6" title="@{repeating_weapon_$X_toggle_iterative_attack6}" value="@{var_iterative_attack6_macro}" /><b title="Include a sixth attack to your weapon?" data-i18n="include-sixth-attack">Include a 6th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack6_name" title="@{repeating_weapon_$X_iterative_attack6_name}" value="" data-i18n-placeholder="attack-6">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack6_value" title="@{repeating_weapon_$X_iterative_attack6_value}" value="-25" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type6" value="" title="@{repeating_weapon_$X_type6} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack6_macro" title="@{repeating_weapon_$X_var_iterative_attack6_macro}">{{attack6=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack6_value} ]] [iterative] ]]}} {{damage6=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type6=@{type6}}} {{crit_confirm6=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack6_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage6=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg61=@{precision_dmg_macro}}} {{precision_dmg62=@{global_precision_dmg_macro}}} {{critical_dmg61=@{critical_dmg_macro}}} {{critical_dmg62=@{global_critical_dmg_macro}}} {{attack6name=@{iterative_attack6_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack7" title="@{repeating_weapon_$X_toggle_iterative_attack7}" value="@{var_iterative_attack7_macro}" /><b title="Include a seventh attack to your weapon?" data-i18n="include-seventh-attack">Include a 7th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack7_name" title="@{repeating_weapon_$X_iterative_attack7_name}" value="" data-i18n-placeholder="attack-7">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack7_value" title="@{repeating_weapon_$X_iterative_attack7_value}" value="-30" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type7" value="" title="@{repeating_weapon_$X_type7} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack7_macro" title="@{repeating_weapon_$X_var_iterative_attack7_macro}">{{attack7=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack7_value} ]] [iterative] ]]}} {{damage7=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type7=@{type7}}} {{crit_confirm7=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack7_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage7=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg71=@{precision_dmg_macro}}} {{precision_dmg72=@{global_precision_dmg_macro}}} {{critical_dmg71=@{critical_dmg_macro}}} {{critical_dmg72=@{global_critical_dmg_macro}}} {{attack7name=@{iterative_attack7_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack8" title="@{repeating_weapon_$X_toggle_iterative_attack8}" value="@{var_iterative_attack8_macro}" /><b title="Include an eighth attack to your weapon?" data-i18n="include-eighth-attack">Include an 8th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack8_name" title="@{repeating_weapon_$X_iterative_attack8_name}" value="" data-i18n-placeholder="attack-8">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack8_value" title="@{repeating_weapon_$X_iterative_attack8_value}" value="-35" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type8" value="" title="@{repeating_weapon_$X_type8} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack8_macro" title="@{repeating_weapon_$X_var_iterative_attack8_macro}">{{attack8=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] ]]}} {{damage8=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type8=@{type8}}} {{crit_confirm8=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack8_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage8=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg81=@{precision_dmg_macro}}} {{precision_dmg82=@{global_precision_dmg_macro}}} {{critical_dmg81=@{critical_dmg_macro}}} {{critical_dmg82=@{global_critical_dmg_macro}}} {{attack8name=@{iterative_attack8_name}}}</textarea>
</span>
</div>
<div class="table-row">
<span class="table-cell">
<label>
<input type="checkbox" class="boldlabel-check" name="attr_toggle_iterative_attack9" title="@{repeating_weapon_$X_toggle_iterative_attack9}" value="@{var_iterative_attack9_macro}" /><b title="Include a ninth attack to your weapon?" data-i18n="include-ninth-attack">Include a 9th attack?</b>
</label>
</span>
<span class="table-cell">
<input type="text" name="attr_iterative_attack9_name" title="@{repeating_weapon_$X_iterative_attack9_name}" value="" data-i18n-placeholder="attack-9">
</span>
<span class="table-cell">
<input type="number" name="attr_iterative_attack9_value" title="@{repeating_weapon_$X_iterative_attack9_value}" value="-40" max="0" />
</span>
<span class="table-cell">
<input type="text" name="attr_type9" value="" title="@{repeating_weapon_$X_type9} Damage Type" data-i18n-placeholder="pierce-blunt-slash-abbrv" />
</span>
<span class="table-cell macro-text-tohide">
<textarea class="macro-text-inline" data-i18n-placeholder="full-macro-place" name="attr_var_iterative_attack9_macro" title="@{repeating_weapon_$X_var_iterative_attack9_macro}">{{attack9=[[ 1d20cs>[[ @{crit-target} ]] + [[ @{attack_macro} + @{iterative_attack9_value} ]] [iterative] ]]}} {{damage9=[[ @{damage-dice-num}d@{damage-die} + @{damage_macro} ]]}} {{type9=@{type9}}} {{crit_confirm9=[[ 1d20 + [[ @{attack_macro} + @{iterative_attack9_value} ]] [iterative] + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage9=[[ [[ @{damage-dice-num} * [[ @{crit-multiplier} - 1 ]] ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{precision_dmg91=@{precision_dmg_macro}}} {{precision_dmg92=@{global_precision_dmg_macro}}} {{critical_dmg91=@{critical_dmg_macro}}} {{critical_dmg92=@{global_critical_dmg_macro}}} {{attack9name=@{iterative_attack9_name}}}</textarea>
</span>
</div>
</div>
<div class="advanced-macros nondual-sect">
<div class="center repeating-hidesect">
<div class="insertmacrocell" style="width:48.5%">
<input class="textarea-gray" type="checkbox" name="attr_toggle_attack_macro_insert" value="@{var_attack_macro_insert}" title="@{toggle_attack_macro_insert}" checked />
<label class="small-label2">
<span class="super note-c" data-i18n="insert-macro-attack" data-i18n-title="additional-attack-macro-query-included-with-crits" data-i18n-aria-label="additional-attack-macro-query-included-with-crits" title="Additional Attack Macro/Query(included with crits)">'Add to Attack' Macro:</span>
<input type="hidden" name="attr_var_attack_macro_insert" value="[[ @{attack_macro_insert} ]] [Macro]" />
<textarea class="macro-text-inline both" name="attr_attack_macro_insert" data-i18n-placeholder="full-macro-place" title="@{repeating_weapon_$X_attack_macro_insert}">0</textarea>
</label>
</div>
<div class="insertmacrocell" style="width:48.5%">
<input class="textarea-gray" type="checkbox" name="attr_toggle_damage_macro_insert" value="@{var_damage_macro_insert}" title="@{toggle_damage_macro_insert}" checked />
<label class="small-label2">
<span class="super note-c" data-i18n="insert-macro-damage" data-i18n-title="additional-damage-macro-query-included-with-crits" data-i18n-aria-label="additional-damage-macro-query-included-with-crits" title="Additional Damage Macro/Query(included with crits)">'Add to Damage' Macro:</span>
<input type="hidden" name="attr_var_damage_macro_insert" value="[[ @{damage_macro_insert} ]] [Macro]" />
<textarea class="macro-text-inline both" name="attr_damage_macro_insert" data-i18n-placeholder="full-macro-place" title="@{repeating_weapon_$X_damage_macro_insert}">0</textarea>
</label>
</div>
</div>
</div>
<div class="macro-text">
<label class="small-label2" style="width:100%;">
<h3 class="super note-d" data-i18n="full-macro">Full Macro:</h3>
<div class="cheat"></div>
<textarea class="macro-text" title="@{repeating_weapon_$X_macro-text}" name="attr_macro-text">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{name}}} {{attack=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} ]]}} {{damage=[[@{damage-dice-num}d@{damage-die} + @{damage_macro}]]}} {{crit_confirm=[[ 1d20 + @{attack_macro} + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage=[[ [[ @{damage-dice-num} * (@{crit-multiplier} - 1) ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{type=@{type}}} {{weapon_notes=@{notes}}} @{iterative_attacks} @{macro_options} {{vs=@{vs}}} {{vs@{vs}=@{vs}}} {{precision_dmg1=@{precision_dmg_macro}}} {{precision_dmg1_type=@{precision_dmg_type}}} {{precision_dmg2=@{global_precision_dmg_macro}}} {{precision_dmg2_type=@{global_precision_dmg_type}}} {{critical_dmg1=@{critical_dmg_macro}}} {{critical_dmg1_type=@{critical_dmg_type}}} {{critical_dmg2=@{global_critical_dmg_macro}}} {{critical_dmg2_type=@{global_critical_dmg_type}}} {{attack1name=@{iterative_attack1_name}}}</textarea>
<textarea style="display:none;" class="macro-text" title="@{repeating_weapon_$X_NPC-macro-text}" name="attr_NPC-macro-text">&{template:pf_attack} @{toggle_attack_accessible} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=@{name}}} {{attack=[[ 1d20cs>[[ @{crit-target} ]] + @{attack_macro} ]]}} {{damage=[[@{damage-dice-num}d@{damage-die} + @{damage_macro}]]}} {{crit_confirm=[[ 1d20 + @{attack_macro} + [[ @{crit_conf_mod} ]] ]]}} {{crit_damage=[[ [[ @{damage-dice-num} * (@{crit-multiplier} - 1) ]]d@{damage-die} + ((@{damage_macro}) * [[ @{crit-multiplier} - 1 ]]) ]]}} {{type=@{type}}} {{weapon_notes=@{notes}}} @{iterative_attacks} @{macro_options} {{vs=@{vs}}} {{vs@{vs}=@{vs}}} {{precision_dmg1=@{precision_dmg_macro}}} {{precision_dmg1_type=@{precision_dmg_type}}} {{precision_dmg2=@{global_precision_dmg_macro}}} {{precision_dmg2_type=@{global_precision_dmg_type}}} {{critical_dmg1=@{critical_dmg_macro}}} {{critical_dmg1_type=@{critical_dmg_type}}} {{critical_dmg2=@{global_critical_dmg_macro}}} {{critical_dmg2_type=@{global_critical_dmg_type}}} {{attack1name=@{iterative_attack1_name}}}</textarea>
<div class="cheat"></div>
<span style="line-height: 2em;float: left;width: 15%;"><span data-i18n="attack-macro">Attack Macro</span>:</span>
<input class="skill-macro-text calc" style="width:85%;" type="text" name="attr_attack_macro" title="@{repeating_weapon_$X_attack_macro}" value="[[ @{total-attack} ]] [Total] + @{toggle_attack_macro_insert} + @{attack-type_macro_insert} + @{toggle_global_attack_macro_insert}" readonly />
<div class="cheat"></div>
<span style="line-height: 2em;float: left;width: 15%;"><span data-i18n="damage-macro">Damage Macro</span>:</span>
<input class="skill-macro-text calc" style="width:85%;" type="text" name="attr_damage_macro" title="@{repeating_weapon_$X_damage_macro}" value="[[ @{total-damage} ]] [Total] + @{toggle_damage_macro_insert} + @{damage-type_macro_insert} + @{toggle_global_damage_macro_insert}" readonly />
</label>
</div>
<div class="repeating-id">
<label class="small-label2 nextitem">
<input class="selectable calc" name="attr_row_id" readonly />
<span class="not-selectable" data-i18n="row-identification-for-macros">Row ID for macros</span>
</label>
<input type="checkbox" name="attr_link_type" class="noshow" value="0" role="presentation" checked />
<input type="checkbox" name="attr_link_type" class="nextitem-show noshow" value="1" role="presentation" />
<label class="small-label2 nextitem" data-i18n-title="source-item-title" data-i18n-aria-label="source-item-title"><input type="text" name="attr_source-item" title="@{repeating_weapon_$X_source-item}" value="" data-i18n-placeholder="source-item-placeholder" readonly /><span data-i18n="source-item">Linked Item ID</span> <span name="attr_source-item-name"></span></label>
<input type="checkbox" name="attr_link_type" class="nextitem-show noshow" value="2" role="presentation" />
<label class="small-label2 nextitem" data-i18n-title="source-spell-title" data-i18n-aria-label="source-spell-title"><input type="text" name="attr_source-spell" title="@{repeating_weapon_$X_source-spell}" value="" data-i18n-placeholder="source-spell-placeholder" readonly /><span data-i18n="source-spell">Linked Spell ID</span> <span name="attr_source-spell-name"></span></label>
<input type="checkbox" name="attr_link_type" class="nextitem-show noshow" value="3" role="presentation" />
<label class="small-label2 nextitem" data-i18n-title="source-ability-title" data-i18n-aria-label="source-ability-title"><input type="text" name="attr_source-ability" title="@{repeating_weapon_$X_source-ability}" value="" data-i18n-placeholder="source-ability-placeholder" readonly /><span data-i18n="source-ability">Linked ability ID</span> <span name="attr_source-ability-name"></span></label>
<input type="checkbox" name="attr_link_type" class="sect3-show noshow" value="4" role="presentation" />
<label class="small-label2 sect3" data-i18n-title="source-attack-title" data-i18n-aria-label="source-attack-title"><input type="text" name="attr_source-main" title="@{repeating_weapon_$X_source-main}" value="" data-i18n-placeholder="source-attack-placeholder" readonly /><span data-i18n="source-mainhand">Mainhand ID</span></label>
<label class="small-label2 sect3" data-i18n-title="source-attack-title" data-i18n-aria-label="source-attack-title"><input type="text" name="attr_source-off" title="@{repeating_weapon_$X_source-off}" value="" data-i18n-placeholder="source-attack-placeholder" readonly /><span data-i18n="source-offhand">Offhand ID</span></label>
<input type="hidden" name="attr_source-main-name" />
<input type="hidden" name="attr_source-off-name" />
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<div class="section5 section section-skills" role="region" aria-label="Skills" data-i18n-aria-label="skills">
<h1 class="selected-tabtitle" data-i18n="skills">Skills</h1>
<div class="hide-readonly" style="display:none;">
<input type="hidden" name="attr_adventure_skills-macro" value="" />
<input type="hidden" name="attr_background_skills-macro" value="" />
<input type="hidden" name="attr_consolidated_skills-macro" value="" />
<input type="hidden" name="attr_NPC-adventure_skills-macro" value="" />
<input type="hidden" name="attr_NPC-background_skills-macro" value="" />
<input type="hidden" name="attr_NPC-consolidated_skills-macro" value="" />
<button type="roll" class="command-button" name="attr_craft_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{craft_skills-macro}" title="%{selected|craft_skills_buttons_macro}">craft</button>
<button type="roll" class="command-button" name="attr_artistry_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{artistry_skills-macro}" title="%{selected|artistry_skills_buttons_macro}">artistry</button>
<button type="roll" class="command-button" name="attr_lore_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{lore_skills-macro}" title="%{selected|lore_skills_buttons_macro}">lore</button>
<button type="roll" class="command-button" name="attr_knowledge_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{knowledge_skills-macro}" title="%{selected|knowledge_skills_buttons_macro}">knowledge</button>
<button type="roll" class="command-button" name="attr_perform_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{perform_skills-macro}" title="%{selected|perform_skills_buttons_macro}">perform</button>
<button type="roll" class="command-button" name="attr_profession_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{profession_skills-macro}" title="%{selected|profession_skills_buttons_macro}">profession</button>
<button type="roll" class="command-button" name="attr_misc-skill_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{misc-skill_skills-macro}" title="%{selected|misc-skill_skills_buttons_macro}">misc-skill</button>
<button type="roll" class="command-button" name="attr_CS-misc-skill_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{CS-misc-skill_skills-macro}" title="%{selected|CS-misc-skill_skills_buttons_macro}">misc-skill</button>
<button type="roll" class="command-button" name="attr_NPC-craft_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-craft_skills-macro}" title="%{selected|NPC-craft_skills_buttons_macro}">craft</button>
<button type="roll" class="command-button" name="attr_NPC-artistry_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-artistry_skills-macro}" title="%{selected|NPC-artistry_skills_buttons_macro}">artistry</button>
<button type="roll" class="command-button" name="attr_NPC-lore_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-lore_skills-macro}" title="%{selected|NPC-lore_skills_buttons_macro}">lore</button>
<button type="roll" class="command-button" name="attr_NPC-knowledge_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-knowledge_skills-macro}" title="%{selected|NPC-knowledge_skills_buttons_macro}">knowledge</button>
<button type="roll" class="command-button" name="attr_NPC-perform_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-perform_skills-macro}" title="%{selected|NPC-perform_skills_buttons_macro}">perform</button>
<button type="roll" class="command-button" name="attr_NPC-profession_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-profession_skills-macro}" title="%{selected|NPC-profession_skills_buttons_macro}">profession</button>
<button type="roll" class="command-button" name="attr_NPC-misc-skill_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-misc-skill_skills-macro}" title="%{selected|NPC-misc-skill_skills_buttons_macro}">misc-skill</button>
<button type="roll" class="command-button" name="attr_NPC-CS-misc-skill_skills_buttons_macro" value="/w &quot;@{character_name}&quot; @{NPC-CS-misc-skill_skills-macro}" title="%{selected|CS-NPC-misc-skill_skills_buttons_macro}">misc-skill</button>
<input type="hidden" name="attr_craft_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_artistry_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_lore_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_knowledge_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge} ^{skills} }} {{ [^{arcana}](~@{character_id}|Knowledge-Arcana-check) [^{dungeoneering}](~@{character_id}|Knowledge-Dungeoneering-check) [^{engineering}](~@{character_id}|Knowledge-Engineering-check) [^{geography}](~@{character_id}|Knowledge-Geography-check) [^{history}](~@{character_id}|Knowledge-History-check) [^{local}](~@{character_id}|Knowledge-Local-check) [^{nature}](~@{character_id}|Knowledge-Nature-check) [^{nobility}](~@{character_id}|Knowledge-Nobility-check) [^{planes}](~@{character_id}|Knowledge-Planes-check) [^{religion}](~@{character_id}|Knowledge-Religion-check) }}" />
<input type="hidden" name="attr_perform_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_profession_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{profession} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_misc-skill_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{misc-skill} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-craft_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{craft} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-artistry_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{artistry} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-lore_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{lore} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-knowledge_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{knowledge} ^{skills} }} {{ [^{arcana}](~@{character_id}|NPC-Knowledge-Arcana-check) [^{dungeoneering}](~@{character_id}|NPC-Knowledge-Dungeoneering-check) [^{engineering}](~@{character_id}|NPC-Knowledge-Engineering-check) [^{geography}](~@{character_id}|NPC-Knowledge-Geography-check) [^{history}](~@{character_id}|NPC-Knowledge-History-check) [^{local}](~@{character_id}|NPC-Knowledge-Local-check) [^{nature}](~@{character_id}|NPC-Knowledge-Nature-check) [^{nobility}](~@{character_id}|NPC-Knowledge-Nobility-check) [^{planes}](~@{character_id}|NPC-Knowledge-Planes-check) [^{religion}](~@{character_id}|NPC-Knowledge-Religion-check) }}" />
<input type="hidden" name="attr_NPC-perform_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{perform} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-profession_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{profession} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-misc-skill_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{misc-skill} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_CS-misc-skill_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{misc-skill} ^{skills} }} {{ ^{no-skills-available} }}" />
<input type="hidden" name="attr_NPC-CS-misc-skill_skills-macro" value="&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{npc} ^{misc-skill} ^{skills} }} {{ ^{no-skills-available} }}" />
</div>
<div class="col">
<input class="showarrow h2arrow" type="checkbox" name="attr_skill-ranks-show" data-i18n-aria-label="skill-rank-totals" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="skill-rank-totals">Skill Rank Totals</label></h2>
<div class="h2-section table skill-totals">
<input type="text" style="display:none;" name="attr_Core-Skill-Ranks" value="(abs(@{unchained_skills-show}-1) * (@{Acrobatics-ranks} + @{Bluff-ranks} + @{Climb-ranks} + @{Diplomacy-ranks} + @{Disable-Device-ranks} + @{Disguise-ranks} + @{Escape-Artist-ranks} + @{Fly-ranks} + @{Heal-ranks} + @{Intimidate-ranks} + @{Knowledge-Arcana-ranks} + @{Knowledge-Dungeoneering-ranks} + @{Knowledge-Local-ranks} + @{Knowledge-Nature-ranks} + @{Knowledge-Planes-ranks} + @{Knowledge-Religion-ranks} + @{Perception-ranks} + @{Ride-ranks} + @{Sense-Motive-ranks} + @{Spellcraft-ranks} + @{Stealth-ranks} + @{Survival-ranks} + @{Swim-ranks} + @{Use-Magic-Device-ranks} + @{Appraise-ranks} + @{Handle-Animal-ranks} + @{Knowledge-Engineering-ranks} + @{Knowledge-Geography-ranks} + @{Knowledge-History-ranks} + @{Knowledge-Nobility-ranks} + @{Linguistics-ranks} + @{Sleight-of-Hand-ranks} + @{Misc-Adventure-Ranks} + @{Misc-BG-Ranks} + @{Craft-BG-Ranks} + @{Perform-BG-Ranks} + @{Profession-BG-Ranks} ))" disabled />
<input type="text" style="display:none;" name="attr_Adventure-Skill-Ranks" value="(@{unchained_skills-show} * @{BG-Skill-Use}*(@{Acrobatics-ranks} + @{Bluff-ranks} + @{Climb-ranks} + @{Diplomacy-ranks} + @{Disable-Device-ranks} + @{Disguise-ranks} + @{Escape-Artist-ranks} + @{Fly-ranks} + @{Heal-ranks} + @{Intimidate-ranks} + @{Knowledge-Arcana-ranks} + @{Knowledge-Dungeoneering-ranks} + @{Knowledge-Local-ranks} + @{Knowledge-Nature-ranks} + @{Knowledge-Planes-ranks} + @{Knowledge-Religion-ranks} + @{Perception-ranks} + @{Ride-ranks} + @{Sense-Motive-ranks} + @{Spellcraft-ranks} + @{Stealth-ranks} + @{Survival-ranks} + @{Swim-ranks} + @{Use-Magic-Device-ranks} + @{Misc-Adventure-Ranks} ))" disabled />
<input type="text" style="display:none;" name="attr_Consolidated-Skill-Ranks" value="(@{unchained_skills-show} * abs(@{BG-Skill-Use}-1) * ( @{CS-Acrobatics-ranks} + @{CS-Athletics-ranks} + @{CS-Finesse-ranks} + @{CS-Influence-ranks} + @{CS-Nature-ranks} + @{CS-Perception-ranks} + @{CS-Performance-ranks} + @{CS-Religion-ranks} + @{CS-Society-ranks} + @{CS-Spellcraft-ranks} + @{CS-Stealth-ranks} + @{CS-Survival-ranks} + @{CS-Misc-Skill-0-ranks} + @{CS-Misc-Skill-1-ranks} + @{CS-Misc-Skill-2-ranks} + @{CS-Misc-Skill-3-ranks} + @{CS-Misc-Skill-4-ranks} + @{CS-Misc-Skill-5-ranks} + @{CS-Misc-Skill-6-ranks} + @{CS-Misc-Skill-7-ranks} + @{CS-Misc-Skill-8-ranks} + @{CS-Misc-Skill-9-ranks} ))" disabled />
<input type="text" style="display:none;" name="attr_Misc-Adventure-Ranks" value="(@{Misc-Skill-0-ranks} + @{Misc-Skill-1-ranks} + @{Misc-Skill-2-ranks} + @{Misc-Skill-3-ranks} + @{Misc-Skill-4-ranks} )" disabled />
<input type="text" style="display:none;" name="attr_Misc-BG-Ranks" value="(@{Misc-Skill-5-ranks} + @{Misc-Skill-6-ranks} + @{Misc-Skill-7-ranks} + @{Misc-Skill-8-ranks} + @{Misc-Skill-9-ranks})" disabled />
<input type="text" style="display:none;" name="attr_Profession-BG-Ranks" value="(@{Profession-ranks} + @{Profession2-ranks} + @{Profession3-ranks} + @{Profession4-ranks} + @{Profession5-ranks} + @{Profession6-ranks} + @{Profession7-ranks} + @{Profession8-ranks} + @{Profession9-ranks} + @{Profession10-ranks})" disabled />
<input type="text" style="display:none;" name="attr_Perform-BG-Ranks" value="(@{Perform-ranks} + @{Perform2-ranks} + @{Perform3-ranks} + @{Perform4-ranks} + @{Perform5-ranks} + @{Perform6-ranks} + @{Perform7-ranks} + @{Perform8-ranks} + @{Perform9-ranks} + @{Perform10-ranks})" disabled />
<input type="text" style="display:none;" name="attr_Craft-BG-Ranks" value="(@{Craft-ranks} + @{Craft2-ranks} + @{Craft3-ranks} + @{Craft4-ranks} + @{Craft5-ranks} + @{Craft6-ranks} + @{Craft7-ranks} + @{Craft8-ranks} + @{Craft9-ranks} + @{Craft10-ranks})" disabled />
<input type="text" style="display:none;" name="attr_Artistry-BG-Ranks" value="(@{Artistry-ranks} + @{Artistry2-ranks} + @{Artistry3-ranks} + @{Artistry4-ranks} + @{Artistry5-ranks} + @{Artistry6-ranks} + @{Artistry7-ranks} + @{Artistry8-ranks} + @{Artistry9-ranks} + @{Artistry10-ranks})" disabled />
<input type="text" style="display:none;" name="attr_Lore-BG-Ranks" value="(@{Lore-ranks} + @{Lore2-ranks} + @{Lore3-ranks} + @{Lore4-ranks} + @{Lore5-ranks} + @{Lore6-ranks} + @{Lore7-ranks} + @{Lore8-ranks} + @{Lore9-ranks} + @{Lore10-ranks})" disabled />
<input type="checkbox" name="attr_unchained_skills-show" class="unchained-show" value="1" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="consolidated-show" value="0" role="presentation" />
<input type="checkbox" name="attr_BG-Skill-Use" class="bg-show" value="1" role="presentation" checked />
<span class="table-name" data-i18n="skill-ranks">Skill Ranks</span>
<div class="table">
<div class="table-row">
<span class="table-header">
<span data-i18n="extra-ranks">Extra ranks:</span>
<span class="super note-a" data-i18n="skill-miscellaneous">Skill Misc</span>
</span>
<span class="table-header right-border" data-i18n="modifier-abbrv">Mod</span>
<span class="table-header divider"></span>
<span class="table-header show-readonly">
<span data-i18n="maximum-abbrv">Max</span>
<span class="bg" data-i18n="adventure">Adventure </span><span data-i18n="skill-ranks">Skill Ranks</span>
</span>
<span class="table-header"></span>
<span class="table-header show-readonly">
<span data-i18n="total">Total</span>
<span class="bg" data-i18n="adventure">Adventure </span><span data-i18n="skill-ranks">Skill Ranks</span>
</span>
<span class="table-header"></span>
<span class="table-header show-readonly">
<span class="bg" data-i18n="adventure">Adventure </span><span data-i18n="ranks-remaining">Ranks Remaining</span>
</span>
<span class="table-header bg"></span>
<span class="table-header bg" title="Any number of adventure skill ranks can be traded for an equal number of background skill ranks, but not vice versa." data-i18n="move-adventure-to-background">Move Adventure to Background</span>
<span class="table-header bg"></span>
<span class="table-header bg show-readonly" title="Optional: used for PF Unchained." data-i18n="background-ranks-remaining">Background Ranks Remaining</span>
<span class="table-header bg" data-i18n="total-background-skill-ranks">Total Background Skill Ranks</span>
</div>
<div class="table-row">
<input type="checkbox" name="attr_Max-Skill-Ranks-mod_error" class="error-mshow" value="1" />
<span class="table-cell highlight"><input type="text" title="@{Max-Skill-Ranks-Misc}" name="attr_Max-Skill-Ranks-Misc" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight right-border"><input type="number" title="@{Max-Skill-Ranks-mod}" name="attr_Max-Skill-Ranks-mod" value="0" class="calc" readonly style="width:4em;" /></span>
<span class="divider"></span>
<span class="table-cell show-readonly"><input type="number" title="@{Max-Skill-Ranks}" name="attr_Max-Skill-Ranks" value="0" class="calc" readonly /></span>
<span class="divider">-</span>
<span class="table-cell show-readonly">
<input type="text" title="@{Total-Skill-Ranks}" name="attr_Total-Skill-Ranks" value="(@{Core-Skill-Ranks}+@{Adventure-Skill-Ranks}+@{Consolidated-Skill-Ranks})" class="number" disabled />
</span>
<span class="divider">=</span>
<span class="table-cell show-readonly">
<input type="text" title="@{Skill-Ranks-Remaining}" name="attr_Skill-Ranks-Remaining" value="(@{Max-Skill-Ranks} - @{Total-Skill-Ranks} - @{adventure-skills-traded} )" class="number" disabled />
</span>
<span class="divider bg">&rarr;</span>
<span class="table-cell bg"><input type="text" class="number calc" title="@{adventure-skills-traded}" name="attr_adventure-skills-traded" value="(@{unchained_skills-show} * @{BG-Skill-Use}* -1*floor(((@{level} * 2)-@{Total-BG-Skill-Ranks}+0.1)/(abs((@{level} * 2)-@{Total-BG-Skill-Ranks}+0.1)+0.001))*(( @{Total-BG-Skill-Ranks} - (@{level} * 2)) ) )" style="width:2.85em" disabled /></span>
<span class="divider bg" title="Use up to Adventure Ranks Remaining as ranks in Background Skills">&rarr;</span>
<span class="table-cell bg show-readonly"><input type="text" title="@{BG-Skill-Ranks-Remaining}" name="attr_BG-Skill-Ranks-Remaining" value="( ((@{level} * 2) - @{Total-BG-Skill-Ranks} + @{adventure-skills-traded}))" class="number calc" disabled /></span>
<span class="table-cell bg">( <input type="text" class="number calc" title="@{Total-BG-Skill-Ranks}" name="attr_Total-BG-Skill-Ranks" value="(@{unchained_skills-show} * @{BG-Skill-Use}*(@{Appraise-ranks} + @{Handle-Animal-ranks} + @{Knowledge-Engineering-ranks} + @{Knowledge-Geography-ranks} + @{Knowledge-History-ranks} + @{Knowledge-Nobility-ranks} + @{Linguistics-ranks} + @{Sleight-of-Hand-ranks} + @{Misc-BG-Ranks} + @{Craft-BG-Ranks} + @{Perform-BG-Ranks} + @{Profession-BG-Ranks} + @{Artistry-BG-Ranks} + @{Lore-BG-Ranks} ))" disabled /> )</span>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_skill_options-show" data-i18n-aria-label="skill-options" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="skill-options">Skill Options</label></h2>
<div class="h2-section skill-options">
<div class="table config-table options named">
<div class="table-name" data-i18n="skill-options">Skill Options</div>
<div class="cheat"></div>
<div class="table">
<div class="table-row">
<span class="table-cell left small-label" style="padding-left:0.25em;">
<label class="nowrap">
<input type="checkbox" class="boldlabel-check" name="attr_enforce_requires_training" value="1" /><b title="Only affects skillbook buttons" data-i18n="enforce-requires-training">Enforce Requires Training?</b>
</label>
<br>
<label>
<input type="hidden" name="attr_var_skill-notes" value="{{description=@{Skill-notes}}}" disabled />
<input type="hidden" name="attr_skill_options" value="@{buff_skill_notes} @{toggle_skill-notes}" disabled />
<input type="checkbox" class="boldlabel-check" name="attr_toggle_skill-notes" value="@{var_skill-notes}" title="@{toggle_skill-notes}" checked><b data-i18n-title="include-skill-notes" data-i18n-aria-label="include-skill-notes" data-i18n="skill-notes">Skill notes?</b>
</label>
<br>
<label>
<input type="checkbox" class="boldlabel-check" name="attr_include_skill_totals" value="1" checked><b title="Only affects skillbook buttons" data-i18n="include-skill-totals">Include Skill Totals?</b>
</label>
</span>
<span class="table-cell left small-label" style="vertical-align:middle;">
<span data-i18n="number-fill-in-skills-show">Number of craft, perform, profession to show:</span>
<br>
<select name="attr_custom_skill_num_show" title="@{custom_skill_num_show}">
<option value="1" selected>•1</option>
<option value="2"> 2</option>
<option value="3"> 3</option>
<option value="6"> 6</option>
<option value="10">10</option>
</select>
</span>
<span class="table-cell left small-label" style="vertical-align:middle;">
<span data-i18n="number-misc-skills-show">Number of Misc skills to show:</span>
<br>
<select name="attr_misc_skill_num_show" title="@{misc_skill_num_show}">
<option value="1" selected> 1</option>
<option value="2"> 2</option>
<option value="3"> 3</option>
<option value="6"> 6</option>
<option value="10">10</option>
</select>
</span>
</div>
</div>
<div class="table">
<div class="table-row">
<span class="table-cell left small-label" style="padding-left:0.25em; width:30%;">
<span data-i18n="enable-take-10-or-20-options" data-i18n-title="enable-skill-check-query-title" data-i18n-aria-label="enable-skill-check-query-title" title="Skill Checks will include an option to Roll, Take 10, or Take 20.">Enable Take 10 or 20 options?</span>
<br>
<select name="attr_skill-query" title="@{skill-query}" style="width:7.25em;margin-top:0.1rem;height:2.125em;">
<option value="1d20+@{skill-invest-query}" data-i18n="no" selected>No</option>
<option value="?{Roll or Take 10/20?|1d20,1d20|10,10|20,20}+@{skill-invest-query}" data-i18n="yes">Yes</option>
<option value="@{skill-invest-query}+@{custom_dice}" data-i18n="custom-roll">Custom Roll</option>
</select>
</span>
<input type="checkbox" class="nextitem-show" name="attr_skill-query" value="@{skill-invest-query}+@{custom_dice}" role="presentation" />
<span class="table-cell left nextitem small-label" style="width:20%;">
<span class="super note-c" data-i18n="custom-roll">Custom Roll</span>
<br>
<textarea title="@{custom_dice}" class="macro-text-inline both" type="text" name="attr_custom_dice" data-i18n-placeholder="full-macro-place">[[ 1d20 ]]</textarea>
</span>
<input type="checkbox" class="nextitem-show" name="attr_adv_macro_show" value="1" role="presentation" />
<span class="table-cell left nextitem small-label extra-sect" style="width:20%;">
<span data-i18n="add-skill-bonus-macro">Add Skill Bonus Macro?</span>
<br>
<select name="attr_skill-invest-query" title="@{skill-invest-query}" style="width:4.5em; margin-top:0.1rem;height:2.125em;">
<option value="0" data-i18n="no-default" selected>No</option>
<option value="@{investigator_dice}" data-i18n="yes">Yes</option>
</select>
</span>
<input type="checkbox" name="attr_skill-invest-query" class="nextitem-show noshow" value="@{investigator_dice}" />
<span class="table-cell left nextitem small-label extra-sect" style="width:20%;">
<span class="super note-c" data-i18n="skill-bonus-macro" data-i18n-title="additional-modifier-or-macro" data-i18n-aria-label="additional-modifier-or-macro" title="Additional modifier or macro with brackets, e.g. [[ 1d6 ]], [[ 2d20k1 ]] etc">Skill Bonus Macro</span>
<br>
<textarea title="@{investigator_dice}" style="width:16em;" class="macro-text-inline both" type="text" name="attr_investigator_dice" data-i18n-placeholder="full-macro-place">1d6 [custom bonus]</textarea>
</span>
<span class="table-rightcell"></span>
</div>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_skill-notes-show" data-i18n-aria-label="skill-notes" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="skill-notes">Skill Notes</label></h2>
<div class="h2-section skill-notes">
<div class="table center notes-cell">
<span class="table-name show-readonly secondary-table-name" data-i18n="skill-notes">Skill Notes</span>
<div class="table-row">
<span class="table-cell left"><textarea class="notes" title="@{Skill-notes}" name="attr_Skill-notes" data-i18n-placeholder="skill-notes-place"></textarea></span>
</div>
</div>
</div>
</div>
<div class="cheat"></div>
<input class="showarrow h2arrow" type="checkbox" name="attr_skills-show" data-i18n-aria-label="skills" data-i18n-title="showsect-cmd" value="1" checked />
<h2 class="clickheader showsect"><label data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="skills">Skills</label></h2>
<div class="h2-section skilllist wide-readonly">
<input type="checkbox" name="attr_adv_macro_show" class="advanced-macro-show" value="1" role="presentation" />
<input type="checkbox" class="selectedlabel-check" name="attr_skill_onetimecolumns_show" title="@{skill_onetimecolumns_show}" value="1" role="presentation" checked /><b data-i18n-title="show-onetime-columns-title" data-i18n-aria-label="show-onetime-columns-title" title="show feat and race and onetime columns" data-i18n="show-more-fields">Show more fields</b>
<input type="checkbox" class="skill-onetime-show noshow" name="attr_skill_onetimecolumns_show" title="@{skill_onetimecolumns_show}" value="1" role="presentation" checked />
<input type="checkbox" class="unchained-show" name="attr_unchained_skills-show" value="1" role="presentation" />
<input type="checkbox" class="consolidated-show" name="attr_BG-Skill-Use" value="0" role="presentation" />
<input type="checkbox" class="bg-show" name="attr_BG-Skill-Use" value="1" checked role="presentation" checked />
<div role="menubar" class="skillsnav tabs" aria-label="Skills" data-i18n-aria-label="skills"></div>
<input type="radio" class="bg-only tabinput tab1" name="attr_skills_tab" value="1" data-i18n-title="adventure-skills" aria-label="adventure" data-i18n-aria-label="adventure" />
<label role="menuitem" class="bg-only tab tab1" data-i18n-title="adventure-skills" data-i18n-aria-label="adventure" title="Adventure Skills" data-i18n="adventure">Adventure</label>
<input type="radio" class="bg-only tabinput tab2" name="attr_skills_tab" value="2" data-i18n-title="background-skills" aria-label="background" data-i18n-aria-label="background" />
<label role="menuitem" class="bg-only tab tab2" data-i18n-title="background-skills" data-i18n-aria-label="background" title="Background Skills" data-i18n="background">Background</label>
<input type="radio" class="tabinput tab99" name="attr_skills_tab" data-i18n-title="all-skills" aria-label="All Skills" data-i18n-aria-label="all-skills" value="99" checked />
<label role="menuitem" class="consolidated tab tab99" data-i18n-title="consolidated-skills" data-i18n-aria-label="consolidated" title="Consolidated Skills" data-i18n="consolidated">Consolidated</label>
<label role="menuitem" class="core-only tab tab99" data-i18n-title="all-skills" data-i18n-aria-label="skills" title="All Skills" data-i18n="skills">Skills</label>
<label role="menuitem" class="bg-only tab tab99" data-i18n-title="all-skills" data-i18n-aria-label="skills" title="All Skills" data-i18n="all">All</label>
<span class="nontable-name"> </span>
<div class="table skills narrow-numbers" data-i18n-list="skills-list">
<input type="checkbox" name="attr_custom_skill_num_show" class="custom-skill-1-show noshow" value="1" />
<input type="checkbox" name="attr_custom_skill_num_show" class="custom-skill-2-show noshow" value="2" />
<input type="checkbox" name="attr_custom_skill_num_show" class="custom-skill-3-show noshow" value="3" />
<input type="checkbox" name="attr_custom_skill_num_show" class="custom-skill-6-show noshow" value="6" />
<input type="checkbox" name="attr_custom_skill_num_show" class="custom-skill-10-show noshow" value="10" />
<input type="checkbox" name="attr_misc_skill_num_show" class="misc-skill-1-show noshow" value="1" />
<input type="checkbox" name="attr_misc_skill_num_show" class="misc-skill-2-show noshow" value="2" />
<input type="checkbox" name="attr_misc_skill_num_show" class="misc-skill-3-show noshow" value="3" />
<input type="checkbox" name="attr_misc_skill_num_show" class="misc-skill-6-show noshow" value="6" />
<input type="checkbox" name="attr_misc_skill_num_show" class="misc-skill-10-show noshow" value="10" />
<div class="table-row">
<span class="table-header"></span>
<span class="table-header entry-25p-shrink" data-i18n="skill">Skill</span>
<span class="table-header" data-i18n="total">Total</span>
<span class="table-header emphasize-field" data-i18n="ranks">Ranks</span>
<span class="table-header" style="width:2em;min-width:2em;" data-i18n-title="class-skill" data-i18n="class-skill-abbrv">CS</span>
<span class="table-header ability-column" data-i18n="ability">Ability</span>
<span class="table-header" data-i18n-title="armor-check-penalty" data-i18n-aria-label="armor-check-penalty-abbrv"></span>
<span class="table-header" data-i18n="race">Race</span>
<span class="table-header" data-i18n="trait">Trait</span>
<span class="table-header" data-i18n="feat">Feat</span>
<span class="table-header" data-i18n="item">Item</span>
<span class="table-header entry-15p-shrink super note-a" data-i18n="macro">Macro</span>
<span class="table-header" data-i18n="miscellaneous-abbrv">Misc</span>
<span class="table-header" style="width:1.25em;" title="Requires Training" data-i18n="requires-training-abbrv">RT</span>
<span class="table-header entry-15p-shrink" data-i18n="notes">Notes</span>
<span class="table-header entry-8p-shrink extra-sect super note-d" data-i18n="macro">Macro</span>
</div>
<div class="table-row adventure" data-i18n-list-item="acrobatics">
<span class="table-cell"><button title="%{selected|Acrobatics-Check}" type="roll" value="@{PC-Whisper} @{Acrobatics-macro}" name="roll_Acrobatics-Check"></button></span>
<span class="table-cell left" data-i18n="acrobatics">Acrobatics</span>
<span class="table-cell"><input title="@{Acrobatics}" type="number" name="attr_Acrobatics" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Acrobatics-ranks}" type="number" name="attr_Acrobatics-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Acrobatics-cs}" type="checkbox" name="attr_Acrobatics-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Acrobatics-ability}" name="attr_Acrobatics-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Acrobatics-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Acrobatics-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Acrobatics-racial}" type="number" name="attr_Acrobatics-racial" value="0" /></span>
<span class="table-cell"><input title="@{Acrobatics-trait}" type="number" name="attr_Acrobatics-trait" value="0" /></span>
<span class="table-cell"><input title="@{Acrobatics-feat}" type="number" name="attr_Acrobatics-feat" value="0" /></span>
<span class="table-cell"><input title="@{Acrobatics-item}" type="number" name="attr_Acrobatics-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Acrobatics-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Acrobatics-misc}" type="text" name="attr_Acrobatics-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Acrobatics-misc-mod}" type="number" class="calc" readonly name="attr_Acrobatics-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Acrobatics-ReqTrain}" type="checkbox" name="attr_Acrobatics-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Acrobatics-note}" name="attr_Acrobatics-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Acrobatics-macro}" name="attr_Acrobatics-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{acrobatics}}} {{Check=[[ @{skill-query} + [[ @{Acrobatics} ]] ]]}} @{Acrobatics-ut} @{skill_options} @{Acrobatics-cond-notes} {{generic_note=@{Acrobatics-note}}}</textarea>
</details>
</div>
<div class="table-row bg" data-i18n-list-item="appraise">
<span class="table-cell"><button title="%{selected|Appraise-Check}" type="roll" value="@{PC-Whisper} @{Appraise-macro}" name="roll_Appraise-Check"></button></span>
<span class="table-cell left" data-i18n="appraise">Appraise</span>
<span class="table-cell"><input title="@{Appraise}" type="number" name="attr_Appraise" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Appraise-ranks}" type="number" name="attr_Appraise-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Appraise-cs}" type="checkbox" name="attr_Appraise-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Appraise-ability}" name="attr_Appraise-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Appraise-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Appraise-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Appraise-racial}" type="number" name="attr_Appraise-racial" value="0" /></span>
<span class="table-cell"><input title="@{Appraise-trait}" type="number" name="attr_Appraise-trait" value="0" /></span>
<span class="table-cell"><input title="@{Appraise-feat}" type="number" name="attr_Appraise-feat" value="0" /></span>
<span class="table-cell"><input title="@{Appraise-item}" type="number" name="attr_Appraise-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Appraise-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Appraise-misc}" type="text" name="attr_Appraise-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Appraise-misc-mod}" type="number" class="calc" readonly name="attr_Appraise-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Appraise-ReqTrain}" type="checkbox" name="attr_Appraise-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Appraise-note}" name="attr_Appraise-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Appraise-macro}" name="attr_Appraise-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{appraise}}} {{Check=[[ @{skill-query} + [[ @{Appraise} ]] ]]}} @{Appraise-ut} @{skill_options} @{Appraise-cond-notes} {{generic_note=@{Appraise-note}}}</textarea>
</details>
</div>
<span class="custom-skill-2 table-cell bg-only" data-i18n-list-item="artistry"> </span>
<input class="custom-skill-2 showarrow artistry-show bg-only" data-i18n-list-item="artistry-00" type="checkbox" name="attr_artistry-show" data-i18n-aria-label="artistry" data-i18n-title="showsect-cmd" value="1" checked />
<label class="custom-skill-2 showsect bg-only skill-minishow" data-i18n-list-item="artistry-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="artistry">Artistry</label>
<span class="custom-skill-2 bg-only" data-i18n-list-item="artistry-02"></span>
<div class="custom-skill-2 table-row bg-only" data-i18n-list-item="artistry-03" style="position:relative;">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row artistry bg-only" data-i18n-list-item="artistry-04">
<span class="table-cell"><button title="%{selected|Artistry-Check}" type="roll" value="@{PC-Whisper} @{Artistry-macro}" name="roll_Artistry-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry-name}" style="width:96%;" type="text" name="attr_Artistry-name" placeholder="Artistry" /></span>
<span class="table-cell"><input title="@{Artistry}" type="number" name="attr_Artistry" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry-ranks}" type="number" name="attr_Artistry-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry-cs}" type="checkbox" name="attr_Artistry-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry-ability}" name="attr_Artistry-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry-racial}" type="number" name="attr_Artistry-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry-trait}" type="number" name="attr_Artistry-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry-feat}" type="number" name="attr_Artistry-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry-item}" type="number" name="attr_Artistry-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry-misc}" type="text" name="attr_Artistry-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry-misc-mod}" type="number" class="calc" readonly name="attr_Artistry-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry-ReqTrain}" type="checkbox" name="attr_Artistry-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry-note}" name="attr_Artistry-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry-macro}" name="attr_Artistry-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry} ]] ]]}} @{Artistry-ut} @{skill_options} @{Artistry-cond-notes} {{generic_note=@{Artistry-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-2" data-i18n-list-item="artistry-05">
<span class="table-cell"><button title="%{selected|Artistry2-Check}" type="roll" value="@{PC-Whisper} @{Artistry2-macro}" name="roll_Artistry2-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry2-name}" style="width:96%;" type="text" name="attr_Artistry2-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry2}" type="number" name="attr_Artistry2" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry2-ranks}" type="number" name="attr_Artistry2-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry2-cs}" type="checkbox" name="attr_Artistry2-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry2-ability}" name="attr_Artistry2-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry2-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry2-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry2-racial}" type="number" name="attr_Artistry2-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry2-trait}" type="number" name="attr_Artistry2-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry2-feat}" type="number" name="attr_Artistry2-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry2-item}" type="number" name="attr_Artistry2-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry2-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry2-misc}" type="text" name="attr_Artistry2-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry2-misc-mod}" type="number" class="calc" readonly name="attr_Artistry2-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry2-ReqTrain}" type="checkbox" name="attr_Artistry2-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry2-note}" name="attr_Artistry2-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry2-macro}" name="attr_Artistry2-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry2-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry2} ]] ]]}} @{Artistry2-ut} @{skill_options} @{Artistry2-cond-notes} {{generic_note=@{Artistry2-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-3" data-i18n-list-item="artistry-06">
<span class="table-cell"><button title="%{selected|Artistry3-Check}" type="roll" value="@{PC-Whisper} @{Artistry3-macro}" name="roll_Artistry3-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry3-name}" style="width:96%;" type="text" name="attr_Artistry3-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry3}" type="number" name="attr_Artistry3" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry3-ranks}" type="number" name="attr_Artistry3-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry3-cs}" type="checkbox" name="attr_Artistry3-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry3-ability}" name="attr_Artistry3-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry3-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry3-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry3-racial}" type="number" name="attr_Artistry3-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry3-trait}" type="number" name="attr_Artistry3-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry3-feat}" type="number" name="attr_Artistry3-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry3-item}" type="number" name="attr_Artistry3-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry3-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry3-misc}" type="text" name="attr_Artistry3-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry3-misc-mod}" type="number" class="calc" readonly name="attr_Artistry3-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry3-ReqTrain}" type="checkbox" name="attr_Artistry3-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry3-note}" name="attr_Artistry3-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry3-macro}" name="attr_Artistry3-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry3-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry3} ]] ]]}} @{Artistry3-ut} @{skill_options} @{Artistry3-cond-notes} {{generic_note=@{Artistry3-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-6" data-i18n-list-item="artistry-07">
<span class="table-cell"><button title="%{selected|Artistry4-Check}" type="roll" value="@{PC-Whisper} @{Artistry4-macro}" name="roll_Artistry4-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry4-name}" style="width:96%;" type="text" name="attr_Artistry4-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry4}" type="number" name="attr_Artistry4" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry4-ranks}" type="number" name="attr_Artistry4-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry4-cs}" type="checkbox" name="attr_Artistry4-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry4-ability}" name="attr_Artistry4-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry4-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry4-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry4-racial}" type="number" name="attr_Artistry4-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry4-trait}" type="number" name="attr_Artistry4-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry4-feat}" type="number" name="attr_Artistry4-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry4-item}" type="number" name="attr_Artistry4-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry4-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry4-misc}" type="text" name="attr_Artistry4-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry4-misc-mod}" type="number" class="calc" readonly name="attr_Artistry4-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry4-ReqTrain}" type="checkbox" name="attr_Artistry4-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry4-note}" name="attr_Artistry4-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry4-macro}" name="attr_Artistry4-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry4-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry4} ]] ]]}} @{Artistry4-ut} @{skill_options} @{Artistry4-cond-notes} {{generic_note=@{Artistry4-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-6" data-i18n-list-item="artistry-08">
<span class="table-cell"><button title="%{selected|Artistry5-Check}" type="roll" value="@{PC-Whisper} @{Artistry5-macro}" name="roll_Artistry5-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry5-name}" style="width:96%;" type="text" name="attr_Artistry5-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry5}" type="number" name="attr_Artistry5" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry5-ranks}" type="number" name="attr_Artistry5-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry5-cs}" type="checkbox" name="attr_Artistry5-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry5-ability}" name="attr_Artistry5-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry5-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry5-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry5-racial}" type="number" name="attr_Artistry5-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry5-trait}" type="number" name="attr_Artistry5-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry5-feat}" type="number" name="attr_Artistry5-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry5-item}" type="number" name="attr_Artistry5-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry5-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry5-misc}" type="text" name="attr_Artistry5-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry5-misc-mod}" type="number" class="calc" readonly name="attr_Artistry5-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry5-ReqTrain}" type="checkbox" name="attr_Artistry5-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry5-note}" name="attr_Artistry5-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry5-macro}" name="attr_Artistry5-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry5-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry5} ]] ]]}} @{Artistry5-ut} @{skill_options} @{Artistry5-cond-notes} {{generic_note=@{Artistry5-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-6" data-i18n-list-item="artistry-09">
<span class="table-cell"><button title="%{selected|Artistry6-Check}" type="roll" value="@{PC-Whisper} @{Artistry6-macro}" name="roll_Artistry6-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry6-name}" style="width:96%;" type="text" name="attr_Artistry6-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry6}" type="number" name="attr_Artistry6" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry6-ranks}" type="number" name="attr_Artistry6-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry6-cs}" type="checkbox" name="attr_Artistry6-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry6-ability}" name="attr_Artistry6-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry6-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry6-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry6-racial}" type="number" name="attr_Artistry6-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry6-trait}" type="number" name="attr_Artistry6-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry6-feat}" type="number" name="attr_Artistry6-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry6-item}" type="number" name="attr_Artistry6-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry6-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry6-misc}" type="text" name="attr_Artistry6-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry6-misc-mod}" type="number" class="calc" readonly name="attr_Artistry6-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry6-ReqTrain}" type="checkbox" name="attr_Artistry6-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry6-note}" name="attr_Artistry6-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry6-macro}" name="attr_Artistry6-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry6-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry6} ]] ]]}} @{Artistry6-ut} @{skill_options} @{Artistry6-cond-notes} {{generic_note=@{Artistry6-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-10" data-i18n-list-item="artistry-10">
<span class="table-cell"><button title="%{selected|Artistry7-Check}" type="roll" value="@{PC-Whisper} @{Artistry7-macro}" name="roll_Artistry7-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry7-name}" style="width:96%;" type="text" name="attr_Artistry7-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry7}" type="number" name="attr_Artistry7" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry7-ranks}" type="number" name="attr_Artistry7-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry7-cs}" type="checkbox" name="attr_Artistry7-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry7-ability}" name="attr_Artistry7-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry7-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry7-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry7-racial}" type="number" name="attr_Artistry7-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry7-trait}" type="number" name="attr_Artistry7-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry7-feat}" type="number" name="attr_Artistry7-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry7-item}" type="number" name="attr_Artistry7-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry7-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry7-misc}" type="text" name="attr_Artistry7-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry7-misc-mod}" type="number" class="calc" readonly name="attr_Artistry7-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry7-ReqTrain}" type="checkbox" name="attr_Artistry7-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry7-note}" name="attr_Artistry7-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry7-macro}" name="attr_Artistry7-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry7-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry7} ]] ]]}} @{Artistry7-ut} @{skill_options} @{Artistry7-cond-notes} {{generic_note=@{Artistry7-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-10" data-i18n-list-item="artistry-11">
<span class="table-cell"><button title="%{selected|Artistry8-Check}" type="roll" value="@{PC-Whisper} @{Artistry8-macro}" name="roll_Artistry8-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry8-name}" style="width:96%;" type="text" name="attr_Artistry8-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry8}" type="number" name="attr_Artistry8" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry8-ranks}" type="number" name="attr_Artistry8-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry8-cs}" type="checkbox" name="attr_Artistry8-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry8-ability}" name="attr_Artistry8-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry8-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry8-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry8-racial}" type="number" name="attr_Artistry8-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry8-trait}" type="number" name="attr_Artistry8-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry8-feat}" type="number" name="attr_Artistry8-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry8-item}" type="number" name="attr_Artistry8-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry8-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry8-misc}" type="text" name="attr_Artistry8-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry8-misc-mod}" type="number" class="calc" readonly name="attr_Artistry8-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry8-ReqTrain}" type="checkbox" name="attr_Artistry8-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry8-note}" name="attr_Artistry8-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry8-macro}" name="attr_Artistry8-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry8-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry8} ]] ]]}} @{Artistry8-ut} @{skill_options} @{Artistry8-cond-notes} {{generic_note=@{Artistry8-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-10" data-i18n-list-item="artistry-12">
<span class="table-cell"><button title="%{selected|Artistry9-Check}" type="roll" value="@{PC-Whisper} @{Artistry9-macro}" name="roll_Artistry9-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry9-name}" style="width:96%;" type="text" name="attr_Artistry9-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry9}" type="number" name="attr_Artistry9" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry9-ranks}" type="number" name="attr_Artistry9-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry9-cs}" type="checkbox" name="attr_Artistry9-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry9-ability}" name="attr_Artistry9-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry9-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry9-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry9-racial}" type="number" name="attr_Artistry9-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry9-trait}" type="number" name="attr_Artistry9-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry9-feat}" type="number" name="attr_Artistry9-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry9-item}" type="number" name="attr_Artistry9-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry9-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry9-misc}" type="text" name="attr_Artistry9-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry9-misc-mod}" type="number" class="calc" readonly name="attr_Artistry9-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry9-ReqTrain}" type="checkbox" name="attr_Artistry9-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry9-note}" name="attr_Artistry9-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry9-macro}" name="attr_Artistry9-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry9-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry9} ]] ]]}} @{Artistry9-ut} @{skill_options} @{Artistry9-cond-notes} {{generic_note=@{Artistry9-note}}}</textarea>
</details>
</div>
<div class="table-row artistry bg-only custom-skill-10" data-i18n-list-item="artistry-13">
<span class="table-cell"><button title="%{selected|Artistry10-Check}" type="roll" value="@{PC-Whisper} @{Artistry10-macro}" name="roll_Artistry10-Check"></button></span>
<span class="table-cell left"><input title="@{Artistry10-name}" style="width:96%;" type="text" name="attr_Artistry10-name" data-i18n-placeholder="artistry" /></span>
<span class="table-cell"><input title="@{Artistry10}" type="number" name="attr_Artistry10" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Artistry10-ranks}" type="number" name="attr_Artistry10-ranks" value="0" /></span>
<span class="table-cell"><span title="Optional Ruleset"><input title="@{Artistry10-cs}" type="checkbox" name="attr_Artistry10-cs" value="3" /></span></span>
<span class="table-cell">
<select title="@{Artistry10-ability}" name="attr_Artistry10-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Artistry10-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Artistry10-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Artistry10-racial}" type="number" name="attr_Artistry10-racial" value="0" /></span>
<span class="table-cell"><input title="@{Artistry10-trait}" type="number" name="attr_Artistry10-trait" value="0" /></span>
<span class="table-cell"><input title="@{Artistry10-feat}" type="number" name="attr_Artistry10-feat" value="0" /></span>
<span class="table-cell"><input title="@{Artistry10-item}" type="number" name="attr_Artistry10-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Artistry10-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Artistry10-misc}" type="text" name="attr_Artistry10-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Artistry10-misc-mod}" type="number" class="calc" readonly name="attr_Artistry10-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Artistry10-ReqTrain}" type="checkbox" name="attr_Artistry10-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Artistry10-note}" name="attr_Artistry10-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Artistry10-macro}" name="attr_Artistry10-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{artistry} @{Artistry10-name}}} {{Check=[[ @{skill-query} + [[ @{Artistry10} ]] ]]}} @{Artistry10-ut} @{skill_options} @{Artistry10-cond-notes} {{generic_note=@{Artistry10-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="bluff">
<span class="table-cell"><button title="%{selected|Bluff-Check}" type="roll" value="@{PC-Whisper} @{Bluff-macro}" name="roll_Bluff-Check"></button></span>
<span class="table-cell left" data-i18n="bluff">Bluff</span>
<span class="table-cell"><input title="@{Bluff}" type="number" name="attr_Bluff" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Bluff-ranks}" type="number" name="attr_Bluff-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Bluff-cs}" type="checkbox" name="attr_Bluff-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Bluff-ability}" name="attr_Bluff-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Bluff-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Bluff-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Bluff-racial}" type="number" name="attr_Bluff-racial" value="0" /></span>
<span class="table-cell"><input title="@{Bluff-trait}" type="number" name="attr_Bluff-trait" value="0" /></span>
<span class="table-cell"><input title="@{Bluff-feat}" type="number" name="attr_Bluff-feat" value="0" /></span>
<span class="table-cell"><input title="@{Bluff-item}" type="number" name="attr_Bluff-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Bluff-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Bluff-misc}" type="text" name="attr_Bluff-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Bluff-misc-mod}" type="number" class="calc" readonly name="attr_Bluff-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Bluff-ReqTrain}" type="checkbox" name="attr_Bluff-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Bluff-note}" name="attr_Bluff-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Bluff-macro}" name="attr_Bluff-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{bluff}}} {{Check=[[ @{skill-query} + [[ @{Bluff} ]] ]]}} @{Bluff-ut} @{skill_options} @{Bluff-cond-notes} {{generic_note=@{Bluff-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="climb">
<span class="table-cell"><button title="%{selected|Climb-Check}" type="roll" value="@{PC-Whisper} @{Climb-macro}" name="roll_Climb-Check"></button></span>
<span class="table-cell left" data-i18n="climb">Climb</span>
<span class="table-cell"><input title="@{Climb}" type="number" name="attr_Climb" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Climb-ranks}" type="number" name="attr_Climb-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Climb-cs}" type="checkbox" name="attr_Climb-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Climb-ability}" name="attr_Climb-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv-default" selected>&#8226;STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Climb-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Climb-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Climb-racial}" type="number" name="attr_Climb-racial" value="0" /></span>
<span class="table-cell"><input title="@{Climb-trait}" type="number" name="attr_Climb-trait" value="0" /></span>
<span class="table-cell"><input title="@{Climb-feat}" type="number" name="attr_Climb-feat" value="0" /></span>
<span class="table-cell"><input title="@{Climb-item}" type="number" name="attr_Climb-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Climb-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Climb-misc}" type="text" name="attr_Climb-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Climb-misc-mod}" type="number" class="calc" readonly name="attr_Climb-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Climb-ReqTrain}" type="checkbox" name="attr_Climb-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Climb-note}" name="attr_Climb-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Climb-macro}" name="attr_Climb-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{climb}}} {{Check=[[ @{skill-query} + [[ @{Climb} ]] ]]}} @{Climb-ut} @{skill_options} @{Climb-cond-notes} {{generic_note=@{Climb-note}}}</textarea>
</details>
</div>
<span class="custom-skill-2 table-cell bg" data-i18n-list-item="craft"> </span>
<input class="custom-skill-2 showarrow craft-show bg" data-i18n-list-item="craft-00" type="checkbox" name="attr_craft-show" data-i18n-aria-label="craft" data-i18n-title="showsect-cmd" value="1" checked />
<label class="custom-skill-2 showsect bg skill-minishow" data-i18n-list-item="craft-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="craft">Craft</label>
<span class="custom-skill-2 bg" data-i18n-list-item="craft-02"></span>
<div class="custom-skill-2 table-row bg" data-i18n-list-item="craft-03">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row craft bg" data-i18n-list-item="craft-04">
<span class="table-cell"><button title="%{selected|Craft-Check}" type="roll" value="@{PC-Whisper} @{Craft-macro}" name="roll_Craft-Check"></button></span>
<span class="table-cell left"><input title="@{Craft-name}" style="width:96%;" type="text" name="attr_Craft-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft}" type="number" name="attr_Craft" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft-ranks}" type="number" name="attr_Craft-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft-cs}" type="checkbox" name="attr_Craft-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft-ability}" name="attr_Craft-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft-racial}" type="number" name="attr_Craft-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft-trait}" type="number" name="attr_Craft-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft-feat}" type="number" name="attr_Craft-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft-item}" type="number" name="attr_Craft-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft-misc}" type="text" name="attr_Craft-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft-misc-mod}" type="number" class="calc" readonly name="attr_Craft-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft-ReqTrain}" type="checkbox" name="attr_Craft-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft-note}" name="attr_Craft-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft-macro}" name="attr_Craft-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft-name}}} {{Check=[[ @{skill-query} + [[ @{Craft} ]] ]]}} @{Craft-ut} @{skill_options} @{Craft-cond-notes} {{generic_note=@{Craft-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-2" data-i18n-list-item="craft-05">
<span class="table-cell"><button title="%{selected|Craft2-Check}" type="roll" value="@{PC-Whisper} @{Craft2-macro}" name="roll_Craft2-Check"></button></span>
<span class="table-cell left"><input title="@{Craft2-name}" style="width:96%;" type="text" name="attr_Craft2-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft2}" type="number" name="attr_Craft2" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft2-ranks}" type="number" name="attr_Craft2-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft2-cs}" type="checkbox" name="attr_Craft2-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft2-ability}" name="attr_Craft2-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft2-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft2-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft2-racial}" type="number" name="attr_Craft2-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft2-trait}" type="number" name="attr_Craft2-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft2-feat}" type="number" name="attr_Craft2-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft2-item}" type="number" name="attr_Craft2-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft2-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft2-misc}" type="text" name="attr_Craft2-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft2-misc-mod}" type="number" class="calc" readonly name="attr_Craft2-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft2-ReqTrain}" type="checkbox" name="attr_Craft2-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft2-note}" name="attr_Craft2-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft2-macro}" name="attr_Craft2-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft2-name}}} {{Check=[[ @{skill-query} + [[ @{Craft2} ]] ]]}} @{Craft2-ut} @{skill_options} @{Craft2-cond-notes} {{generic_note=@{Craft2-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-3" data-i18n-list-item="craft-06">
<span class="table-cell"><button title="%{selected|Craft3-Check}" type="roll" value="@{PC-Whisper} @{Craft3-macro}" name="roll_Craft3-Check"></button></span>
<span class="table-cell left"><input title="@{Craft3-name}" style="width:96%;" type="text" name="attr_Craft3-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft3}" type="number" name="attr_Craft3" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft3-ranks}" type="number" name="attr_Craft3-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft3-cs}" type="checkbox" name="attr_Craft3-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft3-ability}" name="attr_Craft3-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft3-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft3-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft3-racial}" type="number" name="attr_Craft3-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft3-trait}" type="number" name="attr_Craft3-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft3-feat}" type="number" name="attr_Craft3-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft3-item}" type="number" name="attr_Craft3-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft3-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft3-misc}" type="text" name="attr_Craft3-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft3-misc-mod}" type="number" class="calc" readonly name="attr_Craft3-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft3-ReqTrain}" type="checkbox" name="attr_Craft3-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft3-note}" name="attr_Craft3-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft3-macro}" name="attr_Craft3-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft3-name}}} {{Check=[[ @{skill-query} + [[ @{Craft3} ]] ]]}} @{Craft3-ut} @{skill_options} @{Craft3-cond-notes} {{generic_note=@{Craft3-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-6" data-i18n-list-item="craft-07">
<span class="table-cell"><button title="%{selected|Craft4-Check}" type="roll" value="@{PC-Whisper} @{Craft4-macro}" name="roll_Craft4-Check"></button></span>
<span class="table-cell left"><input title="@{Craft4-name}" style="width:96%;" type="text" name="attr_Craft4-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft4}" type="number" name="attr_Craft4" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft4-ranks}" type="number" name="attr_Craft4-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft4-cs}" type="checkbox" name="attr_Craft4-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft4-ability}" name="attr_Craft4-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft4-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft4-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft4-racial}" type="number" name="attr_Craft4-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft4-trait}" type="number" name="attr_Craft4-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft4-feat}" type="number" name="attr_Craft4-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft4-item}" type="number" name="attr_Craft4-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft4-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft4-misc}" type="text" name="attr_Craft4-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft4-misc-mod}" type="number" class="calc" readonly name="attr_Craft4-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft4-ReqTrain}" type="checkbox" name="attr_Craft4-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft4-note}" name="attr_Craft4-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft4-macro}" name="attr_Craft4-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft4-name}}} {{Check=[[ @{skill-query} + [[ @{Craft4} ]] ]]}} @{Craft4-ut} @{skill_options} @{Craft4-cond-notes} {{generic_note=@{Craft4-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-6" data-i18n-list-item="craft-08">
<span class="table-cell"><button title="%{selected|Craft5-Check}" type="roll" value="@{PC-Whisper} @{Craft5-macro}" name="roll_Craft5-Check"></button></span>
<span class="table-cell left"><input title="@{Craft5-name}" style="width:96%;" type="text" name="attr_Craft5-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft5}" type="number" name="attr_Craft5" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft5-ranks}" type="number" name="attr_Craft5-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft5-cs}" type="checkbox" name="attr_Craft5-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft5-ability}" name="attr_Craft5-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft5-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft5-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft5-racial}" type="number" name="attr_Craft5-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft5-trait}" type="number" name="attr_Craft5-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft5-feat}" type="number" name="attr_Craft5-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft5-item}" type="number" name="attr_Craft5-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft5-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft5-misc}" type="text" name="attr_Craft5-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft5-misc-mod}" type="number" class="calc" readonly name="attr_Craft5-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft5-ReqTrain}" type="checkbox" name="attr_Craft5-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft5-note}" name="attr_Craft5-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft5-macro}" name="attr_Craft5-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft5-name}}} {{Check=[[ @{skill-query} + [[ @{Craft5} ]] ]]}} @{Craft5-ut} @{skill_options} @{Craft5-cond-notes} {{generic_note=@{Craft5-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-6" data-i18n-list-item="craft-09">
<span class="table-cell"><button title="%{selected|Craft6-Check}" type="roll" value="@{PC-Whisper} @{Craft6-macro}" name="roll_Craft6-Check"></button></span>
<span class="table-cell left"><input title="@{Craft6-name}" style="width:96%;" type="text" name="attr_Craft6-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft6}" type="number" name="attr_Craft6" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft6-ranks}" type="number" name="attr_Craft6-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft6-cs}" type="checkbox" name="attr_Craft6-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft6-ability}" name="attr_Craft6-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft6-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft6-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft6-racial}" type="number" name="attr_Craft6-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft6-trait}" type="number" name="attr_Craft6-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft6-feat}" type="number" name="attr_Craft6-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft6-item}" type="number" name="attr_Craft6-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft6-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft6-misc}" type="text" name="attr_Craft6-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft6-misc-mod}" type="number" class="calc" readonly name="attr_Craft6-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft6-ReqTrain}" type="checkbox" name="attr_Craft6-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft6-note}" name="attr_Craft6-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft6-macro}" name="attr_Craft6-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft6-name}}} {{Check=[[ @{skill-query} + [[ @{Craft6} ]] ]]}} @{Craft6-ut} @{skill_options} @{Craft6-cond-notes} {{generic_note=@{Craft6-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-10" data-i18n-list-item="craft-10">
<span class="table-cell"><button title="%{selected|Craft7-Check}" type="roll" value="@{PC-Whisper} @{Craft7-macro}" name="roll_Craft7-Check"></button></span>
<span class="table-cell left"><input title="@{Craft7-name}" style="width:96%;" type="text" name="attr_Craft7-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft7}" type="number" name="attr_Craft7" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft7-ranks}" type="number" name="attr_Craft7-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft7-cs}" type="checkbox" name="attr_Craft7-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft7-ability}" name="attr_Craft7-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft7-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft7-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft7-racial}" type="number" name="attr_Craft7-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft7-trait}" type="number" name="attr_Craft7-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft7-feat}" type="number" name="attr_Craft7-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft7-item}" type="number" name="attr_Craft7-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft7-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft7-misc}" type="text" name="attr_Craft7-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft7-misc-mod}" type="number" class="calc" readonly name="attr_Craft7-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft7-ReqTrain}" type="checkbox" name="attr_Craft7-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft7-note}" name="attr_Craft7-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft7-macro}" name="attr_Craft7-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft7-name}}} {{Check=[[ @{skill-query} + [[ @{Craft7} ]] ]]}} @{Craft7-ut} @{skill_options} @{Craft7-cond-notes} {{generic_note=@{Craft7-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-10" data-i18n-list-item="craft-11">
<span class="table-cell"><button title="%{selected|Craft8-Check}" type="roll" value="@{PC-Whisper} @{Craft8-macro}" name="roll_Craft8-Check"></button></span>
<span class="table-cell left"><input title="@{Craft8-name}" style="width:96%;" type="text" name="attr_Craft8-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft8}" type="number" name="attr_Craft8" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft8-ranks}" type="number" name="attr_Craft8-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft8-cs}" type="checkbox" name="attr_Craft8-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft8-ability}" name="attr_Craft8-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft8-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft8-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft8-racial}" type="number" name="attr_Craft8-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft8-trait}" type="number" name="attr_Craft8-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft8-feat}" type="number" name="attr_Craft8-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft8-item}" type="number" name="attr_Craft8-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft8-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft8-misc}" type="text" name="attr_Craft8-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft8-misc-mod}" type="number" class="calc" readonly name="attr_Craft8-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft8-ReqTrain}" type="checkbox" name="attr_Craft8-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft8-note}" name="attr_Craft8-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft8-macro}" name="attr_Craft8-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft8-name}}} {{Check=[[ @{skill-query} + [[ @{Craft8} ]] ]]}} @{Craft8-ut} @{skill_options} @{Craft8-cond-notes} {{generic_note=@{Craft8-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-10" data-i18n-list-item="craft-12">
<span class="table-cell"><button title="%{selected|Craft9-Check}" type="roll" value="@{PC-Whisper} @{Craft9-macro}" name="roll_Craft9-Check"></button></span>
<span class="table-cell left"><input title="@{Craft9-name}" style="width:96%;" type="text" name="attr_Craft9-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft9}" type="number" name="attr_Craft9" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft9-ranks}" type="number" name="attr_Craft9-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft9-cs}" type="checkbox" name="attr_Craft9-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft9-ability}" name="attr_Craft9-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft9-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft9-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft9-racial}" type="number" name="attr_Craft9-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft9-trait}" type="number" name="attr_Craft9-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft9-feat}" type="number" name="attr_Craft9-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft9-item}" type="number" name="attr_Craft9-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft9-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft9-misc}" type="text" name="attr_Craft9-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft9-misc-mod}" type="number" class="calc" readonly name="attr_Craft9-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft9-ReqTrain}" type="checkbox" name="attr_Craft9-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft9-note}" name="attr_Craft9-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft9-macro}" name="attr_Craft9-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft9-name}}} {{Check=[[ @{skill-query} + [[ @{Craft9} ]] ]]}} @{Craft9-ut} @{skill_options} @{Craft9-cond-notes} {{generic_note=@{Craft9-note}}}</textarea>
</details>
</div>
<div class="table-row craft bg custom-skill-10" data-i18n-list-item="craft-13">
<span class="table-cell"><button title="%{selected|Craft10-Check}" type="roll" value="@{PC-Whisper} @{Craft10-macro}" name="roll_Craft10-Check"></button></span>
<span class="table-cell left"><input title="@{Craft10-name}" style="width:96%;" type="text" name="attr_Craft10-name" data-i18n-placeholder="craft" /></span>
<span class="table-cell"><input title="@{Craft10}" type="number" name="attr_Craft10" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Craft10-ranks}" type="number" name="attr_Craft10-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Craft10-cs}" type="checkbox" name="attr_Craft10-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Craft10-ability}" name="attr_Craft10-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Craft10-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Craft10-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Craft10-racial}" type="number" name="attr_Craft10-racial" value="0" /></span>
<span class="table-cell"><input title="@{Craft10-trait}" type="number" name="attr_Craft10-trait" value="0" /></span>
<span class="table-cell"><input title="@{Craft10-feat}" type="number" name="attr_Craft10-feat" value="0" /></span>
<span class="table-cell"><input title="@{Craft10-item}" type="number" name="attr_Craft10-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Craft10-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Craft10-misc}" type="text" name="attr_Craft10-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Craft10-misc-mod}" type="number" class="calc" readonly name="attr_Craft10-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Craft10-ReqTrain}" type="checkbox" name="attr_Craft10-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Craft10-note}" name="attr_Craft10-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Craft10-macro}" name="attr_Craft10-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{craft} @{Craft10-name}}} {{Check=[[ @{skill-query} + [[ @{Craft10} ]] ]]}} @{Craft10-ut} @{skill_options} @{Craft10-cond-notes} {{generic_note=@{Craft10-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="diplomacy">
<span class="table-cell"><button title="%{selected|Diplomacy-Check}" type="roll" value="@{PC-Whisper} @{Diplomacy-macro}" name="roll_Diplomacy-Check"></button></span>
<span class="table-cell left" data-i18n="diplomacy">Diplomacy</span>
<span class="table-cell"><input title="@{Diplomacy}" type="number" name="attr_Diplomacy" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Diplomacy-ranks}" type="number" name="attr_Diplomacy-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Diplomacy-cs}" type="checkbox" name="attr_Diplomacy-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Diplomacy-ability}" name="attr_Diplomacy-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Diplomacy-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Diplomacy-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Diplomacy-racial}" type="number" name="attr_Diplomacy-racial" value="0" /></span>
<span class="table-cell"><input title="@{Diplomacy-trait}" type="number" name="attr_Diplomacy-trait" value="0" /></span>
<span class="table-cell"><input title="@{Diplomacy-feat}" type="number" name="attr_Diplomacy-feat" value="0" /></span>
<span class="table-cell"><input title="@{Diplomacy-item}" type="number" name="attr_Diplomacy-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Diplomacy-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Diplomacy-misc}" type="text" name="attr_Diplomacy-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Diplomacy-misc-mod}" type="number" class="calc" readonly name="attr_Diplomacy-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Diplomacy-ReqTrain}" type="checkbox" name="attr_Diplomacy-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Diplomacy-note}" name="attr_Diplomacy-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Diplomacy-macro}" name="attr_Diplomacy-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{diplomacy}}} {{Check=[[ @{skill-query} + [[ @{Diplomacy} ]] ]]}} @{Diplomacy-ut} @{skill_options} @{Diplomacy-cond-notes} {{generic_note=@{Diplomacy-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="disable-device">
<span class="table-cell"><button title="%{selected|Disable-Device-Check}" type="roll" value="@{PC-Whisper} @{Disable-Device-macro}" name="roll_Disable-Device-Check"></button></span>
<span class="table-cell left" data-i18n="disable-device">Disable-Device</span>
<span class="table-cell"><input title="@{Disable-Device}" type="number" name="attr_Disable-Device" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Disable-Device-ranks}" type="number" name="attr_Disable-Device-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Disable-Device-cs}" type="checkbox" name="attr_Disable-Device-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Disable-Device-ability}" name="attr_Disable-Device-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Disable-Device-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Disable-Device-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Disable-Device-racial}" type="number" name="attr_Disable-Device-racial" value="0" /></span>
<span class="table-cell"><input title="@{Disable-Device-trait}" type="number" name="attr_Disable-Device-trait" value="0" /></span>
<span class="table-cell"><input title="@{Disable-Device-feat}" type="number" name="attr_Disable-Device-feat" value="0" /></span>
<span class="table-cell"><input title="@{Disable-Device-item}" type="number" name="attr_Disable-Device-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Disable-Device-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Disable-Device-misc}" type="text" name="attr_Disable-Device-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Disable-Device-misc-mod}" type="number" class="calc" readonly name="attr_Disable-Device-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Disable-Device-ReqTrain}" type="checkbox" name="attr_Disable-Device-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Disable-Device-note}" name="attr_Disable-Device-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Disable-Device-macro}" name="attr_Disable-Device-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{disable-device}}} {{Check=[[ @{skill-query} + [[ @{Disable-Device} ]] ]]}} @{Disable-Device-ut} @{skill_options} @{Disable-Device-cond-notes} {{generic_note=@{Disable-Device-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="disguise">
<span class="table-cell"><button title="%{selected|Disguise-Check}" type="roll" value="@{PC-Whisper} @{Disguise-macro}" name="roll_Disguise-Check"></button></span>
<span class="table-cell left" data-i18n="disguise">Disguise</span>
<span class="table-cell"><input title="@{Disguise}" type="number" name="attr_Disguise" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Disguise-ranks}" type="number" name="attr_Disguise-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Disguise-cs}" type="checkbox" name="attr_Disguise-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Disguise-ability}" name="attr_Disguise-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Disguise-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Disguise-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Disguise-racial}" type="number" name="attr_Disguise-racial" value="0" /></span>
<span class="table-cell"><input title="@{Disguise-trait}" type="number" name="attr_Disguise-trait" value="0" /></span>
<span class="table-cell"><input title="@{Disguise-feat}" type="number" name="attr_Disguise-feat" value="0" /></span>
<span class="table-cell"><input title="@{Disguise-item}" type="number" name="attr_Disguise-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Disguise-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Disguise-misc}" type="text" name="attr_Disguise-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Disguise-misc-mod}" type="number" class="calc" readonly name="attr_Disguise-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Disguise-ReqTrain}" type="checkbox" name="attr_Disguise-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Disguise-note}" name="attr_Disguise-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Disguise-macro}" name="attr_Disguise-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{disguise}}} {{Check=[[ @{skill-query} + [[ @{Disguise} ]] ]]}} @{Disguise-ut} @{skill_options} @{Disguise-cond-notes} {{generic_note=@{Disguise-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="escape-artist">
<span class="table-cell"><button title="%{selected|Escape-Artist-Check}" type="roll" value="@{PC-Whisper} @{Escape-Artist-macro}" name="roll_Escape-Artist-Check"></button></span>
<span class="table-cell left" data-i18n="escape-artist">Escape-Artist</span>
<span class="table-cell"><input title="@{Escape-Artist}" type="number" name="attr_Escape-Artist" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Escape-Artist-ranks}" type="number" name="attr_Escape-Artist-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Escape-Artist-cs}" type="checkbox" name="attr_Escape-Artist-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Escape-Artist-ability}" name="attr_Escape-Artist-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Escape-Artist-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Escape-Artist-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Escape-Artist-racial}" type="number" name="attr_Escape-Artist-racial" value="0" /></span>
<span class="table-cell"><input title="@{Escape-Artist-trait}" type="number" name="attr_Escape-Artist-trait" value="0" /></span>
<span class="table-cell"><input title="@{Escape-Artist-feat}" type="number" name="attr_Escape-Artist-feat" value="0" /></span>
<span class="table-cell"><input title="@{Escape-Artist-item}" type="number" name="attr_Escape-Artist-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Escape-Artist-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Escape-Artist-misc}" type="text" name="attr_Escape-Artist-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Escape-Artist-misc-mod}" type="number" class="calc" readonly name="attr_Escape-Artist-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Escape-Artist-ReqTrain}" type="checkbox" name="attr_Escape-Artist-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Escape-Artist-note}" name="attr_Escape-Artist-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Escape-Artist-macro}" name="attr_Escape-Artist-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{escape-artist}}} {{Check=[[ @{skill-query} + [[ @{Escape-Artist} ]] ]]}} @{Escape-Artist-ut} @{skill_options} @{Escape-Artist-cond-notes} {{generic_note=@{Escape-Artist-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="fly">
<span class="table-cell"><button title="%{selected|Fly-Check}" type="roll" value="@{PC-Whisper} @{Fly-macro}" name="roll_Fly-Check"></button></span>
<span class="table-cell left"><span data-i18n="fly">Fly</span>*</span>
<span class="table-cell"><input title="@{Fly}" type="number" name="attr_Fly" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Fly-ranks}" type="number" name="attr_Fly-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Fly-cs}" type="checkbox" name="attr_Fly-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Fly-ability}" name="attr_Fly-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv-default" selected>&#8226;DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Fly-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Fly-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Fly-racial}" type="number" name="attr_Fly-racial" value="0" /></span>
<span class="table-cell"><input title="@{Fly-trait}" type="number" name="attr_Fly-trait" value="0" /></span>
<span class="table-cell"><input title="@{Fly-feat}" type="number" name="attr_Fly-feat" value="0" /></span>
<span class="table-cell"><input title="@{Fly-item}" type="number" name="attr_Fly-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Fly-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Fly-misc}" type="text" name="attr_Fly-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Fly-misc-mod}" type="number" class="calc" readonly name="attr_Fly-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Fly-ReqTrain}" type="checkbox" name="attr_Fly-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Fly-note}" name="attr_Fly-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Fly-macro}" name="attr_Fly-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{fly}}} {{Check=[[ @{skill-query} + [[ @{Fly} ]] ]]}} @{Fly-ut} @{skill_options} @{Fly-cond-notes} {{generic_note=@{Fly-note}}}</textarea>
</details>
</div>
<div class="table-row bg" data-i18n-list-item="handle-animal">
<span class="table-cell"><button title="%{selected|Handle-Animal-Check}" type="roll" value="@{PC-Whisper} @{Handle-Animal-macro}" name="roll_Handle-Animal-Check"></button></span>
<span class="table-cell left" data-i18n="handle-animal">Handle-Animal</span>
<span class="table-cell"><input title="@{Handle-Animal}" type="number" name="attr_Handle-Animal" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Handle-Animal-ranks}" type="number" name="attr_Handle-Animal-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Handle-Animal-cs}" type="checkbox" name="attr_Handle-Animal-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Handle-Animal-ability}" name="attr_Handle-Animal-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Handle-Animal-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Handle-Animal-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Handle-Animal-racial}" type="number" name="attr_Handle-Animal-racial" value="0" /></span>
<span class="table-cell"><input title="@{Handle-Animal-trait}" type="number" name="attr_Handle-Animal-trait" value="0" /></span>
<span class="table-cell"><input title="@{Handle-Animal-feat}" type="number" name="attr_Handle-Animal-feat" value="0" /></span>
<span class="table-cell"><input title="@{Handle-Animal-item}" type="number" name="attr_Handle-Animal-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Handle-Animal-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Handle-Animal-misc}" type="text" name="attr_Handle-Animal-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Handle-Animal-misc-mod}" type="number" class="calc" readonly name="attr_Handle-Animal-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Handle-Animal-ReqTrain}" type="checkbox" name="attr_Handle-Animal-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Handle-Animal-note}" name="attr_Handle-Animal-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Handle-Animal-macro}" name="attr_Handle-Animal-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{handle-animal}}} {{Check=[[ @{skill-query} + [[ @{Handle-Animal} ]] ]]}} @{Handle-Animal-ut} @{skill_options} @{Handle-Animal-cond-notes} {{generic_note=@{Handle-Animal-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="heal">
<span class="table-cell"><button title="%{selected|Heal-Check}" type="roll" value="@{PC-Whisper} @{Heal-macro}" name="roll_Heal-Check"></button></span>
<span class="table-cell left" data-i18n="heal">Heal</span>
<span class="table-cell"><input title="@{Heal}" type="number" name="attr_Heal" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Heal-ranks}" type="number" name="attr_Heal-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Heal-cs}" type="checkbox" name="attr_Heal-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Heal-ability}" name="attr_Heal-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Heal-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Heal-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Heal-racial}" type="number" name="attr_Heal-racial" value="0" /></span>
<span class="table-cell"><input title="@{Heal-trait}" type="number" name="attr_Heal-trait" value="0" /></span>
<span class="table-cell"><input title="@{Heal-feat}" type="number" name="attr_Heal-feat" value="0" /></span>
<span class="table-cell"><input title="@{Heal-item}" type="number" name="attr_Heal-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Heal-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Heal-misc}" type="text" name="attr_Heal-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Heal-misc-mod}" type="number" class="calc" readonly name="attr_Heal-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Heal-ReqTrain}" type="checkbox" name="attr_Heal-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Heal-note}" name="attr_Heal-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Heal-macro}" name="attr_Heal-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{heal}}} {{Check=[[ @{skill-query} + [[ @{Heal} ]] ]]}} @{Heal-ut} @{skill_options} @{Heal-cond-notes} {{generic_note=@{Heal-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="intimidate">
<span class="table-cell"><button title="%{selected|Intimidate-Check}" type="roll" value="@{PC-Whisper} @{Intimidate-macro}" name="roll_Intimidate-Check"></button></span>
<span class="table-cell left" data-i18n="intimidate">Intimidate</span>
<span class="table-cell"><input title="@{Intimidate}" type="number" name="attr_Intimidate" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Intimidate-ranks}" type="number" name="attr_Intimidate-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Intimidate-cs}" type="checkbox" name="attr_Intimidate-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Intimidate-ability}" name="attr_Intimidate-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Intimidate-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Intimidate-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Intimidate-racial}" type="number" name="attr_Intimidate-racial" value="0" /></span>
<span class="table-cell"><input title="@{Intimidate-trait}" type="number" name="attr_Intimidate-trait" value="0" /></span>
<span class="table-cell"><input title="@{Intimidate-feat}" type="number" name="attr_Intimidate-feat" value="0" /></span>
<span class="table-cell"><input title="@{Intimidate-item}" type="number" name="attr_Intimidate-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Intimidate-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Intimidate-misc}" type="text" name="attr_Intimidate-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Intimidate-misc-mod}" type="number" class="calc" readonly name="attr_Intimidate-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Intimidate-ReqTrain}" type="checkbox" name="attr_Intimidate-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Intimidate-note}" name="attr_Intimidate-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Intimidate-macro}" name="attr_Intimidate-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{intimidate}}} {{Check=[[ @{skill-query} + [[ @{Intimidate} ]] ]]}} @{Intimidate-ut} @{skill_options} @{Intimidate-cond-notes} {{generic_note=@{Intimidate-note}}}</textarea>
</details>
</div>
<span class="table-cell adventure bg" data-i18n-list-item="knowledge"> </span>
<input class="showarrow knowledge-show adventure bg" data-i18n-list-item="knowledge-00" type="checkbox" name="attr_knowledge-show" data-i18n-aria-label="knowledge" data-i18n-title="showsect-cmd" value="1" checked />
<label class="showsect skill-minishow adventure bg" data-i18n-list-item="knowledge-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="knowledge">Knowledge</label>
<span class="adventure bg" data-i18n-list-item="knowledge-02"></span>
<div class="table-row adventure bg" data-i18n-list-item="knowledge-03">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-arcana">
<span class="table-cell"><button title="%{selected|Knowledge-Arcana-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Arcana-macro}" name="roll_Knowledge-Arcana-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-arcana">Knowledge (Arcana)</span>
<span class="table-cell"><input title="@{Knowledge-Arcana}" type="number" name="attr_Knowledge-Arcana" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-ranks}" type="number" name="attr_Knowledge-Arcana-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-cs}" type="checkbox" name="attr_Knowledge-Arcana-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Arcana-ability}" name="attr_Knowledge-Arcana-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Arcana-racial}" type="number" name="attr_Knowledge-Arcana-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-trait}" type="number" name="attr_Knowledge-Arcana-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-feat}" type="number" name="attr_Knowledge-Arcana-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-item}" type="number" name="attr_Knowledge-Arcana-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Arcana-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Arcana-misc}" type="text" name="attr_Knowledge-Arcana-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Arcana-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Arcana-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Arcana-ReqTrain}" type="checkbox" name="attr_Knowledge-Arcana-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Arcana-note}" name="attr_Knowledge-Arcana-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Arcana-macro}" name="attr_Knowledge-Arcana-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-arcana}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Arcana} ]] ]]}} @{Knowledge-Arcana-ut} @{skill_options} @{Knowledge-Arcana-cond-notes} {{generic_note=@{Knowledge-Arcana-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-dungeoneering">
<span class="table-cell"><button title="%{selected|Knowledge-Dungeoneering-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Dungeoneering-macro}" name="roll_Knowledge-Dungeoneering-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-dungeoneering">Knowledge (Dungeoneering)</span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering}" type="number" name="attr_Knowledge-Dungeoneering" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-ranks}" type="number" name="attr_Knowledge-Dungeoneering-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-cs}" type="checkbox" name="attr_Knowledge-Dungeoneering-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Dungeoneering-ability}" name="attr_Knowledge-Dungeoneering-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-racial}" type="number" name="attr_Knowledge-Dungeoneering-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-trait}" type="number" name="attr_Knowledge-Dungeoneering-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-feat}" type="number" name="attr_Knowledge-Dungeoneering-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-item}" type="number" name="attr_Knowledge-Dungeoneering-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Dungeoneering-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Dungeoneering-misc}" type="text" name="attr_Knowledge-Dungeoneering-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Dungeoneering-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Dungeoneering-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Dungeoneering-ReqTrain}" type="checkbox" name="attr_Knowledge-Dungeoneering-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Dungeoneering-note}" name="attr_Knowledge-Dungeoneering-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Dungeoneering-macro}" name="attr_Knowledge-Dungeoneering-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-dungeoneering}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Dungeoneering} ]] ]]}} @{Knowledge-Dungeoneering-ut} @{skill_options} @{Knowledge-Dungeoneering-cond-notes} {{generic_note=@{Knowledge-Dungeoneering-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge bg" data-i18n-list-item="knowledge-engineering">
<span class="table-cell"><button title="%{selected|Knowledge-Engineering-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Engineering-macro}" name="roll_Knowledge-Engineering-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-engineering">Knowledge (Engineering)</span>
<span class="table-cell"><input title="@{Knowledge-Engineering}" type="number" name="attr_Knowledge-Engineering" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-ranks}" type="number" name="attr_Knowledge-Engineering-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-cs}" type="checkbox" name="attr_Knowledge-Engineering-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Engineering-ability}" name="attr_Knowledge-Engineering-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Engineering-racial}" type="number" name="attr_Knowledge-Engineering-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-trait}" type="number" name="attr_Knowledge-Engineering-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-feat}" type="number" name="attr_Knowledge-Engineering-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-item}" type="number" name="attr_Knowledge-Engineering-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Engineering-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Engineering-misc}" type="text" name="attr_Knowledge-Engineering-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Engineering-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Engineering-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Engineering-ReqTrain}" type="checkbox" name="attr_Knowledge-Engineering-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Engineering-note}" name="attr_Knowledge-Engineering-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Engineering-macro}" name="attr_Knowledge-Engineering-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-engineering}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Engineering} ]] ]]}} @{Knowledge-Engineering-ut} @{skill_options} @{Knowledge-Engineering-cond-notes} {{generic_note=@{Knowledge-Engineering-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge bg" data-i18n-list-item="knowledge-geography">
<span class="table-cell"><button title="%{selected|Knowledge-Geography-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Geography-macro}" name="roll_Knowledge-Geography-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-geography">Knowledge (Geography)</span>
<span class="table-cell"><input title="@{Knowledge-Geography}" type="number" name="attr_Knowledge-Geography" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-ranks}" type="number" name="attr_Knowledge-Geography-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-cs}" type="checkbox" name="attr_Knowledge-Geography-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Geography-ability}" name="attr_Knowledge-Geography-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Geography-racial}" type="number" name="attr_Knowledge-Geography-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-trait}" type="number" name="attr_Knowledge-Geography-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-feat}" type="number" name="attr_Knowledge-Geography-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-item}" type="number" name="attr_Knowledge-Geography-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Geography-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Geography-misc}" type="text" name="attr_Knowledge-Geography-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Geography-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Geography-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Geography-ReqTrain}" type="checkbox" name="attr_Knowledge-Geography-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Geography-note}" name="attr_Knowledge-Geography-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Geography-macro}" name="attr_Knowledge-Geography-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-geography}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Geography} ]] ]]}} @{Knowledge-Geography-ut} @{skill_options} @{Knowledge-Geography-cond-notes} {{generic_note=@{Knowledge-Geography-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge bg" data-i18n-list-item="knowledge-history">
<span class="table-cell"><button title="%{selected|Knowledge-History-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-History-macro}" name="roll_Knowledge-History-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-history">Knowledge (History)</span>
<span class="table-cell"><input title="@{Knowledge-History}" type="number" name="attr_Knowledge-History" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-History-ranks}" type="number" name="attr_Knowledge-History-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-History-cs}" type="checkbox" name="attr_Knowledge-History-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-History-ability}" name="attr_Knowledge-History-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-History-racial}" type="number" name="attr_Knowledge-History-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-History-trait}" type="number" name="attr_Knowledge-History-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-History-feat}" type="number" name="attr_Knowledge-History-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-History-item}" type="number" name="attr_Knowledge-History-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-History-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-History-misc}" type="text" name="attr_Knowledge-History-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-History-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-History-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-History-ReqTrain}" type="checkbox" name="attr_Knowledge-History-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-History-note}" name="attr_Knowledge-History-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-History-macro}" name="attr_Knowledge-History-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-history}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-History} ]] ]]}} @{Knowledge-History-ut} @{skill_options} @{Knowledge-History-cond-notes} {{generic_note=@{Knowledge-History-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-local">
<span class="table-cell"><button title="%{selected|Knowledge-Local-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Local-macro}" name="roll_Knowledge-Local-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-local">Knowledge (Local)</span>
<span class="table-cell"><input title="@{Knowledge-Local}" type="number" name="attr_Knowledge-Local" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Local-ranks}" type="number" name="attr_Knowledge-Local-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Local-cs}" type="checkbox" name="attr_Knowledge-Local-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Local-ability}" name="attr_Knowledge-Local-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Local-racial}" type="number" name="attr_Knowledge-Local-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Local-trait}" type="number" name="attr_Knowledge-Local-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Local-feat}" type="number" name="attr_Knowledge-Local-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Local-item}" type="number" name="attr_Knowledge-Local-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Local-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Local-misc}" type="text" name="attr_Knowledge-Local-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Local-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Local-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Local-ReqTrain}" type="checkbox" name="attr_Knowledge-Local-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Local-note}" name="attr_Knowledge-Local-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Local-macro}" name="attr_Knowledge-Local-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-local}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Local} ]] ]]}} @{Knowledge-Local-ut} @{skill_options} @{Knowledge-Local-cond-notes} {{generic_note=@{Knowledge-Local-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-nature">
<span class="table-cell"><button title="%{selected|Knowledge-Nature-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Nature-macro}" name="roll_Knowledge-Nature-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-nature">Knowledge (Nature)</span>
<span class="table-cell"><input title="@{Knowledge-Nature}" type="number" name="attr_Knowledge-Nature" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-ranks}" type="number" name="attr_Knowledge-Nature-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-cs}" type="checkbox" name="attr_Knowledge-Nature-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Nature-ability}" name="attr_Knowledge-Nature-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Nature-racial}" type="number" name="attr_Knowledge-Nature-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-trait}" type="number" name="attr_Knowledge-Nature-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-feat}" type="number" name="attr_Knowledge-Nature-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-item}" type="number" name="attr_Knowledge-Nature-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Nature-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Nature-misc}" type="text" name="attr_Knowledge-Nature-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Nature-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Nature-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nature-ReqTrain}" type="checkbox" name="attr_Knowledge-Nature-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Nature-note}" name="attr_Knowledge-Nature-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Nature-macro}" name="attr_Knowledge-Nature-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-nature}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Nature} ]] ]]}} @{Knowledge-Nature-ut} @{skill_options} @{Knowledge-Nature-cond-notes} {{generic_note=@{Knowledge-Nature-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge bg" data-i18n-list-item="knowledge-nobility">
<span class="table-cell"><button title="%{selected|Knowledge-Nobility-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Nobility-macro}" name="roll_Knowledge-Nobility-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-nobility">Knowledge (Nobility)</span>
<span class="table-cell"><input title="@{Knowledge-Nobility}" type="number" name="attr_Knowledge-Nobility" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-ranks}" type="number" name="attr_Knowledge-Nobility-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-cs}" type="checkbox" name="attr_Knowledge-Nobility-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Nobility-ability}" name="attr_Knowledge-Nobility-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Nobility-racial}" type="number" name="attr_Knowledge-Nobility-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-trait}" type="number" name="attr_Knowledge-Nobility-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-feat}" type="number" name="attr_Knowledge-Nobility-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-item}" type="number" name="attr_Knowledge-Nobility-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Nobility-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Nobility-misc}" type="text" name="attr_Knowledge-Nobility-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Nobility-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Nobility-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Nobility-ReqTrain}" type="checkbox" name="attr_Knowledge-Nobility-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Nobility-note}" name="attr_Knowledge-Nobility-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Nobility-macro}" name="attr_Knowledge-Nobility-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-nobility}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Nobility} ]] ]]}} @{Knowledge-Nobility-ut} @{skill_options} @{Knowledge-Nobility-cond-notes} {{generic_note=@{Knowledge-Nobility-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-planes">
<span class="table-cell"><button title="%{selected|Knowledge-Planes-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Planes-macro}" name="roll_Knowledge-Planes-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-planes">Knowledge (Planes)</span>
<span class="table-cell"><input title="@{Knowledge-Planes}" type="number" name="attr_Knowledge-Planes" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-ranks}" type="number" name="attr_Knowledge-Planes-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-cs}" type="checkbox" name="attr_Knowledge-Planes-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Planes-ability}" name="attr_Knowledge-Planes-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Planes-racial}" type="number" name="attr_Knowledge-Planes-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-trait}" type="number" name="attr_Knowledge-Planes-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-feat}" type="number" name="attr_Knowledge-Planes-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-item}" type="number" name="attr_Knowledge-Planes-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Planes-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Planes-misc}" type="text" name="attr_Knowledge-Planes-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Planes-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Planes-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Planes-ReqTrain}" type="checkbox" name="attr_Knowledge-Planes-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Planes-note}" name="attr_Knowledge-Planes-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Planes-macro}" name="attr_Knowledge-Planes-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-planes}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Planes} ]] ]]}} @{Knowledge-Planes-ut} @{skill_options} @{Knowledge-Planes-cond-notes} {{generic_note=@{Knowledge-Planes-note}}}</textarea>
</details>
</div>
<div class="table-row knowledge adventure" data-i18n-list-item="knowledge-religion">
<span class="table-cell"><button title="%{selected|Knowledge-Religion-Check}" type="roll" value="@{PC-Whisper} @{Knowledge-Religion-macro}" name="roll_Knowledge-Religion-Check"></button></span>
<span class="table-cell left" data-i18n="knowledge-religion">Knowledge (Religion)</span>
<span class="table-cell"><input title="@{Knowledge-Religion}" type="number" name="attr_Knowledge-Religion" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-ranks}" type="number" name="attr_Knowledge-Religion-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-cs}" type="checkbox" name="attr_Knowledge-Religion-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Knowledge-Religion-ability}" name="attr_Knowledge-Religion-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Knowledge-Arcana-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Knowledge-Religion-racial}" type="number" name="attr_Knowledge-Religion-racial" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-trait}" type="number" name="attr_Knowledge-Religion-trait" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-feat}" type="number" name="attr_Knowledge-Religion-feat" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-item}" type="number" name="attr_Knowledge-Religion-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Knowledge-Religion-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Knowledge-Religion-misc}" type="text" name="attr_Knowledge-Religion-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Knowledge-Religion-misc-mod}" type="number" class="calc" readonly name="attr_Knowledge-Religion-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Knowledge-Religion-ReqTrain}" type="checkbox" name="attr_Knowledge-Religion-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Knowledge-Religion-note}" name="attr_Knowledge-Religion-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Knowledge-Religion-macro}" name="attr_Knowledge-Religion-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{knowledge-religion}}} {{Check=[[ @{skill-query} + [[ @{Knowledge-Religion} ]] ]]}} @{Knowledge-Religion-ut} @{skill_options} @{Knowledge-Religion-cond-notes} {{generic_note=@{Knowledge-Religion-note}}}</textarea>
</details>
</div>
<div class="table-row bg" data-i18n-list-item="linguistics">
<span class="table-cell"><button title="%{selected|Linguistics-Check}" type="roll" value="@{PC-Whisper} @{Linguistics-macro}" name="roll_Linguistics-Check"></button></span>
<span class="table-cell left" data-i18n="linguistics">Linguistics</span>
<span class="table-cell"><input title="@{Linguistics}" type="number" name="attr_Linguistics" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Linguistics-ranks}" type="number" name="attr_Linguistics-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Linguistics-cs}" type="checkbox" name="attr_Linguistics-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Linguistics-ability}" name="attr_Linguistics-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Linguistics-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Linguistics-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Linguistics-racial}" type="number" name="attr_Linguistics-racial" value="0" /></span>
<span class="table-cell"><input title="@{Linguistics-trait}" type="number" name="attr_Linguistics-trait" value="0" /></span>
<span class="table-cell"><input title="@{Linguistics-feat}" type="number" name="attr_Linguistics-feat" value="0" /></span>
<span class="table-cell"><input title="@{Linguistics-item}" type="number" name="attr_Linguistics-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Linguistics-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Linguistics-misc}" type="text" name="attr_Linguistics-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Linguistics-misc-mod}" type="number" class="calc" readonly name="attr_Linguistics-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Linguistics-ReqTrain}" type="checkbox" name="attr_Linguistics-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Linguistics-note}" name="attr_Linguistics-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Linguistics-macro}" name="attr_Linguistics-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{linguistics}}} {{Check=[[ @{skill-query} + [[ @{Linguistics} ]] ]]}} @{Linguistics-ut} @{skill_options} @{Linguistics-cond-notes} {{generic_note=@{Linguistics-note}}}</textarea>
</details>
</div>
<span class="custom-skill-2 table-cell bg-only" data-i18n-list-item="lore"> </span>
<input class="custom-skill-2 showarrow lore-show bg-only" data-i18n-list-item="lore-00" type="checkbox" name="attr_lore-show" data-i18n-aria-label="lore" data-i18n-title="showsect-cmd" value="1" checked />
<label class="custom-skill-2 showsect bg-only skill-minishow" data-i18n-list-item="lore-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="lore">Lore</label>
<span class="custom-skill-2 bg-only" data-i18n-list-item="lore-02"></span>
<div class="custom-skill-2 table-row bg-only" data-i18n-list-item="lore-03">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row lore bg-only" data-i18n-list-item="lore-04">
<span class="table-cell"><button title="%{selected|Lore-Check}" type="roll" value="@{PC-Whisper} @{Lore-macro}" name="roll_Lore-Check"></button></span>
<span class="table-cell left"><input title="@{Lore-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore}" type="number" name="attr_Lore" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore-ranks}" type="number" name="attr_Lore-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore-cs}" type="checkbox" name="attr_Lore-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore-ability}" name="attr_Lore-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore-racial}" type="number" name="attr_Lore-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore-trait}" type="number" name="attr_Lore-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore-feat}" type="number" name="attr_Lore-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore-item}" type="number" name="attr_Lore-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore-misc}" type="text" name="attr_Lore-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore-misc-mod}" type="number" class="calc" readonly name="attr_Lore-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore-ReqTrain}" type="checkbox" name="attr_Lore-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore-note}" name="attr_Lore-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore-macro}" name="attr_Lore-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore-name}}} {{Check=[[ @{skill-query} + [[ @{Lore} ]] ]]}} @{Lore-ut} @{skill_options} @{Lore-cond-notes} {{generic_note=@{Lore-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-2" data-i18n-list-item="lore-05">
<span class="table-cell"><button title="%{selected|Lore2-Check}" type="roll" value="@{PC-Whisper} @{Lore2-macro}" name="roll_Lore2-Check"></button></span>
<span class="table-cell left"><input title="@{Lore2-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore2-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore2}" type="number" name="attr_Lore2" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore2-ranks}" type="number" name="attr_Lore2-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore2-cs}" type="checkbox" name="attr_Lore2-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore2-ability}" name="attr_Lore2-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore2-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore2-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore2-racial}" type="number" name="attr_Lore2-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore2-trait}" type="number" name="attr_Lore2-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore2-feat}" type="number" name="attr_Lore2-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore2-item}" type="number" name="attr_Lore2-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore2-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore2-misc}" type="text" name="attr_Lore2-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore2-misc-mod}" type="number" class="calc" readonly name="attr_Lore2-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore2-ReqTrain}" type="checkbox" name="attr_Lore2-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore2-note}" name="attr_Lore2-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore2-macro}" name="attr_Lore2-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore2-name}}} {{Check=[[ @{skill-query} + [[ @{Lore2} ]] ]]}} @{Lore2-ut} @{skill_options} @{Lore2-cond-notes} {{generic_note=@{Lore2-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-3" data-i18n-list-item="lore-06">
<span class="table-cell"><button title="%{selected|Lore3-Check}" type="roll" value="@{PC-Whisper} @{Lore3-macro}" name="roll_Lore3-Check"></button></span>
<span class="table-cell left"><input title="@{Lore3-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore3-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore3}" type="number" name="attr_Lore3" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore3-ranks}" type="number" name="attr_Lore3-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore3-cs}" type="checkbox" name="attr_Lore3-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore3-ability}" name="attr_Lore3-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore3-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore3-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore3-racial}" type="number" name="attr_Lore3-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore3-trait}" type="number" name="attr_Lore3-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore3-feat}" type="number" name="attr_Lore3-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore3-item}" type="number" name="attr_Lore3-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore3-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore3-misc}" type="text" name="attr_Lore3-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore3-misc-mod}" type="number" class="calc" readonly name="attr_Lore3-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore3-ReqTrain}" type="checkbox" name="attr_Lore3-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore3-note}" name="attr_Lore3-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore3-macro}" name="attr_Lore3-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore3-name}}} {{Check=[[ @{skill-query} + [[ @{Lore3} ]] ]]}} @{Lore3-ut} @{skill_options} @{Lore3-cond-notes} {{generic_note=@{Lore3-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-6" data-i18n-list-item="lore-07">
<span class="table-cell"><button title="%{selected|Lore4-Check}" type="roll" value="@{PC-Whisper} @{Lore4-macro}" name="roll_Lore4-Check"></button></span>
<span class="table-cell left"><input title="@{Lore4-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore4-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore4}" type="number" name="attr_Lore4" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore4-ranks}" type="number" name="attr_Lore4-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore4-cs}" type="checkbox" name="attr_Lore4-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore4-ability}" name="attr_Lore4-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore4-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore4-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore4-racial}" type="number" name="attr_Lore4-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore4-trait}" type="number" name="attr_Lore4-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore4-feat}" type="number" name="attr_Lore4-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore4-item}" type="number" name="attr_Lore4-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore4-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore4-misc}" type="text" name="attr_Lore4-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore4-misc-mod}" type="number" class="calc" readonly name="attr_Lore4-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore4-ReqTrain}" type="checkbox" name="attr_Lore4-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore4-note}" name="attr_Lore4-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore4-macro}" name="attr_Lore4-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore4-name}}} {{Check=[[ @{skill-query} + [[ @{Lore4} ]] ]]}} @{Lore4-ut} @{skill_options} @{Lore4-cond-notes} {{generic_note=@{Lore4-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-6" data-i18n-list-item="lore-08">
<span class="table-cell"><button title="%{selected|Lore5-Check}" type="roll" value="@{PC-Whisper} @{Lore5-macro}" name="roll_Lore5-Check"></button></span>
<span class="table-cell left"><input title="@{Lore5-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore5-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore5}" type="number" name="attr_Lore5" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore5-ranks}" type="number" name="attr_Lore5-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore5-cs}" type="checkbox" name="attr_Lore5-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore5-ability}" name="attr_Lore5-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore5-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore5-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore5-racial}" type="number" name="attr_Lore5-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore5-trait}" type="number" name="attr_Lore5-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore5-feat}" type="number" name="attr_Lore5-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore5-item}" type="number" name="attr_Lore5-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore5-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore5-misc}" type="text" name="attr_Lore5-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore5-misc-mod}" type="number" class="calc" readonly name="attr_Lore5-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore5-ReqTrain}" type="checkbox" name="attr_Lore5-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore5-note}" name="attr_Lore5-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore5-macro}" name="attr_Lore5-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore5-name}}} {{Check=[[ @{skill-query} + [[ @{Lore5} ]] ]]}} @{Lore5-ut} @{skill_options} @{Lore5-cond-notes} {{generic_note=@{Lore5-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-6" data-i18n-list-item="lore-09">
<span class="table-cell"><button title="%{selected|Lore6-Check}" type="roll" value="@{PC-Whisper} @{Lore6-macro}" name="roll_Lore6-Check"></button></span>
<span class="table-cell left"><input title="@{Lore6-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore6-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore6}" type="number" name="attr_Lore6" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore6-ranks}" type="number" name="attr_Lore6-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore6-cs}" type="checkbox" name="attr_Lore6-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore6-ability}" name="attr_Lore6-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore6-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore6-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore6-racial}" type="number" name="attr_Lore6-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore6-trait}" type="number" name="attr_Lore6-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore6-feat}" type="number" name="attr_Lore6-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore6-item}" type="number" name="attr_Lore6-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore6-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore6-misc}" type="text" name="attr_Lore6-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore6-misc-mod}" type="number" class="calc" readonly name="attr_Lore6-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore6-ReqTrain}" type="checkbox" name="attr_Lore6-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore6-note}" name="attr_Lore6-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore6-macro}" name="attr_Lore6-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore6-name}}} {{Check=[[ @{skill-query} + [[ @{Lore6} ]] ]]}} @{Lore6-ut} @{skill_options} @{Lore6-cond-notes} {{generic_note=@{Lore6-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-10" data-i18n-list-item="lore-10">
<span class="table-cell"><button title="%{selected|Lore7-Check}" type="roll" value="@{PC-Whisper} @{Lore7-macro}" name="roll_Lore7-Check"></button></span>
<span class="table-cell left"><input title="@{Lore7-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore7-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore7}" type="number" name="attr_Lore7" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore7-ranks}" type="number" name="attr_Lore7-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore7-cs}" type="checkbox" name="attr_Lore7-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore7-ability}" name="attr_Lore7-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore7-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore7-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore7-racial}" type="number" name="attr_Lore7-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore7-trait}" type="number" name="attr_Lore7-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore7-feat}" type="number" name="attr_Lore7-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore7-item}" type="number" name="attr_Lore7-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore7-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore7-misc}" type="text" name="attr_Lore7-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore7-misc-mod}" type="number" class="calc" readonly name="attr_Lore7-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore7-ReqTrain}" type="checkbox" name="attr_Lore7-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore7-note}" name="attr_Lore7-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore7-macro}" name="attr_Lore7-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore7-name}}} {{Check=[[ @{skill-query} + [[ @{Lore7} ]] ]]}} @{Lore7-ut} @{skill_options} @{Lore7-cond-notes} {{generic_note=@{Lore7-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-10" data-i18n-list-item="lore-11">
<span class="table-cell"><button title="%{selected|Lore8-Check}" type="roll" value="@{PC-Whisper} @{Lore8-macro}" name="roll_Lore8-Check"></button></span>
<span class="table-cell left"><input title="@{Lore8-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore8-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore8}" type="number" name="attr_Lore8" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore8-ranks}" type="number" name="attr_Lore8-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore8-cs}" type="checkbox" name="attr_Lore8-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore8-ability}" name="attr_Lore8-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore8-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore8-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore8-racial}" type="number" name="attr_Lore8-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore8-trait}" type="number" name="attr_Lore8-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore8-feat}" type="number" name="attr_Lore8-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore8-item}" type="number" name="attr_Lore8-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore8-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore8-misc}" type="text" name="attr_Lore8-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore8-misc-mod}" type="number" class="calc" readonly name="attr_Lore8-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore8-ReqTrain}" type="checkbox" name="attr_Lore8-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore8-note}" name="attr_Lore8-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore8-macro}" name="attr_Lore8-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore8-name}}} {{Check=[[ @{skill-query} + [[ @{Lore8} ]] ]]}} @{Lore8-ut} @{skill_options} @{Lore8-cond-notes} {{generic_note=@{Lore8-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-10" data-i18n-list-item="lore-12">
<span class="table-cell"><button title="%{selected|Lore9-Check}" type="roll" value="@{PC-Whisper} @{Lore9-macro}" name="roll_Lore9-Check"></button></span>
<span class="table-cell left"><input title="@{Lore9-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore9-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore9}" type="number" name="attr_Lore9" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore9-ranks}" type="number" name="attr_Lore9-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore9-cs}" type="checkbox" name="attr_Lore9-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore9-ability}" name="attr_Lore9-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore9-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore9-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore9-racial}" type="number" name="attr_Lore9-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore9-trait}" type="number" name="attr_Lore9-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore9-feat}" type="number" name="attr_Lore9-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore9-item}" type="number" name="attr_Lore9-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore9-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore9-misc}" type="text" name="attr_Lore9-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore9-misc-mod}" type="number" class="calc" readonly name="attr_Lore9-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore9-ReqTrain}" type="checkbox" name="attr_Lore9-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore9-note}" name="attr_Lore9-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore9-macro}" name="attr_Lore9-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore9-name}}} {{Check=[[ @{skill-query} + [[ @{Lore9} ]] ]]}} @{Lore9-ut} @{skill_options} @{Lore9-cond-notes} {{generic_note=@{Lore9-note}}}</textarea>
</details>
</div>
<div class="table-row lore bg-only custom-skill-10" data-i18n-list-item="lore-13">
<span class="table-cell"><button title="%{selected|Lore10-Check}" type="roll" value="@{PC-Whisper} @{Lore10-macro}" name="roll_Lore10-Check"></button></span>
<span class="table-cell left"><input title="@{Lore10-name} Optional Ruleset." style="width:96%;" type="text" name="attr_Lore10-name" data-i18n-placeholder="lore" /></span>
<span class="table-cell"><input title="@{Lore10}" type="number" name="attr_Lore10" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Lore10-ranks}" type="number" name="attr_Lore10-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Lore10-cs}" type="checkbox" name="attr_Lore10-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Lore10-ability}" name="attr_Lore10-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv-default" selected>&#8226;INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Lore10-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Lore10-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Lore10-racial}" type="number" name="attr_Lore10-racial" value="0" /></span>
<span class="table-cell"><input title="@{Lore10-trait}" type="number" name="attr_Lore10-trait" value="0" /></span>
<span class="table-cell"><input title="@{Lore10-feat}" type="number" name="attr_Lore10-feat" value="0" /></span>
<span class="table-cell"><input title="@{Lore10-item}" type="number" name="attr_Lore10-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Lore10-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Lore10-misc}" type="text" name="attr_Lore10-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Lore10-misc-mod}" type="number" class="calc" readonly name="attr_Lore10-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Lore10-ReqTrain}" type="checkbox" name="attr_Lore10-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Lore10-note}" name="attr_Lore10-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Lore10-macro}" name="attr_Lore10-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{lore} @{lore10-name}}} {{Check=[[ @{skill-query} + [[ @{Lore10} ]] ]]}} @{Lore10-ut} @{skill_options} @{Lore10-cond-notes} {{generic_note=@{Lore10-note}}}</textarea>
</details>
</div>
<div class="table-row adventure" data-i18n-list-item="perception">
<span class="table-cell"><button title="%{selected|Perception-Check}" type="roll" value="@{PC-Whisper} @{Perception-macro}" name="roll_Perception-Check"></button></span>
<span class="table-cell left" data-i18n="perception">Perception</span>
<span class="table-cell"><input title="@{Perception}" type="number" name="attr_Perception" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perception-ranks}" type="number" name="attr_Perception-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perception-cs}" type="checkbox" name="attr_Perception-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perception-ability}" name="attr_Perception-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perception-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perception-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perception-racial}" type="number" name="attr_Perception-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perception-trait}" type="number" name="attr_Perception-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perception-feat}" type="number" name="attr_Perception-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perception-item}" type="number" name="attr_Perception-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perception-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perception-misc}" type="text" name="attr_Perception-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perception-misc-mod}" type="number" class="calc" readonly name="attr_Perception-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perception-ReqTrain}" type="checkbox" name="attr_Perception-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perception-note}" name="attr_Perception-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perception-macro}" name="attr_Perception-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perception}}} {{Check=[[ @{skill-query} + [[ @{Perception} ]] ]]}} @{Perception-ut} @{skill_options} @{Perception-cond-notes} {{generic_note=@{Perception-note}}}</textarea>
</details>
</div>
<span class="custom-skill-2 table-cell bg" data-i18n-list-item="perform"> </span>
<input class="custom-skill-2 showarrow perform-show bg" data-i18n-list-item="perform-00" type="checkbox" name="attr_perform-show" data-i18n-aria-label="perform" data-i18n-title="showsect-cmd" value="1" checked />
<label class="custom-skill-2 showsect bg skill-minishow" data-i18n-list-item="perform-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="perform">Perform</label>
<span class="custom-skill-2 bg" data-i18n-list-item="perform-02"></span>
<div class="custom-skill-2 table-row bg" data-i18n-list-item="perform-03">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row perform bg" data-i18n-list-item="perform-04">
<span class="table-cell"><button title="%{selected|Perform-Check}" type="roll" value="@{PC-Whisper} @{Perform-macro}" name="roll_Perform-Check"></button></span>
<span class="table-cell left"><input title="@{Perform-name}" style="width:96%;" type="text" name="attr_Perform-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform}" type="number" name="attr_Perform" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform-ranks}" type="number" name="attr_Perform-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform-cs}" type="checkbox" name="attr_Perform-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform-ability}" name="attr_Perform-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform-racial}" type="number" name="attr_Perform-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform-trait}" type="number" name="attr_Perform-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform-feat}" type="number" name="attr_Perform-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform-item}" type="number" name="attr_Perform-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform-misc}" type="text" name="attr_Perform-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform-misc-mod}" type="number" class="calc" readonly name="attr_Perform-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform-ReqTrain}" type="checkbox" name="attr_Perform-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform-note}" name="attr_Perform-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform-macro}" name="attr_Perform-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform-name}}} {{Check=[[ @{skill-query} + [[ @{Perform} ]] ]]}} @{Perform-ut} @{skill_options} @{Perform-cond-notes} {{generic_note=@{Perform-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-2" data-i18n-list-item="perform-05">
<span class="table-cell"><button title="%{selected|Perform2-Check}" type="roll" value="@{PC-Whisper} @{Perform2-macro}" name="roll_Perform2-Check"></button></span>
<span class="table-cell left"><input title="@{Perform2-name}" style="width:96%;" type="text" name="attr_Perform2-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform2}" type="number" name="attr_Perform2" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform2-ranks}" type="number" name="attr_Perform2-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform2-cs}" type="checkbox" name="attr_Perform2-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform2-ability}" name="attr_Perform2-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform2-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform2-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform2-racial}" type="number" name="attr_Perform2-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform2-trait}" type="number" name="attr_Perform2-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform2-feat}" type="number" name="attr_Perform2-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform2-item}" type="number" name="attr_Perform2-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform2-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform2-misc}" type="text" name="attr_Perform2-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform2-misc-mod}" type="number" class="calc" readonly name="attr_Perform2-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform2-ReqTrain}" type="checkbox" name="attr_Perform2-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform2-note}" name="attr_Perform2-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform2-macro}" name="attr_Perform2-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform2-name}}} {{Check=[[ @{skill-query} + [[ @{Perform2} ]] ]]}} @{Perform2-ut} @{skill_options} @{Perform2-cond-notes} {{generic_note=@{Perform2-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-3" data-i18n-list-item="perform-06">
<span class="table-cell"><button title="%{selected|Perform3-Check}" type="roll" value="@{PC-Whisper} @{Perform3-macro}" name="roll_Perform3-Check"></button></span>
<span class="table-cell left"><input title="@{Perform3-name}" style="width:96%;" type="text" name="attr_Perform3-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform3}" type="number" name="attr_Perform3" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform3-ranks}" type="number" name="attr_Perform3-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform3-cs}" type="checkbox" name="attr_Perform3-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform3-ability}" name="attr_Perform3-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform3-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform3-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform3-racial}" type="number" name="attr_Perform3-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform3-trait}" type="number" name="attr_Perform3-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform3-feat}" type="number" name="attr_Perform3-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform3-item}" type="number" name="attr_Perform3-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform3-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform3-misc}" type="text" name="attr_Perform3-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform3-misc-mod}" type="number" class="calc" readonly name="attr_Perform3-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform3-ReqTrain}" type="checkbox" name="attr_Perform3-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform3-note}" name="attr_Perform3-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform3-macro}" name="attr_Perform3-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform3-name}}} {{Check=[[ @{skill-query} + [[ @{Perform3} ]] ]]}} @{Perform3-ut} @{skill_options} @{Perform3-cond-notes} {{generic_note=@{Perform3-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-6" data-i18n-list-item="perform-07">
<span class="table-cell"><button title="%{selected|Perform4-Check}" type="roll" value="@{PC-Whisper} @{Perform4-macro}" name="roll_Perform4-Check"></button></span>
<span class="table-cell left"><input title="@{Perform4-name}" style="width:96%;" type="text" name="attr_Perform4-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform4}" type="number" name="attr_Perform4" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform4-ranks}" type="number" name="attr_Perform4-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform4-cs}" type="checkbox" name="attr_Perform4-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform4-ability}" name="attr_Perform4-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform4-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform4-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform4-racial}" type="number" name="attr_Perform4-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform4-trait}" type="number" name="attr_Perform4-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform4-feat}" type="number" name="attr_Perform4-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform4-item}" type="number" name="attr_Perform4-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform4-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform4-misc}" type="text" name="attr_Perform4-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform4-misc-mod}" type="number" class="calc" readonly name="attr_Perform4-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform4-ReqTrain}" type="checkbox" name="attr_Perform4-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform4-note}" name="attr_Perform4-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform4-macro}" name="attr_Perform4-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform4-name}}} {{Check=[[ @{skill-query} + [[ @{Perform4} ]] ]]}} @{Perform4-ut} @{skill_options} @{Perform4-cond-notes} {{generic_note=@{Perform4-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-6" data-i18n-list-item="perform-08">
<span class="table-cell"><button title="%{selected|Perform5-Check}" type="roll" value="@{PC-Whisper} @{Perform5-macro}" name="roll_Perform5-Check"></button></span>
<span class="table-cell left"><input title="@{Perform5-name}" style="width:96%;" type="text" name="attr_Perform5-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform5}" type="number" name="attr_Perform5" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform5-ranks}" type="number" name="attr_Perform5-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform5-cs}" type="checkbox" name="attr_Perform5-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform5-ability}" name="attr_Perform5-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform5-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform5-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform5-racial}" type="number" name="attr_Perform5-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform5-trait}" type="number" name="attr_Perform5-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform5-feat}" type="number" name="attr_Perform5-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform5-item}" type="number" name="attr_Perform5-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform5-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform5-misc}" type="text" name="attr_Perform5-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform5-misc-mod}" type="number" class="calc" readonly name="attr_Perform5-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform5-ReqTrain}" type="checkbox" name="attr_Perform5-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform5-note}" name="attr_Perform5-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform5-macro}" name="attr_Perform5-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform5-name}}} {{Check=[[ @{skill-query} + [[ @{Perform5} ]] ]]}} @{Perform5-ut} @{skill_options} @{Perform5-cond-notes} {{generic_note=@{Perform5-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-6" data-i18n-list-item="perform-09">
<span class="table-cell"><button title="%{selected|Perform6-Check}" type="roll" value="@{PC-Whisper} @{Perform6-macro}" name="roll_Perform6-Check"></button></span>
<span class="table-cell left"><input title="@{Perform6-name}" style="width:96%;" type="text" name="attr_Perform6-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform6}" type="number" name="attr_Perform6" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform6-ranks}" type="number" name="attr_Perform6-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform6-cs}" type="checkbox" name="attr_Perform6-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform6-ability}" name="attr_Perform6-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform6-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform6-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform6-racial}" type="number" name="attr_Perform6-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform6-trait}" type="number" name="attr_Perform6-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform6-feat}" type="number" name="attr_Perform6-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform6-item}" type="number" name="attr_Perform6-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform6-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform6-misc}" type="text" name="attr_Perform6-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform6-misc-mod}" type="number" class="calc" readonly name="attr_Perform6-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform6-ReqTrain}" type="checkbox" name="attr_Perform6-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform6-note}" name="attr_Perform6-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform6-macro}" name="attr_Perform6-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform6-name}}} {{Check=[[ @{skill-query} + [[ @{Perform6} ]] ]]}} @{Perform6-ut} @{skill_options} @{Perform6-cond-notes} {{generic_note=@{Perform6-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-10" data-i18n-list-item="perform-10">
<span class="table-cell"><button title="%{selected|Perform7-Check}" type="roll" value="@{PC-Whisper} @{Perform7-macro}" name="roll_Perform7-Check"></button></span>
<span class="table-cell left"><input title="@{Perform7-name}" style="width:96%;" type="text" name="attr_Perform7-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform7}" type="number" name="attr_Perform7" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform7-ranks}" type="number" name="attr_Perform7-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform7-cs}" type="checkbox" name="attr_Perform7-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform7-ability}" name="attr_Perform7-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform7-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform7-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform7-racial}" type="number" name="attr_Perform7-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform7-trait}" type="number" name="attr_Perform7-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform7-feat}" type="number" name="attr_Perform7-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform7-item}" type="number" name="attr_Perform7-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform7-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform7-misc}" type="text" name="attr_Perform7-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform7-misc-mod}" type="number" class="calc" readonly name="attr_Perform7-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform7-ReqTrain}" type="checkbox" name="attr_Perform7-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform7-note}" name="attr_Perform7-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform7-macro}" name="attr_Perform7-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform7-name}}} {{Check=[[ @{skill-query} + [[ @{Perform7} ]] ]]}} @{Perform7-ut} @{skill_options} @{Perform7-cond-notes} {{generic_note=@{Perform7-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-10" data-i18n-list-item="perform-11">
<span class="table-cell"><button title="%{selected|Perform8-Check}" type="roll" value="@{PC-Whisper} @{Perform8-macro}" name="roll_Perform8-Check"></button></span>
<span class="table-cell left"><input title="@{Perform8-name}" style="width:96%;" type="text" name="attr_Perform8-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform8}" type="number" name="attr_Perform8" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform8-ranks}" type="number" name="attr_Perform8-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform8-cs}" type="checkbox" name="attr_Perform8-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform8-ability}" name="attr_Perform8-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform8-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform8-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform8-racial}" type="number" name="attr_Perform8-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform8-trait}" type="number" name="attr_Perform8-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform8-feat}" type="number" name="attr_Perform8-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform8-item}" type="number" name="attr_Perform8-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform8-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform8-misc}" type="text" name="attr_Perform8-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform8-misc-mod}" type="number" class="calc" readonly name="attr_Perform8-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform8-ReqTrain}" type="checkbox" name="attr_Perform8-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform8-note}" name="attr_Perform8-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform8-macro}" name="attr_Perform8-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform8-name}}} {{Check=[[ @{skill-query} + [[ @{Perform8} ]] ]]}} @{Perform8-ut} @{skill_options} @{Perform8-cond-notes} {{generic_note=@{Perform8-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-10" data-i18n-list-item="perform-12">
<span class="table-cell"><button title="%{selected|Perform9-Check}" type="roll" value="@{PC-Whisper} @{Perform9-macro}" name="roll_Perform9-Check"></button></span>
<span class="table-cell left"><input title="@{Perform9-name}" style="width:96%;" type="text" name="attr_Perform9-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform9}" type="number" name="attr_Perform9" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform9-ranks}" type="number" name="attr_Perform9-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform9-cs}" type="checkbox" name="attr_Perform9-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform9-ability}" name="attr_Perform9-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform9-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform9-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform9-racial}" type="number" name="attr_Perform9-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform9-trait}" type="number" name="attr_Perform9-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform9-feat}" type="number" name="attr_Perform9-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform9-item}" type="number" name="attr_Perform9-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform9-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform9-misc}" type="text" name="attr_Perform9-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform9-misc-mod}" type="number" class="calc" readonly name="attr_Perform9-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform9-ReqTrain}" type="checkbox" name="attr_Perform9-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform9-note}" name="attr_Perform9-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform9-macro}" name="attr_Perform9-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform9-name}}} {{Check=[[ @{skill-query} + [[ @{Perform9} ]] ]]}} @{Perform9-ut} @{skill_options} @{Perform9-cond-notes} {{generic_note=@{Perform9-note}}}</textarea>
</details>
</div>
<div class="table-row perform bg custom-skill-10" data-i18n-list-item="perform-13">
<span class="table-cell"><button title="%{selected|Perform10-Check}" type="roll" value="@{PC-Whisper} @{Perform10-macro}" name="roll_Perform10-Check"></button></span>
<span class="table-cell left"><input title="@{Perform10-name}" style="width:96%;" type="text" name="attr_Perform10-name" data-i18n-placeholder="perform" /></span>
<span class="table-cell"><input title="@{Perform10}" type="number" name="attr_Perform10" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Perform10-ranks}" type="number" name="attr_Perform10-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Perform10-cs}" type="checkbox" name="attr_Perform10-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Perform10-ability}" name="attr_Perform10-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv">WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv-default" selected>&#8226;CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Perform10-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Perform10-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Perform10-racial}" type="number" name="attr_Perform10-racial" value="0" /></span>
<span class="table-cell"><input title="@{Perform10-trait}" type="number" name="attr_Perform10-trait" value="0" /></span>
<span class="table-cell"><input title="@{Perform10-feat}" type="number" name="attr_Perform10-feat" value="0" /></span>
<span class="table-cell"><input title="@{Perform10-item}" type="number" name="attr_Perform10-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Perform10-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Perform10-misc}" type="text" name="attr_Perform10-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Perform10-misc-mod}" type="number" class="calc" readonly name="attr_Perform10-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Perform10-ReqTrain}" type="checkbox" name="attr_Perform10-ReqTrain" value="1" /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Perform10-note}" name="attr_Perform10-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Perform10-macro}" name="attr_Perform10-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{perform} @{Perform10-name}}} {{Check=[[ @{skill-query} + [[ @{Perform10} ]] ]]}} @{Perform10-ut} @{skill_options} @{Perform10-cond-notes} {{generic_note=@{Perform10-note}}}</textarea>
</details>
</div>
<span class="custom-skill-2 table-cell bg" data-i18n-list-item="profession"> </span>
<input class="custom-skill-2 showarrow profession-show bg" data-i18n-list-item="profession-00" type="checkbox" name="attr_profession-show" data-i18n-aria-label="profession" data-i18n-title="showsect-cmd" value="1" checked />
<label class="custom-skill-2 showsect skill-minishow bg" data-i18n-list-item="profession-01" data-i18n-title="showsect-cmd" data-i18n-aria-label="showsect-cmd" data-i18n="profession">Profession</label>
<span class="custom-skill-2 bg" data-i18n-list-item="profession-02"></span>
<div class="custom-skill-2 table-row bg" data-i18n-list-item="profession-03">
<!--used to keep these sections from collapsing on each other when hidden-->
</div>
<div class="table-row profession bg" data-i18n-list-item="profession-04">
<span class="table-cell"><button title="%{selected|Profession-Check}" type="roll" value="@{PC-Whisper} @{Profession-macro}" name="roll_Profession-Check"></button></span>
<span class="table-cell left"><input title="@{Profession-name}" style="width:96%;" type="text" name="attr_Profession-name" data-i18n-placeholder="profession" /></span>
<span class="table-cell"><input title="@{Profession}" type="number" name="attr_Profession" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Profession-ranks}" type="number" name="attr_Profession-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Profession-cs}" type="checkbox" name="attr_Profession-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Profession-ability}" name="attr_Profession-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Profession-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Profession-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Profession-racial}" type="number" name="attr_Profession-racial" value="0" /></span>
<span class="table-cell"><input title="@{Profession-trait}" type="number" name="attr_Profession-trait" value="0" /></span>
<span class="table-cell"><input title="@{Profession-feat}" type="number" name="attr_Profession-feat" value="0" /></span>
<span class="table-cell"><input title="@{Profession-item}" type="number" name="attr_Profession-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Profession-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Profession-misc}" type="text" name="attr_Profession-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Profession-misc-mod}" type="number" class="calc" readonly name="attr_Profession-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Profession-ReqTrain}" type="checkbox" name="attr_Profession-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Profession-note}" name="attr_Profession-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Profession-macro}" name="attr_Profession-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{profession} @{Profession-name}}} {{Check=[[ @{skill-query} + [[ @{Profession} ]] ]]}} @{Profession-ut} @{skill_options} @{Profession-cond-notes} {{generic_note=@{Profession-note}}}</textarea>
</details>
</div>
<div class="table-row profession bg custom-skill-2" data-i18n-list-item="profession-05">
<span class="table-cell"><button title="%{selected|Profession2-Check}" type="roll" value="@{PC-Whisper} @{Profession2-macro}" name="roll_Profession2-Check"></button></span>
<span class="table-cell left"><input title="@{Profession2-name}" style="width:96%;" type="text" name="attr_Profession2-name" data-i18n-placeholder="profession" /></span>
<span class="table-cell"><input title="@{Profession2}" type="number" name="attr_Profession2" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Profession2-ranks}" type="number" name="attr_Profession2-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Profession2-cs}" type="checkbox" name="attr_Profession2-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Profession2-ability}" name="attr_Profession2-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Profession2-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Profession2-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Profession2-racial}" type="number" name="attr_Profession2-racial" value="0" /></span>
<span class="table-cell"><input title="@{Profession2-trait}" type="number" name="attr_Profession2-trait" value="0" /></span>
<span class="table-cell"><input title="@{Profession2-feat}" type="number" name="attr_Profession2-feat" value="0" /></span>
<span class="table-cell"><input title="@{Profession2-item}" type="number" name="attr_Profession2-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Profession2-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Profession2-misc}" type="text" name="attr_Profession2-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Profession2-misc-mod}" type="number" class="calc" readonly name="attr_Profession2-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Profession2-ReqTrain}" type="checkbox" name="attr_Profession2-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Profession2-note}" name="attr_Profession2-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Profession2-macro}" name="attr_Profession2-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{profession} @{Profession2-name}}} {{Check=[[ @{skill-query} + [[ @{Profession2} ]] ]]}} @{Profession2-ut} @{skill_options} @{Profession2-cond-notes} {{generic_note=@{Profession2-note}}}</textarea>
</details>
</div>
<div class="table-row profession bg custom-skill-3" data-i18n-list-item="profession-06">
<span class="table-cell"><button title="%{selected|Profession3-Check}" type="roll" value="@{PC-Whisper} @{Profession3-macro}" name="roll_Profession3-Check"></button></span>
<span class="table-cell left"><input title="@{Profession3-name}" style="width:96%;" type="text" name="attr_Profession3-name" data-i18n-placeholder="profession" /></span>
<span class="table-cell"><input title="@{Profession3}" type="number" name="attr_Profession3" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Profession3-ranks}" type="number" name="attr_Profession3-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Profession3-cs}" type="checkbox" name="attr_Profession3-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Profession3-ability}" name="attr_Profession3-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Profession3-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Profession3-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Profession3-racial}" type="number" name="attr_Profession3-racial" value="0" /></span>
<span class="table-cell"><input title="@{Profession3-trait}" type="number" name="attr_Profession3-trait" value="0" /></span>
<span class="table-cell"><input title="@{Profession3-feat}" type="number" name="attr_Profession3-feat" value="0" /></span>
<span class="table-cell"><input title="@{Profession3-item}" type="number" name="attr_Profession3-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Profession3-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Profession3-misc}" type="text" name="attr_Profession3-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Profession3-misc-mod}" type="number" class="calc" readonly name="attr_Profession3-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Profession3-ReqTrain}" type="checkbox" name="attr_Profession3-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Profession3-note}" name="attr_Profession3-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Profession3-macro}" name="attr_Profession3-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{profession} @{Profession3-name}}} {{Check=[[ @{skill-query} + [[ @{Profession3} ]] ]]}} @{Profession3-ut} @{skill_options} @{Profession3-cond-notes} {{generic_note=@{Profession3-note}}}</textarea>
</details>
</div>
<div class="table-row profession bg custom-skill-6" data-i18n-list-item="profession-07">
<span class="table-cell"><button title="%{selected|Profession4-Check}" type="roll" value="@{PC-Whisper} @{Profession4-macro}" name="roll_Profession4-Check"></button></span>
<span class="table-cell left"><input title="@{Profession4-name}" style="width:96%;" type="text" name="attr_Profession4-name" data-i18n-placeholder="profession" /></span>
<span class="table-cell"><input title="@{Profession4}" type="number" name="attr_Profession4" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Profession4-ranks}" type="number" name="attr_Profession4-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Profession4-cs}" type="checkbox" name="attr_Profession4-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Profession4-ability}" name="attr_Profession4-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Profession4-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Profession4-ability" value="DEX-mod" class="or-B-show noshow" />
<span class="either-or-sect text-tight" data-i18n-title="acp-may-apply-title" data-i18n="acp-verysmall-abbrv">ACP</span>
</span>
<span class="table-cell"><input title="@{Profession4-racial}" type="number" name="attr_Profession4-racial" value="0" /></span>
<span class="table-cell"><input title="@{Profession4-trait}" type="number" name="attr_Profession4-trait" value="0" /></span>
<span class="table-cell"><input title="@{Profession4-feat}" type="number" name="attr_Profession4-feat" value="0" /></span>
<span class="table-cell"><input title="@{Profession4-item}" type="number" name="attr_Profession4-item" value="0" /></span>
<input class="error-mshow" type="checkbox" value="1" role="status" aria-live="polite" name="attr_Profession4-misc-mod_error" />
<span class="table-cell highlight"><input class="macro-text-inline" title="@{Profession4-misc}" type="text" name="attr_Profession4-misc" value="" data-i18n-placeholder="equation-macro-place" /></span>
<span class="table-cell highlight"><input title="@{Profession4-misc-mod}" type="number" class="calc" readonly name="attr_Profession4-misc-mod" value="0" /></span>
<span class="table-cell"><input title="@{Profession4-ReqTrain}" type="checkbox" name="attr_Profession4-ReqTrain" value="1" checked /></span>
<span class="table-cell"><textarea class="skill-macro-text" title="@{Profession4-note}" name="attr_Profession4-note"></textarea></span>
<details class="table-cell extra-sect">
<summary class="hide-readonly">...</summary>
<textarea class="skill-macro-text" title="@{Profession4-macro}" name="attr_Profession4-macro">&{template:pf_generic} @{toggle_accessible_flag} @{toggle_rounded_flag} {{font=@{apply_specfont_chat}@{use_specfont}}} {{scroll_desc=@{scroll-desc}}} {{color=@{rolltemplate_color}}} {{header_image=@{header_image-pf_generic-skill}}} {{character_name=@{character_name}}} {{character_id=@{character_id}}} {{subtitle}} {{name=^{profession} @{Profession4-name}}} {{Check=[[ @{skill-query} + [[ @{Profession4} ]] ]]}} @{Profession4-ut} @{skill_options} @{Profession4-cond-notes} {{generic_note=@{Profession4-note}}}</textarea>
</details>
</div>
<div class="table-row profession bg custom-skill-6" data-i18n-list-item="profession-08">
<span class="table-cell"><button title="%{selected|Profession5-Check}" type="roll" value="@{PC-Whisper} @{Profession5-macro}" name="roll_Profession5-Check"></button></span>
<span class="table-cell left"><input title="@{Profession5-name}" style="width:96%;" type="text" name="attr_Profession5-name" data-i18n-placeholder="profession" /></span>
<span class="table-cell"><input title="@{Profession5}" type="number" name="attr_Profession5" value="0" class="calc bigger-total" readonly /></span>
<span class="table-cell"><input title="@{Profession5-ranks}" type="number" name="attr_Profession5-ranks" value="0" /></span>
<span class="table-cell"><input title="@{Profession5-cs}" type="checkbox" name="attr_Profession5-cs" value="3" /></span>
<span class="table-cell">
<select title="@{Profession5-ability}" name="attr_Profession5-ability" class="select-small">
<option value="STR-mod" data-i18n="strength-abbrv">STR</option>
<option value="DEX-mod" data-i18n="dexterity-abbrv">DEX</option>
<option value="CON-mod" data-i18n="constitution-abbrv">CON</option>
<option value="INT-mod" data-i18n="intelligence-abbrv">INT</option>
<option value="WIS-mod" data-i18n="wisdom-abbrv-default" selected>&#8226;WIS</option>
<option value="CHA-mod" data-i18n="charisma-abbrv">CHA</option>
</select>
</span>
<span class="table-cell">
<input type="checkbox" name="attr_Profession5-ability" value="STR-mod" class="or-A-show noshow" />
<input type="checkbox" name="attr_Profession5-ability" value="DEX-mod" class="or-B-show noshow" />
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