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@vkarpov15
Created April 5, 2018 13:57
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Write Your Own Node.js Promise Library from Scratch, Part 2
class MyPromise {
constructor(executor) {
if (typeof executor !== 'function') {
throw new Error('Executor must be a function');
}
// Internal state. `$state` is the state of the promise, and `$chained` is
// an array of the functions we need to call once this promise is settled.
this.$state = 'PENDING';
this.$chained = [];
// Implement `resolve()` and `reject()` for the executor function to use
const resolve = res => {
// A promise is considered "settled" when it is no longer
// pending, that is, when either `resolve()` or `reject()`
// was called once. Calling `resolve()` or `reject()` twice
// or calling `reject()` after `resolve()` was already called
// are no-ops.
if (this.$state !== 'PENDING') {
return;
}
// If `res` is a "thenable", lock in this promise to match the
// resolved or rejected state of the thenable.
if (res != null && typeof res.then === 'function') {
return res.then(resolve, reject);
}
this.$state = 'FULFILLED';
this.$internalValue = res;
// If somebody called `.then()` while this promise was pending, need
// to call their `onFulfilled()` function
for (const { onFulfilled } of this.$chained) {
onFulfilled(res);
}
return res;
};
const reject = err => {
if (this.$state !== 'PENDING') {
return;
}
this.$state = 'REJECTED';
this.$internalValue = err;
for (const { onRejected } of this.$chained) {
onRejected(err);
}
};
// Call the executor function with `resolve()` and `reject()` as in the spec.
try {
// If the executor function throws a sync exception, we consider that
// a rejection. Keep in mind that, since `resolve()` or `reject()` can
// only be called once, a function that synchronously calls `resolve()`
// and then throws will lead to a fulfilled promise and a swallowed error
executor(resolve, reject);
} catch (err) {
reject(err);
}
}
then(onFulfilled, onRejected) {
return new MyPromise((resolve, reject) => {
// Ensure that errors in `onFulfilled()` and `onRejected()` reject the
// returned promise, otherwise they'll crash the process. Also, ensure
// that the promise
const _onFulfilled = res => {
try {
// If `onFulfilled()` returns a promise, trust `resolve()` to handle
// it correctly.
resolve(onFulfilled(res));
} catch (err) {
reject(err);
}
};
const _onRejected = err => {
try {
reject(onRejected(err));
} catch (_err) {
reject(_err);
}
};
if (this.$state === 'FULFILLED') {
_onFulfilled(this.$internalValue);
} else if (this.$state === 'REJECTED') {
_onRejected(this.$internalValue);
} else {
this.$chained.push({ onFulfilled: _onFulfilled, onRejected: _onRejected });
}
});
}
}
// ----------------
// Examples
// ----------------
let p = new MyPromise(resolve => {
setTimeout(() => resolve('Hello'), 100);
});
p.then(res => console.log(res));
p = new MyPromise((resolve, reject) => {
setTimeout(() => reject(new Error('woops')), 100);
});
p.then(() => {}, err => console.log('Async error:', err.stack));
p = new MyPromise(() => { throw new Error('woops'); });
p.then(() => {}, err => console.log('Sync error:', err.stack));
// Chaining
p = new MyPromise(resolve => {
setTimeout(() => resolve('World'), 100);
});
p.
then(res => new MyPromise(resolve => resolve(`Hello, ${res}`))).
then(res => console.log(res));
p = new MyPromise(resolve => {
setTimeout(() => resolve('World'), 100);
});
p.
then(() => { throw new Error('woops'); }).
then(() => {}, err => console.log('Chained error', err.stack));
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