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#include <boost/pfr.hpp> | |
#include <vector> | |
#include <tuple> | |
#include <type_traits> | |
#include <cassert> | |
#include <array> | |
namespace storage_policy | |
{ | |
struct aos; |
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#include <exception> | |
#include <functional> | |
#ifdef __EMSCRIPTEN__ | |
#include <emscripten.h> | |
#include <SDL.h> | |
#include <SDL_image.h> | |
#include <SDL_ttf.h> |
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Analyzing build trace from 'analysis.bin'... | |
**** Time summary: | |
Compilation (3239 times): | |
Parsing (frontend): 3573.4 s | |
Codegen & opts (backend): 1785.5 s | |
**** Files that took longest to parse (compiler frontend): | |
25335 ms: ./editor/editor_translation.windows.editor.x86_64.llvm.o | |
21648 ms: ./modules/text_server_adv/text_server_adv.windows.editor.x86_64.llvm.o | |
12415 ms: ./platform/windows/display_server_windows.windows.editor.x86_64.llvm.o |
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#ifndef SSVU_FASTFUNC | |
#define SSVU_FASTFUNC | |
#include <cstring> | |
#include <type_traits> | |
#include <cassert> | |
#include <cstddef> | |
#include <memory> | |
#include <new> | |
#include <utility> |
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#define NDEBUG 1 | |
#include <benchmark/benchmark.h> | |
#include <vector> | |
#include <algorithm> | |
#include <numeric> | |
static void vector_squareop(benchmark::State& state) | |
{ |
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template <typename T> | |
struct range { | |
T _a; | |
T _b; | |
[[nodiscard]] constexpr explicit range(T a, T b) noexcept : _a{a}, _b{b} {} | |
struct end_sentinel { | |
T _value; | |
}; |
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SteamVR System Report created Thu Mar 26 21:45:33 2020 | |
<Report> | |
SteamVR Version: 1.11.2 (1585185762) | |
SteamVR Date: 2020-03-26 | |
Steam: Public | |
Steam Branch: beta | |
Steam AppID: 250820 | |
Tracking: lighthouse | |
OS: Linux version 5.5.13-arch1-1 (linux@archlinux) (gcc version 9.3.0 (Arch Linux 9.3.0-1)) #1 SMP PREEMPT Wed, 25 Mar 2020 16:04:40 +0000 |
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{"lastUpload":"2020-02-21T14:22:15.610Z","extensionVersion":"v3.4.3"} |
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#ifndef FASTDELEGATE_H | |
#define FASTDELEGATE_H | |
#include <cstring> | |
#include <type_traits> | |
#include <cassert> | |
#include <cstddef> | |
#include <memory> | |
#include <new> | |
#include <utility> |
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