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[guitool "checkout selected"] | |
cmd = git checkout -- \"$FILENAME\" | |
noconsole = yes | |
needsfile = yes | |
[guitool "pull origin"] | |
cmd = git pull | |
[guitool "reset everything"] | |
cmd = git reset --hard HEAD | |
confirm = yes | |
[guitool "delete selected"] |
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using System; | |
using System.Configuration; | |
using Logger; | |
namespace AutoUpdater | |
{ | |
public static class Config | |
{ | |
public static bool GetBool(string key) | |
{ |
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#!/bin/bash | |
function parseIfconfig { | |
local a="$(adb -s $1 shell ifconfig | grep -m 1 'inet addr' | sed -E 's/.*addr:(.*) Bcast.*/\1/')" | |
echo "$a" | |
} | |
function adbConnect { | |
if [[ $1 != *"."* ]]; then | |
local ip=$(parseIfconfig $1) |
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using System.Collections.Generic; | |
using UnityEditor; | |
using System.IO; | |
using UnityEngine; | |
using System; | |
// https://effectiveunity.com/articles/how-to-set-the-android-sdk-path-via-scripting-in-unity/ | |
public class EditorSetup { | |
public static string AndroidSdkRoot { | |
get { return EditorPrefs.GetString("AndroidSdkRoot"); } |
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using Domo.Misc.Debug; | |
using Domo.Serialization; | |
using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.IO; | |
using System.Linq; | |
using System.Reflection; | |
namespace Domo.Misc |