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Animated HeartView using Canvas API
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package com.app.vaccinenotifier.view; | |
import android.animation.ValueAnimator; | |
import android.content.Context; | |
import android.graphics.Canvas; | |
import android.graphics.Color; | |
import android.graphics.Paint; | |
import android.graphics.Path; | |
import android.graphics.RectF; | |
import android.os.Handler; | |
import android.os.Looper; | |
import android.util.AttributeSet; | |
import android.view.View; | |
import androidx.annotation.Nullable; | |
import java.util.concurrent.TimeUnit; | |
public class HeartView extends View { | |
private Path path; | |
private Paint heartPaint, progressPaint; | |
private RectF verticalFillRect; | |
private float verticalProgress = 1; | |
private int width, height; | |
private boolean showProgressText = false; | |
private Handler handler; | |
public HeartView(Context context) { | |
super(context); | |
init(); | |
} | |
public HeartView(Context context, @Nullable AttributeSet attrs) { | |
super(context, attrs); | |
init(); | |
} | |
public HeartView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { | |
super(context, attrs, defStyleAttr); | |
init(); | |
} | |
private void init() { | |
path = new Path(); | |
heartPaint = new Paint(Paint.ANTI_ALIAS_FLAG); | |
heartPaint.setColor(Color.RED); // Set with heart color | |
heartPaint.setStrokeWidth(10); | |
heartPaint.setStyle(Paint.Style.STROKE); // Fill with heart color | |
progressPaint = new Paint(Paint.ANTI_ALIAS_FLAG); | |
progressPaint.setColor(Color.RED); | |
progressPaint.setStyle(Paint.Style.FILL); | |
verticalFillRect = new RectF(); | |
handler = new Handler(Looper.getMainLooper()); | |
} | |
public void setProgress(float progress){ | |
if(progress < 0 || progress > 100){ | |
throw new IllegalArgumentException("Please provide proper arguments"); | |
} | |
verticalProgress = progress; | |
verticalFillRect.top = height - ((verticalProgress / 100) * height); | |
invalidate(); | |
} | |
public void animateProgress(){ | |
ValueAnimator animator = ValueAnimator.ofFloat(1, 100); | |
animator.setDuration(TimeUnit.SECONDS.toMillis(4)); | |
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { | |
@Override | |
public void onAnimationUpdate(ValueAnimator animation) { | |
float value = (Float) animation.getAnimatedValue(); | |
setProgress(value); | |
} | |
}); | |
animator.start(); | |
} | |
@Override | |
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { | |
super.onMeasure(widthMeasureSpec, heightMeasureSpec); | |
int w = getMeasuredWidth(); | |
int h = getMeasuredHeight(); | |
setMeasuredDimension(Math.min(w, h), Math.min(w, h)); | |
} | |
@Override | |
protected void onSizeChanged(int w, int h, int oldw, int oldh) { | |
width = w; | |
height = h; | |
path.moveTo(width/2, height); | |
path.cubicTo(-width/2, 0, width/2, -height/4, width/2, height/4); | |
path.moveTo(width/2, height); | |
path.cubicTo(width+ width/2, 0, width/2, -height/4, width/2, height/4); | |
verticalFillRect.left = 0; | |
verticalFillRect.right = width; | |
verticalFillRect.top = height - ((verticalProgress / 100) * height); | |
//verticalFillRect.top = height /2; | |
verticalFillRect.bottom = height; | |
} | |
@Override | |
protected void onDraw(Canvas canvas) { | |
canvas.clipPath(path); | |
canvas.drawPath(path, heartPaint); | |
canvas.drawRect(verticalFillRect, progressPaint); | |
} | |
} |
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